Auxiliary.cs 33 KB

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  1. using LitJson;
  2. using MiniJSON;
  3. using ScottGarland;
  4. using DragonBones;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using UnityEngine.Events;
  8. using UnityEngine.Advertisements;
  9. using System;
  10. using System.IO;
  11. using System.Xml;
  12. using System.Linq;
  13. using System.Net.Mail;
  14. using System.Net;
  15. using System.Text;
  16. using System.Collections;
  17. using System.Diagnostics;
  18. using System.Collections.Generic;
  19. using System.ComponentModel.Design;
  20. using System.Security.Cryptography;
  21. using System.Runtime.Serialization.Formatters.Binary;
  22. using System.Security;
  23. using System.Text.RegularExpressions;
  24. using System.Security.Cryptography.Xml;
  25. using Sfs2X.Entities.Data;
  26. using Sfs2X.Requests;
  27. using Debug = UnityEngine.Debug;
  28. using Random = UnityEngine.Random;
  29. using Transform = UnityEngine.Transform;
  30. public enum Unit
  31. {
  32. Second
  33. }
  34. public class Amount
  35. {
  36. public static double 百 = 100;
  37. public static double 千 = 1000;
  38. public static double 万 = 10000;
  39. public static double 十万 = 100000;
  40. public static double 百万 = 1000000;
  41. public static double 千万 = 10000000;
  42. public static double 亿 = 100000000;
  43. public static double 十亿 = 1000000000;
  44. public static double 千亿 = 100000000000;
  45. public static double 兆 = 1000000000000;
  46. public static double 千兆 = 1000000000000000;
  47. public static double 京 = 10000000000000000;
  48. public static double 千京 = 10000000000000000000;
  49. public static BigInteger 垓 = new BigInteger("100000000000000000000");
  50. public static BigInteger 千垓 = new BigInteger("100000000000000000000000");
  51. }
  52. public class Auxiliary : Regist
  53. {
  54. #region 变量
  55. public string String1;
  56. public string String2;
  57. public Sprite Sprite;
  58. public TextAsset TextAsset;
  59. public Texture2D Texture;
  60. public Texture2D Texture1;
  61. public Texture2D Texture2;
  62. public Font Font;
  63. public GameObject Go;
  64. public List<Sprite> Sprites;
  65. public List<GameObject> GoList;
  66. public List<SpriteRenderer> SrList;
  67. public static bool AnyKeyUp;
  68. public static bool AnyKeyDown;
  69. public static Auxiliary Instance;
  70. public static MD5 MD5
  71. {
  72. get
  73. {
  74. if (_MD5 == null)
  75. {
  76. _MD5 = new MD5CryptoServiceProvider();
  77. }
  78. return _MD5;
  79. }
  80. set { _MD5 = value; }
  81. }
  82. public static DESCryptoServiceProvider Des
  83. {
  84. get
  85. {
  86. if (_Des == null)
  87. {
  88. _Des = new DESCryptoServiceProvider();
  89. _Des.IV = Encoding.UTF8.GetBytes("19283740");
  90. _Des.Key = Encoding.UTF8.GetBytes("93287123");
  91. }
  92. return _Des;
  93. }
  94. set { _Des = value; }
  95. }
  96. private static MD5 _MD5;
  97. private static DESCryptoServiceProvider _Des;
  98. #endregion
  99. public override bool RegistImmed()
  100. {
  101. if (base.RegistImmed())
  102. {
  103. return true;
  104. }
  105. enabled = true;
  106. return false;
  107. }
  108. private void Awake()
  109. {
  110. Instance = this;
  111. }
  112. private void Update()
  113. {
  114. #region 调试
  115. //if (Input.GetKeyDown(KeyCode.Escape))
  116. //{
  117. //}
  118. if (Input.GetKeyDown(KeyCode.Space))
  119. {
  120. GardenSmartFoxManager.GardenSmartFox.SmartFox.Disconnect();
  121. }
  122. if (Input.GetKeyDown(KeyCode.Z))
  123. {
  124. //byte[] bytes = Encoding.UTF8.GetBytes(ManaData.PlayerDoc.OuterXml);
  125. //MD5 md5 = new MD5CryptoServiceProvider();
