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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- using System.Text;
- using System;
- namespace anysdk {
- public enum PayResultCode
- {
- kPaySuccess = 0,/**< enum value is callback of succeeding in paying . */
- kPayFail,/**< enum value is callback of failing to pay . */
- kPayCancel,/**< enum value is callback of canceling to pay . */
- kPayNetworkError,/**< enum value is callback of network error . */
- kPayProductionInforIncomplete,/**< enum value is callback of incompleting info . */
- kPayInitSuccess,/**< enum value is callback of succeeding in initing sdk . */
- kPayInitFail,/**< enum value is callback of failing to init sdk . */
- kPayNowPaying,/**< enum value is callback of paying now . */
- kPayRechargeSuccess,/**< enum value is callback of succeeding in recharging. */
- kPayExtension = 30000 /**< enum value is extension code . */
- } ;
- /** @brief RequestResultCode enum, with inline docs */
- public enum RequestResultCode
- {
- kRequestSuccess = 31000,/**< enum value is callback of succeeding in paying . */
- kRequestFail/**< enum value is callback of failing to pay . */
- } ;
- public class AnySDKIAP
- {
- private static AnySDKIAP _instance;
-
- public static AnySDKIAP getInstance() {
- if( null == _instance ) {
- _instance = new AnySDKIAP();
- }
- return _instance;
- }
- /**
- @brief pay for product
- @param info The info of product, must contains key:
- @warning Look at the manual of plugins.
- */
- public void payForProduct(Dictionary<string,string> info,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- string value = AnySDKUtil.dictionaryToString (info);
- AnySDKIAP_nativePayForProduct(value,pluginId);
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- @brief get order id
- @return the order id
- */
- public string getOrderId(string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- StringBuilder value = new StringBuilder ();
- value.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- AnySDKIAP_nativeGetOrderId (value,pluginId);
- return value.ToString ();
- #else
- Debug.Log("This platform does not support!");
- return "";
- #endif
- }
- /**
- @brief Check function the plugin support or not
- */
-
- public bool isFunctionSupported (string functionName, string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- return AnySDKIAP_nativeIsFunctionSupported (functionName,pluginId);
- #else
- Debug.Log("This platform does not support!");
- return false;
- #endif
- }
- /**
- * set debugmode for plugin
- *
- */
- [Obsolete("This interface is obsolete!",false)]
- public void setDebugMode(bool bDebug)
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- AnySDKIAP_nativeSetDebugMode (bDebug);
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- @brief set pListener The callback object for IAP result
- @param the MonoBehaviour object
- @param the callback of function
- */
- public void setListener(MonoBehaviour gameObject,string functionName)
- {
- #if !UNITY_EDITOR && UNITY_ANDROID
- AnySDKUtil.registerActionCallback (AnySDKType.IAP, gameObject, functionName);
- #elif !UNITY_EDITOR && UNITY_IOS
- string gameObjectName = gameObject.gameObject.name;
- AnySDKIAP_nativeSetListener(gameObjectName,functionName);
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- @brief get plugin ids
- @return List<string> the plugin ids
- */
- public List<string> getPluginId()
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- StringBuilder value = new StringBuilder ();
- value.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- AnySDKIAP_nativeGetPluginId (value);
- List<string> list = AnySDKUtil.StringToList (value.ToString());
- return list;
- #else
- Debug.Log("This platform does not support!");
- return null;
- #endif
- }
- /**
- @brief change the state of paying
- @param the state
- */
- public void resetPayState()
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- AnySDKIAP_nativeResetPayState ();
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- * Get Plugin version
- * @param pluginid
- * @return string
- */
- public string getPluginVersion(string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- StringBuilder version = new StringBuilder();
- version.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- AnySDKIAP_nativeGetPluginVersion (version,pluginId);
- return version.ToString();
- #else
- Debug.Log("This platform does not support!");
- return "";
- #endif
- }
- /**
- * Get SDK version
- *@param pluginid
- * @return string
- */
- public string getSDKVersion(string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- StringBuilder version = new StringBuilder();
- version.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- AnySDKIAP_nativeGetSDKVersion (version,pluginId);
- return version.ToString();
- #else
- Debug.Log("This platform does not support!");
- return "";
- #endif
- }
-
- /**
- *@brief methods for reflections
- *@param function name
- *@param AnySDKParam param
- *@param pluginid
- *@return void
- */
- public void callFuncWithParam(string functionName, AnySDKParam param,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- List<AnySDKParam> list = new List<AnySDKParam> ();
- list.Add (param);
- AnySDKIAP_nativeCallFuncWithParam(functionName, list.ToArray(),list.Count,pluginId);
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param List<AnySDKParam> param
- *@param pluginid
- *@return void
- */
- public void callFuncWithParam(string functionName, List<AnySDKParam> param = null,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- if (param == null)
- {
- AnySDKIAP_nativeCallFuncWithParam (functionName, null, 0,pluginId);
-
- } else {
- AnySDKIAP_nativeCallFuncWithParam (functionName, param.ToArray (), param.Count,pluginId);
- }
- #else
- Debug.Log("This platform does not support!");
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param AnySDKParam param
- *@param pluginid
- *@return int
- */
- public int callIntFuncWithParam(string functionName, AnySDKParam param,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- List<AnySDKParam> list = new List<AnySDKParam> ();
