Auxiliary.cs 33 KB

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  1. using LitJson;
  2. using MiniJSON;
  3. using ScottGarland;
  4. using DragonBones;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using UnityEngine.Events;
  8. using UnityEngine.Advertisements;
  9. using System;
  10. using System.IO;
  11. using System.Xml;
  12. using System.Linq;
  13. using System.Net.Mail;
  14. using System.Net;
  15. using System.Text;
  16. using System.Collections;
  17. using System.Diagnostics;
  18. using System.Collections.Generic;
  19. using System.ComponentModel.Design;
  20. using System.Security.Cryptography;
  21. using System.Runtime.Serialization.Formatters.Binary;
  22. using System.Security;
  23. using System.Text.RegularExpressions;
  24. using System.Security.Cryptography.Xml;
  25. using Sfs2X.Entities.Data;
  26. using Sfs2X.Requests;
  27. using Debug = UnityEngine.Debug;
  28. using Random = UnityEngine.Random;
  29. using Transform = UnityEngine.Transform;
  30. public enum Unit
  31. {
  32. Second
  33. }
  34. public class Amount
  35. {
  36. public static double 百 = 100;
  37. public static double 千 = 1000;
  38. public static double 万 = 10000;
  39. public static double 十万 = 100000;
  40. public static double 百万 = 1000000;
  41. public static double 千万 = 10000000;
  42. public static double 亿 = 100000000;
  43. public static double 十亿 = 1000000000;
  44. public static double 千亿 = 100000000000;
  45. public static double 兆 = 1000000000000;
  46. public static double 千兆 = 1000000000000000;
  47. public static double 京 = 10000000000000000;
  48. public static double 千京 = 10000000000000000000;
  49. public static BigInteger 垓 = new BigInteger("100000000000000000000");
  50. public static BigInteger 千垓 = new BigInteger("100000000000000000000000");
  51. }
  52. public class Auxiliary : Regist
  53. {
  54. #region 变量
  55. public string String1;
  56. public string String2;
  57. public Sprite Sprite;
  58. public TextAsset TextAsset;
  59. public Texture2D Texture;
  60. public Texture2D Texture1;
  61. public Texture2D Texture2;
  62. public Font Font;
  63. public GameObject Go;
  64. public List<Sprite> Sprites;
  65. public List<GameObject> GoList;
  66. public List<SpriteRenderer> SrList;
  67. public static bool AnyKeyUp;
  68. public static bool AnyKeyDown;
  69. public static Auxiliary Instance;
  70. public static MD5 MD5
  71. {
  72. get
  73. {
  74. if (_MD5 == null)
  75. {
  76. _MD5 = new MD5CryptoServiceProvider();
  77. }
  78. return _MD5;
  79. }
  80. set { _MD5 = value; }
  81. }
  82. public static DESCryptoServiceProvider Des
  83. {
  84. get
  85. {
  86. if (_Des == null)
  87. {
  88. _Des = new DESCryptoServiceProvider();
  89. _Des.IV = Encoding.UTF8.GetBytes("19283740");
  90. _Des.Key = Encoding.UTF8.GetBytes("93287123");
  91. }
  92. return _Des;
  93. }
  94. set { _Des = value; }
  95. }
  96. private static MD5 _MD5;
  97. private static DESCryptoServiceProvider _Des;
  98. #endregion
  99. public override bool RegistImmed()
  100. {
  101. if (base.RegistImmed())
  102. {
  103. return true;
  104. }
  105. enabled = true;
  106. return false;
  107. }
  108. private void Awake()
  109. {
  110. Instance = this;
  111. }
  112. private void Update()
  113. {
  114. #region 调试
  115. //if (Input.GetKeyDown(KeyCode.Escape))
  116. //{
  117. //}
  118. if (Input.GetKeyDown(KeyCode.Space))
  119. {
  120. //ManaCenter.Coin = 10000;
  121. //ManaCenter.GetChestAwardAmt = 1000;
  122. //ManaCenter.CreateChestAmt = 20;
  123. //ManaCenter.CreateLuckyChestAmt = 5;
  124. //ManaCenter.ShareAmt = 1;
  125. }
  126. //if (Input.GetKeyDown(KeyCode.A))
  127. //{
  128. // ManaSocial.UpdatePage(true);
