UnityEditor.iOS.Extensions.Xcode.xml 30 KB

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <doc>
  3. <members>
  4. <assembly>
  5. <name>UnityEditor.iOS.Extensions.Xcode</name>
  6. </assembly>
  7. <member name="T:UnityEditor.iOS.Xcode.PBXProject">
  8. <summary>
  9. <para>Represents an Xcode project (pbxproj file).</para>
  10. </summary>
  11. </member>
  12. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddBuildProperty(System.String,System.String,System.String)">
  13. <summary>
  14. <para>Adds a value to build property in all build configurations for the specified target(s).</para>
  15. </summary>
  16. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  17. <param name="name">The name of the build property.</param>
  18. <param name="value">The value of the build property.</param>
  19. <param name="targetGuids">An array of target GUIDs.</param>
  20. </member>
  21. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddBuildProperty">
  22. <summary>
  23. <para>Adds a value to build property in all build configurations for the specified target(s).</para>
  24. </summary>
  25. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  26. <param name="name">The name of the build property.</param>
  27. <param name="value">The value of the build property.</param>
  28. <param name="targetGuids">An array of target GUIDs.</param>
  29. </member>
  30. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddBuildPropertyForConfig(System.String,System.String,System.String)">
  31. <summary>
  32. <para>Adds a value to build property for the specific build configuration.</para>
  33. </summary>
  34. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName().</param>
  35. <param name="name">The name of the build property.</param>
  36. <param name="value">The value of the build property.</param>
  37. <param name="configGuids">An array of GUIDs of build configurations.</param>
  38. </member>
  39. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddBuildPropertyForConfig">
  40. <summary>
  41. <para>Adds a value to build property for the specific build configuration.</para>
  42. </summary>
  43. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName().</param>
  44. <param name="name">The name of the build property.</param>
  45. <param name="value">The value of the build property.</param>
  46. <param name="configGuids">An array of GUIDs of build configurations.</param>
  47. </member>
  48. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddFile(System.String,System.String)">
  49. <summary>
  50. <para>Adds file to the project.</para>
  51. </summary>
  52. <param name="path">The physical path of the file.</param>
  53. <param name="projectPath">The project path of the file.</param>
  54. <param name="sourceTree">The source tree the path is relative to. By default it's PBXSourceTree.Group.</param>
  55. <returns>
  56. <para>The GUID of the added file.</para>
  57. </returns>
  58. </member>
  59. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddFile(System.String,System.String,UnityEditor.iOS.Xcode.PBXSourceTree)">
  60. <summary>
  61. <para>Adds file to the project.</para>
  62. </summary>
  63. <param name="path">The physical path of the file.</param>
  64. <param name="projectPath">The project path of the file.</param>
  65. <param name="sourceTree">The source tree the path is relative to. By default it's PBXSourceTree.Group.</param>
  66. <returns>
  67. <para>The GUID of the added file.</para>
  68. </returns>
  69. </member>
  70. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddFileToBuild(System.String,System.String)">
  71. <summary>
  72. <para>Configures file for building for the given target.</para>
  73. </summary>
  74. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  75. <param name="fileGuid">The file guid returned by AddFile.</param>
  76. </member>
  77. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddFileToBuildWithFlags(System.String,System.String,System.String)">
  78. <summary>
  79. <para>Configures file for building for the given target with specific compiler flags.</para>
  80. </summary>
  81. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  82. <param name="fileGuid">The file guid returned by AddFile.</param>
  83. <param name="compileFlags">Compile flags to use.</param>
  84. </member>
