ManaVisit.cs 17 KB

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  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using System.Xml;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class ManaVisit
  9. {
  10. #region 变量
  11. #region 配置
  12. public static int Cost
  13. {
  14. get { return Cost_; }
  15. set
  16. {
  17. Cost_ = value;
  18. ManaReso.Get<Text>("C_CostLab").text = "<(金币)>" + Cost;
  19. }
  20. }
  21. public static int Cost_;
  22. public static int CoolTime;
  23. public static int AwardMin;
  24. public static int AwardMax;
  25. public static float FancyRate;
  26. public static float AwardRate;
  27. public static float CreateRate;
  28. public static string CostFml;
  29. #endregion
  30. public static bool InVisit;
  31. public static bool Complete;
  32. public static bool LoadComplete;
  33. public static bool TweenComplete;
  34. public static string XmlStr;
  35. public static int Slot;
  36. public static int Level;
  37. public static int PageAmt;
  38. public static string Player;
  39. public static XmlNode Node;
  40. public static XmlDocument Document;
  41. public static bool OriginBird;
  42. public static bool OriginTree;
  43. public static bool OriginRainbow;
  44. public static List<Slot> VisitPlantList;
  45. public static List<Slot> OriginPlantList;
  46. public static List<ObjType> OriginElfList;
  47. #endregion
  48. public static void Initialize()
  49. {
  50. XmlAttributeCollection attribute = ManaData.GetVisitConfig();
  51. CostFml = attribute[5].Value;
  52. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  53. AwardMin = Mathf.CeilToInt((float) Auxiliary.FmlParse(attribute[2].Value, "l", ManaCenter.Level.ToString()));
  54. AwardMax = Mathf.CeilToInt((float) Auxiliary.FmlParse(attribute[3].Value, "l", ManaCenter.Level.ToString()));
  55. CoolTime = int.Parse(attribute[4].Value);
  56. FancyRate = float.Parse(attribute[7].Value);
  57. AwardRate = float.Parse(attribute[1].Value);
  58. CreateRate = float.Parse(attribute[6].Value);
  59. #region 倒计时
  60. if (CoolTime != 0)
  61. {
  62. Text text = ManaReso.Get<Text>("C_VisitLab");
  63. List<float> delayList = new List<float>();
  64. List<float> durationList = new List<float>();
  65. List<VecPair> pairList = new List<VecPair>();
  66. List<UnityAction> actionList = new List<UnityAction>();
  67. Vector3 v1 = new Vector3(0.75f, 0.75f, 0.75f);
  68. Vector3 v2 = new Vector3(0.4f, 0.4f, 0.4f);
  69. Vector3 v3 = new Vector3(0, 0, 0);
  70. for (int i = 0; i < CoolTime - 1; i++)
  71. {
  72. delayList.Add(0.5f);
  73. delayList.Add(0);
  74. }
  75. delayList.Add(0.5f);
  76. for (int i = 0; i < CoolTime; i++)
  77. {
  78. durationList.Add(0.25f);
  79. durationList.Add(0.25f);
  80. pairList.Add(new VecPair(v1, v2));
  81. pairList.Add(new VecPair(v2, v3));
  82. var tempInt = i;
  83. actionList.Add
  84. (
  85. () =>
  86. {
  87. text.text = (CoolTime - tempInt).ToString();
  88. ManaAudio.PlayClip(Clip.BtnClip);
  89. }
  90. );
  91. actionList.Add(null);
  92. }
  93. TweenRoot tween = ManaReso.Get("C_VisitLab").CreateStreamScale
  94. (
  95. delayList,
  96. durationList,
  97. pairList,
  98. true,
  99. false,
  100. Curve.EaseOutQuad,
  101. false,
  102. actionList
  103. );
  104. tween.OnForwardFinish += () =>
  105. {
  106. ManaAudio.PlayClip(Clip.BubbleClip);
  107. };
  108. }
  109. #endregion
  110. Complete = true;
  111. }
  112. public static void Exit()
  113. {
  114. ManaReso.Get("I_BlackMask").TweenForCG();
  115. ManaReso.SetActive("C_Visit", true);
  116. ManaReso.SetActive("C_Coin", true);
  117. ManaReso.SetActive("C_Group1", true);
  118. ManaReso.SetActive("C_Group2", true);
  119. ManaReso.SetActive("C_Return", false);
  120. ManaReso.SetActive("C_Garden", false);
  121. ManaGarden.AwardLock = true;
