Language.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348
  1. using UnityEngine;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Xml;
  6. using UnityEngine.UI;
  7. public class Language
  8. {
  9. public enum Enabled
  10. {
  11. English,
  12. ChineseSimplified,
  13. ChineseTraditional,
  14. }
  15. public enum LangType
  16. {
  17. Public
  18. }
  19. public static string[] availableArr = new string[]{Enabled.ChineseSimplified.ToString(), Enabled.English.ToString(), Enabled.ChineseTraditional.ToString() };
  20. private static SystemLanguage defaultLan = SystemLanguage.English;
  21. public static XmlDocument xml;
  22. public static string lan = SystemLanguage.English.ToString();
  23. public static string lanForUI = SystemLanguage.English.ToString();
  24. public static Dictionary<CurrentLanguage, TextAsset> LanguageDic = new Dictionary<CurrentLanguage, TextAsset>();
  25. public static void Initialize()
  26. {
  27. LanguageManager.CurrentLanguage = ConfigManager.GetStringFormConfig("Language").ToEnum<CurrentLanguage>();
  28. if (Initializer.Instance.AuditEdition)
  29. {
  30. LanguageManager.CurrentLanguage = CurrentLanguage.ChineseSimplified;
  31. }
  32. LanguageDic.Add(CurrentLanguage.English, ResourceManager.Load<TextAsset>("English", Folder.Config));
  33. LanguageDic.Add(CurrentLanguage.ChineseSimplified, ResourceManager.Load<TextAsset>("ChineseSimplified", Folder.Config));
  34. LanguageDic.Add(CurrentLanguage.ChineseTraditional, ResourceManager.Load<TextAsset>("ChineseTraditional", Folder.Config));
  35. if (LanguageManager.CurrentLanguage == CurrentLanguage.Default)
  36. {
  37. if (Application.systemLanguage == SystemLanguage.ChineseSimplified)
  38. {
  39. LanguageManager.CurrentLanguage = CurrentLanguage.ChineseSimplified;
  40. }
  41. else if (Application.systemLanguage == SystemLanguage.ChineseTraditional)
  42. {
  43. LanguageManager.CurrentLanguage = CurrentLanguage.ChineseTraditional;
  44. }
  45. else
  46. {
  47. LanguageManager.CurrentLanguage = CurrentLanguage.English;
  48. }
  49. }
  50. TextAsset textAsset = LanguageDic[LanguageManager.CurrentLanguage];
  51. xml = new XmlDocument();
  52. xml.LoadXml(textAsset.text);
  53. if (LanguageManager.CurrentLanguage == CurrentLanguage.English)
  54. {
  55. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).interactable = true;
  56. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).interactable = true;
  57. ResourceManager.Get<Button>(ObjectLabel.L_English).interactable = false;
  58. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).image.color = Lib.LightGray;
  59. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).image.color = Lib.LightGray;
  60. ResourceManager.Get<Button>(ObjectLabel.L_English).image.color = Lib.Orange;
  61. }
  62. else if (LanguageManager.CurrentLanguage == CurrentLanguage.ChineseSimplified)
  63. {
  64. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).interactable = true;
  65. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).interactable = false;
  66. ResourceManager.Get<Button>(ObjectLabel.L_English).interactable = true;
  67. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).image.color = Lib.LightGray;
  68. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).image.color = Lib.Orange;
  69. ResourceManager.Get<Button>(ObjectLabel.L_English).image.color = Lib.LightGray;
  70. }
  71. else if (LanguageManager.CurrentLanguage == CurrentLanguage.ChineseTraditional)
  72. {
  73. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).interactable = false;
  74. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).interactable = true;