  126. //PlayerPrefs.SetString("config", ToString(md5.ComputeHash(bytes)));
  127. ManaCenter.MiniTimer = 0;
  128. //GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.OnEnterPlazaRoomButton();
  129. }
  130. if (Input.GetKeyDown(KeyCode.X))
  131. {
  132. //GardenSmartFoxManager.GardenSmartFox.ExtensionManager.PlazaRoomExtension.SendPublicMessage("123");
  133. //ManaPlayer.Player.PlayAnim("newAnimation");
  134. //StartCoroutine(ManaServer.DownloadAllAsset(new List<string>() { "http://or5zgoeui.bkt.clouddn.com/game_icon.png", "https://ss2.bdstatic.com/70cFvnSh_Q1YnxGkpoWK1HF6hhy/it/u=3853411417,2245648913&fm=26&gp=0.jpg" }, ManaServer.DownloadAllTexture));
  135. ManaMiniGame.GameTimer = 45;
  136. //Lottery.TempTypeList = new List<int>();
  137. //Lottery.TempValueList = new List<int>();
  138. //Lottery.TempLotteryList = new List<Lottery>();
  139. //Lottery.EnterAnimation();
  140. //ManaReso.Get("Bc_LotteryItem1").TweenForEuler();
  141. //ManaReso.Get("Bc_LotteryItem2").TweenForEuler();
  142. //ManaReso.Get("Bc_LotteryItem3").TweenForEuler();
  143. }
  144. if (Input.GetKeyDown(KeyCode.C))
  145. {
  146. //GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.SendExpression(ExpressionID.郁闷);
  147. //SFSObject sfsObject = new SFSObject();
  148. //sfsObject.PutInt(DataID.SenderID.GetHashString(), 0);
  149. //sfsObject.PutText(DataID.Message.GetHashString(), "123");
  150. //SFSObject parameter = GardenSmartFox.ConstructCommandParameter(CommandID.ReceivePublicMessage.GetHashCode(), sfsObject, -1);
  151. //GardenSmartFoxManager.GardenSmartFox.AddRequest(parameter, RequestType.Immediate);
  152. //GardenSmartFoxManager.GardenSmartFox.SmartFox.Send(new ExtensionRequest("0", sfsObject));
  153. //ManaPlayer.Player.PlayAnim("newAnimation1");
  154. //ManaReso.Get("C_Notify").TweenForCG();
  155. ManaMiniGame.Score += 400;
  156. //ManaSign.SignTime = new DateTime(2007, 1, 1);
  157. }
  158. if (Input.GetKeyDown(KeyCode.V))
  159. {
  160. //ManaData.PlayerDoc.SelectSingleNode("PlayerConfig").SelectSingleNode("Version").Attributes[0].Value = 6.ToString();
  161. //ManaData.PlayerNode.RemoveChild(ManaData.PlayerNode.SelectSingleNode("FlowerAmtList"));
  162. Debug.Log(ManaData.GetPlayerString("FlowerList"));
  163. Debug.Log(ManaData.GetPlayerString("FlowerAmtList"));
  164. //ManaPlayer.Player.PlayAnim("newAnimation2");
  165. //ManaPlayer.Player.Flip(PlayerDirection.Right);
  166. //ManaServer.MailReward mailReward = new ManaServer.MailReward("1", "pack", "4");
  167. //ManaServer.MailReward mailReward1 = new ManaServer.MailReward("1", "close", "2");
  168. //ManaServer.GetMainReward(mailReward);
  169. //ManaServer.GetMainReward(mailReward1);
  170. //ManaGarden.ElfTimer = 0;
  171. //ManaServer.Time = new DateTime(2007, 1, 1);
  172. }
  173. if (Input.GetKeyDown(KeyCode.B))
  174. {
  175. //ManaPlayer.Player.PlayAnim("newAnimation3");
  176. //ManaPlayer.Player.Flip(PlayerDirection.Left);
  177. //foreach (var VARIABLE in ManaPlayer.CloseUnitDic)
  178. //{
  179. // VARIABLE.Value.Unlock();
  180. //}
  181. }
  182. //if (Input.GetKeyDown(KeyCode.M))
  183. //{
  184. // ManaReso.Get("G_Flower").SetActive(false);
  185. // Debug.Log(ManaGarden.Slot);
  186. //}
  187. //if (Input.GetKeyDown(KeyCode.N))
  188. //{
  189. // ManaCenter.Coin = 0;
  190. // ManaCenter.Diamond = 0;
  191. // foreach (var VARIABLE in ManaGarden.FlowerInfoDic)
  192. // {
  193. // VARIABLE.Value.Unlock = true;
  194. // }
  195. // foreach (var VARIABLE in ManaGarden.FlowerInfoDic)
  196. // {
  197. // VARIABLE.Value.Unlock = false;
  198. // }
  199. // ManaGarden.FlowerInfoDic.First().Value.Unlock = true;
  200. //}
  201. //if (Input.GetKeyDown(KeyCode.P))