  129. // PlazaRoomMge.DownloadRoomData(0);
  130. // DatabaseManager.GetRoomList(-1);
  131. // ManaServer.NotificationIndex = ManaData.GetPlayerInt("NotificationIndex") + 1;
  132. // ManaCenter.OfflineLock = true;
  133. // ManaSign.ShowOfflinePanel();
  134. // ManaTutorial.EnterC1();
  135. //}
  136. //if (Input.GetKeyDown(KeyCode.S))
  137. //{
  138. // ManaTutorial.EnterD1();
  139. //}
  140. //if (Input.GetKeyDown(KeyCode.D))
  141. //{
  142. // SFSManager.GardenSmartFox.PlazaRoomManager.BeginEnterPlazaRoom();
  143. //}
  144. //if (Input.GetKeyDown(KeyCode.Z))
  145. //{
  146. // byte[] bytes = Encoding.UTF8.GetBytes(ManaData.PlayerDoc.OuterXml);
  147. // MD5 md5 = new MD5CryptoServiceProvider();
  148. // PlayerPrefs.SetString("config", ToString(md5.ComputeHash(bytes)));
  149. // ManaCenter.MiniTimer = 0;
  150. // GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.OnEnterPlazaRoomButton();
  151. //}
  152. if (Input.GetKeyDown(KeyCode.X))
  153. {
  154. ManaMiniGame.GameTimer = 45;
  155. }
  156. //if (Input.GetKeyDown(KeyCode.C))
  157. //{
  158. // GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.SendExpression(ExpressionID.郁闷);
  159. // SFSObject sfsObject = new SFSObject();
  160. // sfsObject.PutInt(DataID.SenderID.GetHashString(), 0);
  161. // sfsObject.PutText(DataID.Message.GetHashString(), "123");
  162. // SFSObject parameter = GardenSmartFox.ConstructCommandParameter(CommandID.ReceivePublicMessage.GetHashCode(), sfsObject, -1);
  163. // GardenSmartFoxManager.GardenSmartFox.AddRequest(parameter, RequestType.Immediate);
  164. // GardenSmartFoxManager.GardenSmartFox.SmartFox.Send(new ExtensionRequest("0", sfsObject));
  165. // ManaPlayer.Player.PlayAnim("newAnimation1");
  166. // ManaReso.Get("C_Notify").TweenForCG();
  167. // ManaMiniGame.Score += 400;
  168. // ManaSign.SignTime = new DateTime(2007, 1, 1);
  169. //}
  170. //if (Input.GetKeyDown(KeyCode.V))
  171. //{
  172. // ManaData.PlayerDoc.SelectSingleNode("PlayerConfig").SelectSingleNode("Version").Attributes[0].Value = 6.ToString();
  173. // ManaData.PlayerNode.RemoveChild(ManaData.PlayerNode.SelectSingleNode("FlowerAmtList"));
  174. // Debug.Log(ManaData.GetPlayerString("FlowerList"));
  175. // Debug.Log(ManaData.GetPlayerString("FlowerAmtList"));
  176. // ManaPlayer.Player.PlayAnim("newAnimation2");
  177. // ManaPlayer.Player.Flip(PlayerDirection.Right);
  178. // ManaServer.MailReward mailReward = new ManaServer.MailReward("1", "pack", "4");
  179. // ManaServer.MailReward mailReward1 = new ManaServer.MailReward("1", "close", "2");
  180. // ManaServer.GetMainReward(mailReward);
  181. // ManaServer.GetMainReward(mailReward1);
  182. // ManaGarden.ElfTimer = 0;
  183. // ManaServer.Time = new DateTime(2007, 1, 1);
  184. //}
  185. //if (Input.GetKeyDown(KeyCode.B))
  186. //{
  187. // ManaPlayer.Player.PlayAnim("newAnimation3");
  188. // ManaPlayer.Player.Flip(PlayerDirection.Left);
  189. // foreach (var VARIABLE in ManaPlayer.CloseUnitDic)
  190. // {
  191. // VARIABLE.Value.Unlock();
  192. // }
  193. //}
  194. //if (Input.GetKeyDown(KeyCode.M))
  195. //{
  196. // ManaReso.Get("G_Flower").SetActive(false);
  197. // Debug.Log(ManaGarden.Slot);
  198. //}
  199. //if (Input.GetKeyDown(KeyCode.N))
  200. //{
  201. // ManaCenter.Coin = 0;
  202. // ManaCenter.Diamond = 0;
  203. // foreach (var VARIABLE in ManaGarden.FlowerInfoDic)
  204. // {
  205. // VARIABLE.Value.Unlock = true;
  206. // }
  207. // foreach (var VARIABLE in ManaGarden.FlowerInfoDic)
  208. // {
  209. // VARIABLE.Value.Unlock = false;
  210. // }
  211. // ManaGarden.FlowerInfoDic.First().Value.Unlock = true;
  212. //}
  213. //if (Input.GetKeyDown(KeyCode.P))