  122. #region Garden
  123. ManaGarden.RetriveFlowerAll();
  124. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  125. {
  126. ManaReso.Save(ManaGarden.PageList[i]);
  127. }
  128. ManaGarden.PageList = new List<Transform>();
  129. Garden.CurPage = 0;
  130. ManaGarden.SlotList = new List<Slot>();
  131. ManaGarden.PageList = new List<Transform>();
  132. Garden.ResetPage();
  133. for (int i = 0; i < ManaGarden.Slot / 7 + 2; i++)
  134. {
  135. ManaGarden.CreatePage();
  136. }
  137. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  138. {
  139. if (i < ManaGarden.Slot)
  140. {
  141. ManaGarden.SlotList[i].Lock = true;
  142. ManaGarden.SlotList[i].Available = true;
  143. }
  144. else
  145. {
  146. ManaGarden.SlotList[i].Lock = false;
  147. ManaGarden.SlotList[i].Available = false;
  148. }
  149. }
  150. List<KV<int, int>> plantList = ManaData.GetPlantList();
  151. for (int i = 0; i < plantList.Count; i++)
  152. {
  153. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  154. }
  155. #endregion
  156. #region Bird Tree Rainbow
  157. if (OriginBird)
  158. {
  159. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  160. }
  161. else
  162. {
  163. ManaReso.Get("Bird0").GetTweenSr().InOrigin = true;
  164. }
  165. if (OriginTree)
  166. {
  167. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  168. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  169. }
  170. else
  171. {
  172. ManaReso.Get("Tree1").GetTweenSr().InOrigin = true;
  173. ManaReso.Get("Tree2").GetTweenSr().InOrigin = true;
  174. }
  175. if (OriginRainbow)
  176. {
  177. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  178. }
  179. else
  180. {
  181. ManaReso.Get("Rainbow").GetTweenSr().InOrigin = true;
  182. }
  183. #endregion
  184. #region Player
  185. ManaReso.Save(ManaPlayer.Player);
  186. ManaReso.TraDic.Remove("Player");
  187. ManaPlayer.Instance.GetPlayer();
  188. Garden.PlayerPos = new List<Vector3>();
  189. Garden.Player = ManaReso.Get("Player");
  190. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  191. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  192. #endregion
  193. ManaGarden.ElfList = new List<ObjType>(OriginElfList);
  194. InVisit = false;
  195. }
  196. public static void Enter()
  197. {
  198. if (!LoadComplete || !TweenComplete)
  199. {
  200. return;
  201. }
  202. ManaReso.Get("I_BlackMask").TweenForCG();
  203. Document = new XmlDocument();
  204. Document.LoadXml(XmlStr);
  205. Node = Document.SelectSingleNode("PlayerConfig");
  206. Player = Node.SelectSingleNode("Player").Attributes[0].Value;
  207. ManaReso.SetActive("C_Coin", false);
  208. ManaReso.SetActive("C_Group1", false);
  209. ManaReso.SetActive("C_Group2", false);
  210. ManaReso.SetActive("C_Garden", true);
  211. if (!InVisit)
  212. {
  213. for (int i = 0; i < ManaGarden.StarList.Count; i++)
  214. {
  215. ManaReso.Save(ManaGarden.StarList[i]);
  216. }
  217. ManaGarden.StarList = new List<Star>();
  218. }
  219. if (!ManaTutorial.TutorialC)
  220. {
  221. ManaReso.SetActive("C_Return", true);
  222. }
  223. ManaGarden.AwardLock = false;
  224. #region Bird Tree Rainbow
  225. if (!InVisit)
  226. {
  227. if (ManaReso.Get("Bird0").gameObject.activeSelf)
  228. {
  229. OriginBird = true;
  230. }
  231. if (ManaReso.Get("Tree1").gameObject.activeSelf)
  232. {
  233. OriginTree = true;
  234. }
  235. if (ManaReso.Get("Rainbow").gameObject.activeSelf)
  236. {
  237. OriginRainbow = true;
  238. }
  239. }
  240. ManaReso.SetActive("Bird0", false);
  241. ManaReso.SetActive("Tree1", false);
  242. ManaReso.SetActive("Tree2", false);
  243. ManaReso.SetActive("Rainbow", false);
  244. #endregion
  245. #region Ability
  246. Slot = 1;
  247. if (!InVisit)
  248. {