  85. <member name="M:UnityEditor.iOS.Xcode.PBXProject.AddFrameworkToProject(System.String,System.String,System.Boolean)">
  86. <summary>
  87. <para>Adds a framework dependency for the specified target.</para>
  88. </summary>
  89. <param name="targetGuid">The GUID of the build configuration as returned by TargetGuidByName.</param>
  90. <param name="framework">The name of the framework. The extension must be ".framework".</param>
  91. <param name="weak">True if the framework is required, false if optional.</param>
  92. </member>
  93. <member name="M:UnityEditor.iOS.Xcode.PBXProject.BuildConfigByName(System.String,System.String)">
  94. <summary>
  95. <para>Returns the GUID of build configuration with the given name for the specific target. null is returned if such configuration does not exist.</para>
  96. </summary>
  97. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  98. <param name="name">The name of the build configuration.</param>
  99. <returns>
  100. <para>The GUID of the build configuration or null if it does not exist.</para>
  101. </returns>
  102. </member>
  103. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ContainsFileByProjectPath(System.String)">
  104. <summary>
  105. <para>Checks if the project contains a file with the given project path.</para>
  106. </summary>
  107. <param name="path">The project path of the file.</param>
  108. <returns>
  109. <para>Returns true if the project contains the file, false otherwise.</para>
  110. </returns>
  111. </member>
  112. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ContainsFileByRealPath(System.String)">
  113. <summary>
  114. <para>Checks if the project contains a file with the given physical path.</para>
  115. </summary>
  116. <param name="path">The physical path of the file.</param>
  117. <param name="sourceTree">The source tree pah is relative to.</param>
  118. <returns>
  119. <para>Returns true if the project contains the file, false otherwise.</para>
  120. </returns>
  121. </member>
  122. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ContainsFileByRealPath(System.String,UnityEditor.iOS.Xcode.PBXSourceTree)">
  123. <summary>
  124. <para>Checks if the project contains a file with the given physical path.</para>
  125. </summary>
  126. <param name="path">The physical path of the file.</param>
  127. <param name="sourceTree">The source tree pah is relative to.</param>
  128. <returns>
  129. <para>Returns true if the project contains the file, false otherwise.</para>
  130. </returns>
  131. </member>
  132. <member name="M:UnityEditor.iOS.Xcode.PBXProject.#ctor">
  133. <summary>
  134. <para>Creates a new instance of PBXProject class.</para>
  135. </summary>
  136. </member>
  137. <member name="M:UnityEditor.iOS.Xcode.PBXProject.FindFileGuidByProjectPath(System.String)">
  138. <summary>
  139. <para>Finds file GUID by project path.</para>
  140. </summary>
  141. <param name="path">The project path of the file.</param>
  142. <returns>
  143. <para>The file GUID or null if the file could not be found.</para>
  144. </returns>
  145. </member>
  146. <member name="M:UnityEditor.iOS.Xcode.PBXProject.FindFileGuidByRealPath(System.String,UnityEditor.iOS.Xcode.PBXSourceTree)">
  147. <summary>
  148. <para>Finds file GUID by physical path.</para>
  149. </summary>
  150. <param name="path">The physical path of the file.</param>
  151. <param name="sourceTree">The source tree path is relative to.</param>
  152. <returns>
  153. <para>The file GUID or null if the file could not be found.</para>
  154. </returns>
  155. </member>
  156. <member name="M:UnityEditor.iOS.Xcode.PBXProject.FindFileGuidByRealPath(System.String)">
  157. <summary>
  158. <para>Finds file GUID by physical path.</para>
  159. </summary>
  160. <param name="path">The physical path of the file.</param>
  161. <param name="sourceTree">The source tree path is relative to.</param>
  162. <returns>
  163. <para>The file GUID or null if the file could not be found.</para>
  164. </returns>
  165. </member>
  166. <member name="M:UnityEditor.iOS.Xcode.PBXProject.GetCompileFlagsForFile(System.String,System.String)">
  167. <summary>
  168. <para>Returns compile flags set for the specific file.</para>
  169. </summary>
  170. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName().</param>
  171. <param name="fileGuid">The file GUID.</param>
  172. <returns>
