ManaAnim.cs 50 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. public enum Curve
  8. {
  9. Linear,
  10. EaseOutQuad,
  11. }
  12. public enum EventType
  13. {
  14. ForwardStart,
  15. BackwardStart,
  16. ForwardFinish,
  17. BackwardFinish,
  18. }
  19. public delegate float ShakeFunctionF(float timer, float duration, int repeat, float start, float strength);
  20. public delegate Color ShakeFunctionC(float timer, float duration, int repeat, Color start, Color strength);
  21. public delegate Vector3 ShakeFunctionV(float timer, float duration, int repeat, Vector3 start, Vector3 strength);
  22. public delegate float CurveFunctionF(float timer, float duration, float start, float delta);
  23. public delegate Color CurveFunctionC(float timer, float duration, Color start, Color delta);
  24. public delegate Vector3 CurveFunctionV(float timer, float duration, Vector3 start, Vector3 delta);
  25. public class ManaAnim : Regist
  26. {
  27. #region 变量
  28. public static List<Move> MoveList = new List<Move>();
  29. public static List<Tween> TweenForList = new List<Tween>();
  30. public static List<Tween> TweenBacList = new List<Tween>();
  31. public static Dictionary<Curve, ShakeFunctionF> ShakeFuncDicF = new Dictionary<Curve, ShakeFunctionF>();
  32. public static Dictionary<Curve, ShakeFunctionC> ShakeFuncDicC = new Dictionary<Curve, ShakeFunctionC>();
  33. public static Dictionary<Curve, ShakeFunctionV> ShakeFuncDicV = new Dictionary<Curve, ShakeFunctionV>();
  34. public static Dictionary<Curve, CurveFunctionF> CurveFuncDicF = new Dictionary<Curve, CurveFunctionF>();
  35. public static Dictionary<Curve, CurveFunctionC> CurveFuncDicC = new Dictionary<Curve, CurveFunctionC>();
  36. public static Dictionary<Curve, CurveFunctionV> CurveFuncDicV = new Dictionary<Curve, CurveFunctionV>();
  37. public static Dictionary<Transform, Shake> ShakeDic = new Dictionary<Transform, Shake>();
  38. public static Dictionary<Transform, Move2D> MoveDic2D = new Dictionary<Transform, Move2D>();
  39. public static Dictionary<Transform, Move3D> MoveDic3D = new Dictionary<Transform, Move3D>();
  40. public static Dictionary<Transform, Zoom2D> ZoomDic2D = new Dictionary<Transform, Zoom2D>();
  41. public static Dictionary<Transform, TweenSr> TweenSrDic = new Dictionary<Transform, TweenSr>();
  42. public static Dictionary<Transform, TweenCG> TweenCgDic = new Dictionary<Transform, TweenCG>();
  43. public static Dictionary<Transform, TweenGra> TweenGraDic = new Dictionary<Transform, TweenGra>();
  44. public static Dictionary<Transform, TweenVec> TweenVecDic = new Dictionary<Transform, TweenVec>();
  45. public static Dictionary<Transform, TweenText> TweenTextDic = new Dictionary<Transform, TweenText>();
  46. public static Dictionary<Transform, TweenRect> TweenRectDic = new Dictionary<Transform, TweenRect>();
  47. public static Dictionary<Transform, TweenScale> TweenScaleDic = new Dictionary<Transform, TweenScale>();
  48. public static Dictionary<Transform, TweenAudio> TweenAudioDic = new Dictionary<Transform, TweenAudio>();
  49. public static Dictionary<Transform, TweenNumber> TweenNumberDic = new Dictionary<Transform, TweenNumber>();
  50. #endregion
  51. public void FixedUpdate()
  52. {
  53. for (int i = 0; i < MoveList.Count; i++)
  54. {
  55. if (MoveList[i].Do())
  56. {
  57. MoveList.RemoveAt(i--);
  58. }
  59. }
  60. for (int i = 0; i < TweenForList.Count; i++)
  61. {
  62. if (TweenForList[i].DoForward())
  63. {
  64. TweenForList.RemoveAt(i--);
  65. }
  66. }
  67. for (int i = 0; i < TweenBacList.Count; i++)
  68. {
  69. if (TweenBacList[i].DoBackward())
  70. {
  71. TweenBacList.RemoveAt(i--);
  72. }
  73. }
  74. }
  75. public override void RegistImmed()
  76. {
  77. ShakeFuncDicF.Add(Curve.Linear, ShakeLinear);
  78. ShakeFuncDicF.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  79. ShakeFuncDicC.Add(Curve.Linear, ShakeLinear);
  80. ShakeFuncDicC.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  81. ShakeFuncDicV.Add(Curve.Linear, ShakeLinear);
  82. ShakeFuncDicV.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  83. CurveFuncDicF.Add(Curve.Linear, Linear);
  84. CurveFuncDicF.Add(Curve.EaseOutQuad, EaseOutQuad);
  85. CurveFuncDicC.Add(Curve.Linear, Linear);
  86. CurveFuncDicC.Add(Curve.EaseOutQuad, EaseOutQuad);
  87. CurveFuncDicV.Add(Curve.Linear, Linear);
  88. CurveFuncDicV.Add(Curve.EaseOutQuad, EaseOutQuad);
  89. }
  90. #region 曲线
  91. public static float LinearTimer(float value, float duration, float start, float delta)
  92. {
  93. return (value - start)*duration/delta;
  94. }
  95. public static float EaseOutQuadTimer(float value, float duration, float start, float delta)
  96. {
  97. return ((2 - Mathf.Sqrt(4 - 4*(value - start)/delta))/2)*duration;
  98. }
  99. public static float ShakeLinear(float timer, float duration, int repeat, float start, float strength)
  100. {
  101. float sliceTime = duration/(4*repeat);
  102. for (int i = 0; i < repeat*4; i += 4)
  103. {
  104. if (timer > duration)
  105. {
  106. return start;
  107. }
  108. if (timer <= (i + 1)*sliceTime)
  109. {
  110. timer -= (i)*sliceTime;
  111. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  112. }
  113. else if (timer <= (i + 3)*sliceTime)
  114. {
  115. timer -= (i + 1)*sliceTime;
  116. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  117. }
  118. else if (timer <= (i + 4)*sliceTime)
  119. {
  120. timer -= (i + 3)*sliceTime;
