UITest.cs 288 B

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  1. namespace textUtility
  2. {
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class UITest : EventSystem
  8. {
  9. protected override void Update()
  10. {
  11. base.Update();
  12. Debug.Log(0);
  13. }
  14. }
  15. }