  173. <para>The compile flags for the specified file.</para>
  174. </returns>
  175. </member>
  176. <member name="M:UnityEditor.iOS.Xcode.PBXProject.GetPBXProjectPath(System.String)">
  177. <summary>
  178. <para>Returns the path to PBX project in the given build path.</para>
  179. </summary>
  180. <param name="buildPath">The project build path.</param>
  181. <returns>
  182. <para>The path of the PBX project.</para>
  183. </returns>
  184. </member>
  185. <member name="M:UnityEditor.iOS.Xcode.PBXProject.GetUnityTargetName">
  186. <summary>
  187. <para>Returns the default app target name.</para>
  188. </summary>
  189. <returns>
  190. <para>The default app target name.</para>
  191. </returns>
  192. </member>
  193. <member name="M:UnityEditor.iOS.Xcode.PBXProject.GetUnityTestTargetName">
  194. <summary>
  195. <para>Returns the default test target name.</para>
  196. </summary>
  197. <returns>
  198. <para>The default test target name.</para>
  199. </returns>
  200. </member>
  201. <member name="M:UnityEditor.iOS.Xcode.PBXProject.IsBuildable(System.String)">
  202. <summary>
  203. <para>Checks if a file with the given extension can be built by Xcode.</para>
  204. </summary>
  205. <param name="ext">The extension of the file including the dot.</param>
  206. <returns>
  207. <para>Returns true of the file can be built, false otherwise.</para>
  208. </returns>
  209. </member>
  210. <member name="M:UnityEditor.iOS.Xcode.PBXProject.IsKnownExtension(System.String)">
  211. <summary>
  212. <para>Checks if files with the given extension are known to PBXProject.</para>
  213. </summary>
  214. <param name="ext">The extension including the dot.</param>
  215. <returns>
  216. <para>Returns true of the extension is known, false otherwise.</para>
  217. </returns>
  218. </member>
  219. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ReadFromFile(System.String)">
  220. <summary>
  221. <para>Reads the project from a file identified by the given path.</para>
  222. </summary>
  223. <param name="path">Path of the file.</param>
  224. </member>
  225. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ReadFromStream(System.IO.TextReader)">
  226. <summary>
  227. <para>Reads the project from the given text reader.</para>
  228. </summary>
  229. <param name="sr">The project contents.</param>
  230. </member>
  231. <member name="M:UnityEditor.iOS.Xcode.PBXProject.ReadFromString(System.String)">
  232. <summary>
  233. <para>Reads the project from the given string.</para>
  234. </summary>
  235. <param name="src">The project contents.</param>
  236. </member>
  237. <member name="M:UnityEditor.iOS.Xcode.PBXProject.RemoveFile(System.String)">
  238. <summary>
  239. <para>Removes the given file from project.</para>
  240. </summary>
  241. <param name="fileGuid">The file GUID.</param>
  242. </member>
  243. <member name="M:UnityEditor.iOS.Xcode.PBXProject.RemoveFileFromBuild(System.String,System.String)">
  244. <summary>
  245. <para>Removes given file from the list of files to build for the given target.</para>
  246. </summary>
  247. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  248. <param name="fileGuid">The GUID of the file to remove.</param>
  249. </member>
  250. <member name="M:UnityEditor.iOS.Xcode.PBXProject.RemoveFrameworkFromProject(System.String,System.String)">
  251. <summary>
  252. <para>Removes the given framework from the given target build.</para>
  253. </summary>
  254. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  255. <param name="framework">The name of the framework. The extension must be ".framework".</param>
  256. </member>
  257. <member name="M:UnityEditor.iOS.Xcode.PBXProject.SetBuildProperty(System.String,System.String,System.String)">
  258. <summary>
  259. <para>Sets the build property to the given value in all build configurations for the specified targets.</para>
  260. </summary>
  261. <param name="targetGuid">The target GUID as returned by NativeTargetByName().</param>
  262. <param name="targetGuids">An array of target GUIDs.</param>
  263. <param name="name">The name of the build property.</param>
  264. <param name="value">The value of the build property.</param>
  265. </member>
  266. <member name="M:UnityEditor.iOS.Xcode.PBXProject.SetBuildProperty">
  267. <summary>
  268. <para>Sets the build property to the given value in all build configurations for the specified targets.</para>
