TweenNumber.cs 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161
  1. using System;
  2. using UnityEngine;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine.UI;
  6. public class TweenNumber : Tween
  7. {
  8. #region 变量
  9. public override bool InOrigin
  10. {
  11. get
  12. {
  13. if (int.Parse(Target.text).Equal(Origin))
  14. {
  15. _InOrigin = true;
  16. }
  17. else
  18. {
  19. _InOrigin = false;
  20. }
  21. return _InOrigin;
  22. }
  23. set
  24. {
  25. _InOrigin = value;
  26. if (_InOrigin)
  27. {
  28. Target.text = Origin.ToString();
  29. BackwardFinish();
  30. }
  31. }
  32. }
  33. public override bool InDestination
  34. {
  35. get
  36. {
  37. if (int.Parse(Target.text).Equal(Destination))
  38. {
  39. _InDestination = true;
  40. }
  41. else
  42. {
  43. _InDestination = false;
  44. }
  45. return _InDestination;
  46. }
  47. set
  48. {
  49. _InDestination = value;
  50. if (_InDestination)
  51. {
  52. Target.text = Destination.ToString();
  53. ForwardFinish();
  54. }
  55. }
  56. }
  57. public int Delta;
  58. public int Origin;
  59. public int Destination;
  60. public Text Target;
  61. public CurveFunctionF Func;
  62. #endregion
  63. public TweenNumber(Text target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg=false) : base(cg, curve, target)
  64. {
  65. Func = ManaAnim.CurveFuncDicF[curve];
  66. Target = target;
  67. InForward = false;
  68. InBackward = false;
  69. Delta = destination - origin;
  70. Origin = origin;
  71. Duration = duration;
  72. DestActive = destActive;
  73. Destination = destination;
  74. OriginActive = originActive;
  75. }
  76. public override void StartForward()
  77. {
  78. base.StartForward();
  79. if (InBackward)
  80. {
  81. Timer = ManaAnim.GetTimerFloat(int.Parse(Target.text), Duration, Origin, Delta, Curve);
  82. }
  83. }
  84. public override void StartBackward()
  85. {
  86. base.StartBackward();
  87. if (InForward)
  88. {
  89. Timer = ManaAnim.GetTimerFloat(int.Parse(Target.text), Duration, Destination, -Delta, Curve);
  90. }
  91. }
  92. public override bool DoForward()
  93. {
  94. Timer += Time.fixedDeltaTime;
  95. if (Timer > Duration)
  96. {
  97. InForward = false;
  98. InDestination = true;
  99. if (OnForwardFinish != null)
  100. {
  101. OnForwardFinish.Invoke();
  102. }
  103. return true;
  104. }
  105. else
  106. {
  107. Target.text = ((int) Func(Timer, Duration, Origin, Delta)).ToString();
  108. return false;
  109. }
  110. }
  111. public override bool DoBackward()
  112. {
  113. Timer += Time.fixedDeltaTime;
  114. if (Timer > Duration)
  115. {
  116. InBackward = false;
  117. InOrigin = true;
  118. if (OnBackwardFinish != null)
  119. {
  120. OnBackwardFinish.Invoke();
  121. }
  122. return true;
  123. }
  124. else
  125. {
  126. Target.text = ((int) Func(Timer, Duration, Destination, -Delta)).ToString();
  127. return false;
  128. }
  129. }
  130. }