ManaAnim.cs 71 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. public enum Curve
  8. {
  9. Linear,
  10. EaseOutQuad,
  11. }
  12. public enum EventType
  13. {
  14. ForwardStart,
  15. BackwardStart,
  16. ForwardFinish,
  17. BackwardFinish,
  18. }
  19. public delegate float TimerFunction(float value, float duration, float start, float delta);
  20. public delegate float ShakeFunctionF(float timer, float duration, int repeat, float start, float strength);
  21. public delegate Color ShakeFunctionC(float timer, float duration, int repeat, Color start, Color strength);
  22. public delegate Vector3 ShakeFunctionV(float timer, float duration, int repeat, Vector3 start, Vector3 strength);
  23. public delegate float CurveFunctionF(float timer, float duration, float start, float delta);
  24. public delegate Color CurveFunctionC(float timer, float duration, Color start, Color delta);
  25. public delegate Vector3 CurveFunctionV(float timer, float duration, Vector3 start, Vector3 delta);
  26. public class ManaAnim : Regist
  27. {
  28. #region 变量
  29. public static List<MoveRoot> MoveForList = new List<MoveRoot>();
  30. public static List<MoveRoot> MoveBacList = new List<MoveRoot>();
  31. public static Dictionary<Curve, TimerFunction> TimerFunctionDic = new Dictionary<Curve, TimerFunction>();
  32. public static Dictionary<Curve, ShakeFunctionF> ShakeFuncDicF = new Dictionary<Curve, ShakeFunctionF>();
  33. public static Dictionary<Curve, ShakeFunctionC> ShakeFuncDicC = new Dictionary<Curve, ShakeFunctionC>();
  34. public static Dictionary<Curve, ShakeFunctionV> ShakeFuncDicV = new Dictionary<Curve, ShakeFunctionV>();
  35. public static Dictionary<Curve, CurveFunctionF> CurveFuncDicF = new Dictionary<Curve, CurveFunctionF>();
  36. public static Dictionary<Curve, CurveFunctionC> CurveFuncDicC = new Dictionary<Curve, CurveFunctionC>();
  37. public static Dictionary<Curve, CurveFunctionV> CurveFuncDicV = new Dictionary<Curve, CurveFunctionV>();
  38. public static Dictionary<Transform, Shake> ShakeDic = new Dictionary<Transform, Shake>();
  39. public static Dictionary<Transform, Move2D> MoveDic2D = new Dictionary<Transform, Move2D>();
  40. public static Dictionary<Transform, Move3D> MoveDic3D = new Dictionary<Transform, Move3D>();
  41. public static Dictionary<Transform, Zoom2D> ZoomDic2D = new Dictionary<Transform, Zoom2D>();
  42. public static Dictionary<Transform, TweenSr> TweenSrDic = new Dictionary<Transform, TweenSr>();
  43. public static Dictionary<Transform, TweenCG> TweenCgDic = new Dictionary<Transform, TweenCG>();
  44. public static Dictionary<Transform, TweenGra> TweenGraDic = new Dictionary<Transform, TweenGra>();
  45. public static Dictionary<Transform, TweenVec> TweenVecDic = new Dictionary<Transform, TweenVec>();
  46. public static Dictionary<Transform, TweenFont> TweenFontDic = new Dictionary<Transform, TweenFont>();
  47. public static Dictionary<Transform, TweenRect> TweenRectDic = new Dictionary<Transform, TweenRect>();
  48. public static Dictionary<Transform, TweenScale> TweenScaleDic = new Dictionary<Transform, TweenScale>();
  49. public static Dictionary<Transform, TweenOutline> TweenOutlineDic = new Dictionary<Transform, TweenOutline>();
  50. public static Dictionary<Transform, TweenNumber> TweenNumberDic = new Dictionary<Transform, TweenNumber>();
  51. public static Dictionary<AudioSource, TweenAudio> TweenAudioDic = new Dictionary<AudioSource, TweenAudio>();
  52. public static Dictionary<Transform, StreamScale> StreamScaleDic = new Dictionary<Transform, StreamScale>();
  53. #endregion
  54. public void FixedUpdate()
  55. {
  56. for (int i = 0; i < MoveForList.Count; i++)
  57. {
  58. MoveRoot move = MoveForList[i];
  59. if (move.DoForward())
  60. {
  61. if (MoveForList.Remove(move))
  62. {
  63. i--;
  64. }
  65. }
  66. }
  67. for (int i = 0; i < MoveBacList.Count; i++)
  68. {
  69. MoveRoot move = MoveBacList[i];
  70. if (move.DoBackward())
  71. {
  72. if (MoveBacList.Remove(move))
  73. {
  74. i--;
  75. }
  76. }
  77. }
  78. }
  79. public override bool RegistImmed()
  80. {
  81. if (base.RegistImmed())
  82. {
  83. return true;
  84. }
  85. TimerFunctionDic.Add(Curve.Linear, LinearTimer);
  86. TimerFunctionDic.Add(Curve.EaseOutQuad, EaseOutQuadTimer);
  87. ShakeFuncDicF.Add(Curve.Linear, ShakeLinear);
  88. ShakeFuncDicF.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  89. ShakeFuncDicC.Add(Curve.Linear, ShakeLinear);
  90. ShakeFuncDicC.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  91. ShakeFuncDicV.Add(Curve.Linear, ShakeLinear);
  92. ShakeFuncDicV.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  93. CurveFuncDicF.Add(Curve.Linear, Linear);
  94. CurveFuncDicF.Add(Curve.EaseOutQuad, EaseOutQuad);
  95. CurveFuncDicC.Add(Curve.Linear, Linear);
  96. CurveFuncDicC.Add(Curve.EaseOutQuad, EaseOutQuad);
  97. CurveFuncDicV.Add(Curve.Linear, Linear);
  98. CurveFuncDicV.Add(Curve.EaseOutQuad, EaseOutQuad);
  99. return false;
  100. }
  101. #region 曲线
  102. public static float LinearTimer(float value, float duration, float start, float delta)
  103. {
  104. return (value - start)*duration/delta;
  105. }
  106. public static float EaseOutQuadTimer(float value, float duration, float start, float delta)
  107. {
  108. return ((2 - Mathf.Sqrt(4 - 4*(value - start)/delta))/2)*duration;
  109. }
  110. public static float ShakeLinear(float timer, float duration, int repeat, float start, float strength)
  111. {
  112. float sliceTime = duration/(4*repeat);
  113. for (int i = 0; i < repeat*4; i += 4)
  114. {
  115. if (timer > duration)
  116. {
  117. return start;
  118. }
  119. if (timer <= (i + 1)*sliceTime)
  120. {
  121. timer -= (i)*sliceTime;
  122. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  123. }
  124. else if (timer <= (i + 3)*sliceTime)
  125. {
  126. timer -= (i + 1)*sliceTime;
  127. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  128. }
  129. else if (timer <= (i + 4)*sliceTime)
  130. {
  131. timer -= (i + 3)*sliceTime;
  132. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  133. }
  134. }
  135. throw new Exception();
  136. }
  137. public static Color ShakeLinear(float timer, float duration, int repeat, Color start, Color strength)
  138. {
  139. float sliceTime = duration/(4*repeat);
  140. for (int i = 0; i < repeat*4; i += 4)
  141. {
  142. if (timer > duration)
  143. {
  144. return start;
  145. }
  146. if (timer <= (i + 1)*sliceTime)
  147. {
  148. timer -= (i)*sliceTime;
  149. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  150. }
  151. else if (timer <= (i + 3)*sliceTime)
  152. {
  153. timer -= (i + 1)*sliceTime;
  154. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  155. }
  156. else if (timer <= (i + 4)*sliceTime)
  157. {
  158. timer -= (i + 3)*sliceTime;
  159. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  160. }
  161. }
  162. throw new Exception();
  163. }
  164. public static Vector3 ShakeLinear(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  165. {
  166. float sliceTime = duration/(4*repeat);
  167. for (int i = 0; i < repeat*4; i += 4)
  168. {
  169. if (timer > duration)
  170. {
  171. return start;
  172. }
  173. if (timer <= (i + 1)*sliceTime)
  174. {
  175. timer -= (i)*sliceTime;
  176. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  177. }
  178. else if (timer <= (i + 3)*sliceTime)
  179. {
  180. timer -= (i + 1)*sliceTime;
  181. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  182. }
  183. else if (timer <= (i + 4)*sliceTime)
  184. {
  185. timer -= (i + 3)*sliceTime;
  186. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  187. }
  188. }
  189. throw new Exception();
  190. }
  191. public static float ShakeEaseOutQuad(float timer, float duration, int repeat, float start, float strength)
  192. {
  193. float sliceTime = duration/(4*repeat);
  194. for (int i = 0; i < repeat*4; i += 4)
  195. {
  196. if (timer > duration)
  197. {
  198. return start;
  199. }
  200. if (timer <= (i + 1)*sliceTime)