  269. </summary>
  270. <param name="targetGuid">The target GUID as returned by NativeTargetByName().</param>
  271. <param name="targetGuids">An array of target GUIDs.</param>
  272. <param name="name">The name of the build property.</param>
  273. <param name="value">The value of the build property.</param>
  274. </member>
  275. <member name="M:UnityEditor.iOS.Xcode.PBXProject.SetBuildPropertyForConfig(System.String,System.String,System.String)">
  276. <summary>
  277. <para>Sets the build property to the given value in the given build property.</para>
  278. </summary>
  279. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName.</param>
  280. <param name="configGuids">An array of GUIDs of build configurations.</param>
  281. <param name="name">The name of the build property.</param>
  282. <param name="value">The value of the build property.</param>
  283. </member>
  284. <member name="M:UnityEditor.iOS.Xcode.PBXProject.SetBuildPropertyForConfig">
  285. <summary>
  286. <para>Sets the build property to the given value in the given build property.</para>
  287. </summary>
  288. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName.</param>
  289. <param name="configGuids">An array of GUIDs of build configurations.</param>
  290. <param name="name">The name of the build property.</param>
  291. <param name="value">The value of the build property.</param>
  292. </member>
  293. <member name="M:UnityEditor.iOS.Xcode.PBXProject.SetCompileFlagsForFile(System.String,System.String,System.Collections.Generic.List`1&lt;System.String&gt;)">
  294. <summary>
  295. <para>Sets the compilation flags for the given file in the given target.</para>
  296. </summary>
  297. <param name="targetGuid">The GUID of the target as returned by TargetGuidByName.</param>
  298. <param name="fileGuid">The file guid.</param>
  299. <param name="compileFlags">The list of compile flags.</param>
  300. </member>
  301. <member name="M:UnityEditor.iOS.Xcode.PBXProject.TargetGuidByName(System.String)">
  302. <summary>
  303. <para>Returns the GUID of the native target with the given name.</para>
  304. </summary>
  305. <param name="name">The name of the native target.</param>
  306. <returns>
  307. <para>The GUID identifying the native target.</para>
  308. </returns>
  309. </member>
  310. <member name="M:UnityEditor.iOS.Xcode.PBXProject.UpdateBuildProperty">
  311. <summary>
  312. <para>Adds and removes values from build property in all build configurations for the specified target(s).</para>
  313. </summary>
  314. <param name="targetGuid">The target GUID as returned by NativeTargetByName.</param>
  315. <param name="targetGuids">An array of target GUIDs.</param>
  316. <param name="name">The name of the build property.</param>
  317. <param name="addValues">The values to add to the build property.</param>
  318. <param name="removeValues">The values to remove from the build property.</param>
  319. </member>
  320. <member name="M:UnityEditor.iOS.Xcode.PBXProject.UpdateBuildProperty">
  321. <summary>
  322. <para>Adds and removes values from build property in all build configurations for the specified target(s).</para>
  323. </summary>
  324. <param name="targetGuid">The target GUID as returned by NativeTargetByName.</param>
  325. <param name="targetGuids">An array of target GUIDs.</param>
  326. <param name="name">The name of the build property.</param>
  327. <param name="addValues">The values to add to the build property.</param>
  328. <param name="removeValues">The values to remove from the build property.</param>
  329. </member>
  330. <member name="M:UnityEditor.iOS.Xcode.PBXProject.UpdateBuildPropertyForConfig">
  331. <summary>
  332. <para>Adds and removes values from build property in the given build configuration.</para>
  333. </summary>
  334. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName.</param>
  335. <param name="configGuids">An array of GUIDs of build configurations.</param>
  336. <param name="name">The name of the build property.</param>
  337. <param name="addValues">The values to add to the build property.</param>
  338. <param name="removeValues">The values to remove from the build property.</param>
  339. </member>
  340. <member name="M:UnityEditor.iOS.Xcode.PBXProject.UpdateBuildPropertyForConfig">
  341. <summary>
