Shortcut.cs 377 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class Shortcut
  5. {
  6. public static Color Orange = new Color(233/255f, 63/255f, 20/255f, 1);
  7. public static Color LightGray = new Color(165/255f, 192/255f, 200/255f, 1);
  8. public static Material GrayMat
  9. {
  10. get { return ManaReso.Load<Material>("GrayMat", Folder.UI); }
  11. }
  12. }