Tutorial.cs 5.4 KB

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  1. using DragonBones;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.EventSystems;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using Transform = UnityEngine.Transform;
  8. public class Tutorial : Regist, IPointerClickHandler
  9. {
  10. #region 变量
  11. public static bool UIMask;
  12. public static Material Material;
  13. public static Transform Arrow;
  14. public static List<Transform> HighLightList = new List<Transform>();
  15. #endregion
  16. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform target)
  17. {
  18. SetArea(target, radiusX, radiusY);
  19. PointScene(arrowPos.position, target);
  20. }
  21. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform targetPos, Transform target)
  22. {
  23. SetArea(target, radiusX, radiusY);
  24. PointScene(arrowPos.position, targetPos);
  25. }
  26. public static void HightScreen(Transform arrowPos, Transform target)
  27. {
  28. target.AddComponent<GraphicRaycaster>();
  29. Canvas canvas = target.GetComponent<Canvas>();
  30. canvas.overrideSorting = true;
  31. canvas.sortingOrder = 1;
  32. UIMask = true;
  33. PointScreen(arrowPos.position, target);
  34. ManaReso.Get("N_Mask").TweenConForGra();
  35. HighLightList.Add(target);
  36. }
  37. public static void HightScreen(Transform arrowPos, Transform targetPos, Transform target)
  38. {
  39. target.AddComponent<GraphicRaycaster>();
  40. Canvas canvas = target.GetComponent<Canvas>();
  41. canvas.overrideSorting = true;
  42. canvas.sortingOrder = 1;
  43. UIMask = true;
  44. PointScreen(arrowPos.position, targetPos);
  45. ManaReso.Get("N_Mask").TweenConForGra();
  46. HighLightList.Add(target);
  47. }
  48. public static void HightDisable()
  49. {
  50. for (int i = 0; i < HighLightList.Count; i++)
  51. {
  52. HighLightList[i].GetComponent<Canvas>().overrideSorting = false;
  53. Destroy(HighLightList[i].GetComponent<GraphicRaycaster>());
  54. Destroy(HighLightList[i].GetComponent<Canvas>());
  55. }
  56. HighLightList = new List<Transform>();
  57. ManaReso.Get("N_Mask").TweenConBacGra();
  58. ManaReso.Get("N_Arrow").TweenConBacCG();
  59. ClearArea();
  60. UIMask = false;
  61. }
  62. public static void HightDisable(int index, bool hideArrow)
  63. {
  64. HighLightList[index].GetComponent<Canvas>().overrideSorting = false;
  65. Destroy(HighLightList[index].GetComponent<GraphicRaycaster>());
  66. Destroy(HighLightList[index].GetComponent<Canvas>());
  67. HighLightList.RemoveAt(index);
  68. if (hideArrow)
  69. {
  70. ManaReso.Get("N_Arrow").TweenConBacCG();
  71. }
  72. }
  73. public static void SetArea(Transform tra, float radiusX, float radiusY)
  74. {
  75. Vector3 screenPos = Camera.main.WorldToScreenPoint(tra.position);
  76. screenPos = new Vector3(screenPos.x / Screen.width, screenPos.y / Screen.height, 0);
  77. if (UIMask)
  78. {
  79. Material.SetFloat("_RadiusX", radiusX);
  80. Material.SetFloat("_RadiusY", radiusY);
  81. Material.SetVector("_Center", screenPos);
  82. }
  83. else
  84. {
  85. SceneMask.SetArea(tra, screenPos, radiusX, radiusY);
  86. }
  87. }
  88. public static void ClearArea()
  89. {
  90. if (UIMask)
  91. {
  92. Material.SetFloat("_RadiusX", 0);
  93. Material.SetFloat("_RadiusY", 0);
  94. Material.SetVector("_Center", new Vector2(0, 0));
  95. }
  96. else
  97. {
  98. SceneMask.ClearArea();
  99. }
  100. }
  101. public static void PointScene(Vector3 pos, Transform tra)
  102. {
  103. Vector3 pointPos = Camera.main.WorldToScreenPoint(tra.position);
  104. pos = Camera.main.WorldToScreenPoint(pos);
  105. Arrow.position = pos;
  106. Arrow.right = pointPos - Arrow.position;
  107. Arrow.TweenConForCG();
  108. }
  109. public static void PointScreen(Vector3 pos, Transform tra)
  110. {
  111. Arrow.position = pos;
  112. Arrow.right = tra.position - Arrow.position;
  113. Arrow.TweenConForCG();
  114. }
  115. public void OnPointerClick(PointerEventData eventData)
  116. {
  117. if (eventData.rawPointerPress.name == "PlayerBk1")
  118. {
  119. ManaReso.Get("PlayerBk1").TweenConForScale();
  120. ManaReso.Get("PlayerBk2").TweenConBacScale();
  121. ManaReso.Get("PlayerBk3").TweenConBacScale();
  122. ManaPlayer.SelePlayer = "PlayerBrown";
  123. ManaPlayer.SelePlayerTra = ManaPlayer.PlayerBrown;
  124. }
  125. else if (eventData.rawPointerPress.name == "PlayerBk2")
  126. {
  127. ManaReso.Get("PlayerBk2").TweenConForScale();
  128. ManaReso.Get("PlayerBk1").TweenConBacScale();
  129. ManaReso.Get("PlayerBk3").TweenConBacScale();
  130. ManaPlayer.SelePlayer = "PlayerBlond";
  131. ManaPlayer.SelePlayerTra = ManaPlayer.PlayerBlond;
  132. }
  133. else if (eventData.rawPointerPress.name == "PlayerBk3")
  134. {
  135. ManaReso.Get("PlayerBk3").TweenConForScale();
  136. ManaReso.Get("PlayerBk1").TweenConBacScale();
  137. ManaReso.Get("PlayerBk2").TweenConBacScale();
  138. ManaPlayer.SelePlayer = "PlayerPink";
  139. ManaPlayer.SelePlayerTra = ManaPlayer.PlayerPink;
  140. }
  141. else if (eventData.rawPointerPress.name == "TutorialCollider")
  142. {
  143. if (ManaTutorial.TutorialIndexA == 4)
  144. {
  145. ManaTutorial.EndStep4();
  146. }
  147. }
  148. }
  149. }