ManagerGame.cs 224 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class ManagerGame : MonoBehaviour
  4. {
  5. #region 变量
  6. #endregion
  7. private void Awake()
  8. {
  9. }
  10. private void FixedUpdate()
  11. {
  12. }
  13. }