CartoonFX Releases Notes.txt 2.4 KB

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  1. Cartoon FX Pack
  2. Release Notes
  3. © 2013, Jean Moreno
  4. ============================
  5. v2.62
  6. - Bug and compatibility fixes
  7. v2.61
  8. - Removed a duplicated Editor script that was misplaced (again)
  9. v2.6
  10. - updated CFX Editor
  11. (now in Window > CartoonFX Easy Editor, and more options)
  12. - added JMO Assets menu (Window -> JMO Assets), to check for updates or get support
  13. v2.51
  14. - Removed a duplicated Editor script that was misplaced
  15. v2.5
  16. - Added 4 new effects + variants:
  17. * Explosions/CFX_Firework (multiple colors)
  18. * Misc/CFX_Tornado (+ looped, big)
  19. * Misc/CFX_Tornado_Straight (+ looped, big)
  20. * Misc/CFX_GroundAura
  21. - Fixed other Unity 4.1 incompatibilities
  22. v2.41
  23. - Fixed other Unity 4.1 incompatibilities
  24. v2.4
  25. - Added 4 new effects:
  26. * Electric/CFX_ElectricityBall_Alt
  27. * Misc/CFX_SoftStar
  28. * Misc/CFX_SpikyAura_Character
  29. * Misc/CFX_SpikyAura_Sphere
  30. - Fixed Compilation error for CFX_SpawnSystem in Unity 4.1
  31. - Fixed Cartoon FX editor scaling, now supports "Size by Speed"
  32. v2.3
  33. - Fixed bugs from Unity 4.0 while retaining compatibility with 3.5
  34. v2.2
  35. - Fixed bugs from migration to Unity 4.0
  36. v2.1
  37. - Fix: Added mobile optimized version for Magic Poof effects
  38. v2.0
  39. - Added CFX_SpawnSystem to easily preload GameObjects and avoid Instantiating them after (very useful for mobile!)
  40. - You can now tint colors with CartoonFX Easy Editor (including gradients)
  41. - Added a script fixing a Shuriken bug where an emitter would emit before being translated to the desired position
  42. v1.8
  43. - Enabled MipMaps for Mobile textures (turns out it's better for perfs despite the negligible memory overhead)
  44. - Set compression to automatic (PVRTC doesn't work for Android)
  45. v1.7
  46. - New effects: Gas Leak (+2 variants) and Magic Poof (+1 variant)
  47. - Removed the demo scripts (random dir, etc.) from the prefabs
  48. v1.6
  49. - CartoonFX Easy Editor: Added second Color for Tint
  50. v1.5
  51. - Added "Force over Lifetime" to the scaling system
  52. v1.4
  53. - Added Cartoon FX Easy Editor:
  54. Change various properties easily from multiple Particle Systems at once: scale, change duration, tint color;
  55. and a unique feature to copy all properties from a Particle System's modules to any other Particle System(s)!
  56. - Improved electricity texture
  57. v1.3
  58. - Added Mobile-optimized versions of all the prefabs/materials/textures (see readme for specific changes)
  59. v1.2
  60. - Fixed sorting fudge for a lot of prefabs
  61. - Added CFX_Fountain
  62. v1.1
  63. - Fixed flames flickering
  64. - Added DoubleFlame