ManaVisit.cs 17 KB

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  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using System.Xml;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class ManaVisit
  9. {
  10. #region 变量
  11. #region 配置
  12. public static int Cost
  13. {
  14. get { return Cost_; }
  15. set
  16. {
  17. Cost_ = value;
  18. ManaReso.Get<Text>("C_CostLab").text = "<(金币)>" + Cost;
  19. }
  20. }
  21. public static int Cost_;
  22. public static int CoolTime;
  23. public static float FancyRate;
  24. public static float AwardRate;
  25. public static float CreateRate;
  26. public static string CostFml;
  27. public static string AwardMinFml;
  28. public static string AwardMaxFml;
  29. #endregion
  30. public static bool InVisit;
  31. public static bool Complete;
  32. public static bool LoadComplete;
  33. public static bool TweenComplete;
  34. public static string XmlStr;
  35. public static int Slot;
  36. public static int Level;
  37. public static int PageAmt;
  38. public static string Player;
  39. public static XmlNode Node;
  40. public static XmlDocument Document;
  41. public static bool OriginBird;
  42. public static bool OriginTree;
  43. public static bool OriginRainbow;
  44. public static List<Slot> VisitPlantList;
  45. public static List<Slot> OriginPlantList;
  46. public static List<ObjType> OriginElfList;
  47. #endregion
  48. public static void Initialize()
  49. {
  50. XmlAttributeCollection attribute = ManaData.GetVisitConfig();
  51. CostFml = attribute[5].Value;
  52. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  53. AwardMinFml = attribute[2].Value;
  54. AwardMaxFml = attribute[3].Value;
  55. CoolTime = int.Parse(attribute[4].Value);
  56. FancyRate = float.Parse(attribute[7].Value);
  57. AwardRate = float.Parse(attribute[1].Value);
  58. CreateRate = float.Parse(attribute[6].Value);
  59. #region 倒计时
  60. if (CoolTime != 0)
  61. {
  62. Text text = ManaReso.Get<Text>("C_VisitLab");
  63. List<float> delayList = new List<float>();
  64. List<float> durationList = new List<float>();
  65. List<VecPair> pairList = new List<VecPair>();
  66. List<UnityAction> actionList = new List<UnityAction>();
  67. Vector3 v1 = new Vector3(0.75f, 0.75f, 0.75f);
  68. Vector3 v2 = new Vector3(0.4f, 0.4f, 0.4f);
  69. Vector3 v3 = new Vector3(0, 0, 0);
  70. for (int i = 0; i < CoolTime - 1; i++)
  71. {
  72. delayList.Add(0.5f);
  73. delayList.Add(0);
  74. }
  75. delayList.Add(0.5f);
  76. for (int i = 0; i < CoolTime; i++)
  77. {
  78. durationList.Add(0.25f);
  79. durationList.Add(0.25f);
  80. pairList.Add(new VecPair(v1, v2));
  81. pairList.Add(new VecPair(v2, v3));
  82. var tempInt = i;
  83. actionList.Add
  84. (
  85. () =>
  86. {
  87. text.text = (CoolTime - tempInt).ToString();
  88. ManaAudio.PlayClip(Clip.BtnClip);
  89. }
  90. );
  91. actionList.Add(null);
  92. }
  93. TweenRoot tween = ManaReso.Get("C_VisitLab").CreateStreamScale
  94. (
  95. delayList,
  96. durationList,
  97. pairList,
  98. true,
  99. false,
  100. Curve.EaseOutQuad,
  101. false,
  102. actionList
  103. );
  104. tween.OnForwardFinish += () =>
  105. {
  106. ManaAudio.PlayClip(Clip.BubbleClip);
  107. };
  108. }
  109. #endregion
  110. Complete = true;
  111. }
  112. public static void Exit()
  113. {
  114. ManaReso.Get("I_BlackMask").TweenForCG();
  115. ManaReso.SetActive("C_Visit", true);
  116. ManaReso.SetActive("C_Coin", true);
  117. ManaReso.SetActive("C_Group1", true);
  118. ManaReso.SetActive("C_Group2", true);
  119. ManaReso.SetActive("C_Return", false);
  120. ManaReso.SetActive("C_Garden", false);
  121. ManaGarden.MiniLock = true;
  122. #region Garden
  123. ManaGarden.RetriveFlowerAll();