  214. //{
  215. // ManaData.Level += 20;
  216. //}
  217. //if (Input.GetKeyDown(KeyCode.O))
  218. //{
  219. // for (int i = 0; i < ManaCenter.CoolList.Count; i++)
  220. // {
  221. // ManaCenter.CoolList[i].CoolTimer = 0;
  222. // }
  223. //}
  224. //if (Input.GetKeyDown(KeyCode.I))
  225. //{
  226. // ManaCenter.Coin += 1000;
  227. // ManaCenter.Diamond += 1000;
  228. //}
  229. //if (Input.GetKeyDown(KeyCode.U))
  230. //{
  231. // Data.SavePlayerConfig();
  232. // Data.SaveXml();
  233. //}
  234. //if (Input.GetKeyDown(KeyCode.Y))
  235. //{
  236. // Data.ResetPlayerConfig();
  237. // Data.SaveXml();
  238. //}
  239. //if (Input.GetKeyDown(KeyCode.T))
  240. //{
  241. // ManaData.Pause = !ManaData.Pause;
  242. //}
  243. #endregion
  244. #region 输入检测
  245. if (Input.GetKeyDown(KeyCode.Escape))
  246. {
  247. ManaMiniGame.Pause = true;
  248. Bubble.Show(Language.GetStr("Common", "QuitGame"), null, null, null, Application.Quit, () => { ManaMiniGame.Pause = false; });
  249. }
  250. if (AnyKeyUp)
  251. {
  252. if (Input.anyKey == false)
  253. {
  254. AnyKeyUp = false;
  255. }
  256. }
  257. if (Input.anyKeyDown)
  258. {
  259. AnyKeyDown = true;
  260. }
  261. if (AnyKeyDown)
  262. {
  263. if (Input.anyKey == false)
  264. {
  265. AnyKeyUp = true;
  266. AnyKeyDown = false;
  267. }
  268. }
  269. #endregion
  270. }
  271. private static void ResetAllCd()
  272. {
  273. for (int i = 0; i < ManaCenter.CoolList.Count; i++)
  274. {
  275. ManaCenter.CoolList[i].CoolTimer = 0;
  276. }
  277. }
  278. public static byte[] GetMD5(object obj)
  279. {
  280. MemoryStream memoryStream = new MemoryStream();
  281. BinaryFormatter binaryFormatter = new BinaryFormatter();
  282. binaryFormatter.Serialize(memoryStream, obj);
  283. byte[] bytes = memoryStream.GetBuffer();
  284. memoryStream.Dispose();
  285. return MD5.ComputeHash(bytes);
  286. }
  287. public static void EncryptXml(XmlDocument doc)
  288. {
  289. EncryptedXml encryptedXml = new EncryptedXml();
  290. XmlElement xmlElement = doc.DocumentElement;
  291. byte[] bytes = encryptedXml.EncryptData(xmlElement, Des, false);
  292. EncryptedData encryptedData = new EncryptedData();
  293. encryptedData.Type = EncryptedXml.XmlEncElementUrl;
  294. encryptedData.EncryptionMethod = new EncryptionMethod(EncryptedXml.XmlEncDESUrl);
  295. encryptedData.CipherData.CipherValue = bytes;
  296. EncryptedXml.ReplaceElement(xmlElement, encryptedData, false);
  297. }
  298. public static void DecryptXml(XmlDocument doc)
  299. {
  300. EncryptedXml encryptedXml = new EncryptedXml();
  301. XmlElement encryptXmlElement = (XmlElement)doc.GetElementsByTagName("EncryptedData")[0];
  302. EncryptedData encryptedData = new EncryptedData();
  303. encryptedData.LoadXml(encryptXmlElement);
  304. byte[] bytes = encryptedXml.DecryptData(encryptedData, Des);
  305. encryptedXml.ReplaceData(encryptXmlElement, bytes);
  306. }
  307. public static byte[] Encrypt(string str)
  308. {
  309. byte[] bytes = Encoding.UTF8.GetBytes(str);
  310. byte[] encryptBytes = Des.CreateEncryptor().TransformFinalBlock(bytes, 0, bytes.Length);
  311. return encryptBytes;
  312. }
  313. public static byte[] ToBytes(string str)
  314. {
  315. string[] strings = str.Split(' ');
  316. byte[] bytes = new byte[strings.Length];
  317. for (int i = 0; i < bytes.Length; i++)
  318. {
  319. bytes[i] = byte.Parse(strings[i]);
  320. }
  321. return bytes;
  322. }
  323. public static string Decrypt(string str)
  324. {
  325. byte[] encryptBytes = ToBytes(str);
  326. byte[] decryptBytes = Des.CreateDecryptor().TransformFinalBlock(encryptBytes, 0, encryptBytes.Length);
  327. return Encoding.UTF8.GetString(decryptBytes);
