LabelUtility.cs 229 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class LabelUtility : MonoBehaviour
  5. {
  6. #region Config
  7. public TextAsset TextAsset;
  8. public GameObject UIPrefab;
  9. #endregion
  10. }