  342. <para>Adds and removes values from build property in the given build configuration.</para>
  343. </summary>
  344. <param name="configGuid">The GUID of the build configuration as returned by BuildConfigByName.</param>
  345. <param name="configGuids">An array of GUIDs of build configurations.</param>
  346. <param name="name">The name of the build property.</param>
  347. <param name="addValues">The values to add to the build property.</param>
  348. <param name="removeValues">The values to remove from the build property.</param>
  349. </member>
  350. <member name="M:UnityEditor.iOS.Xcode.PBXProject.WriteToFile(System.String)">
  351. <summary>
  352. <para>Writes the project contents to the specified file.</para>
  353. </summary>
  354. <param name="path">Path to write the project contents to.</param>
  355. </member>
  356. <member name="M:UnityEditor.iOS.Xcode.PBXProject.WriteToStream(System.IO.TextWriter)">
  357. <summary>
  358. <para>Writes the project contents to the specified text writer.</para>
  359. </summary>
  360. <param name="sw">Text writer to write to.</param>
  361. </member>
  362. <member name="M:UnityEditor.iOS.Xcode.PBXProject.WriteToString">
  363. <summary>
  364. <para>Writes the contents of the project to string.</para>
  365. </summary>
  366. <returns>
  367. <para>The project contents converted to string.</para>
  368. </returns>
  369. </member>
  370. <member name="T:UnityEditor.iOS.Xcode.PBXSourceTree">
  371. <summary>
  372. <para>Specifies source trees for files.</para>
  373. </summary>
  374. </member>
  375. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Absolute">
  376. <summary>
  377. <para>The file path is absolute path.</para>
  378. </summary>
  379. </member>
  380. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Build">
  381. <summary>
  382. <para>The file path is relative to build products path.</para>
  383. </summary>
  384. </member>
  385. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Developer">
  386. <summary>
  387. <para>The file path is relative to the developer directory.</para>
  388. </summary>
  389. </member>
  390. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Group">
  391. <summary>
  392. <para>The file path is relative to the group the file is in.</para>
  393. </summary>
  394. </member>
  395. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Sdk">
  396. <summary>
  397. <para>The file path is relative to SDK path.</para>
  398. </summary>
  399. </member>
  400. <member name="F:UnityEditor.iOS.Xcode.PBXSourceTree.Source">
  401. <summary>
  402. <para>The file path is relative to the project path.</para>
  403. </summary>
  404. </member>
  405. <member name="T:UnityEditor.iOS.Xcode.PlistDocument">
  406. <summary>
  407. <para>Represents an Apple's plist document.</para>
  408. </summary>
  409. </member>
  410. <member name="F:UnityEditor.iOS.Xcode.PlistDocument.root">
  411. <summary>
  412. <para>The root element of the plist document.</para>
  413. </summary>
  414. </member>
  415. <member name="F:UnityEditor.iOS.Xcode.PlistDocument.version">
  416. <summary>
  417. <para>The version of the plist document. At the moment Apple uses '1.0' for all plist files.</para>
  418. </summary>
  419. </member>
  420. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.#ctor">
  421. <summary>
  422. <para>Creates a new plist document instance.</para>
  423. </summary>
  424. </member>
  425. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.ReadFromFile(System.String)">
  426. <summary>
  427. <para>Reads the document from a file identified by the given path.</para>
  428. </summary>
  429. <param name="path">Path of the file.</param>
  430. </member>
  431. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.ReadFromStream(System.IO.TextReader)">
  432. <summary>
  433. <para>Reads the project from the given text reader.</para>
  434. </summary>
  435. <param name="tr">The project contents.</param>
  436. </member>
  437. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.ReadFromString(System.String)">
  438. <summary>
  439. <para>Reads the document from the given string.</para>
  440. </summary>
  441. <param name="text">The project contents.</param>
  442. </member>
  443. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.WriteToFile(System.String)">
  444. <summary>