  328. }
  329. public static string ToString(byte[] bytes)
  330. {
  331. StringBuilder strB = new StringBuilder();
  332. for (int i = 0; i < bytes.Length; i++)
  333. {
  334. if (i == bytes.Length - 1)
  335. {
  336. strB.Append(bytes[i]);
  337. }
  338. else
  339. {
  340. strB.Append(bytes[i] + " ");
  341. }
  342. }
  343. return strB.ToString();
  344. }
  345. public static void CompileDic(Transform tra, Dictionary<string, Transform> dic, bool enableIgnore = true)
  346. {
  347. Transform[] transforms = tra.GetComponentsInChildren<Transform>(true);
  348. for (int i = 0; i < transforms.Length; i++)
  349. {
  350. if (enableIgnore)
  351. {
  352. if (transforms[i].GetComponent<IgnoreIndexing>())
  353. {
  354. continue;
  355. }
  356. }
  357. if (dic.ContainsKey(transforms[i].name))
  358. {
  359. throw new Exception(transforms[i].name);
  360. }
  361. else
  362. {
  363. dic.Add(transforms[i].name, transforms[i]);
  364. }
  365. }
  366. }
  367. public static string GetUnit(int value, Unit unit)
  368. {
  369. if (unit == Unit.Second)
  370. {
  371. if (ManaLan.CurrentLan == Lan.English)
  372. {
  373. if (value == 0 || value == 1)
  374. {
  375. return " Second";
  376. }
  377. else
  378. {
  379. return " Seconds";
  380. }
  381. }
  382. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  383. {
  384. return "秒";
  385. }
  386. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  387. {
  388. return "秒";
  389. }
  390. else
  391. {
  392. throw new Exception();
  393. }
  394. }
  395. else
  396. {
  397. throw new Exception();
  398. }
  399. }
  400. public static string GetStreamPath()
  401. {
  402. if (Application.isEditor)
  403. {
  404. return "file://" + Application.streamingAssetsPath;
  405. }
  406. else if (Application.platform == RuntimePlatform.IPhonePlayer)
  407. {
  408. return "file://" + Application.streamingAssetsPath;
  409. }
  410. else if (Application.isMobilePlatform)
  411. {
  412. return Application.streamingAssetsPath;
  413. }
  414. else
  415. {
  416. throw new Exception();
  417. }
  418. }
  419. public Coroutine DelayCall(UnityAction function, int frame)
  420. {
  421. return StartCoroutine(IDelayCall(function, frame));
  422. }
  423. public Coroutine DelayCall(UnityAction function, float time)
  424. {
  425. return StartCoroutine(IDelayCall(function, time));
  426. }
  427. public static IEnumerator IDelayCall(UnityAction function, int frame)
  428. {
  429. int count = 0;
  430. while (count < frame)
  431. {
  432. count++;
  433. yield return null;
  434. }
  435. function.Invoke();
  436. }
  437. public static IEnumerator IDelayCall(UnityAction function, float time)
  438. {
  439. yield return new WaitForSeconds(time);
  440. function.Invoke();
  441. }
  442. public static string FmlParse1(string str)
  443. {
  444. int index = 0;
  445. int openIndex = 0;
  446. bool flag = false;
  447. bool group = false;
  448. for (int i = 0; i < str.Length; i++)
  449. {
  450. if (group)
  451. {
  452. if (str[i] == '+' || str[i] == '-' || str[i] == '*' || str[i] == '/')
  453. {
  454. str = str.Replace(openIndex, i - 1, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i - 1)));
  455. i = 0;
  456. group = false;
  457. }
  458. else if (i == str.Length - 1)
  459. {
  460. str = str.Replace(openIndex, i, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i)));
  461. break;
  462. }
  463. }
  464. else
  465. {
  466. if (str[i] == '+' || str[i] == '-')
  467. {
  468. flag = true;
  469. openIndex = i + 1;
  470. }
  471. else if (str[i] == '*' || str[i] == '/')
  472. {
  473. index = i;
  474. group = true;
  475. if (!flag)
  476. {