  121. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  122. }
  123. }
  124. throw new Exception();
  125. }
  126. public static Color ShakeLinear(float timer, float duration, int repeat, Color start, Color strength)
  127. {
  128. float sliceTime = duration/(4*repeat);
  129. for (int i = 0; i < repeat*4; i += 4)
  130. {
  131. if (timer > duration)
  132. {
  133. return start;
  134. }
  135. if (timer <= (i + 1)*sliceTime)
  136. {
  137. timer -= (i)*sliceTime;
  138. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  139. }
  140. else if (timer <= (i + 3)*sliceTime)
  141. {
  142. timer -= (i + 1)*sliceTime;
  143. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  144. }
  145. else if (timer <= (i + 4)*sliceTime)
  146. {
  147. timer -= (i + 3)*sliceTime;
  148. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  149. }
  150. }
  151. throw new Exception();
  152. }
  153. public static Vector3 ShakeLinear(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  154. {
  155. float sliceTime = duration/(4*repeat);
  156. for (int i = 0; i < repeat*4; i += 4)
  157. {
  158. if (timer > duration)
  159. {
  160. return start;
  161. }
  162. if (timer <= (i + 1)*sliceTime)
  163. {
  164. timer -= (i)*sliceTime;
  165. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  166. }
  167. else if (timer <= (i + 3)*sliceTime)
  168. {
  169. timer -= (i + 1)*sliceTime;
  170. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  171. }
  172. else if (timer <= (i + 4)*sliceTime)
  173. {
  174. timer -= (i + 3)*sliceTime;
  175. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  176. }
  177. }
  178. throw new Exception();
  179. }
  180. public static float ShakeEaseOutQuad(float timer, float duration, int repeat, float start, float strength)
  181. {
  182. float sliceTime = duration/(4*repeat);
  183. for (int i = 0; i < repeat*4; i += 4)
  184. {
  185. if (timer > duration)
  186. {
  187. return start;
  188. }
  189. if (timer <= (i + 1)*sliceTime)
  190. {
  191. timer -= (i)*sliceTime;
  192. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  193. }
  194. else if (timer <= (i + 3)*sliceTime)
  195. {
  196. timer -= (i + 1)*sliceTime;
  197. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  198. }
  199. else if (timer <= (i + 4)*sliceTime)
  200. {
  201. timer -= (i + 3)*sliceTime;
  202. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  203. }
  204. }
  205. throw new Exception();
  206. }
  207. public static Color ShakeEaseOutQuad(float timer, float duration, int repeat, Color start, Color strength)
  208. {
  209. float sliceTime = duration/(4*repeat);
  210. for (int i = 0; i < repeat*4; i += 4)
  211. {
  212. if (timer > duration)
  213. {
  214. return start;
  215. }
  216. if (timer <= (i + 1)*sliceTime)
  217. {
  218. timer -= (i)*sliceTime;
  219. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  220. }
  221. else if (timer <= (i + 3)*sliceTime)
  222. {
  223. timer -= (i + 1)*sliceTime;
  224. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  225. }
  226. else if (timer <= (i + 4)*sliceTime)
  227. {
  228. timer -= (i + 3)*sliceTime;
  229. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  230. }
  231. }
  232. throw new Exception();
  233. }
  234. public static Vector3 ShakeEaseOutQuad(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  235. {
  236. float sliceTime = duration/(4*repeat);
  237. for (int i = 0; i < repeat*4; i += 4)
  238. {
  239. if (timer > duration)
  240. {
  241. return start;
  242. }
  243. if (timer <= (i + 1)*sliceTime)
  244. {
  245. timer -= (i)*sliceTime;
  246. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  247. }
  248. else if (timer <= (i + 3)*sliceTime)
  249. {
  250. timer -= (i + 1)*sliceTime;
  251. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  252. }
  253. else if (timer <= (i + 4)*sliceTime)
  254. {
  255. timer -= (i + 3)*sliceTime;
  256. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  257. }
  258. }
  259. throw new Exception();
  260. }
  261. public static float Linear(float timer, float duration, float start, float delta)
  262. {
  263. if (Math.Abs(duration) < 0.0005f)
  264. {
  265. return delta + start;
  266. }
  267. else
  268. {
  269. return delta*timer/duration + start;
  270. }
  271. }
  272. public static Color Linear(float timer, float duration, Color start, Color delta)
  273. {
  274. return new Color(Linear(timer, duration, start.r, delta.r), Linear(timer, duration, start.g, delta.g), Linear(timer, duration, start.b, delta.b), Linear(timer, duration, start.a, delta.a));
  275. }
  276. public static Vector3 Linear(float timer, float duration, Vector3 start, Vector3 delta)
  277. {
  278. return new Vector3(Linear(timer, duration, start.x, delta.x), Linear(timer, duration, start.y, delta.y), Linear(timer, duration, start.z, delta.z));
  279. }
  280. public static float EaseOutQuad(float timer, float duration, float start, float delta)
  281. {
  282. if (Math.Abs(duration) < 0.0005f)
  283. {
  284. return delta + start;
  285. }
  286. else
  287. {
  288. timer /= duration;
  289. return -delta*timer*(timer - 2) + start;
  290. }
  291. }
  292. public static Color EaseOutQuad(float timer, float duration, Color start, Color delta)
  293. {
  294. return new Color(EaseOutQuad(timer, duration, start.r, delta.r), EaseOutQuad(timer, duration, start.g, delta.g), EaseOutQuad(timer, duration, start.b, delta.b), EaseOutQuad(timer, duration, start.a, delta.a));
  295. }