  201. {
  202. timer -= (i)*sliceTime;
  203. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  204. }
  205. else if (timer <= (i + 3)*sliceTime)
  206. {
  207. timer -= (i + 1)*sliceTime;
  208. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  209. }
  210. else if (timer <= (i + 4)*sliceTime)
  211. {
  212. timer -= (i + 3)*sliceTime;
  213. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  214. }
  215. }
  216. throw new Exception();
  217. }
  218. public static Color ShakeEaseOutQuad(float timer, float duration, int repeat, Color start, Color strength)
  219. {
  220. float sliceTime = duration/(4*repeat);
  221. for (int i = 0; i < repeat*4; i += 4)
  222. {
  223. if (timer > duration)
  224. {
  225. return start;
  226. }
  227. if (timer <= (i + 1)*sliceTime)
  228. {
  229. timer -= (i)*sliceTime;
  230. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  231. }
  232. else if (timer <= (i + 3)*sliceTime)
  233. {
  234. timer -= (i + 1)*sliceTime;
  235. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  236. }
  237. else if (timer <= (i + 4)*sliceTime)
  238. {
  239. timer -= (i + 3)*sliceTime;
  240. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  241. }
  242. }
  243. throw new Exception();
  244. }
  245. public static Vector3 ShakeEaseOutQuad(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  246. {
  247. float sliceTime = duration/(4*repeat);
  248. for (int i = 0; i < repeat*4; i += 4)
  249. {
  250. if (timer > duration)
  251. {
  252. return start;
  253. }
  254. if (timer <= (i + 1)*sliceTime)
  255. {
  256. timer -= (i)*sliceTime;
  257. return EaseOutQuad(timer, sliceTime, start, strength/(i/4 + 1));
  258. }
  259. else if (timer <= (i + 3)*sliceTime)
  260. {
  261. timer -= (i + 1)*sliceTime;
  262. return EaseOutQuad(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  263. }
  264. else if (timer <= (i + 4)*sliceTime)
  265. {
  266. timer -= (i + 3)*sliceTime;
  267. return EaseOutQuad(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  268. }
  269. }
  270. throw new Exception();
  271. }
  272. public static float Linear(float timer, float duration, float start, float delta)
  273. {
  274. if (timer >= duration)
  275. {
  276. return start + delta;
  277. }
  278. if (duration.Equal(0))
  279. {
  280. return delta + start;
  281. }
  282. else
  283. {
  284. return delta*timer/duration + start;
  285. }
  286. }
  287. public static Color Linear(float timer, float duration, Color start, Color delta)
  288. {
  289. return new Color(Linear(timer, duration, start.r, delta.r), Linear(timer, duration, start.g, delta.g), Linear(timer, duration, start.b, delta.b), Linear(timer, duration, start.a, delta.a));
  290. }
  291. public static Vector3 Linear(float timer, float duration, Vector3 start, Vector3 delta)
  292. {
  293. return new Vector3(Linear(timer, duration, start.x, delta.x), Linear(timer, duration, start.y, delta.y), Linear(timer, duration, start.z, delta.z));
  294. }
  295. public static float EaseOutQuad(float timer, float duration, float start, float delta)
  296. {
  297. if (timer >= duration)
  298. {
  299. return start + delta;
  300. }
  301. if (duration.Equal(0))
  302. {
  303. return delta + start;
  304. }
  305. else
  306. {
  307. timer /= duration;
  308. return -delta*timer*(timer - 2) + start;
  309. }
  310. }
  311. public static Color EaseOutQuad(float timer, float duration, Color start, Color delta)
  312. {
  313. return new Color(EaseOutQuad(timer, duration, start.r, delta.r), EaseOutQuad(timer, duration, start.g, delta.g), EaseOutQuad(timer, duration, start.b, delta.b), EaseOutQuad(timer, duration, start.a, delta.a));
  314. }
  315. public static Vector3 EaseOutQuad(float timer, float duration, Vector3 start, Vector3 delta)
  316. {
  317. return new Vector3(EaseOutQuad(timer, duration, start.x, delta.x), EaseOutQuad(timer, duration, start.y, delta.y), EaseOutQuad(timer, duration, start.z, delta.z));
  318. }
  319. #endregion
  320. #region 播放动画
  321. public static Shake Shake(Transform target, float duration, int repeat, Vector3 strength, Curve curve)
  322. {
  323. Shake move;
  324. if (ShakeDic.TryGetValue(target, out move))
  325. {
  326. move.StartShake(repeat, duration, strength, curve);
  327. }
  328. else
  329. {
  330. move = CreateShake(target);
  331. move.StartShake(repeat, duration, strength, curve);
  332. }
  333. return move;
  334. }
  335. public static Move2D Move2D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  336. {
  337. Move2D move;
  338. if (local)
  339. {
  340. destination.z = target.localPosition.z;
  341. }
  342. else
  343. {
  344. destination.z = target.position.z;
  345. }
  346. if (MoveDic2D.TryGetValue(target, out move))
  347. {
  348. move.StartMove(destination, duration, local, curve);
  349. return move;
  350. }
  351. else
  352. {
  353. move = CreateMove2D(target);
  354. move.StartMove(destination, duration, local, curve);
  355. return move;
  356. }
  357. }
  358. public static Move3D Move3D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  359. {
  360. Move3D move;
  361. if (MoveDic3D.TryGetValue(target, out move))
  362. {
  363. move.StartMove(destination, duration, local, curve);
  364. return move;
  365. }
  366. else
  367. {
  368. move = CreateMove3D(target);
  369. move.StartMove(destination, duration, local, curve);
  370. return move;
  371. }
  372. }
  373. public static Move2D MoveOffset2D(Transform target, Vector3 offset, float duration, bool local, Curve curve)
  374. {
  375. Move2D move;
  376. Vector3 destination;
  377. if (local)
  378. {
  379. destination = target.localPosition + offset;
  380. destination.z = target.localPosition.z;
  381. }
  382. else
  383. {
  384. destination = target.position + offset;
  385. destination.z = target.position.z;
  386. }
  387. if (MoveDic2D.TryGetValue(target, out move))
  388. {
  389. move.StartMove(destination, duration, local, curve);
  390. return move;
  391. }
  392. else
  393. {
  394. move = CreateMove2D(target);
  395. move.StartMove(destination, duration, local, curve);
  396. return move;
  397. }
  398. }
  399. public static Move3D MoveOffset3D(Transform target, Vector3 offset, float duration, bool local, Curve curve)
  400. {
  401. Move3D move;
  402. Vector3 destination;
  403. if (local)
  404. {
  405. destination = target.localPosition + offset;
  406. }
  407. else
  408. {
  409. destination = target.position + offset;
  410. }
  411. if (MoveDic3D.TryGetValue(target, out move))
  412. {
  413. move.StartMove(destination, duration, local, curve);
  414. return move;
  415. }
  416. else
  417. {
  418. move = CreateMove3D(target);
  419. move.StartMove(destination, duration, local, curve);
  420. return move;
  421. }
  422. }
  423. public static Zoom2D Zoom2D(Transform target, float origin, float destination, float duration, float stay, Transform zoom, Curve curve)
  424. {
  425. Zoom2D move;
  426. if (ZoomDic2D.TryGetValue(target, out move))
  427. {
  428. move.StartZoom(origin, destination, duration, stay, zoom, curve);
  429. }
  430. else
  431. {
  432. move = CreateZoom2D(target);
  433. move.StartZoom(origin, destination, duration, stay, zoom, curve);
  434. }
  435. return move;
  436. }
  437. public static Zoom2D Zoom2D(Transform target, float destination, float duration, float stay, Transform zoom, Curve curve)
  438. {
  439. Zoom2D move;
  440. Camera camera = target.GetComponent<Camera>();
  441. if (ZoomDic2D.TryGetValue(target, out move))
  442. {
  443. move.StartZoom(camera.orthographicSize, destination, duration, stay, zoom, curve);
  444. }
  445. else
  446. {
  447. move = CreateZoom2D(target);
  448. move.StartZoom(camera.orthographicSize, destination, duration, stay, zoom, curve);
  449. }
  450. return move;
  451. }
  452. public static StreamScale StreamForScale(Transform target)
  453. {
  454. StreamScale stream;
  455. if (StreamScaleDic.TryGetValue(target, out stream))
  456. {
  457. stream.StartForward();
  458. }