  477. openIndex = 0;
  478. }
  479. }
  480. }
  481. }
  482. group = false;
  483. for (int i = 0; i < str.Length; i++)
  484. {
  485. if (group)
  486. {
  487. if (str[i] == '+' || str[i] == '-')
  488. {
  489. str = str.Replace(0, i - 1, FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i - 1)));
  490. i = -1;
  491. group = false;
  492. }
  493. else if (i == str.Length - 1)
  494. {
  495. return FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i));
  496. }
  497. }
  498. else
  499. {
  500. if (str[i] == '+' || str[i] == '-')
  501. {
  502. index = i;
  503. group = true;
  504. }
  505. }
  506. }
  507. return str;
  508. }
  509. public static string FmlParse2(char op, string str1, string str2)
  510. {
  511. double var1 = double.Parse(str1);
  512. double var2 = double.Parse(str2);
  513. if (op == '+')
  514. {
  515. return (var1 + var2).ToString();
  516. }
  517. else if (op == '-')
  518. {
  519. return (var1 - var2).ToString();
  520. }
  521. else if (op == '*')
  522. {
  523. return (var1 * var2).ToString();
  524. }
  525. else if (op == '/')
  526. {
  527. return (var1 / var2).ToString();
  528. }
  529. else
  530. {
  531. throw new Exception(op.ToString());
  532. }
  533. }
  534. public static double FmlParse(string str, params string[] strings)
  535. {
  536. for (int i = 0; i < strings.Length; i += 2)
  537. {
  538. if (str.Contains(strings[i]))
  539. {
  540. str = str.Replace(strings[i], strings[i + 1]);
  541. }
  542. else
  543. {
  544. //Debug.Log("No such var " + strings[i + 1]);
  545. }
  546. }
  547. int openIndex = 0;
  548. for (int i = 0; i < str.Length; i++)
  549. {
  550. if (str[i] == '(')
  551. {
  552. openIndex = i;
  553. }
  554. else if (str[i] == ')')
  555. {
  556. str = str.Replace(openIndex, i, FmlParse1(str.Between(openIndex + 1, i - 1)));
  557. i = -1;
  558. }
  559. }
  560. return double.Parse(FmlParse1(str));
  561. }
  562. public static string OmitNumberStr(int accuray, string str)
  563. {
  564. int index = str.IndexOf('.');
  565. if (index == -1)
  566. {
  567. return str;
  568. }
  569. if (accuray == 0)
  570. {
  571. return str.Substring(0, index);
  572. }
  573. else
  574. {
  575. for (int i = index + 1; i < index + accuray + 1; i++)
  576. {
  577. if (str[i] != '0')
  578. {
  579. return str.Substring(0, index + accuray + 1);
  580. }
  581. }
  582. return str.Substring(0, index);
  583. }
  584. }
  585. public static double ShrinkNumber(double value, int accuracy = 1)
  586. {
  587. if (ManaLan.CurrentLan == Lan.English)
  588. {
  589. if (value < Amount.千)
  590. {
  591. return value;
  592. }
  593. else if (value < Amount.百万)
  594. {
  595. string str = (value / Amount.千).ToString("F" + (accuracy + 1));
  596. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千;
  597. }
  598. else if (value < Amount.十亿)
  599. {
  600. string str = (value / Amount.百万).ToString("F" + (accuracy + 1));
  601. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.百万;
  602. }
  603. else if (value < Amount.兆)
  604. {
  605. string str = (value / Amount.十亿).ToString("F" + (accuracy + 1));
  606. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.十亿;
  607. }
  608. else if (value < Amount.千兆)
  609. {
  610. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  611. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.兆;
  612. }
  613. else
  614. {
  615. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  616. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千兆;
  617. }
  618. }
  619. else if (ManaLan.CurrentLan == Lan.ChineseSimplified || ManaLan.CurrentLan == Lan.ChineseTraditional)
  620. {
  621. if (value < Amount.万)
  622. {
  623. return value;