  445. <para>Writes the project contents to the specified file.</para>
  446. </summary>
  447. <param name="path">Path to write the document contents to.</param>
  448. </member>
  449. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.WriteToStream(System.IO.TextWriter)">
  450. <summary>
  451. <para>Writes the document contents to the specified text writer.</para>
  452. </summary>
  453. <param name="tw">Text writer to write to.</param>
  454. </member>
  455. <member name="M:UnityEditor.iOS.Xcode.PlistDocument.WriteToString">
  456. <summary>
  457. <para>Writes the document contents to a string.</para>
  458. </summary>
  459. <returns>
  460. <para>The project contents converted to string.</para>
  461. </returns>
  462. </member>
  463. <member name="T:UnityEditor.iOS.Xcode.PlistElement">
  464. <summary>
  465. <para>Represents a plist element.</para>
  466. </summary>
  467. </member>
  468. <member name="M:UnityEditor.iOS.Xcode.PlistElement.AsArray">
  469. <summary>
  470. <para>Convenience method to convert to array element.</para>
  471. </summary>
  472. <returns>
  473. <para>The element as PlistElementArray.</para>
  474. </returns>
  475. </member>
  476. <member name="M:UnityEditor.iOS.Xcode.PlistElement.AsBoolean">
  477. <summary>
  478. <para>Convenience method to convert to bool.</para>
  479. </summary>
  480. <returns>
  481. <para>The value of the boolean element.</para>
  482. </returns>
  483. </member>
  484. <member name="M:UnityEditor.iOS.Xcode.PlistElement.AsDict">
  485. <summary>
  486. <para>Convenience method to convert to dictionary element.</para>
  487. </summary>
  488. <returns>
  489. <para>The element as PlistElementDict.</para>
  490. </returns>
  491. </member>
  492. <member name="M:UnityEditor.iOS.Xcode.PlistElement.AsInteger">
  493. <summary>
  494. <para>Convenience method to convert to integer.</para>
  495. </summary>
  496. <returns>
  497. <para>The value of the integer element.</para>
  498. </returns>
  499. </member>
  500. <member name="M:UnityEditor.iOS.Xcode.PlistElement.AsString">
  501. <summary>
  502. <para>Convenience method to convert to string.</para>
  503. </summary>
  504. <returns>
  505. <para>The value of the string element.</para>
  506. </returns>
  507. </member>
  508. <member name="P:UnityEditor.iOS.Xcode.PlistElement.this">
  509. <summary>
  510. <para>Convenience method to access properties of a dictionary element.</para>
  511. </summary>
  512. </member>
  513. <member name="T:UnityEditor.iOS.Xcode.PlistElementArray">
  514. <summary>
  515. <para>Represents an array element in plist document.</para>
  516. </summary>
  517. </member>
  518. <member name="F:UnityEditor.iOS.Xcode.PlistElementArray.values">
  519. <summary>
  520. <para>The values stored in the array element.</para>
  521. </summary>
  522. </member>
  523. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.AddArray">
  524. <summary>
  525. <para>Convenience method to append new array to values.</para>
  526. </summary>
  527. <returns>
  528. <para>The new array element.</para>
  529. </returns>
  530. </member>
  531. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.AddBoolean(System.Boolean)">
  532. <summary>
  533. <para>Convenience method to append new boolean element to values.</para>
  534. </summary>
  535. <param name="val">The value of the new boolean element.</param>
  536. </member>
  537. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.AddDict">
  538. <summary>
  539. <para>Convenience method to append new dictionary to values.</para>
  540. </summary>
  541. <returns>
  542. <para>The new dictionary element.</para>
  543. </returns>
  544. </member>
  545. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.AddInteger(System.Int32)">
  546. <summary>
  547. <para>Convenience method to append new integer element to values.</para>
  548. </summary>
  549. <param name="val">The value of the new integer element.</param>
  550. </member>
  551. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.AddString(System.String)">
  552. <summary>
  553. <para>Convenience method to append new string element to values.</para>
  554. </summary>
  555. <param name="val">The value of the new string element.</param>
  556. </member>
  557. <member name="M:UnityEditor.iOS.Xcode.PlistElementArray.#ctor">
  558. <summary>
  559. <para>Creates new array element.</para>