  459. else
  460. {
  461. throw new Exception();
  462. }
  463. return stream;
  464. }
  465. public static StreamScale StreamBacScale(Transform target)
  466. {
  467. StreamScale stream;
  468. if (StreamScaleDic.TryGetValue(target, out stream))
  469. {
  470. stream.StartBackward();
  471. }
  472. else
  473. {
  474. throw new Exception();
  475. }
  476. return stream;
  477. }
  478. public static StreamScale StreamReForScale(Transform target)
  479. {
  480. StreamScale stream;
  481. if (StreamScaleDic.TryGetValue(target, out stream))
  482. {
  483. stream.ReForward();
  484. }
  485. else
  486. {
  487. throw new Exception();
  488. }
  489. return stream;
  490. }
  491. public static StreamScale StreamReBacScale(Transform target)
  492. {
  493. StreamScale stream;
  494. if (StreamScaleDic.TryGetValue(target, out stream))
  495. {
  496. stream.ReBackward();
  497. }
  498. else
  499. {
  500. throw new Exception();
  501. }
  502. return stream;
  503. }
  504. public static TweenSr TweenForSr(Transform target)
  505. {
  506. TweenSr tween;
  507. if (TweenSrDic.TryGetValue(target, out tween))
  508. {
  509. tween.StartForward();
  510. }
  511. else
  512. {
  513. throw new Exception();
  514. }
  515. return tween;
  516. }
  517. public static TweenCG TweenForCG(Transform target)
  518. {
  519. TweenCG tween;
  520. if (TweenCgDic.TryGetValue(target, out tween))
  521. {
  522. tween.StartForward();
  523. }
  524. else
  525. {
  526. throw new Exception();
  527. }
  528. return tween;
  529. }
  530. public static TweenGra TweenForGra(Transform target)
  531. {
  532. TweenGra tween;
  533. if (TweenGraDic.TryGetValue(target, out tween))
  534. {
  535. tween.StartForward();
  536. }
  537. else
  538. {
  539. throw new Exception();
  540. }
  541. return tween;
  542. }
  543. public static TweenVec TweenForVec(Transform target)
  544. {
  545. TweenVec tween;
  546. if (TweenVecDic.TryGetValue(target, out tween))
  547. {
  548. tween.StartForward();
  549. }
  550. else
  551. {
  552. throw new Exception();
  553. }
  554. return tween;
  555. }
  556. public static TweenFont TweenForFont(Transform target)
  557. {
  558. TweenFont tween;
  559. if (TweenFontDic.TryGetValue(target, out tween))
  560. {
  561. tween.StartForward();
  562. }
  563. else
  564. {
  565. throw new Exception();
  566. }
  567. return tween;
  568. }
  569. public static TweenRect TweenForRect(Transform target)
  570. {
  571. TweenRect tween;
  572. if (TweenRectDic.TryGetValue(target, out tween))
  573. {
  574. tween.StartForward();
  575. }
  576. else
  577. {
  578. throw new Exception();
  579. }
  580. return tween;
  581. }
  582. public static TweenScale TweenForScale(Transform target)
  583. {
  584. TweenScale tween;
  585. if (TweenScaleDic.TryGetValue(target, out tween))
  586. {
  587. tween.StartForward();
  588. }
  589. else
  590. {
  591. throw new Exception();
  592. }
  593. return tween;
  594. }
  595. public static TweenAudio TweenForAudio(Transform target)
  596. {
  597. TweenAudio tween;
  598. AudioSource audioSource = target.GetComponent<AudioSource>();
  599. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  600. {
  601. tween.StartForward();
  602. }
  603. else
  604. {
  605. throw new Exception();
  606. }
  607. return tween;
  608. }
  609. public static TweenAudio TweenForAudio(AudioSource audioSource)
  610. {
  611. TweenAudio tween;
  612. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  613. {
  614. tween.StartForward();
  615. }
  616. else
  617. {
  618. throw new Exception();
  619. }
  620. return tween;
  621. }
  622. public static TweenOutline TweenForOutline(Transform target)
  623. {
  624. TweenOutline tween;
  625. if (TweenOutlineDic.TryGetValue(target, out tween))
  626. {
  627. tween.StartForward();
  628. }
  629. else
  630. {
  631. throw new Exception();
  632. }
  633. return tween;
  634. }
  635. public static TweenNumber TweenForNumber(Transform target)
  636. {
  637. TweenNumber tween;
  638. if (TweenNumberDic.TryGetValue(target, out tween))
  639. {
  640. tween.StartForward();
  641. }
  642. else
  643. {
  644. throw new Exception();
  645. }
  646. return tween;
  647. }
  648. public static TweenSr TweenBacSr(Transform target)
  649. {
  650. TweenSr tween;
  651. if (TweenSrDic.TryGetValue(target, out tween))
  652. {
  653. tween.StartBackward();
  654. }
  655. else
  656. {
  657. throw new Exception();
  658. }
  659. return tween;
  660. }
  661. public static TweenCG TweenBacCG(Transform target)
  662. {
  663. TweenCG tween;
  664. if (TweenCgDic.TryGetValue(target, out tween))
  665. {
  666. tween.StartBackward();
  667. }
  668. else
  669. {
  670. throw new Exception();
  671. }
  672. return tween;
  673. }
  674. public static TweenGra TweenBacGra(Transform target)
  675. {
  676. TweenGra tween;
  677. if (TweenGraDic.TryGetValue(target, out tween))
  678. {
  679. tween.StartBackward();
  680. }
  681. else
  682. {
  683. throw new Exception(target.name);
  684. }
  685. return tween;
  686. }
  687. public static TweenVec TweenBacVec(Transform target)
  688. {
  689. TweenVec tween;
  690. if (TweenVecDic.TryGetValue(target, out tween))
  691. {
  692. tween.StartBackward();
  693. }
  694. else
  695. {
  696. throw new Exception(target.name);
  697. }
  698. return tween;
  699. }
  700. public static TweenFont TweenBacFont(Transform target)
  701. {
  702. TweenFont tween;
  703. if (TweenFontDic.TryGetValue(target, out tween))
  704. {
  705. tween.StartBackward();
  706. }
  707. else
  708. {
  709. throw new Exception();
  710. }
  711. return tween;
  712. }
  713. public static TweenRect TweenBacRect(Transform target)
  714. {
  715. TweenRect tween;
  716. if (TweenRectDic.TryGetValue(target, out tween))
  717. {
  718. tween.StartBackward();
  719. }
  720. else
  721. {
  722. throw new Exception();
  723. }
  724. return tween;
  725. }
  726. public static TweenScale TweenBacScale(Transform target)
  727. {
  728. TweenScale tween;
  729. if (TweenScaleDic.TryGetValue(target, out tween))
  730. {
  731. tween.StartBackward();
  732. }
  733. else
  734. {
  735. throw new Exception();
  736. }
  737. return tween;
  738. }
  739. public static TweenAudio TweenBacAudio(Transform target)
  740. {
  741. TweenAudio tween;
  742. AudioSource audioSource = target.GetComponent<AudioSource>();
  743. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  744. {
  745. tween.StartBackward();
  746. }
  747. else
  748. {
  749. throw new Exception();
  750. }
  751. return tween;
  752. }
  753. public static TweenAudio TweenBacAudio(AudioSource audioSource)
  754. {
  755. TweenAudio tween;
  756. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  757. {
  758. tween.StartBackward();
  759. }
  760. else
  761. {
  762. throw new Exception();
  763. }
  764. return tween;
  765. }
  766. public static TweenOutline TweenBacOutline(Transform target)
  767. {
  768. TweenOutline tween;
  769. if (TweenOutlineDic.TryGetValue(target, out tween))
  770. {
  771. tween.StartBackward();
  772. }
  773. else
  774. {
  775. throw new Exception();
  776. }
  777. return tween;
  778. }
  779. public static TweenNumber TweenBacNumber(Transform target)
  780. {
  781. TweenNumber tween;
  782. if (TweenNumberDic.TryGetValue(target, out tween))
  783. {
  784. tween.StartBackward();
  785. }
  786. else
  787. {
  788. throw new Exception();
  789. }
  790. return tween;
  791. }
  792. public static TweenSr TweenReForSr(Transform target)
  793. {
  794. TweenSr tween;
  795. if (TweenSrDic.TryGetValue(target, out tween))
  796. {
  797. tween.ReForward();
  798. }
  799. else
  800. {
  801. throw new Exception();
  802. }
  803. return tween;
  804. }
  805. public static TweenCG TweenReForCG(Transform target)
  806. {
  807. TweenCG tween;
  808. if (TweenCgDic.TryGetValue(target, out tween))
  809. {
  810. tween.ReForward();
  811. }
  812. else
  813. {
  814. throw new Exception();
  815. }
  816. return tween;
