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- namespace textUtility
- {
- using System;
- using System.Collections;
- using System.Collections.Generic;
-
- using UnityEngine;
-
- [Serializable]
- public class SpriteSetting : BaseSetting
- {
- #region Config
-
- public Vector2 Offset;
-
- #endregion
-
- public SpriteSetting()
- {
- ID = 0;
- Scale = 1;
- Color = Color.white;
- Offset = Vector2.zero;
- }
- }
- }
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