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- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- public struct VecPair
- {
- public Vector3 Key;
- public Vector3 Value;
- public VecPair(Vector3 key, Vector3 value)
- {
- Key = key;
- Value = value;
- }
- public VecPair(float x1, float y1, float z1, float x2, float y2, float z2)
- {
- Key = new Vector3(x1, y1, z1);
- Value = new Vector3(x2, y2, z2);
- }
- }
- public class StreamScale : StreamRoot
- {
- #region 变量
- public override bool InOrigin
- {
- get
- {
- if (Consecutive)
- {
- if (Target.localScale.Equal(DestList[0]))
- {
- InOrigin_ = true;
- }
- else
- {
- InOrigin_ = false;
- }
- }
- else
- {
- if (Target.localScale.Equal(DestKvList[0].Key))
- {
- InOrigin_ = true;
- }
- else
- {
- InOrigin_ = false;
- }
- }
- return InOrigin_;
- }
- set
- {
- InOrigin_ = value;
- InPause = false;
- InForward = false;
- InBackward = false;
- AtDestination = true;
- if (InOrigin_)
- {
- if (Consecutive)
- {
- Target.localScale = DestList[0];
- }
- else
- {
- Target.localScale = DestKvList[0].Key;
- }
- BackwardFinish();
- }
- }
- }
- public override bool InDestination
- {
- get
- {
- if (Consecutive)
- {
- if (Target.localScale.Equal(DestList.Last(0)))
- {
- InDestination_ = true;
- }
- else
- {
- InDestination_ = false;
- }
- }
- else
- {
- if (Target.localScale.Equal(DestKvList.Last(0).Value))
- {
- InDestination_ = true;
- }
- else
- {
- InDestination_ = false;
- }
- }
- return InDestination_;
- }
- set
- {
- InDestination_ = value;
- InPause = false;
- InForward = false;
- InBackward = false;
- AtOrigin = true;
- if (InDestination_)
- {
- if (Consecutive)
- {
- Target.localScale = DestList.Last(0);
- }
- else
- {
- Target.localScale = DestKvList.Last(0).Value;
- }
- ForwardFinish();
- }
- }
- }
- public Vector3 TempDest;
- public Vector3 TempDelta;
- public Vector3 TempOrigin;
- public List<VecPair> DestKvList = new List<VecPair>();
- public List<Vector3> DestList = new List<Vector3>();
- public Transform Target;
- public CurveFunctionV Func;
- #endregion
- public StreamScale(Transform target, List<float> delayList, List<float> durationList, List<VecPair> destKvList, bool originActive, bool destActive, Curve curve, bool cg = false, List<UnityAction> startActionList = null, List<UnityAction> finishActionList = null) : base(cg, curve, target)
- {
- Func = ManaAnim.CurveFuncDicV[curve];
- Target = target;
- TotPhase = destKvList.Count - 1;
- Consecutive = false;
- DelayList = delayList;
- DestKvList = destKvList;
- DurationList = durationList;
- StartActionList = startActionList;
- FinishActionList = finishActionList;
- if (StartActionList.Valid())
- {
- if (DestKvList.Count != StartActionList.Count)
- {
- throw new Exception();
- }
- }
- if (FinishActionList.Valid())
- {
- if (DestKvList.Count != FinishActionList.Count)
- {
- throw new Exception();
- }
- }
- if (DestKvList.Count - DelayList.Count != 1)
- {
- throw new Exception();
- }
- if (DestKvList.Count - DurationList.Count != 0)
- {
- throw new Exception();
- }
- InForward = false;
- InBackward = false;
- DestActive = destActive;
- OriginActive = originActive;
- }
- public StreamScale(Transform target, List<float> delayList, List<float> durationList, List<Vector3> destList, bool originActive, bool destActive, Curve curve, bool cg = false, List<UnityAction> startActionList = null, List<UnityAction> finishActionList = null) : base(cg, curve, target)