  817. }
  818. public static TweenGra TweenReForGra(Transform target)
  819. {
  820. TweenGra tween;
  821. if (TweenGraDic.TryGetValue(target, out tween))
  822. {
  823. tween.ReForward();
  824. }
  825. else
  826. {
  827. throw new Exception();
  828. }
  829. return tween;
  830. }
  831. public static TweenVec TweenReForVec(Transform target)
  832. {
  833. TweenVec tween;
  834. if (TweenVecDic.TryGetValue(target, out tween))
  835. {
  836. tween.ReForward();
  837. }
  838. else
  839. {
  840. throw new Exception();
  841. }
  842. return tween;
  843. }
  844. public static TweenFont TweenReForFont(Transform target)
  845. {
  846. TweenFont tween;
  847. if (TweenFontDic.TryGetValue(target, out tween))
  848. {
  849. tween.ReForward();
  850. }
  851. else
  852. {
  853. throw new Exception();
  854. }
  855. return tween;
  856. }
  857. public static TweenRect TweenReForRect(Transform target)
  858. {
  859. TweenRect tween;
  860. if (TweenRectDic.TryGetValue(target, out tween))
  861. {
  862. tween.ReForward();
  863. }
  864. else
  865. {
  866. throw new Exception();
  867. }
  868. return tween;
  869. }
  870. public static TweenScale TweenReForScale(Transform target)
  871. {
  872. TweenScale tween;
  873. if (TweenScaleDic.TryGetValue(target, out tween))
  874. {
  875. tween.ReForward();
  876. }
  877. else
  878. {
  879. throw new Exception();
  880. }
  881. return tween;
  882. }
  883. public static TweenAudio TweenReForAudio(Transform target)
  884. {
  885. TweenAudio tween;
  886. AudioSource audioSource = target.GetComponent<AudioSource>();
  887. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  888. {
  889. tween.ReForward();
  890. }
  891. else
  892. {
  893. throw new Exception();
  894. }
  895. return tween;
  896. }
  897. public static TweenAudio TweenReForAudio(AudioSource audioSource)
  898. {
  899. TweenAudio tween;
  900. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  901. {
  902. tween.ReForward();
  903. }
  904. else
  905. {
  906. throw new Exception();
  907. }
  908. return tween;
  909. }
  910. public static TweenOutline TweenReForOutline(Transform target)
  911. {
  912. TweenOutline tween;
  913. if (TweenOutlineDic.TryGetValue(target, out tween))
  914. {
  915. tween.ReForward();
  916. }
  917. else
  918. {
  919. throw new Exception();
  920. }
  921. return tween;
  922. }
  923. public static TweenNumber TweenReForNumber(Transform target)
  924. {
  925. TweenNumber tween;
  926. if (TweenNumberDic.TryGetValue(target, out tween))
  927. {
  928. tween.ReForward();
  929. }
  930. else
  931. {
  932. throw new Exception();
  933. }
  934. return tween;
  935. }
  936. public static TweenSr TweenReBacSr(Transform target)
  937. {
  938. TweenSr tween;
  939. if (TweenSrDic.TryGetValue(target, out tween))
  940. {
  941. tween.ReBackward();
  942. }
  943. else
  944. {
  945. throw new Exception();
  946. }
  947. return tween;
  948. }
  949. public static TweenCG TweenReBacCG(Transform target)
  950. {
  951. TweenCG tween;
  952. if (TweenCgDic.TryGetValue(target, out tween))
  953. {
  954. tween.ReBackward();
  955. }
  956. else
  957. {
  958. throw new Exception();
  959. }
  960. return tween;
  961. }
  962. public static TweenGra TweenReBacGra(Transform target)
  963. {
  964. TweenGra tween;
  965. if (TweenGraDic.TryGetValue(target, out tween))
  966. {
  967. tween.ReBackward();
  968. }
  969. else
  970. {
  971. throw new Exception(target.name);
  972. }
  973. return tween;
  974. }
  975. public static TweenVec TweenReBacVec(Transform target)
  976. {
  977. TweenVec tween;
  978. if (TweenVecDic.TryGetValue(target, out tween))
  979. {
  980. tween.ReBackward();
  981. }
  982. else
  983. {
  984. throw new Exception(target.name);
  985. }
  986. return tween;
  987. }
  988. public static TweenFont TweenReBacFont(Transform target)
  989. {
  990. TweenFont tween;
  991. if (TweenFontDic.TryGetValue(target, out tween))
  992. {
  993. tween.ReBackward();
  994. }
  995. else
  996. {
  997. throw new Exception();
  998. }
  999. return tween;
  1000. }
  1001. public static TweenRect TweenReBacRect(Transform target)
  1002. {
  1003. TweenRect tween;
  1004. if (TweenRectDic.TryGetValue(target, out tween))
  1005. {
  1006. tween.ReBackward();
  1007. }
  1008. else
  1009. {
  1010. throw new Exception();
  1011. }
  1012. return tween;
  1013. }
  1014. public static TweenScale TweenReBacScale(Transform target)
  1015. {
  1016. TweenScale tween;
  1017. if (TweenScaleDic.TryGetValue(target, out tween))
  1018. {
  1019. tween.ReBackward();
  1020. }
  1021. else
  1022. {
  1023. throw new Exception();
  1024. }
  1025. return tween;
  1026. }
  1027. public static TweenAudio TweenReBacAudio(Transform target)
  1028. {
  1029. TweenAudio tween;
  1030. AudioSource audioSource = target.GetComponent<AudioSource>();
  1031. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  1032. {
  1033. tween.ReBackward();
  1034. }
  1035. else
  1036. {
  1037. throw new Exception();
  1038. }
  1039. return tween;
  1040. }
  1041. public static TweenAudio TweenReBacAudio(AudioSource audioSource)
  1042. {
  1043. TweenAudio tween;
  1044. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  1045. {
  1046. tween.ReBackward();
  1047. }
  1048. else
  1049. {
  1050. throw new Exception();
  1051. }
  1052. return tween;
  1053. }
  1054. public static TweenOutline TweenReBacOutline(Transform target)
  1055. {
  1056. TweenOutline tween;
  1057. if (TweenOutlineDic.TryGetValue(target, out tween))
  1058. {
  1059. tween.ReBackward();
  1060. }
  1061. else
  1062. {
  1063. throw new Exception();
  1064. }
  1065. return tween;
  1066. }
  1067. public static TweenNumber TweenReBacNumber(Transform target)
  1068. {
  1069. TweenNumber tween;
  1070. if (TweenNumberDic.TryGetValue(target, out tween))
  1071. {
  1072. tween.ReBackward();
  1073. }
  1074. else
  1075. {
  1076. throw new Exception();
  1077. }
  1078. return tween;
  1079. }
  1080. #endregion
  1081. #region 获取动画
  1082. public static float GetTimerVec(Vector3 value, float duration, Vector3 start, Vector3 delta, Curve curve)
  1083. {
  1084. if (!delta.x.Equal(0))
  1085. {
  1086. return TimerFunctionDic[curve](value.x, duration, start.x, delta.x);
  1087. }
  1088. else if (!delta.y.Equal(0))
  1089. {
  1090. return TimerFunctionDic[curve](value.y, duration, start.y, delta.y);
  1091. }
  1092. else if (!delta.z.Equal(0))
  1093. {
  1094. return TimerFunctionDic[curve](value.z, duration, start.z, delta.z);
  1095. }
  1096. else
  1097. {
  1098. throw new Exception();
  1099. }
  1100. }
  1101. public static float GetTimerFloat(float value, float duration, float start, float delta, Curve curve)
  1102. {
  1103. return TimerFunctionDic[curve](value, duration, start, delta);
  1104. }
  1105. public static float GetTimerColor(Color value, float duration, Color start, Color delta, Curve curve)
  1106. {
  1107. if (!delta.r.Equal(0))
  1108. {
  1109. return TimerFunctionDic[curve](value.r, duration, start.r, delta.r);
  1110. }
  1111. else if (!delta.g.Equal(0))
  1112. {
  1113. return TimerFunctionDic[curve](value.g, duration, start.g, delta.g);
  1114. }
  1115. else if (!delta.b.Equal(0))
  1116. {
  1117. return TimerFunctionDic[curve](value.b, duration, start.b, delta.b);
  1118. }
  1119. else if (!delta.a.Equal(0))
  1120. {
  1121. return TimerFunctionDic[curve](value.a, duration, start.a, delta.a);
  1122. }
  1123. else
  1124. {
  1125. throw new Exception();
  1126. }
  1127. }
  1128. public static Shake GetShake(Transform target)
  1129. {
  1130. Shake move;
  1131. if (ShakeDic.TryGetValue(target, out move))
  1132. {
  1133. return move;
  1134. }
  1135. else
  1136. {
  1137. throw new Exception();
  1138. }
  1139. }
  1140. public static Move2D GetMove2D(Transform target)
  1141. {
  1142. Move2D move;
  1143. if (MoveDic2D.TryGetValue(target, out move))
  1144. {
  1145. return move;
  1146. }
  1147. else
  1148. {
  1149. throw new Exception();