  249. OriginElfList = new List<ObjType>(ManaGarden.ElfList);
  250. }
  251. ManaGarden.ElfList = new List<ObjType>();
  252. List<XmlAttributeCollection> attributeList = ManaData.GetSkillList(Node);
  253. for (int i = 0; i < attributeList.Count; i++)
  254. {
  255. if (!attributeList[i][0].Value.Contains("Ability"))
  256. {
  257. continue;
  258. }
  259. if (attributeList[i][0].Value == "Ability1")
  260. {
  261. Level = int.Parse(attributeList[i][3].Value);
  262. ManaReso.SetText("C_GardenLab", Language.GetStr("UI", "C_GardenLab") + Level);
  263. continue;
  264. }
  265. if (int.Parse(attributeList[i][3].Value) == 0)
  266. {
  267. continue;
  268. }
  269. if (attributeList[i][0].Value == "Ability2")
  270. {
  271. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  272. }
  273. else if (attributeList[i][0].Value == "Ability3")
  274. {
  275. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  276. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  277. }
  278. else if (attributeList[i][0].Value == "Ability4")
  279. {
  280. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  281. }
  282. else if (attributeList[i][0].Value == "Ability5")
  283. {
  284. ManaGarden.ElfList.Add(ObjType.BeeYellow);
  285. }
  286. else if (attributeList[i][0].Value == "Ability6")
  287. {
  288. Slot++;
  289. ManaGarden.ElfList.Add(ObjType.BeePurple);
  290. }
  291. else if (attributeList[i][0].Value == "Ability7")
  292. {
  293. Slot++;
  294. ManaGarden.ElfList.Add(ObjType.BeeBlue);
  295. }
  296. else if (attributeList[i][0].Value == "Ability8")
  297. {
  298. Slot++;
  299. ManaGarden.ElfList.Add(ObjType.BeeRed);
  300. }
  301. else if (attributeList[i][0].Value == "Ability9")
  302. {
  303. Slot++;
  304. ManaGarden.ElfList.Add(ObjType.BeeWhite);
  305. }
  306. else if (attributeList[i][0].Value == "Ability10")
  307. {
  308. Slot++;
  309. ManaGarden.ElfList.Add(ObjType.ButterflyYellow);
  310. }
  311. else if (attributeList[i][0].Value == "Ability11")
  312. {
  313. Slot++;
  314. ManaGarden.ElfList.Add(ObjType.ButterflyPurple);
  315. }
  316. else if (attributeList[i][0].Value == "Ability12")
  317. {
  318. Slot++;
  319. ManaGarden.ElfList.Add(ObjType.ButterflyBlue);
  320. }
  321. else if (attributeList[i][0].Value == "Ability13")
  322. {
  323. Slot++;
  324. ManaGarden.ElfList.Add(ObjType.ButterflyRed);
  325. }
  326. else if (attributeList[i][0].Value == "Ability14")
  327. {
  328. Slot++;
  329. ManaGarden.ElfList.Add(ObjType.ButterflyWhite);
  330. }
  331. }
  332. #endregion
  333. #region Garden
  334. if (!InVisit)
  335. {
  336. OriginPlantList = new List<Slot>(ManaGarden.PlantList);
  337. ManaData.SavePlantList();
  338. }
  339. ManaGarden.RetriveFlowerAll();
  340. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  341. {
  342. ManaReso.Save(ManaGarden.PageList[i]);
  343. }
  344. ManaGarden.PageList = new List<Transform>();
  345. Garden.CurPage = 0;
  346. ManaGarden.SlotList = new List<Slot>();
  347. ManaGarden.PageList = new List<Transform>();
  348. Garden.ResetPage();
  349. for (int i = 0; i < Slot/7 + 2; i++)
  350. {
  351. ManaGarden.CreatePage();
  352. }
  353. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  354. {
  355. if (i < Slot)
  356. {
  357. ManaGarden.SlotList[i].Lock = true;
  358. ManaGarden.SlotList[i].Available = true;
  359. }
  360. else
  361. {
  362. ManaGarden.SlotList[i].Lock = false;
  363. ManaGarden.SlotList[i].Available = false;
  364. }
  365. }
  366. List<KV<int, int>> plantList = ManaData.GetPlantList(Node);
  367. for (int i = 0; i < plantList.Count; i++)
  368. {
  369. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  370. }
  371. #endregion
  372. #region Player
  373. ManaReso.Save(ManaPlayer.Player);
  374. ManaReso.TraDic.Remove("Player");
  375. ManaPlayer.Instance.GetPlayer(Player);