  202. //{
  203. // ManaData.Level += 20;
  204. //}
  205. //if (Input.GetKeyDown(KeyCode.O))
  206. //{
  207. // for (int i = 0; i < ManaCenter.CoolList.Count; i++)
  208. // {
  209. // ManaCenter.CoolList[i].CoolTimer = 0;
  210. // }
  211. //}
  212. //if (Input.GetKeyDown(KeyCode.I))
  213. //{
  214. // ManaCenter.Coin += 1000;
  215. // ManaCenter.Diamond += 1000;
  216. //}
  217. //if (Input.GetKeyDown(KeyCode.U))
  218. //{
  219. // Data.SavePlayerConfig();
  220. // Data.SaveXml();
  221. //}
  222. //if (Input.GetKeyDown(KeyCode.Y))
  223. //{
  224. // Data.ResetPlayerConfig();
  225. // Data.SaveXml();
  226. //}
  227. //if (Input.GetKeyDown(KeyCode.T))
  228. //{
  229. // ManaData.Pause = !ManaData.Pause;
  230. //}
  231. #endregion
  232. #region 输入检测
  233. if (Input.GetKeyDown(KeyCode.Escape))
  234. {
  235. ManaMiniGame.Pause = true;
  236. Bubble.Show(Language.GetStr("Common", "QuitGame"), null, null, null, Application.Quit, () => { ManaMiniGame.Pause = false; });
  237. }
  238. if (AnyKeyUp)
  239. {
  240. if (Input.anyKey == false)
  241. {
  242. AnyKeyUp = false;
  243. }
  244. }
  245. if (Input.anyKeyDown)
  246. {
  247. AnyKeyDown = true;
  248. }
  249. if (AnyKeyDown)
  250. {
  251. if (Input.anyKey == false)
  252. {
  253. AnyKeyUp = true;
  254. AnyKeyDown = false;
  255. }
  256. }
  257. #endregion
  258. }
  259. private static void ResetAllCd()
  260. {
  261. for (int i = 0; i < ManaCenter.CoolList.Count; i++)
  262. {
  263. ManaCenter.CoolList[i].CoolTimer = 0;
  264. }
  265. }
  266. public static byte[] GetMD5(object obj)
  267. {
  268. MemoryStream memoryStream = new MemoryStream();
  269. BinaryFormatter binaryFormatter = new BinaryFormatter();
  270. binaryFormatter.Serialize(memoryStream, obj);
  271. byte[] bytes = memoryStream.GetBuffer();
  272. memoryStream.Dispose();
  273. return MD5.ComputeHash(bytes);
  274. }
  275. public static void EncryptXml(XmlDocument doc)
  276. {
  277. EncryptedXml encryptedXml = new EncryptedXml();
  278. XmlElement xmlElement = doc.DocumentElement;
  279. byte[] bytes = encryptedXml.EncryptData(xmlElement, Des, false);
  280. EncryptedData encryptedData = new EncryptedData();
  281. encryptedData.Type = EncryptedXml.XmlEncElementUrl;
  282. encryptedData.EncryptionMethod = new EncryptionMethod(EncryptedXml.XmlEncDESUrl);
  283. encryptedData.CipherData.CipherValue = bytes;
  284. EncryptedXml.ReplaceElement(xmlElement, encryptedData, false);
  285. }
  286. public static void DecryptXml(XmlDocument doc)
  287. {
  288. EncryptedXml encryptedXml = new EncryptedXml();
  289. XmlElement encryptXmlElement = (XmlElement)doc.GetElementsByTagName("EncryptedData")[0];
  290. EncryptedData encryptedData = new EncryptedData();
  291. encryptedData.LoadXml(encryptXmlElement);
  292. byte[] bytes = encryptedXml.DecryptData(encryptedData, Des);
  293. encryptedXml.ReplaceData(encryptXmlElement, bytes);
  294. }
  295. public static byte[] Encrypt(string str)
  296. {
  297. byte[] bytes = Encoding.UTF8.GetBytes(str);
  298. byte[] encryptBytes = Des.CreateEncryptor().TransformFinalBlock(bytes, 0, bytes.Length);
  299. return encryptBytes;
  300. }
  301. public static byte[] ToBytes(string str)
  302. {
  303. string[] strings = str.Split(' ');
  304. byte[] bytes = new byte[strings.Length];
  305. for (int i = 0; i < bytes.Length; i++)
  306. {
  307. bytes[i] = byte.Parse(strings[i]);
  308. }
  309. return bytes;
  310. }
  311. public static string Decrypt(string str)
  312. {
  313. byte[] encryptBytes = ToBytes(str);
  314. byte[] decryptBytes = Des.CreateDecryptor().TransformFinalBlock(encryptBytes, 0, encryptBytes.Length);