  1150. }
  1151. }
  1152. public static Move3D GetMove3D(Transform target)
  1153. {
  1154. Move3D move;
  1155. if (MoveDic3D.TryGetValue(target, out move))
  1156. {
  1157. return move;
  1158. }
  1159. else
  1160. {
  1161. throw new Exception();
  1162. }
  1163. }
  1164. public static Zoom2D GetZoom2D(Transform target)
  1165. {
  1166. Zoom2D move;
  1167. if (ZoomDic2D.TryGetValue(target, out move))
  1168. {
  1169. return move;
  1170. }
  1171. else
  1172. {
  1173. throw new Exception();
  1174. }
  1175. }
  1176. public static StreamScale GetStreamScale(Transform target)
  1177. {
  1178. StreamScale stream;
  1179. if (StreamScaleDic.TryGetValue(target, out stream))
  1180. {
  1181. return stream;
  1182. }
  1183. else
  1184. {
  1185. throw new Exception();
  1186. }
  1187. }
  1188. public static TweenSr GetTweenSr(Transform target)
  1189. {
  1190. TweenSr tween;
  1191. if (TweenSrDic.TryGetValue(target, out tween))
  1192. {
  1193. return tween;
  1194. }
  1195. else
  1196. {
  1197. throw new Exception();
  1198. }
  1199. }
  1200. public static TweenCG GetTweenCG(Transform target)
  1201. {
  1202. TweenCG tween;
  1203. if (TweenCgDic.TryGetValue(target, out tween))
  1204. {
  1205. return tween;
  1206. }
  1207. else
  1208. {
  1209. throw new Exception();
  1210. }
  1211. }
  1212. public static TweenGra GetTweenGra(Transform target)
  1213. {
  1214. TweenGra tween;
  1215. if (TweenGraDic.TryGetValue(target, out tween))
  1216. {
  1217. return tween;
  1218. }
  1219. else
  1220. {
  1221. throw new Exception();
  1222. }
  1223. }
  1224. public static TweenVec GetTweenVec(Transform target)
  1225. {
  1226. TweenVec tween;
  1227. if (TweenVecDic.TryGetValue(target, out tween))
  1228. {
  1229. return tween;
  1230. }
  1231. else
  1232. {
  1233. throw new Exception();
  1234. }
  1235. }
  1236. public static TweenFont GetTweenFont(Transform target)
  1237. {
  1238. TweenFont tween;
  1239. if (TweenFontDic.TryGetValue(target, out tween))
  1240. {
  1241. return tween;
  1242. }
  1243. else
  1244. {
  1245. throw new Exception();
  1246. }
  1247. }
  1248. public static TweenRect GetTweenRect(Transform target)
  1249. {
  1250. TweenRect tween;
  1251. if (TweenRectDic.TryGetValue(target, out tween))
  1252. {
  1253. return tween;
  1254. }
  1255. else
  1256. {
  1257. throw new Exception();
  1258. }
  1259. }
  1260. public static TweenScale GetTweenScale(Transform target)
  1261. {
  1262. TweenScale tween;
  1263. if (TweenScaleDic.TryGetValue(target, out tween))
  1264. {
  1265. return tween;
  1266. }
  1267. else
  1268. {
  1269. throw new Exception();
  1270. }
  1271. }
  1272. public static TweenAudio GetTweenAudio(Transform target)
  1273. {
  1274. TweenAudio tween;
  1275. AudioSource audioSource = target.GetComponent<AudioSource>();
  1276. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  1277. {
  1278. return tween;
  1279. }
  1280. else
  1281. {
  1282. throw new Exception();
  1283. }
  1284. }
  1285. public static TweenAudio GetTweenAudio(AudioSource audioSource)
  1286. {
  1287. TweenAudio tween;
  1288. if (TweenAudioDic.TryGetValue(audioSource, out tween))
  1289. {
  1290. return tween;
  1291. }
  1292. else
  1293. {
  1294. throw new Exception();
  1295. }
  1296. }
  1297. public static TweenOutline GetTweenOutline(Transform target)
  1298. {
  1299. TweenOutline tween;
  1300. if (TweenOutlineDic.TryGetValue(target, out tween))
  1301. {
  1302. return tween;
  1303. }
  1304. else
  1305. {
  1306. throw new Exception();
  1307. }
  1308. }
  1309. public static TweenNumber GetTweenNumber(Transform target)
  1310. {
  1311. TweenNumber tween;
  1312. if (TweenNumberDic.TryGetValue(target, out tween))
  1313. {
  1314. return tween;
  1315. }
  1316. else
  1317. {
  1318. throw new Exception();
  1319. }
  1320. }
  1321. #endregion
  1322. #region 创建动画
  1323. public static Shake CreateShake(Transform target)
  1324. {
  1325. if (ShakeDic.ContainsKey(target))
  1326. {
  1327. Shake shake = ShakeDic[target];
  1328. shake.Pause();
  1329. ShakeDic[target] = new Shake(target);
  1330. return ShakeDic[target];
  1331. }
  1332. else
  1333. {
  1334. Shake shake = new Shake(target);
  1335. ShakeDic.Add(target, shake);
  1336. return shake;
  1337. }
  1338. }
  1339. public static Move2D CreateMove2D(Transform target)
  1340. {
  1341. if (MoveDic2D.ContainsKey(target))
  1342. {
  1343. Move2D move2D = MoveDic2D[target];
  1344. move2D.Pause();
  1345. MoveDic2D[target] = new Move2D(target);
  1346. return MoveDic2D[target];
  1347. }
  1348. else
  1349. {
  1350. Move2D move2D = new Move2D(target);
  1351. MoveDic2D.Add(target, move2D);
  1352. return move2D;
  1353. }
  1354. }
  1355. public static Move3D CreateMove3D(Transform target)
  1356. {
  1357. if (MoveDic3D.ContainsKey(target))
  1358. {
  1359. Move3D move3D = MoveDic3D[target];
  1360. move3D.Pause();
  1361. MoveDic3D[target] = new Move3D(target);
  1362. return MoveDic3D[target];
  1363. }
  1364. else
  1365. {
  1366. Move3D move3D = new Move3D(target);
  1367. MoveDic3D.Add(target, move3D);
  1368. return move3D;
  1369. }
  1370. }
  1371. public static Zoom2D CreateZoom2D(Transform target)
  1372. {
  1373. if (ZoomDic2D.ContainsKey(target))
  1374. {
  1375. Zoom2D zoom2D = ZoomDic2D[target];
  1376. zoom2D.Pause();
  1377. ZoomDic2D[target] = new Zoom2D(target.GetComponent<Camera>());
  1378. return ZoomDic2D[target];
  1379. }
  1380. else
  1381. {
  1382. Zoom2D zoom2D = new Zoom2D(target.GetComponent<Camera>());
  1383. ZoomDic2D.Add(target, zoom2D);
  1384. return zoom2D;
  1385. }
  1386. }
  1387. public static StreamScale CreateStreamScale(Transform target, List<float> delayList, List<float> durationList, List<VecPair> destKvList, bool originActive, bool destActive, Curve curve, bool cg = false, List<UnityAction> startActionList = null, List<UnityAction> finishActionList = null)
  1388. {
  1389. StreamScale streamScale;
  1390. if (StreamScaleDic.ContainsKey(target))
  1391. {
  1392. streamScale = StreamScaleDic[target];
  1393. streamScale.Pause();
  1394. StreamScaleDic[target] = new StreamScale(target, delayList, durationList, destKvList, originActive, destActive, curve, cg, startActionList, finishActionList);
  1395. return StreamScaleDic[target];
  1396. }
  1397. else
  1398. {
  1399. streamScale = new StreamScale(target, delayList, durationList, destKvList, originActive, destActive, curve, cg, startActionList, finishActionList);
  1400. StreamScaleDic.Add(target, streamScale);
  1401. return streamScale;
  1402. }
  1403. }
  1404. public static StreamScale CreateStreamScale(Transform target, List<float> delayList, List<float> durationList, List<Vector3> destList, bool originActive, bool destActive, Curve curve, bool cg = false, List<UnityAction> startActionList = null, List<UnityAction> finishActionList = null)
  1405. {
  1406. StreamScale streamScale;
  1407. if (StreamScaleDic.ContainsKey(target))
  1408. {
  1409. streamScale = StreamScaleDic[target];
  1410. streamScale.Pause();
  1411. StreamScaleDic[target] = new StreamScale(target, delayList, durationList, destList, originActive, destActive, curve, cg, startActionList, finishActionList);
  1412. return StreamScaleDic[target];
  1413. }
  1414. else
  1415. {
  1416. streamScale = new StreamScale(target, delayList, durationList, destList, originActive, destActive, curve, cg, startActionList, finishActionList);
  1417. StreamScaleDic.Add(target, streamScale);
  1418. return streamScale;
  1419. }
  1420. }
  1421. public static TweenSr CreateTweenSr(Transform target, float originAlpha, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1422. {
  1423. TweenSr tweenSr;
  1424. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1425. Color origin = sr.color;
  1426. Color destination = sr.color;
  1427. origin.a = originAlpha;
  1428. destination.a = destAlpha;
  1429. if (TweenSrDic.ContainsKey(target))
  1430. {
  1431. tweenSr = TweenSrDic[target];
  1432. tweenSr.Pause();