  376. Garden.PlayerPos = new List<Vector3>();
  377. Garden.Player = ManaReso.Get("Player");
  378. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  379. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  380. #endregion
  381. #region Award
  382. if (ManaTutorial.TutorialC || Random.Range(0f,1f) <= AwardRate)
  383. {
  384. if (ManaTutorial.TutorialC)
  385. {
  386. ManaTutorial.EndC();
  387. }
  388. if (ManaGarden.PlantList.Count > 0)
  389. {
  390. ManaGarden.PlantList.Random().Flower.Award = true;
  391. }
  392. }
  393. #endregion
  394. InVisit = true;
  395. }
  396. public static void UpdateCost()
  397. {
  398. if (Complete)
  399. {
  400. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  401. }
  402. }
  403. public static void DataReverse()
  404. {
  405. if (InVisit)
  406. {
  407. VisitPlantList = new List<Slot>(ManaGarden.PlantList);
  408. ManaGarden.PlantList = OriginPlantList;
  409. }
  410. }
  411. public static void DataRecover()
  412. {
  413. if (InVisit)
  414. {
  415. ManaGarden.PlantList = VisitPlantList;
  416. }
  417. }
  418. public static void GetArchive()
  419. {
  420. if (Random.Range(0f, 1f) <= CreateRate)
  421. {
  422. LoadComplete = true;
  423. XmlStr = WriteArchive();
  424. Enter();
  425. }
  426. else
  427. {
  428. ManaServer.RandomLoad
  429. (
  430. (jsonData) =>
  431. {
  432. LoadComplete = true;
  433. if (jsonData.Inst_Object.ContainsKey("l"))
  434. {
  435. XmlStr = jsonData["l"].ToString();
  436. }
  437. else
  438. {
  439. LoadComplete = true;
  440. XmlStr = WriteArchive();
  441. }
  442. Enter();
  443. }
  444. );
  445. }
  446. }
  447. public static string WriteArchive()
  448. {
  449. XmlDocument doc = new XmlDocument();
  450. doc.LoadXml(ManaData.PlayerDoc.OuterXml);
  451. bool fancy;
  452. if (Random.Range(0f, 1f) < FancyRate)
  453. {
  454. fancy = true;
  455. }
  456. else
  457. {
  458. fancy = false;
  459. }
  460. int slot = 1;
  461. int newLevel = Random.Range(1, 300);
  462. XmlNodeList nodeList = doc.SelectSingleNode("PlayerConfig").SelectSingleNode("SkillList").ChildNodes;
  463. for (int i = 0; i < nodeList.Count; i++)
  464. {
  465. SkillType type = nodeList[i].Attributes[1].Value.ToEnum<SkillType>();
  466. if (type == SkillType.Ability)
  467. {
  468. Ability ability = (Ability) ManaCenter.SkillDic[nodeList[i].Attributes[0].Value];
  469. int unlockLevel = ability.UnlockLv;
  470. if (newLevel >= unlockLevel)
  471. {
  472. if (ability.ID_ >= 6)
  473. {
  474. slot++;
  475. }
  476. nodeList[i].Attributes[2].Value = "Upgrade";
  477. nodeList[i].Attributes[3].Value = newLevel.ToString();
  478. }
  479. else
  480. {
  481. nodeList[i].Attributes[2].Value = "Lock";
  482. nodeList[i].Attributes[3].Value = "0";
  483. }
  484. }
  485. }
  486. List<int> flowerList = new List<int>();
  487. for (int i = 2; i < 28; i++)
  488. {
  489. flowerList.Add(i);
  490. }
  491. int slotIndex = 0;
  492. string plantList = "";
  493. for (int i = 0; i < slot; i++)
  494. {
  495. if (fancy || Random.Range(0f, 1f) >= 0.35f)
  496. {
  497. int flowerID = slotIndex + 1;
  498. plantList += string.Format("{0},{1} ", flowerID, slotIndex);
  499. slotIndex++;
  500. }
  501. }
  502. plantList = plantList.TrimEnd(' ');
  503. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("PlantList").Attributes[0].Value = plantList;
  504. float rate = Random.Range(0f, 1f);
  505. if (rate < 0.33f)
  506. {
  507. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerPink";
  508. }
  509. else if (rate < 0.66f)
  510. {
  511. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBlond";
  512. }
  513. else
  514. {
  515. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBrown";
  516. }
  517. return doc.OuterXml;
  518. }
  519. }