  624. }
  625. else if (value < Amount.千万)
  626. {
  627. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  628. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.万;
  629. }
  630. else if (value < Amount.亿)
  631. {
  632. string str = (value / Amount.千万).ToString("F" + (accuracy + 1));
  633. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千万;
  634. }
  635. else if (value < Amount.千亿)
  636. {
  637. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  638. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.亿;
  639. }
  640. else if (value < Amount.兆)
  641. {
  642. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  643. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千亿;
  644. }
  645. else if (value < Amount.千兆)
  646. {
  647. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  648. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.兆;
  649. }
  650. else if (value < Amount.京)
  651. {
  652. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  653. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千兆;
  654. }
  655. else if (value < Amount.千京)
  656. {
  657. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  658. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.京;
  659. }
  660. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  661. {
  662. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  663. return double.Parse(OmitNumberStr(accuracy, str)) * Amount.千京;
  664. }
  665. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  666. {
  667. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  668. return double.Parse(OmitNumberStr(0, str)) * Amount.千京 * 10;
  669. }
  670. else
  671. {
  672. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  673. return double.Parse(OmitNumberStr(0, str)) * Amount.千京 * 10000;
  674. }
  675. }
  676. else
  677. {
  678. throw new Exception();
  679. }
  680. }
  681. public static string ShrinkNumberStr(double value, int accuracy = 1)
  682. {
  683. if (ManaLan.CurrentLan == Lan.English)
  684. {
  685. if (value < Amount.千)
  686. {
  687. return value.ToString("0");
  688. }
  689. else if (value < Amount.百万)
  690. {
  691. string str = (value / Amount.千).ToString("F" + (accuracy + 1));
  692. return OmitNumberStr(accuracy, str) + "K";
  693. }
  694. else if (value < Amount.十亿)
  695. {
  696. string str = (value / Amount.百万).ToString("F" + (accuracy + 1));
  697. return OmitNumberStr(accuracy, str) + "M";
  698. }
  699. else if (value < Amount.兆)
  700. {
  701. string str = (value / Amount.十亿).ToString("F" + (accuracy + 1));
  702. return OmitNumberStr(accuracy, str) + "B";
  703. }
  704. else if (value < Amount.千兆)
  705. {
  706. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  707. return OmitNumberStr(accuracy, str) + "T";
  708. }
  709. else
  710. {
  711. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  712. return OmitNumberStr(accuracy, str) + "T";
  713. }
  714. }
  715. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  716. {
  717. if (value < Amount.万)
  718. {
  719. return value.ToString("0");
  720. }
  721. else if (value < Amount.千万)
  722. {
  723. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  724. return OmitNumberStr(accuracy, str) + "万";
  725. }
  726. else if (value < Amount.亿)
  727. {
  728. string str = (value/Amount.千万).ToString("F" + (accuracy + 1));
  729. return OmitNumberStr(accuracy, str) + "千万";
  730. }
  731. else if (value < Amount.千亿)
  732. {
  733. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  734. return OmitNumberStr(accuracy, str) + "亿";
  735. }
  736. else if (value < Amount.兆)
  737. {
  738. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  739. return OmitNumberStr(accuracy, str) + "千亿";