  1433. TweenSrDic[target] = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1434. return TweenSrDic[target];
  1435. }
  1436. else
  1437. {
  1438. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1439. TweenSrDic.Add(target, tweenSr);
  1440. return tweenSr;
  1441. }
  1442. }
  1443. public static TweenSr CreateTweenSr(Transform target, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1444. {
  1445. TweenSr tweenSr;
  1446. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1447. Color destination = sr.color;
  1448. destination.a = destAlpha;
  1449. if (TweenSrDic.ContainsKey(target))
  1450. {
  1451. tweenSr = TweenSrDic[target];
  1452. tweenSr.Pause();
  1453. TweenSrDic[target] = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1454. return TweenSrDic[target];
  1455. }
  1456. else
  1457. {
  1458. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1459. TweenSrDic.Add(target, tweenSr);
  1460. return tweenSr;
  1461. }
  1462. }
  1463. public static TweenSr CreateTweenSr(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1464. {
  1465. TweenSr tweenSr;
  1466. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1467. if (TweenSrDic.ContainsKey(target))
  1468. {
  1469. tweenSr = TweenSrDic[target];
  1470. tweenSr.Pause();
  1471. TweenSrDic[target] = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1472. return TweenSrDic[target];
  1473. }
  1474. else
  1475. {
  1476. tweenSr = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1477. TweenSrDic.Add(target, tweenSr);
  1478. return tweenSr;
  1479. }
  1480. }
  1481. public static TweenSr CreateTweenSr(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1482. {
  1483. TweenSr tweenSr;
  1484. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1485. if (TweenSrDic.ContainsKey(target))
  1486. {
  1487. tweenSr = TweenSrDic[target];
  1488. tweenSr.Pause();
  1489. TweenSrDic[target] = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1490. return TweenSrDic[target];
  1491. }
  1492. else
  1493. {
  1494. tweenSr = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1495. TweenSrDic.Add(target, tweenSr);
  1496. return tweenSr;
  1497. }
  1498. }
  1499. public static TweenCG CreateTweenCG(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1500. {
  1501. TweenCG tweenCg;
  1502. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1503. if (TweenCgDic.ContainsKey(target))
  1504. {
  1505. tweenCg = TweenCgDic[target];
  1506. tweenCg.Pause();
  1507. TweenCgDic[target] = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1508. return TweenCgDic[target];
  1509. }
  1510. else
  1511. {
  1512. tweenCg = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1513. TweenCgDic.Add(target, tweenCg);
  1514. return tweenCg;
  1515. }
  1516. }
  1517. public static TweenCG CreateTweenCG(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1518. {
  1519. TweenCG tweenCg;
  1520. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1521. if (TweenCgDic.ContainsKey(target))
  1522. {
  1523. tweenCg = TweenCgDic[target];
  1524. tweenCg.Pause();
  1525. TweenCgDic[target] = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1526. return TweenCgDic[target];
  1527. }
  1528. else
  1529. {
  1530. tweenCg = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1531. TweenCgDic.Add(target, tweenCg);
  1532. return tweenCg;
  1533. }
  1534. }
  1535. public static TweenGra CreateTweenGra(Transform target, float originAlpha, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1536. {
  1537. Graphic graphic = target.GetComponent<Graphic>();
  1538. TweenGra tweenGra;
  1539. Color origin = graphic.color;
  1540. Color destination = graphic.color;
  1541. origin.a = originAlpha;
  1542. destination.a = destAlpha;
  1543. if (TweenGraDic.ContainsKey(target))
  1544. {
  1545. tweenGra = TweenGraDic[target];
  1546. tweenGra.Pause();
  1547. TweenGraDic[target] = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1548. return TweenGraDic[target];
  1549. }
  1550. else
  1551. {
  1552. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1553. TweenGraDic.Add(target, tweenGra);
  1554. return tweenGra;
  1555. }
  1556. }
  1557. public static TweenGra CreateTweenGra(Transform target, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1558. {
  1559. Graphic graphic = target.GetComponent<Graphic>();
  1560. TweenGra tweenGra;
  1561. Color destination = graphic.color;
  1562. destination.a = destAlpha;
  1563. if (TweenGraDic.ContainsKey(target))
  1564. {
  1565. tweenGra = TweenGraDic[target];
  1566. tweenGra.Pause();
  1567. TweenGraDic[target] = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1568. return TweenGraDic[target];
  1569. }
  1570. else
  1571. {
  1572. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1573. TweenGraDic.Add(target, tweenGra);
  1574. return tweenGra;
  1575. }
  1576. }
  1577. public static TweenGra CreateTweenGra(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1578. {
  1579. Graphic graphic = target.GetComponent<Graphic>();
  1580. TweenGra tweenGra;
  1581. if (TweenGraDic.ContainsKey(target))
  1582. {
  1583. tweenGra = TweenGraDic[target];
  1584. tweenGra.Pause();
  1585. TweenGraDic[target] = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1586. return TweenGraDic[target];
  1587. }
  1588. else
  1589. {
  1590. tweenGra = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1591. TweenGraDic.Add(target, tweenGra);
  1592. return tweenGra;
  1593. }
  1594. }
  1595. public static TweenGra CreateTweenGra(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1596. {
  1597. Graphic graphic = target.GetComponent<Graphic>();
  1598. TweenGra tweenGra;
  1599. if (TweenGraDic.ContainsKey(target))
  1600. {
  1601. tweenGra = TweenGraDic[target];
  1602. tweenGra.Pause();
  1603. TweenGraDic[target] = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1604. return TweenGraDic[target];
  1605. }
  1606. else
  1607. {
  1608. tweenGra = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1609. TweenGraDic.Add(target, tweenGra);
  1610. return tweenGra;
  1611. }
  1612. }
  1613. public static TweenVec CreateTweenVec2D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1614. {
  1615. TweenVec tweenVec2D;
  1616. if (local)
  1617. {
  1618. origin.z = target.localPosition.z;
  1619. destination.z = target.localPosition.z;
  1620. }
  1621. else
  1622. {
  1623. origin.z = target.position.z;
  1624. destination.z = target.position.z;
  1625. }
  1626. if (TweenVecDic.ContainsKey(target))
  1627. {
  1628. tweenVec2D = TweenVecDic[target];
  1629. tweenVec2D.Pause();
  1630. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1631. return TweenVecDic[target];
  1632. }
  1633. else
  1634. {
  1635. tweenVec2D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1636. TweenVecDic.Add(target, tweenVec2D);
  1637. return tweenVec2D;
  1638. }
  1639. }
  1640. public static TweenVec CreateTweenVec2D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1641. {
  1642. TweenVec tweenVec2D;
  1643. Vector3 origin;
  1644. if (local)
  1645. {
  1646. origin = target.localPosition;
  1647. destination.z = target.localPosition.z;
  1648. }
  1649. else
  1650. {
  1651. origin = target.position;
  1652. destination.z = target.position.z;
  1653. }
  1654. if (TweenVecDic.ContainsKey(target))
  1655. {
  1656. tweenVec2D = TweenVecDic[target];
  1657. tweenVec2D.Pause();
  1658. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1659. return TweenVecDic[target];
  1660. }
  1661. else
  1662. {
  1663. tweenVec2D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1664. TweenVecDic.Add(target, tweenVec2D);
  1665. return tweenVec2D;
  1666. }
  1667. }
  1668. public static TweenVec CreateTweenVecOffset2D(Transform target, Vector3 offset, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1669. {
  1670. TweenVec tweenVec2D;
  1671. Vector3 origin;
  1672. Vector3 destination;
  1673. if (local)
  1674. {
  1675. origin = target.localPosition;
  1676. destination = target.localPosition + offset;