  296. public static Vector3 EaseOutQuad(float timer, float duration, Vector3 start, Vector3 delta)
  297. {
  298. return new Vector3(EaseOutQuad(timer, duration, start.x, delta.x), EaseOutQuad(timer, duration, start.y, delta.y), EaseOutQuad(timer, duration, start.z, delta.z));
  299. }
  300. #endregion
  301. #region 播放动画
  302. public static Shake Shake(Transform target, float duration, int repeat, Vector3 strength, Curve curve)
  303. {
  304. Shake move;
  305. if (ShakeDic.TryGetValue(target, out move))
  306. {
  307. move.StartShake(repeat, duration, strength, curve);
  308. }
  309. else
  310. {
  311. move = CreateShake(target);
  312. move.StartShake(repeat, duration, strength, curve);
  313. }
  314. return move;
  315. }
  316. public static Move2D Move2D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  317. {
  318. Move2D move;
  319. if (MoveDic2D.TryGetValue(target, out move))
  320. {
  321. move.StartMove(destination, duration, local, curve);
  322. }
  323. else
  324. {
  325. move = CreateMove2D(target);
  326. move.StartMove(destination, duration, local, curve);
  327. }
  328. return move;
  329. }
  330. public static Move3D Move3D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  331. {
  332. Move3D move;
  333. if (MoveDic3D.TryGetValue(target, out move))
  334. {
  335. move.StartMove(destination, duration, local, curve);
  336. }
  337. else
  338. {
  339. move = CreateMove3D(target);
  340. move.StartMove(destination, duration, local, curve);
  341. }
  342. return move;
  343. }
  344. public static Zoom2D Zoom2D(Transform target, float origin, float destination, float duration, float stay, Transform targetZoom, Curve curve)
  345. {
  346. Zoom2D move;
  347. if (ZoomDic2D.TryGetValue(target, out move))
  348. {
  349. move.StartZoom(origin, destination, duration, stay, targetZoom, curve);
  350. }
  351. else
  352. {
  353. move = CreateZoom2D(target);
  354. move.StartZoom(origin, destination, duration, stay, targetZoom, curve);
  355. }
  356. return move;
  357. }
  358. public static Zoom2D Zoom2D(Transform target, float destination, float duration, float stay, Transform targetZoom, Curve curve)
  359. {
  360. Zoom2D move;
  361. Camera camera = target.GetComponent<Camera>();
  362. if (ZoomDic2D.TryGetValue(target, out move))
  363. {
  364. move.StartZoom(camera.orthographicSize, destination, duration, stay, targetZoom, curve);
  365. }
  366. else
  367. {
  368. move = CreateZoom2D(target);
  369. move.StartZoom(camera.orthographicSize, destination, duration, stay, targetZoom, curve);
  370. }
  371. return move;
  372. }
  373. public static TweenSr TweenForSr(Transform target)
  374. {
  375. TweenSr tween;
  376. if (TweenSrDic.TryGetValue(target, out tween))
  377. {
  378. tween.StartForward();
  379. }
  380. else
  381. {
  382. throw new Exception();
  383. }
  384. return tween;
  385. }
  386. public static TweenCG TweenForCG(Transform target)
  387. {
  388. TweenCG tween;
  389. if (TweenCgDic.TryGetValue(target, out tween))
  390. {
  391. tween.StartForward();
  392. }
  393. else
  394. {
  395. throw new Exception();
  396. }
  397. return tween;
  398. }
  399. public static TweenGra TweenForGra(Transform target)
  400. {
  401. TweenGra tween;
  402. if (TweenGraDic.TryGetValue(target, out tween))
  403. {
  404. tween.StartForward();
  405. }
  406. else
  407. {
  408. throw new Exception();
  409. }
  410. return tween;
  411. }
  412. public static TweenVec TweenForVec(Transform target)
  413. {
  414. TweenVec tween;
  415. if (TweenVecDic.TryGetValue(target, out tween))
  416. {
  417. tween.StartForward();
  418. }
  419. else
  420. {
  421. throw new Exception();
  422. }
  423. return tween;
  424. }
  425. public static TweenText TweenForText(Transform target)
  426. {
  427. TweenText tween;
  428. if (TweenTextDic.TryGetValue(target, out tween))
  429. {
  430. tween.StartForward();
  431. }
  432. else
  433. {
  434. throw new Exception();
  435. }
  436. return tween;
  437. }
  438. public static TweenRect TweenForRect(Transform target)
  439. {
  440. TweenRect tween;
  441. if (TweenRectDic.TryGetValue(target, out tween))
  442. {
  443. tween.StartForward();
  444. }
  445. else
  446. {
  447. throw new Exception();
  448. }
  449. return tween;
  450. }
  451. public static TweenScale TweenForScale(Transform target)
  452. {
  453. TweenScale tween;
  454. if (TweenScaleDic.TryGetValue(target, out tween))
  455. {
  456. tween.StartForward();
  457. }
  458. else
  459. {
  460. throw new Exception();
  461. }
  462. return tween;
  463. }
  464. public static TweenAudio TweenForAudio(Transform target)
  465. {
  466. TweenAudio tween;
  467. if (TweenAudioDic.TryGetValue(target, out tween))
  468. {
  469. tween.StartForward();
  470. }
  471. else
  472. {
  473. throw new Exception();
  474. }
  475. return tween;
  476. }
  477. public static TweenNumber TweenForNumber(Transform target)
  478. {
  479. TweenNumber tween;
  480. if (TweenNumberDic.TryGetValue(target, out tween))
  481. {
  482. tween.StartForward();
  483. }
  484. else
  485. {
  486. throw new Exception();
  487. }
  488. return tween;
  489. }
  490. public static TweenSr TweenBacSr(Transform target)
  491. {
  492. TweenSr tween;
  493. if (TweenSrDic.TryGetValue(target, out tween))
  494. {
  495. tween.StartBackward();
  496. }
  497. else
  498. {
  499. throw new Exception();
  500. }
  501. return tween;
  502. }
  503. public static TweenCG TweenBacCG(Transform target)