  315. return Encoding.UTF8.GetString(decryptBytes);
  316. }
  317. public static string ToString(byte[] bytes)
  318. {
  319. StringBuilder strB = new StringBuilder();
  320. for (int i = 0; i < bytes.Length; i++)
  321. {
  322. if (i == bytes.Length - 1)
  323. {
  324. strB.Append(bytes[i]);
  325. }
  326. else
  327. {
  328. strB.Append(bytes[i] + " ");
  329. }
  330. }
  331. return strB.ToString();
  332. }
  333. public static void CompileDic(Transform tra, Dictionary<string, Transform> dic, bool enableIgnore = true)
  334. {
  335. Transform[] transforms = tra.GetComponentsInChildren<Transform>(true);
  336. for (int i = 0; i < transforms.Length; i++)
  337. {
  338. if (enableIgnore)
  339. {
  340. if (transforms[i].GetComponent<IgnoreIndexing>())
  341. {
  342. continue;
  343. }
  344. }
  345. if (dic.ContainsKey(transforms[i].name))
  346. {
  347. throw new Exception(transforms[i].name);
  348. }
  349. else
  350. {
  351. dic.Add(transforms[i].name, transforms[i]);
  352. }
  353. }
  354. }
  355. public static string GetUnit(int value, Unit unit)
  356. {
  357. if (unit == Unit.Second)
  358. {
  359. if (ManaLan.CurrentLan == Lan.English)
  360. {
  361. if (value == 0 || value == 1)
  362. {
  363. return " Second";
  364. }
  365. else
  366. {
  367. return " Seconds";
  368. }
  369. }
  370. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  371. {
  372. return "秒";
  373. }
  374. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  375. {
  376. return "秒";
  377. }
  378. else
  379. {
  380. throw new Exception();
  381. }
  382. }
  383. else
  384. {
  385. throw new Exception();
  386. }
  387. }
  388. public static string GetStreamPath()
  389. {
  390. if (Application.isEditor)
  391. {
  392. return "file://" + Application.streamingAssetsPath;
  393. }
  394. else if (Application.platform == RuntimePlatform.IPhonePlayer)
  395. {
  396. return "file://" + Application.streamingAssetsPath;
  397. }
  398. else if (Application.isMobilePlatform)
  399. {
  400. return Application.streamingAssetsPath;
  401. }
  402. else
  403. {
  404. throw new Exception();
  405. }
  406. }
  407. public Coroutine DelayCall(UnityAction function, int frame)
  408. {
  409. return StartCoroutine(IDelayCall(function, frame));
  410. }
  411. public Coroutine DelayCall(UnityAction function, float time)
  412. {
  413. return StartCoroutine(IDelayCall(function, time));
  414. }
  415. public static IEnumerator IDelayCall(UnityAction function, int frame)
  416. {
  417. int count = 0;
  418. while (count < frame)
  419. {
  420. count++;
  421. yield return null;
  422. }
  423. function.Invoke();
  424. }
  425. public static IEnumerator IDelayCall(UnityAction function, float time)
  426. {
  427. yield return new WaitForSeconds(time);
  428. function.Invoke();
  429. }
  430. public static string FmlParse1(string str)
  431. {
  432. int index = 0;
  433. int openIndex = 0;
  434. bool flag = false;
  435. bool group = false;
  436. for (int i = 0; i < str.Length; i++)
  437. {
  438. if (group)
  439. {
  440. if (str[i] == '+' || str[i] == '-' || str[i] == '*' || str[i] == '/')
  441. {
  442. str = str.Replace(openIndex, i - 1, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i - 1)));
  443. i = 0;
  444. group = false;
  445. }
  446. else if (i == str.Length - 1)
  447. {
  448. str = str.Replace(openIndex, i, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i)));
  449. break;
  450. }
  451. }
  452. else
  453. {
  454. if (str[i] == '+' || str[i] == '-')
  455. {
  456. flag = true;
  457. openIndex = i + 1;
  458. }
  459. else if (str[i] == '*' || str[i] == '/')
  460. {
  461. index = i;