- {
- Func = ManaAnim.CurveFuncDicV[curve];
- Target = target;
- TotPhase = destList.Count - 1;
- Consecutive = true;
- DestList = destList;
- DelayList = delayList;
- DurationList = durationList;
- StartActionList = startActionList;
- FinishActionList = finishActionList;
- if (StartActionList.Valid())
- {
- if (DestList.Count - StartActionList.Count != 1)
- {
- throw new Exception();
- }
- }
- if (FinishActionList.Valid())
- {
- if (DestList.Count - FinishActionList.Count != 1)
- {
- throw new Exception();
- }
- }
- if (DestList.Count - DelayList.Count != 2)
- {
- throw new Exception();
- }
- if (DestList.Count - DurationList.Count != 1)
- {
- throw new Exception();
- }
- InForward = false;
- InBackward = false;
- DestActive = destActive;
- OriginActive = originActive;
- }
- public override bool StartForward()
- {
- if (base.StartForward())
- {
- return true;
- }
-
- if (InBackward)
- {
- InBackward = false;
- Phase = TotPhase - Phase;
- if (Consecutive)
- {
- TempDest = DestList[Phase];
- TempOrigin = DestList[Phase - 1];
- TempDuration = DurationList[Phase - 1];
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestList.Count - 1)
- {
- TempDelay = DelayList[Phase - 1];
- }
- }
- else
- {
- TempDest = DestKvList[Phase].Value;
- TempOrigin = DestKvList[Phase].Key;
- TempDuration = DurationList[Phase];
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestKvList.Count - 1)
- {
- TempDelay = DelayList[Phase];
- }
- }
- Timer = ManaAnim.GetTimerVec(Target.localScale, TempDuration, TempOrigin, TempDelta, Curve);
- }
- else
- {
- if (Consecutive)
- {
- Phase = 1;
- TempDest = DestList[1];
- TempDelay = DelayList[0];
- TempOrigin = DestList[0];
- TempDuration = DurationList[0];
- }
- else
- {
- Phase = 0;
- TempDest = DestKvList[0].Value;
- TempDelay = DelayList[0];
- TempOrigin = DestKvList[0].Key;
- TempDuration = DurationList[0];
- }
- TempDelta = TempDest - TempOrigin;
- if (StartActionList.Valid())
- {
- StartActionList[0].SafeInvoke();
- }
- }
- return false;
- }
- public override bool StartBackward()
- {
- if (base.StartBackward())
- {
- return true;
- }
- if (InForward)
- {
- InForward = false;
- Phase = TotPhase - Phase;
- if (Consecutive)
- {
- TempDest = DestList.Last(Phase - 1);
- TempOrigin = DestList.Last(Phase);
- TempDuration = DurationList.Last(Phase - 1);
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestList.Count - 1)
- {
- TempDelay = DelayList.Last(Phase - 1);
- }
- }
- else
- {
- TempDest = DestKvList.Last(Phase).Key;
- TempOrigin = DestKvList.Last(Phase).Value;
- TempDuration = DurationList.Last(Phase);
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestKvList.Count - 1)
- {
- TempDelay = DelayList.Last(Phase);
- }
- }
- Timer = ManaAnim.GetTimerVec(Target.localScale, TempDuration, TempOrigin, TempDelta, Curve);
- }
- else
- {
- if (Consecutive)
- {
- Phase = 1;
- TempDest = DestList.Last(1);
- TempDelay = DelayList.Last(0);
- TempOrigin = DestList.Last(0);
- TempDuration = DurationList.Last(0);
- }
- else
- {
- Phase = 0;
- TempDest = DestKvList.Last(0).Key;
- TempDelay = DelayList.Last(0);
- TempOrigin = DestKvList.Last(0).Value;
- TempDuration = DurationList.Last(0);
- }
- TempDelta = TempDest - TempOrigin;
- if (StartActionList.Valid())
- {
- StartActionList.Last(0).SafeInvoke();
- }
- }
- return false;
- }
- public override bool DoForward()
- {
- Timer += Time.fixedDeltaTime;