  504. {
  505. TweenCG tween;
  506. if (TweenCgDic.TryGetValue(target, out tween))
  507. {
  508. tween.StartBackward();
  509. }
  510. else
  511. {
  512. throw new Exception();
  513. }
  514. return tween;
  515. }
  516. public static TweenGra TweenBacGra(Transform target)
  517. {
  518. TweenGra tween;
  519. if (TweenGraDic.TryGetValue(target, out tween))
  520. {
  521. tween.StartBackward();
  522. }
  523. else
  524. {
  525. throw new Exception(target.name);
  526. }
  527. return tween;
  528. }
  529. public static TweenVec TweenBacVec(Transform target)
  530. {
  531. TweenVec tween;
  532. if (TweenVecDic.TryGetValue(target, out tween))
  533. {
  534. tween.StartBackward();
  535. }
  536. else
  537. {
  538. throw new Exception(target.name);
  539. }
  540. return tween;
  541. }
  542. public static TweenText TweenBacText(Transform target)
  543. {
  544. TweenText tween;
  545. if (TweenTextDic.TryGetValue(target, out tween))
  546. {
  547. tween.StartBackward();
  548. }
  549. else
  550. {
  551. throw new Exception();
  552. }
  553. return tween;
  554. }
  555. public static TweenRect TweenBacRect(Transform target)
  556. {
  557. TweenRect tween;
  558. if (TweenRectDic.TryGetValue(target, out tween))
  559. {
  560. tween.StartBackward();
  561. }
  562. else
  563. {
  564. throw new Exception();
  565. }
  566. return tween;
  567. }
  568. public static TweenScale TweenBacScale(Transform target)
  569. {
  570. TweenScale tween;
  571. if (TweenScaleDic.TryGetValue(target, out tween))
  572. {
  573. tween.StartBackward();
  574. }
  575. else
  576. {
  577. throw new Exception();
  578. }
  579. return tween;
  580. }
  581. public static TweenAudio TweenBacAudio(Transform target)
  582. {
  583. TweenAudio tween;
  584. if (TweenAudioDic.TryGetValue(target, out tween))
  585. {
  586. tween.StartBackward();
  587. }
  588. else
  589. {
  590. throw new Exception();
  591. }
  592. return tween;
  593. }
  594. public static TweenNumber TweenBacNumber(Transform target)
  595. {
  596. TweenNumber tween;
  597. if (TweenNumberDic.TryGetValue(target, out tween))
  598. {
  599. tween.StartBackward();
  600. }
  601. else
  602. {
  603. throw new Exception();
  604. }
  605. return tween;
  606. }
  607. public static TweenSr TweenConForSr(Transform target)
  608. {
  609. TweenSr tween;
  610. if (TweenSrDic.TryGetValue(target, out tween))
  611. {
  612. tween.ConfineForward();
  613. }
  614. else
  615. {
  616. throw new Exception();
  617. }
  618. return tween;
  619. }
  620. public static TweenCG TweenConForCG(Transform target)
  621. {
  622. TweenCG tween;
  623. if (TweenCgDic.TryGetValue(target, out tween))
  624. {
  625. tween.ConfineForward();
  626. }
  627. else
  628. {
  629. throw new Exception();
  630. }
  631. return tween;
  632. }
  633. public static TweenGra TweenConForGra(Transform target)
  634. {
  635. TweenGra tween;
  636. if (TweenGraDic.TryGetValue(target, out tween))
  637. {
  638. tween.ConfineForward();
  639. }
  640. else
  641. {
  642. throw new Exception();
  643. }
  644. return tween;
  645. }
  646. public static TweenVec TweenConForVec(Transform target)
  647. {
  648. TweenVec tween;
  649. if (TweenVecDic.TryGetValue(target, out tween))
  650. {
  651. tween.ConfineForward();
  652. }
  653. else
  654. {
  655. throw new Exception();
  656. }
  657. return tween;
  658. }
  659. public static TweenText TweenConForText(Transform target)
  660. {
  661. TweenText tween;
  662. if (TweenTextDic.TryGetValue(target, out tween))
  663. {
  664. tween.ConfineForward();
  665. }
  666. else
  667. {
  668. throw new Exception();
  669. }
  670. return tween;
  671. }
  672. public static TweenRect TweenConForRect(Transform target)
  673. {
  674. TweenRect tween;
  675. if (TweenRectDic.TryGetValue(target, out tween))
  676. {
  677. tween.ConfineForward();
  678. }
  679. else
  680. {
  681. throw new Exception();
  682. }
  683. return tween;
  684. }
  685. public static TweenScale TweenConForScale(Transform target)
  686. {
  687. TweenScale tween;
  688. if (TweenScaleDic.TryGetValue(target, out tween))
  689. {
  690. tween.ConfineForward();
  691. }
  692. else
  693. {
  694. throw new Exception();
  695. }
  696. return tween;
  697. }
  698. public static TweenAudio TweenConForAudio(Transform target)
  699. {
  700. TweenAudio tween;
  701. if (TweenAudioDic.TryGetValue(target, out tween))
  702. {
  703. tween.ConfineForward();
  704. }
  705. else
  706. {
  707. throw new Exception();
  708. }
  709. return tween;
  710. }
  711. public static TweenNumber TweenConForNumber(Transform target)
  712. {
  713. TweenNumber tween;
  714. if (TweenNumberDic.TryGetValue(target, out tween))
  715. {
  716. tween.ConfineForward();
  717. }
  718. else
  719. {
  720. throw new Exception();
  721. }
  722. return tween;
  723. }
  724. public static TweenSr TweenConBacSr(Transform target)
  725. {
  726. TweenSr tween;
  727. if (TweenSrDic.TryGetValue(target, out tween))
  728. {
  729. tween.ConfineBackward();
  730. }
  731. else
  732. {
  733. throw new Exception();
  734. }
  735. return tween;
  736. }
  737. public static TweenCG TweenConBacCG(Transform target)
  738. {
  739. TweenCG tween;
  740. if (TweenCgDic.TryGetValue(target, out tween))
  741. {
  742. tween.ConfineBackward();
  743. }
  744. else
  745. {
  746. throw new Exception();
  747. }
  748. return tween;
  749. }