  1677. destination.z = target.localPosition.z;
  1678. }
  1679. else
  1680. {
  1681. origin = target.position;
  1682. destination = target.position + offset;
  1683. destination.z = target.position.z;
  1684. }
  1685. if (TweenVecDic.ContainsKey(target))
  1686. {
  1687. tweenVec2D = TweenVecDic[target];
  1688. tweenVec2D.Pause();
  1689. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1690. return TweenVecDic[target];
  1691. }
  1692. else
  1693. {
  1694. tweenVec2D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1695. TweenVecDic.Add(target, tweenVec2D);
  1696. return tweenVec2D;
  1697. }
  1698. }
  1699. public static TweenVec CreateTweenVec3D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1700. {
  1701. TweenVec tweenVec3D;
  1702. if (TweenVecDic.ContainsKey(target))
  1703. {
  1704. tweenVec3D = TweenVecDic[target];
  1705. tweenVec3D.Pause();
  1706. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1707. return TweenVecDic[target];
  1708. }
  1709. else
  1710. {
  1711. tweenVec3D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1712. TweenVecDic.Add(target, tweenVec3D);
  1713. return tweenVec3D;
  1714. }
  1715. }
  1716. public static TweenVec CreateTweenVec3D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1717. {
  1718. TweenVec tweenVec3D;
  1719. Vector3 origin;
  1720. if (local)
  1721. {
  1722. origin = target.localPosition;
  1723. }
  1724. else
  1725. {
  1726. origin = target.position;
  1727. }
  1728. if (TweenVecDic.ContainsKey(target))
  1729. {
  1730. tweenVec3D = TweenVecDic[target];
  1731. tweenVec3D.Pause();
  1732. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1733. return TweenVecDic[target];
  1734. }
  1735. else
  1736. {
  1737. tweenVec3D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1738. TweenVecDic.Add(target, tweenVec3D);
  1739. return tweenVec3D;
  1740. }
  1741. }
  1742. public static TweenVec CreateTweenVecOffset3D(Transform target, Vector3 offset, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1743. {
  1744. TweenVec tweenVec3D;
  1745. Vector3 origin;
  1746. Vector3 destination;
  1747. if (local)
  1748. {
  1749. origin = target.localPosition;
  1750. destination = target.localPosition + offset;
  1751. }
  1752. else
  1753. {
  1754. origin = target.position;
  1755. destination = target.position + offset;
  1756. }
  1757. if (TweenVecDic.ContainsKey(target))
  1758. {
  1759. tweenVec3D = TweenVecDic[target];
  1760. tweenVec3D.Pause();
  1761. TweenVecDic[target] = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1762. return TweenVecDic[target];
  1763. }
  1764. else
  1765. {
  1766. tweenVec3D = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1767. TweenVecDic.Add(target, tweenVec3D);
  1768. return tweenVec3D;
  1769. }
  1770. }
  1771. public static TweenFont CreateTweenFont(Transform target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1772. {
  1773. Text text = target.GetComponent<Text>();
  1774. TweenFont tweenFont;
  1775. if (TweenRectDic.ContainsKey(target))
  1776. {
  1777. tweenFont = TweenFontDic[target];
  1778. tweenFont.Pause();
  1779. TweenFontDic[target] = new TweenFont(text, origin, destination, duration, originActive, destActive, curve, cg);
  1780. return TweenFontDic[target];
  1781. }
  1782. else
  1783. {
  1784. tweenFont = new TweenFont(text, origin, destination, duration, originActive, destActive, curve, cg);
  1785. TweenFontDic.Add(target, tweenFont);
  1786. return tweenFont;
  1787. }
  1788. }
  1789. public static TweenFont CreateTweenFont(Transform target, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1790. {
  1791. Text text = target.GetComponent<Text>();
  1792. TweenFont tweenFont;
  1793. if (TweenRectDic.ContainsKey(target))
  1794. {
  1795. tweenFont = TweenFontDic[target];
  1796. tweenFont.Pause();
  1797. TweenFontDic[target] = new TweenFont(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1798. return TweenFontDic[target];
  1799. }
  1800. else
  1801. {
  1802. tweenFont = new TweenFont(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1803. TweenFontDic.Add(target, tweenFont);
  1804. return tweenFont;
  1805. }
  1806. }
  1807. public static TweenRect CreateTweenRect(Transform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1808. {
  1809. TweenRect tweenRect;
  1810. RectTransform rectTra = target.GetComponent<RectTransform>();
  1811. if (TweenRectDic.ContainsKey(target))
  1812. {
  1813. tweenRect = TweenRectDic[target];
  1814. tweenRect.Pause();
  1815. TweenRectDic[target] = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1816. return TweenRectDic[target];
  1817. }
  1818. else
  1819. {
  1820. tweenRect = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1821. TweenRectDic.Add(target, tweenRect);
  1822. return tweenRect;
  1823. }
  1824. }
  1825. public static TweenRect CreateTweenRect(Transform target, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1826. {
  1827. TweenRect tweenRect;
  1828. RectTransform rectTra = target.GetComponent<RectTransform>();
  1829. if (TweenRectDic.ContainsKey(target))
  1830. {
  1831. tweenRect = TweenRectDic[target];
  1832. tweenRect.Pause();
  1833. TweenRectDic[target] = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1834. return TweenRectDic[target];
  1835. }
  1836. else
  1837. {
  1838. tweenRect = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1839. TweenRectDic.Add(target, tweenRect);
  1840. return tweenRect;
  1841. }
  1842. }
  1843. public static TweenScale CreateTweenScale(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1844. {
  1845. Vector3 destScale = new Vector3(destination, destination, destination);
  1846. Vector3 originScale = new Vector3(origin, origin, origin);
  1847. TweenScale tweenScale;
  1848. if (TweenScaleDic.ContainsKey(target))
  1849. {
  1850. tweenScale = TweenScaleDic[target];
  1851. tweenScale.Pause();
  1852. TweenScaleDic[target] = new TweenScale(target, originScale, destScale, duration, originActive, destActive, curve, cg);
  1853. return TweenScaleDic[target];
  1854. }
  1855. else
  1856. {
  1857. tweenScale = new TweenScale(target, originScale, destScale, duration, originActive, destActive, curve, cg);
  1858. TweenScaleDic.Add(target, tweenScale);
  1859. return tweenScale;
  1860. }
  1861. }
  1862. public static TweenScale CreateTweenScale(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1863. {
  1864. Vector3 destScale = new Vector3(destination, destination, destination);
  1865. TweenScale tweenScale;
  1866. if (TweenScaleDic.ContainsKey(target))
  1867. {
  1868. tweenScale = TweenScaleDic[target];
  1869. tweenScale.Pause();
  1870. TweenScaleDic[target] = new TweenScale(target, target.localScale, destScale, duration, originActive, destActive, curve, cg);
  1871. return TweenScaleDic[target];
  1872. }
  1873. else
  1874. {
  1875. tweenScale = new TweenScale(target, target.localScale, destScale, duration, originActive, destActive, curve, cg);
  1876. TweenScaleDic.Add(target, tweenScale);
  1877. return tweenScale;
  1878. }
  1879. }
  1880. public static TweenScale CreateTweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1881. {
  1882. TweenScale tweenScale;
  1883. if (TweenScaleDic.ContainsKey(target))
  1884. {
  1885. tweenScale = TweenScaleDic[target];
  1886. tweenScale.Pause();
  1887. TweenScaleDic[target] = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1888. return TweenScaleDic[target];
  1889. }
  1890. else
  1891. {
  1892. tweenScale = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1893. TweenScaleDic.Add(target, tweenScale);
  1894. return tweenScale;
  1895. }
  1896. }
  1897. public static TweenScale CreateTweenScale(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1898. {
  1899. TweenScale tweenScale;
  1900. if (TweenScaleDic.ContainsKey(target))
  1901. {
  1902. tweenScale = TweenScaleDic[target];
  1903. tweenScale.Pause();
  1904. TweenScaleDic[target] = new TweenScale(target, target.localScale, destination, duration, originActive, destActive, curve, cg);