- list.Add (param);
- return AnySDKIAP_nativeCallIntFuncWithParam(functionName, list.ToArray(),list.Count,pluginId);
- #else
- Debug.Log("This platform does not support!");
- return -1;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param List<AnySDKParam> param
- *@param pluginid
- *@return int
- */
- public int callIntFuncWithParam(string functionName, List<AnySDKParam> param = null,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- if (param == null)
- {
- return AnySDKIAP_nativeCallIntFuncWithParam (functionName, null, 0,pluginId);
-
- } else {
- return AnySDKIAP_nativeCallIntFuncWithParam (functionName, param.ToArray (), param.Count,pluginId);
- }
- #else
- Debug.Log("This platform does not support!");
- return -1;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param AnySDKParam param
- *@param pluginid
- *@return float
- */
- public float callFloatFuncWithParam(string functionName, AnySDKParam param,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- List<AnySDKParam> list = new List<AnySDKParam> ();
- list.Add (param);
- return AnySDKIAP_nativeCallFloatFuncWithParam(functionName, list.ToArray(),list.Count,pluginId);
- #else
- Debug.Log("This platform does not support!");
- return 0;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param List<AnySDKParam> param
- *@param pluginid
- *@return float
- */
- public float callFloatFuncWithParam(string functionName, List<AnySDKParam> param = null,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- if (param == null)
- {
- return AnySDKIAP_nativeCallFloatFuncWithParam (functionName, null, 0,pluginId);
-
- } else {
- return AnySDKIAP_nativeCallFloatFuncWithParam (functionName, param.ToArray (), param.Count,pluginId);
- }
- #else
- Debug.Log("This platform does not support!");
- return 0;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param AnySDKParam param
- *@param pluginid
- *@return bool
- */
- public bool callBoolFuncWithParam(string functionName, AnySDKParam param,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- List<AnySDKParam> list = new List<AnySDKParam> ();
- list.Add (param);
- return AnySDKIAP_nativeCallBoolFuncWithParam(functionName, list.ToArray(),list.Count,pluginId);
- #else
- Debug.Log("This platform does not support!");
- return false;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param List<AnySDKParam> param
- *@param pluginid
- *@return bool
- */
- public bool callBoolFuncWithParam(string functionName, List<AnySDKParam> param = null,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- if (param == null)
- {
- return AnySDKIAP_nativeCallBoolFuncWithParam (functionName, null, 0,pluginId);
-
- } else {
- return AnySDKIAP_nativeCallBoolFuncWithParam (functionName, param.ToArray (), param.Count,pluginId);
- }
- #else
- Debug.Log("This platform does not support!");
- return false;
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param AnySDKParam param
- *@param pluginid
- *@return string
- */
- public string callStringFuncWithParam(string functionName, AnySDKParam param,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- List<AnySDKParam> list = new List<AnySDKParam> ();
- list.Add (param);
- StringBuilder value = new StringBuilder();
- value.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- AnySDKIAP_nativeCallStringFuncWithParam(functionName, list.ToArray(),list.Count,value,pluginId);
- return value.ToString ();
- #else
- Debug.Log("This platform does not support!");
- return "";
- #endif
- }
- /**
- *@brief methods for reflections
- *@param function name
- *@param List<AnySDKParam> param
- *@param pluginid
- *@return string
- */
- public string callStringFuncWithParam(string functionName, List<AnySDKParam> param = null,string pluginId = "")
- {
- #if !UNITY_EDITOR &&( UNITY_ANDROID || UNITY_IOS)
- StringBuilder value = new StringBuilder();
- value.Capacity = AnySDKUtil.MAX_CAPACITY_NUM;
- if (param == null)
- {
- AnySDKIAP_nativeCallStringFuncWithParam (functionName, null, 0,value,pluginId);
-
- } else {
- AnySDKIAP_nativeCallStringFuncWithParam (functionName, param.ToArray (), param.Count,value,pluginId);
- }
- return value.ToString ();
- #else
- Debug.Log("This platform does not support!");
- return "";
- #endif
- }
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM,CallingConvention=CallingConvention.Cdecl)]
- private static extern void AnySDKIAP_RegisterExternalCallDelegate(IntPtr functionPointer);
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeSetListener(string gameName, string functionName);
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativePayForProduct(string info,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeGetOrderId(StringBuilder orderId,string pluginId);
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeResetPayState();
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern bool AnySDKIAP_nativeIsFunctionSupported(string functionName,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeSetDebugMode(bool bDebug);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeGetPluginId(StringBuilder pluginID);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeGetPluginVersion(StringBuilder version,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeGetSDKVersion(StringBuilder version,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeCallFuncWithParam(string functionName, AnySDKParam[] param,int count,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern int AnySDKIAP_nativeCallIntFuncWithParam(string functionName, AnySDKParam[] param,int count,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern float AnySDKIAP_nativeCallFloatFuncWithParam(string functionName, AnySDKParam[] param,int count,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern bool AnySDKIAP_nativeCallBoolFuncWithParam(string functionName, AnySDKParam[] param,int count,string pluginId);
-
- [DllImport(AnySDKUtil.ANYSDK_PLATFORM)]
- private static extern void AnySDKIAP_nativeCallStringFuncWithParam(string functionName, AnySDKParam[] param,int count,StringBuilder value,string pluginId);
- }
-
- }
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