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- namespace textUtility
- {
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using System.Text;
- using System.Text.RegularExpressions;
- using UnityEditor;
- using UnityEngine;
-
- public class SpriteInfoManagerWindow : EditorWindow
- {
- #region Config
-
- protected SpriteInfoManager Instance;
-
- protected SerializedProperty BuildTestEnviroment;
-
- protected SerializedObject SerializedObject;
-
- #endregion
-
- [MenuItem("DashGame/SpriteInfoManager")]
- protected static void ShowWindow()
- {
- Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
-
- SpriteInfoManagerWindow window = GetWindow<SpriteInfoManagerWindow>(inspectorType);
-
- window.titleContent = new GUIContent("SpriteInfoManager");
- window.Show();
- }
-
- private void OnEnable()
- {
- Instance = InstanceManager.SearchInstance<SpriteInfoManager>();
- SerializedObject = new SerializedObject(Instance);
-
- BuildTestEnviroment = SerializedObject.FindProperty("BuildTestEnviroment");
- }
-
- private void OnGUI()
- {
- SerializedObject.Update();
-
- EditorGUILayout.PropertyField(BuildTestEnviroment, new GUIContent(BuildTestEnviroment.displayName));
-
- SerializedObject.ApplyModifiedProperties();
- }
- }
- }
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