  750. public static TweenGra TweenConBacGra(Transform target)
  751. {
  752. TweenGra tween;
  753. if (TweenGraDic.TryGetValue(target, out tween))
  754. {
  755. tween.ConfineBackward();
  756. }
  757. else
  758. {
  759. throw new Exception(target.name);
  760. }
  761. return tween;
  762. }
  763. public static TweenVec TweenConBacVec(Transform target)
  764. {
  765. TweenVec tween;
  766. if (TweenVecDic.TryGetValue(target, out tween))
  767. {
  768. tween.ConfineBackward();
  769. }
  770. else
  771. {
  772. throw new Exception(target.name);
  773. }
  774. return tween;
  775. }
  776. public static TweenText TweenConBacText(Transform target)
  777. {
  778. TweenText tween;
  779. if (TweenTextDic.TryGetValue(target, out tween))
  780. {
  781. tween.ConfineBackward();
  782. }
  783. else
  784. {
  785. throw new Exception();
  786. }
  787. return tween;
  788. }
  789. public static TweenRect TweenConBacRect(Transform target)
  790. {
  791. TweenRect tween;
  792. if (TweenRectDic.TryGetValue(target, out tween))
  793. {
  794. tween.ConfineBackward();
  795. }
  796. else
  797. {
  798. throw new Exception();
  799. }
  800. return tween;
  801. }
  802. public static TweenScale TweenConBacScale(Transform target)
  803. {
  804. TweenScale tween;
  805. if (TweenScaleDic.TryGetValue(target, out tween))
  806. {
  807. tween.ConfineBackward();
  808. }
  809. else
  810. {
  811. throw new Exception();
  812. }
  813. return tween;
  814. }
  815. public static TweenAudio TweenConBacAudio(Transform target)
  816. {
  817. TweenAudio tween;
  818. if (TweenAudioDic.TryGetValue(target, out tween))
  819. {
  820. tween.ConfineBackward();
  821. }
  822. else
  823. {
  824. throw new Exception();
  825. }
  826. return tween;
  827. }
  828. public static TweenNumber TweenConBacNumber(Transform target)
  829. {
  830. TweenNumber tween;
  831. if (TweenNumberDic.TryGetValue(target, out tween))
  832. {
  833. tween.ConfineBackward();
  834. }
  835. else
  836. {
  837. throw new Exception();
  838. }
  839. return tween;
  840. }
  841. #endregion
  842. #region 得到动画
  843. public static Shake GetShake(Transform target)
  844. {
  845. Shake move;
  846. if (ShakeDic.TryGetValue(target, out move))
  847. {
  848. return move;
  849. }
  850. else
  851. {
  852. throw new Exception();
  853. }
  854. }
  855. public static Move2D GetMove2D(Transform target)
  856. {
  857. Move2D move;
  858. if (MoveDic2D.TryGetValue(target, out move))
  859. {
  860. return move;
  861. }
  862. else
  863. {
  864. throw new Exception();
  865. }
  866. }
  867. public static Move3D GetMove3D(Transform target)
  868. {
  869. Move3D move;
  870. if (MoveDic3D.TryGetValue(target, out move))
  871. {
  872. return move;
  873. }
  874. else
  875. {
  876. throw new Exception();
  877. }
  878. }
  879. public static Zoom2D GetZoom2D(Transform target)
  880. {
  881. Zoom2D move;
  882. if (ZoomDic2D.TryGetValue(target, out move))
  883. {
  884. return move;
  885. }
  886. else
  887. {
  888. throw new Exception();
  889. }
  890. }
  891. public static TweenSr GetTweenSr(Transform target)
  892. {
  893. TweenSr tween;
  894. if (TweenSrDic.TryGetValue(target, out tween))
  895. {
  896. return tween;
  897. }
  898. else
  899. {
  900. throw new Exception();
  901. }
  902. }
  903. public static TweenCG GetTweenCG(Transform target)
  904. {
  905. TweenCG tween;
  906. if (TweenCgDic.TryGetValue(target, out tween))
  907. {
  908. return tween;
  909. }
  910. else
  911. {
  912. throw new Exception();
  913. }
  914. }
  915. public static TweenGra GetTweenGra(Transform target)
  916. {
  917. TweenGra tween;
  918. if (TweenGraDic.TryGetValue(target, out tween))
  919. {
  920. return tween;
  921. }
  922. else
  923. {
  924. throw new Exception();
  925. }
  926. }
  927. public static TweenVec GetTweenVec(Transform target)
  928. {
  929. TweenVec tween;
  930. if (TweenVecDic.TryGetValue(target, out tween))
  931. {
  932. return tween;
  933. }
  934. else
  935. {
  936. throw new Exception();
  937. }
  938. }
  939. public static TweenText GetTweenText(Transform target)
  940. {
  941. TweenText tween;
  942. if (TweenTextDic.TryGetValue(target, out tween))
  943. {
  944. return tween;
  945. }
  946. else
  947. {
  948. throw new Exception();
  949. }
  950. }
  951. public static TweenRect GetTweenRect(Transform target)
  952. {
  953. TweenRect tween;
  954. if (TweenRectDic.TryGetValue(target, out tween))
  955. {
  956. return tween;
  957. }
  958. else
  959. {
  960. throw new Exception();
  961. }
  962. }
  963. public static TweenScale GetTweenScale(Transform target)
  964. {
  965. TweenScale tween;
  966. if (TweenScaleDic.TryGetValue(target, out tween))
  967. {
  968. return tween;
  969. }
  970. else
  971. {
  972. throw new Exception();
  973. }
  974. }
  975. public static TweenAudio GetTweenAudio(Transform target)
  976. {
  977. TweenAudio tween;
  978. if (TweenAudioDic.TryGetValue(target, out tween))
  979. {
  980. return tween;
  981. }
  982. else
  983. {
  984. throw new Exception();
  985. }
  986. }
  987. public static TweenNumber GetTweenNumber(Transform target)
  988. {
  989. TweenNumber tween;
  990. if (TweenNumberDic.TryGetValue(target, out tween))
  991. {
  992. return tween;
  993. }
  994. else
  995. {
  996. throw new Exception();
  997. }
  998. }
  999. #endregion
  1000. #region 创建动画
  1001. public static Shake CreateShake(Transform target)
  1002. {