-
- if (Phase == TotPhase)
- {
- if (Timer >= TempDuration)
- {
- InDestination = true;
- if (FinishActionList.Valid())
- {
- FinishActionList.Last(0).SafeInvoke();
- }
- if (OnForwardFinish != null)
- {
- OnForwardFinish.Invoke();
- }
- SetLoop(EventType.ForwardFinish);
- return true;
- }
- else
- {
- Target.localScale = Func(Timer, TempDuration, TempOrigin, TempDelta);
- return false;
- }
- }
- else
- {
- if (Timer >= TempDuration + TempDelay)
- {
- Phase++;
- Timer = 0;
- ActionLock = false;
- if (Consecutive)
- {
- TempDest = DestList[Phase];
- TempOrigin = DestList[Phase - 1];
- TempDuration = DurationList[Phase - 1];
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestList.Count - 1)
- {
- TempDelay = DelayList[Phase - 1];
- }
- if (StartActionList.Valid())
- {
- StartActionList[Phase - 1].SafeInvoke();
- }
- }
- else
- {
- TempDest = DestKvList[Phase].Value;
- TempOrigin = DestKvList[Phase].Key;
- TempDuration = DurationList[Phase];
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestKvList.Count - 1)
- {
- TempDelay = DelayList[Phase];
- }
- if (StartActionList.Valid())
- {
- StartActionList[Phase].SafeInvoke();
- }
- }
- return false;
- }
- else if (Timer >= TempDuration)
- {
- if (!ActionLock)
- {
- if (Consecutive)
- {
- if (FinishActionList.Valid())
- {
- FinishActionList[Phase - 1].SafeInvoke();
- }
- }
- else
- {
- if (FinishActionList.Valid())
- {
- FinishActionList[Phase].SafeInvoke();
- }
- }
- }
- ActionLock = true;
- return false;
- }
- else
- {
- Target.localScale = Func(Timer, TempDuration, TempOrigin, TempDelta);
- return false;
- }
- }
- }
- public override bool DoBackward()
- {
- Timer += Time.fixedDeltaTime;
- if (Phase == TotPhase)
- {
- if (Timer >= TempDuration)
- {
- InOrigin = true;
- if (FinishActionList.Valid())
- {
- FinishActionList[0].SafeInvoke();
- }
- if (OnBackwardFinish != null)
- {
- OnBackwardFinish.Invoke();
- }
- SetLoop(EventType.BackwardFinish);
- return true;
- }
- else
- {
- Target.localScale = Func(Timer, TempDuration, TempOrigin, TempDelta);
- return false;
- }
- }
- else
- {
- if (Timer >= TempDuration + TempDelay)
- {
- Phase++;
- Timer = 0;
- ActionLock = false;
- if (Consecutive)
- {
- TempDest = DestList.Last(Phase - 1);
- TempOrigin = DestList.Last(Phase);
- TempDuration = DurationList.Last(Phase - 1);
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestList.Count - 1)
- {
- TempDelay = DelayList.Last(Phase - 1);
- }
- if (StartActionList.Valid())
- {
- StartActionList.Last(Phase - 1).SafeInvoke();
- }
- }
- else
- {
- TempDest = DestKvList.Last(Phase).Key;
- TempOrigin = DestKvList.Last(Phase).Value;
- TempDuration = DurationList.Last(Phase);
- TempDelta = TempDest - TempOrigin;
- if (Phase != DestKvList.Count - 1)
- {
- TempDelay = DelayList.Last(Phase);
- }
- if (StartActionList.Valid())
- {
- StartActionList.Last(Phase).SafeInvoke();
- }
- }
- return false;
- }
- else if (Timer >= TempDuration)
- {
- if (!ActionLock)
- {
- if (Consecutive)
- {
- if (FinishActionList.Valid())
- {
- FinishActionList.Last(Phase - 1).SafeInvoke();
- }
- }
- else
- {
- if (FinishActionList.Valid())
- {
- FinishActionList.Last(Phase).SafeInvoke();
- }
- }
- }
- ActionLock = true;
- return false;
- }
- else
- {
- Target.localScale = Func(Timer, TempDuration, TempOrigin, TempDelta);
- return false;
- }
- }
- }
- }
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