  1905. return TweenScaleDic[target];
  1906. }
  1907. else
  1908. {
  1909. tweenScale = new TweenScale(target, target.localScale, destination, duration, originActive, destActive, curve, cg);
  1910. TweenScaleDic.Add(target, tweenScale);
  1911. return tweenScale;
  1912. }
  1913. }
  1914. public static TweenAudio CreateTweenAudio(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1915. {
  1916. TweenAudio tweenAudio;
  1917. AudioSource audio = target.GetComponent<AudioSource>();
  1918. if (TweenAudioDic.ContainsKey(audio))
  1919. {
  1920. tweenAudio = TweenAudioDic[audio];
  1921. tweenAudio.Pause();
  1922. TweenAudioDic[audio] = new TweenAudio(audio, origin, destination, duration, originActive, destActive, curve, cg);
  1923. return TweenAudioDic[audio];
  1924. }
  1925. else
  1926. {
  1927. tweenAudio = new TweenAudio(audio, origin, destination, duration, originActive, destActive, curve, cg);
  1928. TweenAudioDic.Add(audio, tweenAudio);
  1929. return tweenAudio;
  1930. }
  1931. }
  1932. public static TweenAudio CreateTweenAudio(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1933. {
  1934. TweenAudio tweenAudio;
  1935. AudioSource audio = target.GetComponent<AudioSource>();
  1936. if (TweenAudioDic.ContainsKey(audio))
  1937. {
  1938. tweenAudio = TweenAudioDic[audio];
  1939. tweenAudio.Pause();
  1940. TweenAudioDic[audio] = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve, cg);
  1941. return TweenAudioDic[audio];
  1942. }
  1943. else
  1944. {
  1945. tweenAudio = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve, cg);
  1946. TweenAudioDic.Add(audio, tweenAudio);
  1947. return tweenAudio;
  1948. }
  1949. }
  1950. public static TweenAudio CreateTweenAudio(AudioSource audioSource, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1951. {
  1952. TweenAudio tweenAudio;
  1953. if (TweenAudioDic.ContainsKey(audioSource))
  1954. {
  1955. tweenAudio = TweenAudioDic[audioSource];
  1956. tweenAudio.Pause();
  1957. TweenAudioDic[audioSource] = new TweenAudio(audioSource, origin, destination, duration, originActive, destActive, curve, cg);
  1958. return TweenAudioDic[audioSource];
  1959. }
  1960. else
  1961. {
  1962. tweenAudio = new TweenAudio(audioSource, origin, destination, duration, originActive, destActive, curve, cg);
  1963. TweenAudioDic.Add(audioSource, tweenAudio);
  1964. return tweenAudio;
  1965. }
  1966. }
  1967. public static TweenAudio CreateTweenAudio(AudioSource audioSource, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1968. {
  1969. TweenAudio tweenAudio;
  1970. if (TweenAudioDic.ContainsKey(audioSource))
  1971. {
  1972. tweenAudio = TweenAudioDic[audioSource];
  1973. tweenAudio.Pause();
  1974. TweenAudioDic[audioSource] = new TweenAudio(audioSource, audioSource.volume, destination, duration, originActive, destActive, curve, cg);
  1975. return TweenAudioDic[audioSource];
  1976. }
  1977. else
  1978. {
  1979. tweenAudio = new TweenAudio(audioSource, audioSource.volume, destination, duration, originActive, destActive, curve, cg);
  1980. TweenAudioDic.Add(audioSource, tweenAudio);
  1981. return tweenAudio;
  1982. }
  1983. }
  1984. public static TweenOutline CreateTweenOutline(Transform target, float originAlpha, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1985. {
  1986. Outline outline = target.GetComponent<Outline>();
  1987. TweenOutline tweenOutline;
  1988. Color origin = outline.effectColor;
  1989. Color destination = outline.effectColor;
  1990. origin.a = originAlpha;
  1991. destination.a = destAlpha;
  1992. if (TweenOutlineDic.ContainsKey(target))
  1993. {
  1994. tweenOutline = TweenOutlineDic[target];
  1995. tweenOutline.Pause();
  1996. TweenOutlineDic[target] = new TweenOutline(outline, origin, destination, duration, originActive, destActive, curve, cg);
  1997. return TweenOutlineDic[target];
  1998. }
  1999. else
  2000. {
  2001. tweenOutline = new TweenOutline(outline, origin, destination, duration, originActive, destActive, curve, cg);
  2002. TweenOutlineDic.Add(target, tweenOutline);
  2003. return tweenOutline;
  2004. }
  2005. }
  2006. public static TweenOutline CreateTweenOutline(Transform target, float destAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  2007. {
  2008. Outline graphic = target.GetComponent<Outline>();
  2009. TweenOutline tweenOutline;
  2010. Color destination = graphic.effectColor;
  2011. destination.a = destAlpha;
  2012. if (TweenOutlineDic.ContainsKey(target))
  2013. {
  2014. tweenOutline = TweenOutlineDic[target];
  2015. tweenOutline.Pause();
  2016. TweenOutlineDic[target] = new TweenOutline(graphic, graphic.effectColor, destination, duration, originActive, destActive, curve, cg);
  2017. return TweenOutlineDic[target];
  2018. }
  2019. else
  2020. {
  2021. tweenOutline = new TweenOutline(graphic, graphic.effectColor, destination, duration, originActive, destActive, curve, cg);
  2022. TweenOutlineDic.Add(target, tweenOutline);
  2023. return tweenOutline;
  2024. }
  2025. }
  2026. public static TweenOutline CreateTweenOutline(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  2027. {
  2028. Outline outline = target.GetComponent<Outline>();
  2029. TweenOutline tweenOutline;
  2030. if (TweenOutlineDic.ContainsKey(target))
  2031. {
  2032. tweenOutline = TweenOutlineDic[target];
  2033. tweenOutline.Pause();
  2034. TweenOutlineDic[target] = new TweenOutline(outline, origin, destination, duration, originActive, destActive, curve, cg);
  2035. return TweenOutlineDic[target];
  2036. }
  2037. else
  2038. {
  2039. tweenOutline = new TweenOutline(outline, origin, destination, duration, originActive, destActive, curve, cg);
  2040. TweenOutlineDic.Add(target, tweenOutline);
  2041. return tweenOutline;
  2042. }
  2043. }
  2044. public static TweenOutline CreateTweenOutline(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  2045. {
  2046. Outline graphic = target.GetComponent<Outline>();
  2047. TweenOutline tweenOutline;
  2048. if (TweenOutlineDic.ContainsKey(target))
  2049. {
  2050. tweenOutline = TweenOutlineDic[target];
  2051. tweenOutline.Pause();
  2052. TweenOutlineDic[target] = new TweenOutline(graphic, graphic.effectColor, destination, duration, originActive, destActive, curve, cg);
  2053. return TweenOutlineDic[target];
  2054. }
  2055. else
  2056. {
  2057. tweenOutline = new TweenOutline(graphic, graphic.effectColor, destination, duration, originActive, destActive, curve, cg);
  2058. TweenOutlineDic.Add(target, tweenOutline);
  2059. return tweenOutline;
  2060. }
  2061. }
  2062. public static TweenNumber CreateTweenNumber(Transform target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  2063. {
  2064. Text text = target.GetComponent<Text>();
  2065. TweenNumber tweenNumber;
  2066. if (TweenNumberDic.ContainsKey(target))
  2067. {
  2068. tweenNumber = TweenNumberDic[target];
  2069. tweenNumber.Pause();
  2070. TweenNumberDic[target] = new TweenNumber(text, origin, destination, duration, originActive, destActive, curve, cg);
  2071. return TweenNumberDic[target];
  2072. }
  2073. else
  2074. {
  2075. tweenNumber = new TweenNumber(text, origin, destination, duration, originActive, destActive, curve, cg);
  2076. TweenNumberDic.Add(target, tweenNumber);
  2077. return tweenNumber;
  2078. }
  2079. }
  2080. public static TweenNumber CreateTweenNumber(Transform target, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  2081. {
  2082. Text text = target.GetComponent<Text>();
  2083. TweenNumber tweenNumber;
  2084. if (TweenNumberDic.ContainsKey(target))
  2085. {
  2086. tweenNumber = TweenNumberDic[target];
  2087. tweenNumber.Pause();
  2088. TweenNumberDic[target] = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  2089. return TweenNumberDic[target];
  2090. }
  2091. else
  2092. {
  2093. tweenNumber = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  2094. TweenNumberDic.Add(target, tweenNumber);
  2095. return tweenNumber;
  2096. }
  2097. }
  2098. #endregion
  2099. }