  1003. if (ShakeDic.ContainsKey(target))
  1004. {
  1005. Shake shake = ShakeDic[target];
  1006. shake = new Shake(target);
  1007. return shake;
  1008. }
  1009. else
  1010. {
  1011. Shake shake = new Shake(target);
  1012. ShakeDic.Add(target, shake);
  1013. return shake;
  1014. }
  1015. }
  1016. public static Move2D CreateMove2D(Transform target)
  1017. {
  1018. if (MoveDic2D.ContainsKey(target))
  1019. {
  1020. Move2D move2D = MoveDic2D[target];
  1021. move2D = new Move2D(target);
  1022. return move2D;
  1023. }
  1024. else
  1025. {
  1026. Move2D move2D = new Move2D(target);
  1027. MoveDic2D.Add(target, move2D);
  1028. return move2D;
  1029. }
  1030. }
  1031. public static Move3D CreateMove3D(Transform target)
  1032. {
  1033. if (MoveDic3D.ContainsKey(target))
  1034. {
  1035. Move3D move3D = MoveDic3D[target];
  1036. move3D = new Move3D(target);
  1037. return move3D;
  1038. }
  1039. else
  1040. {
  1041. Move3D move3D = new Move3D(target);
  1042. MoveDic3D.Add(target, move3D);
  1043. return move3D;
  1044. }
  1045. }
  1046. public static Zoom2D CreateZoom2D(Transform target)
  1047. {
  1048. if (ZoomDic2D.ContainsKey(target))
  1049. {
  1050. Zoom2D zoom2D = ZoomDic2D[target];
  1051. zoom2D = new Zoom2D(target.GetComponent<Camera>());
  1052. return zoom2D;
  1053. }
  1054. else
  1055. {
  1056. Zoom2D zoom2D = new Zoom2D(target.GetComponent<Camera>());
  1057. ZoomDic2D.Add(target, zoom2D);
  1058. return zoom2D;
  1059. }
  1060. }
  1061. public static TweenSr CreateTweenSr(Transform target, float originAlpha, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1062. {
  1063. TweenSr tweenSr;
  1064. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1065. Color origin = sr.color;
  1066. Color destination = sr.color;
  1067. origin.a = originAlpha;
  1068. destination.a = destinationAlpha;
  1069. if (TweenSrDic.ContainsKey(target))
  1070. {
  1071. tweenSr = TweenSrDic[target];
  1072. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1073. return tweenSr;
  1074. }
  1075. else
  1076. {
  1077. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1078. TweenSrDic.Add(target, tweenSr);
  1079. return tweenSr;
  1080. }
  1081. }
  1082. public static TweenSr CreateTweenSr(Transform target, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1083. {
  1084. TweenSr tweenSr;
  1085. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1086. Color destination = sr.color;
  1087. destination.a = destinationAlpha;
  1088. if (TweenSrDic.ContainsKey(target))
  1089. {
  1090. tweenSr = TweenSrDic[target];
  1091. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1092. return tweenSr;
  1093. }
  1094. else
  1095. {
  1096. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1097. TweenSrDic.Add(target, tweenSr);
  1098. return tweenSr;
  1099. }
  1100. }
  1101. public static TweenSr CreateTweenSr(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1102. {
  1103. TweenSr tweenSr;
  1104. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1105. if (TweenSrDic.ContainsKey(target))
  1106. {
  1107. tweenSr = TweenSrDic[target];
  1108. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1109. return tweenSr;
  1110. }
  1111. else
  1112. {
  1113. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1114. TweenSrDic.Add(target, tweenSr);
  1115. return tweenSr;
  1116. }
  1117. }
  1118. public static TweenSr CreateTweenSr(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1119. {
  1120. TweenSr tweenSr;
  1121. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1122. if (TweenSrDic.ContainsKey(target))
  1123. {
  1124. tweenSr = TweenSrDic[target];
  1125. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1126. return tweenSr;
  1127. }
  1128. else
  1129. {
  1130. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1131. TweenSrDic.Add(target, tweenSr);
  1132. return tweenSr;
  1133. }
  1134. }
  1135. public static TweenCG CreateTweenCG(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1136. {
  1137. TweenCG tweenCg;
  1138. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1139. if (TweenCgDic.ContainsKey(target))
  1140. {
  1141. tweenCg = TweenCgDic[target];
  1142. tweenCg = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1143. return tweenCg;
  1144. }
  1145. else
  1146. {
  1147. tweenCg = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1148. TweenCgDic.Add(target, tweenCg);
  1149. return tweenCg;
  1150. }
  1151. }
  1152. public static TweenCG CreateTweenCG(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1153. {
  1154. TweenCG tweenCg;
  1155. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1156. if (TweenCgDic.ContainsKey(target))
  1157. {
  1158. tweenCg = TweenCgDic[target];
  1159. tweenCg = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1160. return tweenCg;
  1161. }
  1162. else
  1163. {
  1164. tweenCg = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1165. TweenCgDic.Add(target, tweenCg);
  1166. return tweenCg;
  1167. }
  1168. }
  1169. public static TweenGra CreateTweenGra(Transform target, float originAlpha, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1170. {
  1171. Graphic graphic = target.GetComponent<Graphic>();
  1172. TweenGra tweenGra;
  1173. Color origin = graphic.color;
  1174. Color destination = graphic.color;
  1175. origin.a = originAlpha;
  1176. destination.a = destinationAlpha;
  1177. if (TweenGraDic.ContainsKey(target))
  1178. {
  1179. tweenGra = TweenGraDic[target];