  740. }
  741. else if (value < Amount.千兆)
  742. {
  743. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  744. return OmitNumberStr(accuracy, str) + "兆";
  745. }
  746. else if (value < Amount.京)
  747. {
  748. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  749. return OmitNumberStr(accuracy, str) + "千兆";
  750. }
  751. else if (value < Amount.千京)
  752. {
  753. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  754. return OmitNumberStr(accuracy, str) + "京";
  755. }
  756. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  757. {
  758. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  759. return OmitNumberStr(accuracy, str) + "千京";
  760. }
  761. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  762. {
  763. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  764. return OmitNumberStr(0, str) + "垓";
  765. }
  766. else
  767. {
  768. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  769. return OmitNumberStr(0, str) + "千垓";
  770. }
  771. }
  772. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  773. {
  774. if (value < Amount.万)
  775. {
  776. return value.ToString("0");
  777. }
  778. else if (value < Amount.千万)
  779. {
  780. string str = (value / Amount.万).ToString("F" + (accuracy + 1));
  781. return OmitNumberStr(accuracy, str) + "萬";
  782. }
  783. else if (value < Amount.亿)
  784. {
  785. string str = (value / Amount.千万).ToString("F" + (accuracy + 1));
  786. return OmitNumberStr(accuracy, str) + "千萬";
  787. }
  788. else if (value < Amount.千亿)
  789. {
  790. string str = (value / Amount.亿).ToString("F" + (accuracy + 1));
  791. return OmitNumberStr(accuracy, str) + "億";
  792. }
  793. else if (value < Amount.兆)
  794. {
  795. string str = (value / Amount.千亿).ToString("F" + (accuracy + 1));
  796. return OmitNumberStr(accuracy, str) + "千億";
  797. }
  798. else if (value < Amount.千兆)
  799. {
  800. string str = (value / Amount.兆).ToString("F" + (accuracy + 1));
  801. return OmitNumberStr(accuracy, str) + "兆";
  802. }
  803. else if (value < Amount.京)
  804. {
  805. string str = (value / Amount.千兆).ToString("F" + (accuracy + 1));
  806. return OmitNumberStr(accuracy, str) + "千兆";
  807. }
  808. else if (value < Amount.千京)
  809. {
  810. string str = (value / Amount.京).ToString("F" + (accuracy + 1));
  811. return OmitNumberStr(accuracy, str) + "京";
  812. }
  813. else if (new BigInteger(value.ToString("0")) < Amount.垓)
  814. {
  815. string str = (value / Amount.千京).ToString("F" + (accuracy + 1));
  816. return OmitNumberStr(accuracy, str) + "千京";
  817. }
  818. else if (new BigInteger(value.ToString("0")) < Amount.千垓)
  819. {
  820. string str = (new BigInteger(value.ToString("0")) / Amount.垓).ToString();
  821. return OmitNumberStr(0, str) + "垓";
  822. }
  823. else
  824. {
  825. string str = (new BigInteger(value.ToString("0")) / Amount.千垓).ToString();
  826. return OmitNumberStr(0, str) + "千垓";
  827. }
  828. }
  829. else
  830. {
  831. throw new Exception();
  832. }
  833. }
  834. public static string ImageParse(Current current)
  835. {
  836. if (current == Current.Coin)
  837. {
  838. return "<(金币)>";
  839. }
  840. else if (current == Current.Diamond)
  841. {
  842. return "<(钻石)>";
  843. }
  844. else if (current == Current.Cash)
  845. {
  846. return Language.GetStr("Common", "Cash");
  847. }
  848. else
  849. {
  850. throw new Exception(current.ToString());
  851. }
  852. }
  853. public static Current CurrentParse(string str)
  854. {
  855. if (string.IsNullOrEmpty(str))
  856. {
  857. return Current.Free;
  858. }
  859. else
  860. {
  861. int number = int.Parse(str);
  862. if (number == 1)
  863. {
  864. return Current.Coin;