  124. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  125. {
  126. ManaReso.Save(ManaGarden.PageList[i]);
  127. }
  128. ManaGarden.PageList = new List<Transform>();
  129. Garden.CurPage = 0;
  130. ManaGarden.SlotList = new List<Slot>();
  131. ManaGarden.PageList = new List<Transform>();
  132. Garden.ResetPage();
  133. for (int i = 0; i < ManaGarden.Slot / 7 + 2; i++)
  134. {
  135. ManaGarden.CreatePage();
  136. }
  137. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  138. {
  139. if (i < ManaGarden.Slot)
  140. {
  141. ManaGarden.SlotList[i].Lock = true;
  142. ManaGarden.SlotList[i].Available = true;
  143. }
  144. else
  145. {
  146. ManaGarden.SlotList[i].Lock = false;
  147. ManaGarden.SlotList[i].Available = false;
  148. }
  149. }
  150. List<KV<int, int>> plantList = ManaData.GetPlantList();
  151. for (int i = 0; i < plantList.Count; i++)
  152. {
  153. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  154. }
  155. #endregion
  156. #region Bird Tree Rainbow
  157. if (OriginBird)
  158. {
  159. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  160. }
  161. else
  162. {
  163. ManaReso.Get("Bird0").GetTweenSr().InOrigin = true;
  164. }
  165. if (OriginTree)
  166. {
  167. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  168. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  169. }
  170. else
  171. {
  172. ManaReso.Get("Tree1").GetTweenSr().InOrigin = true;
  173. ManaReso.Get("Tree2").GetTweenSr().InOrigin = true;
  174. }
  175. if (OriginRainbow)
  176. {
  177. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  178. }
  179. else
  180. {
  181. ManaReso.Get("Rainbow").GetTweenSr().InOrigin = true;
  182. }
  183. #endregion
  184. #region Player
  185. ManaReso.Save(ManaPlayer.Player);
  186. ManaReso.TraDic.Remove("Player");
  187. ManaPlayer.Instance.GetPlayer();
  188. Garden.PlayerPos = new List<Vector3>();
  189. Garden.Player = ManaReso.Get("Player");
  190. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  191. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  192. #endregion
  193. ManaGarden.ElfList = new List<ObjType>(OriginElfList);
  194. InVisit = false;
  195. }
  196. public static void Enter()
  197. {
  198. if (!LoadComplete || !TweenComplete)
  199. {
  200. return;
  201. }
  202. ManaReso.Get("I_BlackMask").TweenForCG();
  203. Document = new XmlDocument();
  204. Document.LoadXml(XmlStr);
  205. Node = Document.SelectSingleNode("PlayerConfig");
  206. Player = Node.SelectSingleNode("Player").Attributes[0].Value;
  207. ManaReso.SetActive("C_Coin", false);
  208. ManaReso.SetActive("C_Group1", false);
  209. ManaReso.SetActive("C_Group2", false);
  210. ManaReso.SetActive("C_Garden", true);
  211. if (!InVisit)
  212. {
  213. for (int i = 0; i < ManaGarden.StarList.Count; i++)
  214. {
  215. ManaReso.Save(ManaGarden.StarList[i]);
  216. }
  217. ManaGarden.StarList = new List<Star>();
  218. }
  219. ManaReso.SetActive("C_Return", true);
  220. ManaGarden.MiniLock = false;
  221. #region Bird Tree Rainbow
  222. if (!InVisit)
  223. {
  224. if (ManaReso.Get("Bird0").gameObject.activeSelf)
  225. {
  226. OriginBird = true;
  227. }
  228. if (ManaReso.Get("Tree1").gameObject.activeSelf)
  229. {
  230. OriginTree = true;
  231. }
  232. if (ManaReso.Get("Rainbow").gameObject.activeSelf)
  233. {
  234. OriginRainbow = true;
  235. }
  236. }
  237. ManaReso.SetActive("Bird0", false);
  238. ManaReso.SetActive("Tree1", false);
  239. ManaReso.SetActive("Tree2", false);
  240. ManaReso.SetActive("Rainbow", false);
  241. #endregion
  242. #region Ability
  243. Slot = 1;
  244. if (!InVisit)
  245. {
  246. OriginElfList = new List<ObjType>(ManaGarden.ElfList);
  247. }
  248. ManaGarden.ElfList = new List<ObjType>();