  1180. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1181. return tweenGra;
  1182. }
  1183. else
  1184. {
  1185. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1186. TweenGraDic.Add(target, tweenGra);
  1187. return tweenGra;
  1188. }
  1189. }
  1190. public static TweenGra CreateTweenGra(Transform target, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1191. {
  1192. Graphic graphic = target.GetComponent<Graphic>();
  1193. TweenGra tweenGra;
  1194. Color destination = graphic.color;
  1195. destination.a = destinationAlpha;
  1196. if (TweenGraDic.ContainsKey(target))
  1197. {
  1198. tweenGra = TweenGraDic[target];
  1199. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1200. return tweenGra;
  1201. }
  1202. else
  1203. {
  1204. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1205. TweenGraDic.Add(target, tweenGra);
  1206. return tweenGra;
  1207. }
  1208. }
  1209. public static TweenGra CreateTweenGra(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1210. {
  1211. Graphic graphic = target.GetComponent<Graphic>();
  1212. TweenGra tweenGra;
  1213. if (TweenGraDic.ContainsKey(target))
  1214. {
  1215. tweenGra = TweenGraDic[target];
  1216. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1217. return tweenGra;
  1218. }
  1219. else
  1220. {
  1221. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1222. TweenGraDic.Add(target, tweenGra);
  1223. return tweenGra;
  1224. }
  1225. }
  1226. public static TweenGra CreateTweenGra(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1227. {
  1228. Graphic graphic = target.GetComponent<Graphic>();
  1229. TweenGra tweenGra;
  1230. if (TweenGraDic.ContainsKey(target))
  1231. {
  1232. tweenGra = TweenGraDic[target];
  1233. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1234. return tweenGra;
  1235. }
  1236. else
  1237. {
  1238. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1239. TweenGraDic.Add(target, tweenGra);
  1240. return tweenGra;
  1241. }
  1242. }
  1243. public static TweenVec CreateTweenVec2D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1244. {
  1245. TweenVec tweenVec2D;
  1246. origin.z = target.position.z;
  1247. destination.z = target.position.z;
  1248. if (TweenVecDic.ContainsKey(target))
  1249. {
  1250. tweenVec2D = TweenVecDic[target];
  1251. tweenVec2D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1252. return tweenVec2D;
  1253. }
  1254. else
  1255. {
  1256. tweenVec2D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1257. TweenVecDic.Add(target, tweenVec2D);
  1258. return tweenVec2D;
  1259. }
  1260. }
  1261. public static TweenVec CreateTweenVec2D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1262. {
  1263. TweenVec tweenVec2D;
  1264. destination.z = target.position.z;
  1265. if (TweenVecDic.ContainsKey(target))
  1266. {
  1267. tweenVec2D = TweenVecDic[target];
  1268. if (local)
  1269. {
  1270. tweenVec2D = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1271. }
  1272. else
  1273. {
  1274. tweenVec2D = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1275. }
  1276. return tweenVec2D;
  1277. }
  1278. else
  1279. {
  1280. if (local)
  1281. {
  1282. tweenVec2D = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1283. }
  1284. else
  1285. {
  1286. tweenVec2D = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1287. }
  1288. TweenVecDic.Add(target, tweenVec2D);
  1289. return tweenVec2D;
  1290. }
  1291. }
  1292. public static TweenVec CreateTweenVec3D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1293. {
  1294. TweenVec tweenVec3D;
  1295. if (TweenVecDic.ContainsKey(target))
  1296. {
  1297. tweenVec3D = TweenVecDic[target];
  1298. tweenVec3D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1299. return tweenVec3D;
  1300. }
  1301. else
  1302. {
  1303. tweenVec3D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1304. TweenVecDic.Add(target, tweenVec3D);
  1305. return tweenVec3D;
  1306. }
  1307. }
  1308. public static TweenVec CreateTweenVec3D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1309. {
  1310. TweenVec tweenVec3D;
  1311. if (TweenVecDic.ContainsKey(target))
  1312. {
  1313. tweenVec3D = TweenVecDic[target];
  1314. if (local)
  1315. {
  1316. tweenVec3D = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1317. }
  1318. else
  1319. {
  1320. tweenVec3D = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1321. }
  1322. return tweenVec3D;
  1323. }
  1324. else
  1325. {
  1326. if (local)
  1327. {
  1328. tweenVec3D = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1329. }
  1330. else
  1331. {
  1332. tweenVec3D = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1333. }
  1334. TweenVecDic.Add(target, tweenVec3D);
  1335. return tweenVec3D;
  1336. }
  1337. }
  1338. public static TweenText CreateTweenText(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1339. {
  1340. Text text = target.GetComponent<Text>();
  1341. TweenText tweenText;
  1342. if (TweenRectDic.ContainsKey(target))
  1343. {
  1344. tweenText = TweenTextDic[target];
  1345. tweenText = new TweenText(text, origin, destination, duration, originActive, destActive, curve, cg);
  1346. return tweenText;
  1347. }
  1348. else
  1349. {
  1350. tweenText = new TweenText(text, origin, destination, duration, originActive, destActive, curve, cg);
  1351. TweenTextDic.Add(target, tweenText);
  1352. return tweenText;
  1353. }
  1354. }
  1355. public static TweenText CreateTweenText(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1356. {