  462. group = true;
  463. if (!flag)
  464. {
  465. openIndex = 0;
  466. }
  467. }
  468. }
  469. }
  470. group = false;
  471. for (int i = 0; i < str.Length; i++)
  472. {
  473. if (group)
  474. {
  475. if (str[i] == '+' || str[i] == '-')
  476. {
  477. str = str.Replace(0, i - 1, FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i - 1)));
  478. i = -1;
  479. group = false;
  480. }
  481. else if (i == str.Length - 1)
  482. {
  483. return FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i));
  484. }
  485. }
  486. else
  487. {
  488. if (str[i] == '+' || str[i] == '-')
  489. {
  490. index = i;
  491. group = true;
  492. }
  493. }
  494. }
  495. return str;
  496. }
  497. public static string FmlParse2(char op, string str1, string str2)
  498. {
  499. double var1 = double.Parse(str1);
  500. double var2 = double.Parse(str2);
  501. if (op == '+')
  502. {
  503. return (var1 + var2).ToString();
  504. }
  505. else if (op == '-')
  506. {
  507. return (var1 - var2).ToString();
  508. }
  509. else if (op == '*')
  510. {
  511. return (var1 * var2).ToString();
  512. }
  513. else if (op == '/')
  514. {
  515. return (var1 / var2).ToString();
  516. }
  517. else
  518. {
  519. throw new Exception(op.ToString());
  520. }
  521. }
  522. public static double FmlParse(string str, params string[] strings)
  523. {
  524. for (int i = 0; i < strings.Length; i += 2)
  525. {
  526. if (str.Contains(strings[i]))
  527. {
  528. str = str.Replace(strings[i], strings[i + 1]);
  529. }
  530. else
  531. {
  532. //Debug.Log("No such var " + strings[i + 1]);
  533. }
  534. }
  535. int openIndex = 0;
  536. for (int i = 0; i < str.Length; i++)
  537. {
  538. if (str[i] == '(')
  539. {
  540. openIndex = i;
  541. }
  542. else if (str[i] == ')')
  543. {
  544. str = str.Replace(openIndex, i, FmlParse1(str.Between(openIndex + 1, i - 1)));
  545. i = -1;
  546. }
  547. }
  548. return double.Parse(FmlParse1(str));
  549. }
  550. public static string OmitNumberStr(int accuray, string str)
  551. {
  552. int index = str.IndexOf('.');
  553. if (index == -1)
  554. {
  555. return str;
  556. }
  557. if (accuray == 0)
  558. {
  559. return str.Substring(0, index);
  560. }
  561. else
  562. {
  563. for (int i = index + 1; i < index + accuray + 1; i++)
  564. {
  565. if (str[i] != '0')
  566. {
  567. return str.Substring(0, index + accuray + 1);
  568. }
  569. }
  570. return str.Substring(0, index);
  571. }
  572. }
  573. public static double ShrinkNumber(double value, int accuracy = 1)
  574. {
  575. if (ManaLan.CurrentLan == Lan.English)
  576. {
  577. if (value < Amount.千)
  578. {
  579. return value;
  580. }
  581. else if (value < Amount.百万)
  582. {
  583. string str = (value / Amount.千).ToString("F" + (accuracy + 1));
  584. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千;
  585. }
  586. else if (value < Amount.十亿)
  587. {
  588. string str = (value / Amount.百万).ToString("F" + (accuracy + 1));
  589. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.百万;
  590. }
  591. else if (value < Amount.兆)
  592. {
  593. string str = (value / Amount.十亿).ToString("F" + (accuracy + 1));
  594. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.十亿;
  595. }
  596. else if (value < Amount.千兆)
  597. {
  598. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  599. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.兆;
  600. }
  601. else
  602. {
  603. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  604. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千兆;
  605. }
  606. }
  607. else if (ManaLan.CurrentLan == Lan.ChineseSimplified || ManaLan.CurrentLan == Lan.ChineseTraditional)
