SpriteSetting.cs 405 B

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  1. namespace textUtility
  2. {
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. [Serializable]
  8. public class SpriteSetting : BaseSetting
  9. {
  10. #region Config
  11. public Vector2 Offset;
  12. #endregion
  13. public SpriteSetting()
  14. {
  15. ID = 0;
  16. Scale = 1;
  17. Color = Color.white;
  18. Offset = Vector2.zero;
  19. }
  20. }
  21. }