  560. </summary>
  561. </member>
  562. <member name="T:UnityEditor.iOS.Xcode.PlistElementBoolean">
  563. <summary>
  564. <para>Represents a boolean element in plist document.</para>
  565. </summary>
  566. </member>
  567. <member name="F:UnityEditor.iOS.Xcode.PlistElementBoolean.value">
  568. <summary>
  569. <para>The value stored in the boolean element.</para>
  570. </summary>
  571. </member>
  572. <member name="M:UnityEditor.iOS.Xcode.PlistElementBoolean.#ctor(System.Boolean)">
  573. <summary>
  574. <para>Creates new boolean element.</para>
  575. </summary>
  576. <param name="v">The value of the element.</param>
  577. </member>
  578. <member name="T:UnityEditor.iOS.Xcode.PlistElementDict">
  579. <summary>
  580. <para>Represents a dictionary element in plist document.</para>
  581. </summary>
  582. </member>
  583. <member name="P:UnityEditor.iOS.Xcode.PlistElementDict.values">
  584. <summary>
  585. <para>The values stored in the dictionary element.</para>
  586. </summary>
  587. </member>
  588. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.CreateArray(System.String)">
  589. <summary>
  590. <para>Convenience method to set a property to a new array element.</para>
  591. </summary>
  592. <param name="key">The key of the property.</param>
  593. <returns>
  594. <para>The new array element.</para>
  595. </returns>
  596. </member>
  597. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.CreateDict(System.String)">
  598. <summary>
  599. <para>Convenience method to set a property to a new dictionary element.</para>
  600. </summary>
  601. <param name="key">The key of the property.</param>
  602. <returns>
  603. <para>The new dictionary element.</para>
  604. </returns>
  605. </member>
  606. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.#ctor">
  607. <summary>
  608. <para>Creates new dictionary element.</para>
  609. </summary>
  610. </member>
  611. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.SetBoolean(System.String,System.Boolean)">
  612. <summary>
  613. <para>Convenience method to set a boolean property.</para>
  614. </summary>
  615. <param name="key">The key of the property.</param>
  616. <param name="val">The value of the property.</param>
  617. </member>
  618. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.SetInteger(System.String,System.Int32)">
  619. <summary>
  620. <para>Convenience method to set an integer property.</para>
  621. </summary>
  622. <param name="key">The key of the property.</param>
  623. <param name="val">The value of the property.</param>
  624. </member>
  625. <member name="M:UnityEditor.iOS.Xcode.PlistElementDict.SetString(System.String,System.String)">
  626. <summary>
  627. <para>Convenience method to set a string property.</para>
  628. </summary>
  629. <param name="key">The key of the property.</param>
  630. <param name="val">The value of the property.</param>
  631. </member>
  632. <member name="P:UnityEditor.iOS.Xcode.PlistElementDict.this">
  633. <summary>
  634. <para>Convenience method to access the stored values.</para>
  635. </summary>
  636. </member>
  637. <member name="T:UnityEditor.iOS.Xcode.PlistElementInteger">
  638. <summary>
  639. <para>Represents an integer element in plist document.</para>
  640. </summary>
  641. </member>
  642. <member name="F:UnityEditor.iOS.Xcode.PlistElementInteger.value">
  643. <summary>
  644. <para>The value stored in the integer element.</para>
  645. </summary>
  646. </member>
  647. <member name="M:UnityEditor.iOS.Xcode.PlistElementInteger.#ctor(System.Int32)">
  648. <summary>
  649. <para>Creates new integer element.</para>
  650. </summary>
  651. <param name="v">The value of the element.</param>
  652. </member>
  653. <member name="T:UnityEditor.iOS.Xcode.PlistElementString">
  654. <summary>
  655. <para>Represents a string element in plist document.</para>
  656. </summary>
  657. </member>
  658. <member name="F:UnityEditor.iOS.Xcode.PlistElementString.value">
  659. <summary>
  660. <para>The value stored in the string element.</para>
  661. </summary>
  662. </member>
  663. <member name="M:UnityEditor.iOS.Xcode.PlistElementString.#ctor(System.String)">
  664. <summary>
  665. <para>Creates new string element.</para>
  666. </summary>
  667. <param name="v">The value of the element.</param>
  668. </member>
  669. </members>
  670. </doc>