CommentShowHttp.cs 1.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using LitJson;
  6. using UnityEngine;
  7. public class CommentShowHttp
  8. {
  9. private static Action succeedCallback;
  10. private static Action failedCallback;
  11. public static void Test()
  12. {
  13. Comment(10000, 46, "评论0", null, null);
  14. }
  15. public static void Comment(long playerId, int showId, string comment, Action succeedCallback, Action failedCallback)
  16. {
  17. CommentShowHttp.succeedCallback = succeedCallback;
  18. CommentShowHttp.failedCallback = failedCallback;
  19. URLRequestData requestData = new URLRequestData();
  20. requestData.Add("u", playerId);
  21. requestData.Add("s", showId);
  22. requestData.Add("t", 0);
  23. requestData.Add("c", comment);
  24. URLRequest.CreateURLRequest(true, HttpManager.CommentShowURL, requestData,
  25. Callback, URLRequest.Method.POST);
  26. //URLRequest.CreateStrURLRequest(true, HttpManager.CommentShowURL, requestData,
  27. // Callback, URLRequest.Method.POST);
  28. }
  29. private static void Callback(JsonData data)
  30. {
  31. //Debug.Log(data.ToJson());
  32. int errorCode = (int)data["error"];
  33. if (errorCode == 0)
  34. {
  35. if (succeedCallback != null)
  36. succeedCallback.Invoke();
  37. }
  38. else
  39. {
  40. if (failedCallback != null)
  41. failedCallback.Invoke();
  42. }
  43. }
  44. private static void Callback(string str)
  45. {
  46. Debug.Log(str);
  47. }
  48. }