  249. List<XmlAttributeCollection> attributeList = ManaData.GetSkillList(Node);
  250. for (int i = 0; i < attributeList.Count; i++)
  251. {
  252. if (!attributeList[i][0].Value.Contains("Ability"))
  253. {
  254. continue;
  255. }
  256. if (attributeList[i][0].Value == "Ability1")
  257. {
  258. Level = int.Parse(attributeList[i][3].Value);
  259. ManaReso.SetText("C_GardenLab", Language.GetStr("UI", "C_GardenLab") + Level);
  260. continue;
  261. }
  262. if (int.Parse(attributeList[i][3].Value) == 0)
  263. {
  264. continue;
  265. }
  266. if (attributeList[i][0].Value == "Ability2")
  267. {
  268. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  269. }
  270. else if (attributeList[i][0].Value == "Ability3")
  271. {
  272. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  273. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  274. }
  275. else if (attributeList[i][0].Value == "Ability4")
  276. {
  277. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  278. }
  279. else if (attributeList[i][0].Value == "Ability5")
  280. {
  281. ManaGarden.ElfList.Add(ObjType.BeeYellow);
  282. }
  283. else if (attributeList[i][0].Value == "Ability6")
  284. {
  285. Slot++;
  286. ManaGarden.ElfList.Add(ObjType.BeePurple);
  287. }
  288. else if (attributeList[i][0].Value == "Ability7")
  289. {
  290. Slot++;
  291. ManaGarden.ElfList.Add(ObjType.BeeBlue);
  292. }
  293. else if (attributeList[i][0].Value == "Ability8")
  294. {
  295. Slot++;
  296. ManaGarden.ElfList.Add(ObjType.BeeRed);
  297. }
  298. else if (attributeList[i][0].Value == "Ability9")
  299. {
  300. Slot++;
  301. ManaGarden.ElfList.Add(ObjType.BeeWhite);
  302. }
  303. else if (attributeList[i][0].Value == "Ability10")
  304. {
  305. Slot++;
  306. ManaGarden.ElfList.Add(ObjType.ButterflyYellow);
  307. }
  308. else if (attributeList[i][0].Value == "Ability11")
  309. {
  310. Slot++;
  311. ManaGarden.ElfList.Add(ObjType.ButterflyPurple);
  312. }
  313. else if (attributeList[i][0].Value == "Ability12")
  314. {
  315. Slot++;
  316. ManaGarden.ElfList.Add(ObjType.ButterflyBlue);
  317. }
  318. else if (attributeList[i][0].Value == "Ability13")
  319. {
  320. Slot++;
  321. ManaGarden.ElfList.Add(ObjType.ButterflyRed);
  322. }
  323. else if (attributeList[i][0].Value == "Ability14")
  324. {
  325. Slot++;
  326. ManaGarden.ElfList.Add(ObjType.ButterflyWhite);
  327. }
  328. }
  329. #endregion
  330. #region Garden
  331. if (!InVisit)
  332. {
  333. OriginPlantList = new List<Slot>(ManaGarden.PlantList);
  334. ManaData.SavePlantList();
  335. }
  336. ManaGarden.RetriveFlowerAll();
  337. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  338. {
  339. ManaReso.Save(ManaGarden.PageList[i]);
  340. }
  341. ManaGarden.PageList = new List<Transform>();
  342. Garden.CurPage = 0;
  343. ManaGarden.SlotList = new List<Slot>();
  344. ManaGarden.PageList = new List<Transform>();
  345. Garden.ResetPage();
  346. for (int i = 0; i < Slot/7 + 2; i++)
  347. {
  348. ManaGarden.CreatePage();
  349. }
  350. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  351. {
  352. if (i < Slot)
  353. {
  354. ManaGarden.SlotList[i].Lock = true;
  355. ManaGarden.SlotList[i].Available = true;
  356. }
  357. else
  358. {
  359. ManaGarden.SlotList[i].Lock = false;
  360. ManaGarden.SlotList[i].Available = false;
  361. }
  362. }
  363. List<KV<int, int>> plantList = ManaData.GetPlantList(Node);
  364. for (int i = 0; i < plantList.Count; i++)
  365. {
  366. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  367. }
  368. #endregion
  369. #region Player
  370. ManaReso.Save(ManaPlayer.Player);
  371. ManaReso.TraDic.Remove("Player");
  372. ManaPlayer.Instance.GetPlayer(Player);
  373. Garden.PlayerPos = new List<Vector3>();