  608. {
  609. if (value < Amount.万)
  610. {
  611. return value;
  612. }
  613. else if (value < Amount.千万)
  614. {
  615. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  616. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.万;
  617. }
  618. else if (value < Amount.亿)
  619. {
  620. string str = (value / Amount.千万).ToString("F" + (accuracy + 1));
  621. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千万;
  622. }
  623. else if (value < Amount.千亿)
  624. {
  625. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  626. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.亿;
  627. }
  628. else if (value < Amount.兆)
  629. {
  630. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  631. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千亿;
  632. }
  633. else if (value < Amount.千兆)
  634. {
  635. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  636. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.兆;
  637. }
  638. else if (value < Amount.京)
  639. {
  640. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  641. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千兆;
  642. }
  643. else if (value < Amount.千京)
  644. {
  645. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  646. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.京;
  647. }
  648. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  649. {
  650. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  651. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千京;
  652. }
  653. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  654. {
  655. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  656. return double.Parse(OmitNumberStr(0, str)) * Amount.千京 * 10;
  657. }
  658. else
  659. {
  660. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  661. return double.Parse(OmitNumberStr(0, str)) * Amount.千京 * 10000;
  662. }
  663. }
  664. else
  665. {
  666. throw new Exception();
  667. }
  668. }
  669. public static string ShrinkNumberStr(double value, int accuracy = 1)
  670. {
  671. if (ManaLan.CurrentLan == Lan.English)
  672. {
  673. if (value < Amount.千)
  674. {
  675. return value.ToString("0");
  676. }
  677. else if (value < Amount.百万)
  678. {
  679. string str = (value / Amount.千).ToString("F" + (accuracy + 1));
  680. return OmitNumberStr(accuracy, str) + "K";
  681. }
  682. else if (value < Amount.十亿)
  683. {
  684. string str = (value / Amount.百万).ToString("F" + (accuracy + 1));
  685. return OmitNumberStr(accuracy, str) + "M";
  686. }
  687. else if (value < Amount.兆)
  688. {
  689. string str = (value / Amount.十亿).ToString("F" + (accuracy + 1));
  690. return OmitNumberStr(accuracy, str) + "B";
  691. }
  692. else if (value < Amount.千兆)
  693. {
  694. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  695. return OmitNumberStr(accuracy, str) + "T";
  696. }
  697. else
  698. {
  699. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  700. return OmitNumberStr(accuracy, str) + "T";
  701. }
  702. }
  703. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  704. {
  705. if (value < Amount.万)
  706. {
  707. return value.ToString("0");
  708. }
  709. else if (value < Amount.千万)
  710. {
  711. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  712. return OmitNumberStr(accuracy, str) + "万";
  713. }
  714. else if (value < Amount.亿)
  715. {
  716. string str = (value/Amount.千万).ToString("F" + (accuracy + 1));
  717. return OmitNumberStr(accuracy, str) + "千万";
  718. }
  719. else if (value < Amount.千亿)
  720. {
  721. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  722. return OmitNumberStr(accuracy, str) + "亿";
  723. }
  724. else if (value < Amount.兆)