  1357. Text text = target.GetComponent<Text>();
  1358. TweenText tweenText;
  1359. if (TweenRectDic.ContainsKey(target))
  1360. {
  1361. tweenText = TweenTextDic[target];
  1362. tweenText = new TweenText(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1363. return tweenText;
  1364. }
  1365. else
  1366. {
  1367. tweenText = new TweenText(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1368. TweenTextDic.Add(target, tweenText);
  1369. return tweenText;
  1370. }
  1371. }
  1372. public static TweenRect CreateTweenRect(Transform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1373. {
  1374. TweenRect tweenRect;
  1375. RectTransform rectTra = target.GetComponent<RectTransform>();
  1376. if (TweenRectDic.ContainsKey(target))
  1377. {
  1378. tweenRect = TweenRectDic[target];
  1379. tweenRect = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1380. return tweenRect;
  1381. }
  1382. else
  1383. {
  1384. tweenRect = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1385. TweenRectDic.Add(target, tweenRect);
  1386. return tweenRect;
  1387. }
  1388. }
  1389. public static TweenRect CreateTweenRect(Transform target, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1390. {
  1391. TweenRect tweenRect;
  1392. RectTransform rectTra = target.GetComponent<RectTransform>();
  1393. if (TweenRectDic.ContainsKey(target))
  1394. {
  1395. tweenRect = TweenRectDic[target];
  1396. tweenRect = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1397. return tweenRect;
  1398. }
  1399. else
  1400. {
  1401. tweenRect = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1402. TweenRectDic.Add(target, tweenRect);
  1403. return tweenRect;
  1404. }
  1405. }
  1406. public static TweenScale CreateTweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1407. {
  1408. TweenScale tweenScale;
  1409. if (TweenScaleDic.ContainsKey(target))
  1410. {
  1411. tweenScale = TweenScaleDic[target];
  1412. tweenScale = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1413. return tweenScale;
  1414. }
  1415. else
  1416. {
  1417. tweenScale = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1418. TweenScaleDic.Add(target, tweenScale);
  1419. return tweenScale;
  1420. }
  1421. }
  1422. public static TweenScale CreateTweenScale(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1423. {
  1424. TweenScale tweenScale;
  1425. if (TweenScaleDic.ContainsKey(target))
  1426. {
  1427. tweenScale = TweenScaleDic[target];
  1428. tweenScale = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve, cg);
  1429. return tweenScale;
  1430. }
  1431. else
  1432. {
  1433. tweenScale = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve, cg);
  1434. TweenScaleDic.Add(target, tweenScale);
  1435. return tweenScale;
  1436. }
  1437. }
  1438. public static TweenAudio CreateTweenAudio(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1439. {
  1440. TweenAudio tweenAudio;
  1441. AudioSource audio = target.GetComponent<AudioSource>();
  1442. if (TweenAudioDic.ContainsKey(target))
  1443. {
  1444. tweenAudio = TweenAudioDic[target];
  1445. tweenAudio = new TweenAudio(audio, origin, destination, duration, originActive, destActive, curve, cg);
  1446. return tweenAudio;
  1447. }
  1448. else
  1449. {
  1450. tweenAudio = new TweenAudio(audio, origin, destination, duration, originActive, destActive, curve, cg);
  1451. TweenAudioDic.Add(target, tweenAudio);
  1452. return tweenAudio;
  1453. }
  1454. }
  1455. public static TweenAudio CreateTweenAudio(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1456. {
  1457. TweenAudio tweenAudio;
  1458. AudioSource audio = target.GetComponent<AudioSource>();
  1459. if (TweenAudioDic.ContainsKey(target))
  1460. {
  1461. tweenAudio = TweenAudioDic[target];
  1462. tweenAudio = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve, cg);
  1463. return tweenAudio;
  1464. }
  1465. else
  1466. {
  1467. tweenAudio = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve, cg);
  1468. TweenAudioDic.Add(target, tweenAudio);
  1469. return tweenAudio;
  1470. }
  1471. }
  1472. public static TweenNumber CreateTweenNumber(Transform target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1473. {
  1474. Text text = target.GetComponent<Text>();
  1475. TweenNumber tweenNumber;
  1476. if (TweenNumberDic.ContainsKey(target))
  1477. {
  1478. tweenNumber = TweenNumberDic[target];
  1479. tweenNumber = new TweenNumber(text, origin, destination, duration, originActive, destActive, curve, cg);
  1480. return tweenNumber;
  1481. }
  1482. else
  1483. {
  1484. tweenNumber = new TweenNumber(text, origin, destination, duration, originActive, destActive, curve, cg);
  1485. TweenNumberDic.Add(target, tweenNumber);
  1486. return tweenNumber;
  1487. }
  1488. }
  1489. public static TweenNumber CreateTweenNumber(Transform target, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1490. {
  1491. Text text = target.GetComponent<Text>();
  1492. TweenNumber tweenNumber;
  1493. if (TweenNumberDic.ContainsKey(target))
  1494. {
  1495. tweenNumber = TweenNumberDic[target];
  1496. tweenNumber = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  1497. return tweenNumber;
  1498. }
  1499. else
  1500. {
  1501. tweenNumber = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  1502. TweenNumberDic.Add(target, tweenNumber);
  1503. return tweenNumber;
  1504. }
  1505. }
  1506. #endregion
  1507. }