  374. Garden.Player = ManaReso.Get("Player");
  375. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  376. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  377. #endregion
  378. #region Award
  379. if (ManaTutorial.TutorialC || Random.Range(0f,1f) <= AwardRate)
  380. {
  381. if (ManaTutorial.TutorialC)
  382. {
  383. ManaTutorial.EndC();
  384. }
  385. if (ManaGarden.PlantList.Count > 0)
  386. {
  387. ManaGarden.PlantList.Random().Flower.Award = true;
  388. }
  389. }
  390. #endregion
  391. InVisit = true;
  392. }
  393. public static void UpdateCost()
  394. {
  395. if (Complete)
  396. {
  397. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  398. }
  399. }
  400. public static void DataReverse()
  401. {
  402. if (InVisit)
  403. {
  404. VisitPlantList = new List<Slot>(ManaGarden.PlantList);
  405. ManaGarden.PlantList = OriginPlantList;
  406. }
  407. }
  408. public static void DataRecover()
  409. {
  410. if (InVisit)
  411. {
  412. ManaGarden.PlantList = VisitPlantList;
  413. }
  414. }
  415. public static void GetArchive()
  416. {
  417. if (Random.Range(0f, 1f) <= CreateRate)
  418. {
  419. LoadComplete = true;
  420. XmlStr = WriteArchive();
  421. Enter();
  422. }
  423. else
  424. {
  425. ManaServer.RandomLoad
  426. (
  427. (jsonData) =>
  428. {
  429. LoadComplete = true;
  430. if (jsonData.Inst_Object.ContainsKey("l"))
  431. {
  432. XmlStr = jsonData["l"].ToString();
  433. }
  434. else
  435. {
  436. LoadComplete = true;
  437. XmlStr = WriteArchive();
  438. }
  439. Enter();
  440. }
  441. );
  442. }
  443. }
  444. public static string WriteArchive()
  445. {
  446. XmlDocument doc = new XmlDocument();
  447. doc.LoadXml(ManaData.PlayerDoc.OuterXml);
  448. bool fancy;
  449. if (Random.Range(0f, 1f) < FancyRate)
  450. {
  451. fancy = true;
  452. }
  453. else
  454. {
  455. fancy = false;
  456. }
  457. int slot = 1;
  458. int newLevel = Random.Range(1, 300);
  459. XmlNodeList nodeList = doc.SelectSingleNode("PlayerConfig").SelectSingleNode("SkillList").ChildNodes;
  460. for (int i = 0; i < nodeList.Count; i++)
  461. {
  462. SkillType type = nodeList[i].Attributes[1].Value.ToEnum<SkillType>();
  463. if (type == SkillType.Ability)
  464. {
  465. Ability ability = (Ability) ManaCenter.SkillDic[nodeList[i].Attributes[0].Value];
  466. int unlockLevel = ability.UnlockLv;
  467. if (newLevel >= unlockLevel)
  468. {
  469. if (ability.ID_ >= 6)
  470. {
  471. slot++;
  472. }
  473. nodeList[i].Attributes[2].Value = "Upgrade";
  474. nodeList[i].Attributes[3].Value = newLevel.ToString();
  475. }
  476. else
  477. {
  478. nodeList[i].Attributes[2].Value = "Lock";
  479. nodeList[i].Attributes[3].Value = "0";
  480. }
  481. }
  482. }
  483. List<int> flowerList = new List<int>();
  484. for (int i = 2; i < 28; i++)
  485. {
  486. flowerList.Add(i);
  487. }
  488. int slotIndex = 0;
  489. string plantList = "";
  490. for (int i = 0; i < slot; i++)
  491. {
  492. if (fancy || Random.Range(0f, 1f) >= 0.35f)
  493. {
  494. int flowerID = slotIndex + 1;
  495. plantList += string.Format("{0},{1} ", flowerID, slotIndex);
  496. slotIndex++;
  497. }
  498. }
  499. plantList = plantList.TrimEnd(' ');
  500. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("PlantList").Attributes[0].Value = plantList;
  501. float rate = Random.Range(0f, 1f);
  502. if (rate < 0.33f)
  503. {
  504. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerPink";
  505. }
  506. else if (rate < 0.66f)
  507. {
  508. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBlond";
  509. }
  510. else
  511. {
  512. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBrown";
  513. }
  514. return doc.OuterXml;
  515. }
  516. }