  725. {
  726. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  727. return OmitNumberStr(accuracy, str) + "千亿";
  728. }
  729. else if (value < Amount.千兆)
  730. {
  731. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  732. return OmitNumberStr(accuracy, str) + "兆";
  733. }
  734. else if (value < Amount.京)
  735. {
  736. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  737. return OmitNumberStr(accuracy, str) + "千兆";
  738. }
  739. else if (value < Amount.千京)
  740. {
  741. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  742. return OmitNumberStr(accuracy, str) + "京";
  743. }
  744. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  745. {
  746. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  747. return OmitNumberStr(accuracy, str) + "千京";
  748. }
  749. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  750. {
  751. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  752. return OmitNumberStr(0, str) + "垓";
  753. }
  754. else
  755. {
  756. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  757. return OmitNumberStr(0, str) + "千垓";
  758. }
  759. }
  760. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  761. {
  762. if (value < Amount.万)
  763. {
  764. return value.ToString("0");
  765. }
  766. else if (value < Amount.千万)
  767. {
  768. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  769. return OmitNumberStr(accuracy, str) + "萬";
  770. }
  771. else if (value < Amount.亿)
  772. {
  773. string str = (value / Amount.千万).ToString("F" + (accuracy + 1));
  774. return OmitNumberStr(accuracy, str) + "千萬";
  775. }
  776. else if (value < Amount.千亿)
  777. {
  778. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  779. return OmitNumberStr(accuracy, str) + "億";
  780. }
  781. else if (value < Amount.兆)
  782. {
  783. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  784. return OmitNumberStr(accuracy, str) + "千億";
  785. }
  786. else if (value < Amount.千兆)
  787. {
  788. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  789. return OmitNumberStr(accuracy, str) + "兆";
  790. }
  791. else if (value < Amount.京)
  792. {
  793. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  794. return OmitNumberStr(accuracy, str) + "千兆";
  795. }
  796. else if (value < Amount.千京)
  797. {
  798. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  799. return OmitNumberStr(accuracy, str) + "京";
  800. }
  801. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  802. {
  803. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  804. return OmitNumberStr(accuracy, str) + "千京";
  805. }
  806. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  807. {
  808. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  809. return OmitNumberStr(0, str) + "垓";
  810. }
  811. else
  812. {
  813. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  814. return OmitNumberStr(0, str) + "千垓";
  815. }
  816. }
  817. else
  818. {
  819. throw new Exception();
  820. }
  821. }
  822. public static string ImageParse(Current current)
  823. {
  824. if (current == Current.Coin)
  825. {
  826. return "<(金币)>";
  827. }
  828. else if (current == Current.Diamond)
  829. {
  830. return "<(钻石)>";
  831. }
  832. else if (current == Current.Cash)
  833. {
  834. return Language.GetStr("Common", "Cash");
  835. }
  836. else
  837. {
  838. throw new Exception(current.ToString());
  839. }
  840. }
  841. public static Current CurrentParse(string str)
  842. {
  843. if (string.IsNullOrEmpty(str))
  844. {
  845. return Current.Free;
  846. }
  847. else
  848. {
  849. int number = int.Parse(str);
  850. if (number == 1)
  851. {
  852. return Current.Coin;