  75. ResourceManager.Get<Button>(ObjectLabel.L_English).interactable = true;
  76. ResourceManager.Get<Button>(ObjectLabel.L_TraChi).image.color = Lib.Orange;
  77. ResourceManager.Get<Button>(ObjectLabel.L_SimChi).image.color = Lib.LightGray;
  78. ResourceManager.Get<Button>(ObjectLabel.L_English).image.color = Lib.LightGray;
  79. }
  80. }
  81. public static void SwitchLanguage(CurrentLanguage currentLanguage)
  82. {
  83. LanguageManager.CurrentLanguage = currentLanguage;
  84. TextAsset textAsset = LanguageDic[currentLanguage];
  85. xml = new XmlDocument();
  86. xml.LoadXml(textAsset.text);
  87. }
  88. //public static void Init(string lan)
  89. //{
  90. // Debug.Log("Init Language " + lan);
  91. // Language.lan = lan;
  92. // string path = "XML/Language/";
  93. // TextAsset textAsset = ResourcesUtil.GetInstance().GetTextAsset("XML/Language/" + lan);
  94. // if (textAsset == null)
  95. // {
  96. // Debug.LogError("Can not find language use default " + defaultLan);
  97. // textAsset = ResourcesUtil.GetInstance().GetTextAsset("XML/Language/" + defaultLan.ToString());
  98. // Language.lan = defaultLan.ToString();
  99. // }
  100. // if (xml == null)
  101. // xml = new XmlDocument();
  102. // xml.LoadXml(text);
  103. //}
  104. public static bool initialized
  105. {
  106. get{
  107. return xml != null;
  108. }
  109. }
  110. public static void LoadFromResource()
  111. {
  112. //TextAsset textasset = ResourcesManager.Instance.LoadConfig("xml/lan", lan);
  113. xml = new XmlDocument ();
  114. //xml.LoadXml (textasset.text);
  115. }
  116. public static void Load(System.Action callBack)
  117. {
  118. //Language.lan = GetSpecifiedLang();
  119. // ResourcesManager.Instance.LoadAsset<TextAsset> ("xml/lan", lan, (objs) => {
  120. // if (objs != null && objs.Length > 0 && objs[0] != null) {
  121. // xml = new XmlDocument ();
  122. // xml.LoadXml ((objs[0] as TextAsset).text);
  123. //// Debug.LogError("bundleLoad-->"+(objs[0] as TextAsset).text);
  124. // } else {
  125. // TextAsset textasset = ResourcesManager.Instance.LoadConfig("xml/lan", lan);
  126. // xml = new XmlDocument ();
  127. // xml.LoadXml (textasset.text);
  128. //// Debug.LogError("resourceLoad-->"+(textasset.text));
  129. // }
  130. // callBack();
  131. // });
  132. // AssetBundleLoader.Load(path, lan.ToString(), typeof(TextAsset), (object asset)=>{
  133. // xml = new XmlDocument();
  134. // xml.LoadXml((asset as TextAsset).text);
  135. //// AssetBundleUtil.GetInstance().GetFont(AssetBundleUtil.Url.Font, lan.ToString(), (Font assetFont)=>{
  136. //// font = assetFont;
  137. //// });
  138. // font = ResourcesUtil.GetInstance().GetFont(ResourcesUtil.Url.Font, lan);
  139. //// font = ResourcesUtil.GetInstance().GetFont(ResourcesUtil.Url.Font, Enabled.Chinese.ToString());
  140. // callBack();
  141. // }, true);
  142. }
  143. /// <summary>
  144. /// 替换字符获取新的字符串
  145. /// </summary>
  146. /// <param name="old">需要替换的字符串</param>
  147. /// <param name="_replace">替换的数组</param>
  148. /// <returns></returns>
  149. public static string GetReplacedText(string old, params System.Object[] _replace)
  150. {
  151. if (old == "" || old == null) return "";
  152. string replaceStr = old;
  153. int length = _replace.Length;
  154. for (int i = 0; i < length; i++)
  155. {
  156. replaceStr = replaceStr.Replace("_$" + i + "_", _replace[i].ToString());
  157. }
  158. return replaceStr;
  159. }
  160. public static string GetStr(string id,LangType type = LangType.Public)
  161. {
  162. return GetStr (type.ToString(),id);
  163. }
  164. public static string GetStr(string pageAndID)
  165. {
  166. string[] strings = pageAndID.Split(new[] {"__"}, StringSplitOptions.None);