  865. }
  866. else if (number == 2)
  867. {
  868. return Current.Diamond;
  869. }
  870. else if (number == 3)
  871. {
  872. return Current.Cash;
  873. }
  874. else if (number == 4)
  875. {
  876. return Current.Other;
  877. }
  878. else if (number == 5)
  879. {
  880. return Current.AD;
  881. }
  882. else
  883. {
  884. throw new Exception(number.ToString());
  885. }
  886. }
  887. }
  888. public static int IntParse(string str, int defaultValue)
  889. {
  890. if (string.IsNullOrEmpty(str))
  891. {
  892. return defaultValue;
  893. }
  894. else
  895. {
  896. return int.Parse(str);
  897. }
  898. }
  899. public static long LongParse(string str, long defaultValue)
  900. {
  901. if (string.IsNullOrEmpty(str))
  902. {
  903. return defaultValue;
  904. }
  905. else
  906. {
  907. return long.Parse(str);
  908. }
  909. }
  910. public static bool BoolParse(string str, bool defaultValue)
  911. {
  912. if (string.IsNullOrEmpty(str))
  913. {
  914. return defaultValue;
  915. }
  916. else
  917. {
  918. return Convert.ToBoolean(int.Parse(str));
  919. }
  920. }
  921. public static float FloatParse(string str, float defaultValue)
  922. {
  923. if (string.IsNullOrEmpty(str))
  924. {
  925. return defaultValue;
  926. }
  927. else
  928. {
  929. return float.Parse(str);
  930. }
  931. }
  932. public static double DoubleParse(string str, double defaultValue)
  933. {
  934. if (string.IsNullOrEmpty(str))
  935. {
  936. return defaultValue;
  937. }
  938. else
  939. {
  940. return float.Parse(str);
  941. }
  942. }
  943. public static Vector3 VectorParse(char cah, string str, Vector3 defaultValue)
  944. {
  945. if (string.IsNullOrEmpty(str))
  946. {
  947. return defaultValue;
  948. }
  949. else
  950. {
  951. string[] strings = str.Split(',');
  952. if (strings.Length == 2)
  953. {
  954. Vector2 result = new Vector2();
  955. result.x = float.Parse(strings[0]);
  956. result.y = float.Parse(strings[1]);
  957. return result;
  958. }
  959. else if (strings.Length == 3)
  960. {
  961. Vector3 result = new Vector3();
  962. result.x = float.Parse(strings[0]);
  963. result.y = float.Parse(strings[1]);
  964. result.z = float.Parse(strings[2]);
  965. return result;
  966. }
  967. else
  968. {
  969. Debug.Log(str);
  970. throw new Exception();
  971. }
  972. }
  973. }
  974. public static List<int> IntListParse(char cah, string str, List<int> defaultValue)
  975. {
  976. if (string.IsNullOrEmpty(str))
  977. {
  978. return defaultValue;
  979. }
  980. else
  981. {
  982. string[] strings = str.Split(cah);
  983. List<int> list = new List<int>();
  984. for (int i = 0; i < strings.Length; i++)
  985. {
  986. list.Add(int.Parse(strings[i]));
  987. }
  988. return list;
  989. }
  990. }
  991. public static List<string> StringListParse(char cah, string str, List<string> defaultValue)
  992. {
  993. if (string.IsNullOrEmpty(str))
  994. {
  995. return defaultValue;
  996. }
  997. else
  998. {
  999. string[] strings = str.Split(cah);
  1000. List<string> list = new List<string>();
  1001. for (int i = 0; i < strings.Length; i++)
  1002. {
  1003. list.Add(strings[i]);
  1004. }
  1005. return list;
  1006. }
  1007. }
  1008. public static List<double> DoubleListParse(char cah, string str, List<double> defaultValue)
  1009. {
  1010. if (string.IsNullOrEmpty(str))
  1011. {
  1012. return defaultValue;
  1013. }
  1014. else
  1015. {
  1016. string[] strings = str.Split(cah);
  1017. List<double> list = new List<double>();
  1018. for (int i = 0; i < strings.Length; i++)
  1019. {
  1020. list.Add(double.Parse(strings[i]));
  1021. }
  1022. return list;
  1023. }
  1024. }
  1025. }