  853. }
  854. else if (number == 2)
  855. {
  856. return Current.Diamond;
  857. }
  858. else if (number == 3)
  859. {
  860. return Current.Cash;
  861. }
  862. else if (number == 4)
  863. {
  864. return Current.Other;
  865. }
  866. else if (number == 5)
  867. {
  868. return Current.AD;
  869. }
  870. else
  871. {
  872. throw new Exception(number.ToString());
  873. }
  874. }
  875. }
  876. public static int IntParse(string str, int defaultValue)
  877. {
  878. if (string.IsNullOrEmpty(str))
  879. {
  880. return defaultValue;
  881. }
  882. else
  883. {
  884. return int.Parse(str);
  885. }
  886. }
  887. public static long LongParse(string str, long defaultValue)
  888. {
  889. if (string.IsNullOrEmpty(str))
  890. {
  891. return defaultValue;
  892. }
  893. else
  894. {
  895. return long.Parse(str);
  896. }
  897. }
  898. public static bool BoolParse(string str, bool defaultValue)
  899. {
  900. if (string.IsNullOrEmpty(str))
  901. {
  902. return defaultValue;
  903. }
  904. else
  905. {
  906. return Convert.ToBoolean(int.Parse(str));
  907. }
  908. }
  909. public static float FloatParse(string str, float defaultValue)
  910. {
  911. if (string.IsNullOrEmpty(str))
  912. {
  913. return defaultValue;
  914. }
  915. else
  916. {
  917. return float.Parse(str);
  918. }
  919. }
  920. public static double DoubleParse(string str, double defaultValue)
  921. {
  922. if (string.IsNullOrEmpty(str))
  923. {
  924. return defaultValue;
  925. }
  926. else
  927. {
  928. return float.Parse(str);
  929. }
  930. }
  931. public static Vector3 VectorParse(char cah, string str, Vector3 defaultValue)
  932. {
  933. if (string.IsNullOrEmpty(str))
  934. {
  935. return defaultValue;
  936. }
  937. else
  938. {
  939. string[] strings = str.Split(',');
  940. if (strings.Length == 2)
  941. {
  942. Vector2 result = new Vector2();
  943. result.x = float.Parse(strings[0]);
  944. result.y = float.Parse(strings[1]);
  945. return result;
  946. }
  947. else if (strings.Length == 3)
  948. {
  949. Vector3 result = new Vector3();
  950. result.x = float.Parse(strings[0]);
  951. result.y = float.Parse(strings[1]);
  952. result.z = float.Parse(strings[2]);
  953. return result;
  954. }
  955. else
  956. {
  957. Debug.Log(str);
  958. throw new Exception();
  959. }
  960. }
  961. }
  962. public static List<int> IntListParse(char cah, string str, List<int> defaultValue)
  963. {
  964. if (string.IsNullOrEmpty(str))
  965. {
  966. return defaultValue;
  967. }
  968. else
  969. {
  970. string[] strings = str.Split(cah);
  971. List<int> list = new List<int>();
  972. for (int i = 0; i < strings.Length; i++)
  973. {
  974. list.Add(int.Parse(strings[i]));
  975. }
  976. return list;
  977. }
  978. }
  979. public static List<string> StringListParse(char cah, string str, List<string> defaultValue)
  980. {
  981. if (string.IsNullOrEmpty(str))
  982. {
  983. return defaultValue;
  984. }
  985. else
  986. {
  987. string[] strings = str.Split(cah);
  988. List<string> list = new List<string>();
  989. for (int i = 0; i < strings.Length; i++)
  990. {
  991. list.Add(strings[i]);
  992. }
  993. return list;
  994. }
  995. }
  996. public static List<double> DoubleListParse(char cah, string str, List<double> defaultValue)
  997. {
  998. if (string.IsNullOrEmpty(str))
  999. {
  1000. return defaultValue;
  1001. }
  1002. else
  1003. {
  1004. string[] strings = str.Split(cah);
  1005. List<double> list = new List<double>();
  1006. for (int i = 0; i < strings.Length; i++)
  1007. {
  1008. list.Add(double.Parse(strings[i]));
  1009. }
  1010. return list;
  1011. }
  1012. }
  1013. }