  167. return GetStr(strings[0], strings[1]);
  168. }
  169. public static string GetStr(string page, string id)
  170. {
  171. if(xml == null)
  172. {
  173. Initialize();
  174. }
  175. try
  176. {
  177. XmlNode pageNode = xml.SelectSingleNode("lan/"+page);
  178. XmlNode node = pageNode.SelectSingleNode(id);
  179. if(node != null)
  180. return node.InnerText.Replace("\\n", "\n");
  181. }
  182. catch(Exception e)
  183. {
  184. Debug.LogException(e);
  185. }
  186. string error = "Topic missing page["+page+"] id["+id+"]";
  187. Debug.LogError(error);
  188. return error;
  189. }
  190. public static string GetShareUrl()
  191. {
  192. XmlDocument tempXML = new XmlDocument();
  193. tempXML.LoadXml(LanguageDic[CurrentLanguage.ChineseSimplified].text);
  194. string page;
  195. if (Application.isEditor)
  196. {
  197. page = "Android";
  198. }
  199. else if (Application.platform == RuntimePlatform.IPhonePlayer)
  200. {
  201. page = "IOS";
  202. }
  203. else if (Application.isMobilePlatform)
  204. {
  205. page = "Android";
  206. }
  207. else
  208. {
  209. throw new Exception();
  210. }
  211. try
  212. {
  213. XmlNode pageNode = tempXML.SelectSingleNode("lan/" + page);
  214. XmlNode node = pageNode.SelectSingleNode("ShareUrl");
  215. if (node != null)
  216. return node.InnerText.Replace("\\n", "\n");
  217. }
  218. catch (Exception e)
  219. {
  220. Debug.LogException(e);
  221. }
  222. string error = "Topic missing page[" + page + "] id[" + "ShareUrl" + "]";
  223. Debug.LogError(error);
  224. return error;
  225. }
  226. private static Font defaultFont;
  227. public static Font font;
  228. public static Font GetFont()
  229. {
  230. if (xml == null || font == null)
  231. {
  232. if(defaultFont == null)
  233. {
  234. Debug.LogError("Language not init");
  235. defaultFont = Font.CreateDynamicFontFromOSFont("Arial", 20);
  236. }
  237. return defaultFont;
  238. }
  239. return font;
  240. //return "Fonts/" + SystemLanguage.ChineseTraditional.ToString();
  241. //return "Fonts/" + SystemLanguage.Chinese.ToString();
  242. }
  243. public static Font GetFont(Enabled font)
  244. {
  245. return null;
  246. //return ResourcesUtil.GetInstance().GetFont(ResourcesUtil.Url.Font, font.ToString());
  247. }
  248. public static Font GetSystemFont()
  249. {
  250. return Font.CreateDynamicFontFromOSFont("Arial", 20);
  251. }
  252. public static Font GetNumberFont()
  253. {
  254. return null;
  255. //return ResourcesUtil.GetInstance().GetFont(ResourcesUtil.Url.Font, "Number");
  256. }
  257. public static string GetSpecifiedLang1()
  258. {
  259. string language = "";
  260. if (Application.systemLanguage.ToString() == SystemLanguage.ChineseSimplified.ToString())
  261. language = SystemLanguage.Chinese.ToString();
  262. else
  263. language = Application.systemLanguage.ToString();
  264. if (!isInEnabled(language))
  265. language = defaultLan.ToString();
  266. #if UNITY_EDITOR || UNITY_STANDALONE
  267. language = SystemLanguage.English.ToString();
  268. #endif
  269. // language = SystemLanguage.Chinese.ToString();
  270. language = SystemLanguage.English.ToString();
  271. return language;
  272. }
  273. private static bool isInEnabled(string value)
  274. {
  275. bool isIn = false;
  276. foreach (string name in Enum.GetNames(typeof(Enabled)))
  277. {
  278. if (value == name)
  279. return true;
  280. }
  281. return isIn;
  282. }
  283. public static bool IsLanguageInit()
  284. {
  285. return (xml == null) ? false : true;
  286. }
  287. public static string GetLanguagePath()
  288. {
  289. return "XML/lan/" + lan;
  290. }
  291. }