Flower.cs 12 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Serialization;
  4. using UnityEngine.EventSystems;
  5. using System;
  6. using System.Xml;
  7. using System.Collections;
  8. using System.Collections.Generic;
  9. using Random = UnityEngine.Random;
  10. public enum OpType
  11. {
  12. Rip,
  13. Null,
  14. Water,
  15. Fertilize,
  16. }
  17. public class FlowerInfo
  18. {
  19. #region 变量
  20. public bool Plant
  21. {
  22. get { return _Plant; }
  23. set
  24. {
  25. _Plant = value;
  26. if (_Plant)
  27. {
  28. Text.SetActive(true);
  29. ManaLan.Add(Text, new LanStr("Object", "FlowerItemG_Lab"));
  30. UIPartical.Begin();
  31. }
  32. else
  33. {
  34. Text.SetActive(false);
  35. }
  36. }
  37. }
  38. public bool Unlock
  39. {
  40. get { return _Unlock; }
  41. set
  42. {
  43. _Unlock = value;
  44. if (_Unlock)
  45. {
  46. Image.material = null;
  47. if (Special)
  48. {
  49. if (ManaGarden.MyFlowerSpec == 0)
  50. {
  51. ManaReso.Get("G_Regular").TweenForVec();
  52. ManaReso.SetActive("G_Special", true);
  53. }
  54. ManaGarden.MyFlowerSpec++;
  55. }
  56. else
  57. {
  58. ManaGarden.MyFlowerRegu++;
  59. }
  60. ManaData.SkillPlus += 0.1f;
  61. ManaDebug.Log(string.Format("获得<color=red>{0}</color> 收入<color=red>+10%</color>", Name));
  62. }
  63. }
  64. }
  65. public string Name
  66. {
  67. get
  68. {
  69. return Language.GetStr("FlowerName", ID);
  70. }
  71. }
  72. public string ID
  73. {
  74. get
  75. {
  76. return "Flower" + ID_;
  77. }
  78. }
  79. public string Description
  80. {
  81. get { return Language.GetStr("FlowerDesc", ID); }
  82. }
  83. public Sprite Icon
  84. {
  85. get { return ManaReso.Load<Sprite>(Icon_, Folder.Scene); }
  86. }
  87. public int ID_;
  88. public bool _Plant;
  89. public bool _Unlock;
  90. public string Icon_;
  91. public bool Special;
  92. public Slot Slot;
  93. public Text Text;
  94. public Image Image;
  95. public Button Button;
  96. public UIPartical UIPartical;
  97. public Transform FlowerItem;
  98. #endregion
  99. public FlowerInfo(XmlAttributeCollection attribute)
  100. {
  101. FlowerItem = ManaReso.Get("FlowerItem", Folder.UI, false, ManaReso.Get("G_RegularGrid"), false, ObjType.FlowerItem);
  102. Dictionary<string, Transform> dic = new Dictionary<string, Transform>();
  103. Auxiliary.CompileDic(FlowerItem, dic);
  104. Text = dic["Lab"].GetComponent<Text>();
  105. Image = dic["Icon"].GetComponent<Image>();
  106. Button = dic["FlowerItem"].GetComponent<Button>();
  107. UIPartical = dic["UIParticle System"].GetComponent<UIPartical>();
  108. ID_ = int.Parse(attribute[0].Value);
  109. Icon_ = attribute[3].Value;
  110. Image.sprite = Icon;
  111. Vector2 newSize = Icon.rect.size;
  112. newSize.x *= 0.2f;
  113. newSize.y *= 0.2f;
  114. Image.rectTransform.sizeDelta = newSize;
  115. Button.onClick.AddListener
  116. (
  117. () =>
  118. {
  119. if (Unlock)
  120. {
  121. ManaGarden.PlantFlower(this);
  122. }
  123. else
  124. {
  125. Toast.Show(1.5f, Name + " " + Language.GetStr("Common", "Unlock"));
  126. }
  127. }
  128. );
  129. }
  130. }
  131. public class Flower : Regist, IPointerClickHandler
  132. {
  133. #region 变量
  134. #region MiniGame
  135. public OpType OpType
  136. {
  137. get { return OpType_; }
  138. set
  139. {
  140. OpType_ = value;
  141. if (OpType_ == OpType.Rip)
  142. {
  143. OperateIcon.sprite = RipSprite;
  144. }
  145. else if (OpType_ == OpType.Water)
  146. {
  147. OperateIcon.sprite = WaterSprite;
  148. }
  149. else if (OpType_ == OpType.Fertilize)
  150. {
  151. OperateIcon.sprite = FertilizeSprite;
  152. }
  153. }
  154. }
  155. public OpType OpType_;
  156. public SpriteRenderer FlowerIcon;
  157. public SpriteRenderer OperateBk;
  158. public SpriteRenderer OperateIcon;
  159. public SpriteRenderer OperateOutline;
  160. #endregion
  161. public bool Award
  162. {
  163. get { return Award_; }
  164. set
  165. {
  166. Award_ = value;
  167. if (Award_)
  168. {
  169. ShowAward();
  170. }
  171. else
  172. {
  173. GetAward();
  174. }
  175. }
  176. }
  177. public Sprite RipSprite
  178. {
  179. get
  180. {
  181. return ManaReso.Load<Sprite>("Rip", Folder.UI);
  182. }
  183. }
  184. public Sprite WaterSprite
  185. {
  186. get
  187. {
  188. return ManaReso.Load<Sprite>("Water", Folder.UI);
  189. }
  190. }
  191. public Sprite FertilizeSprite
  192. {
  193. get
  194. {
  195. return ManaReso.Load<Sprite>("Fertilize", Folder.UI);
  196. }
  197. }
  198. public FlowerInfo FlowerInfo
  199. {
  200. get { return FlowerInfo_; }
  201. set
  202. {
  203. FlowerInfo_ = value;
  204. ID = FlowerInfo.ID_;
  205. FlowerIcon.sprite = FlowerInfo.Icon;
  206. }
  207. }
  208. public bool Award_;
  209. private FlowerInfo FlowerInfo_;
  210. public int ID;
  211. public static string CoinFml;
  212. public Slot Slot;
  213. public Animator ParticleAC;
  214. public Transform GoldBk;
  215. public Transform GoldIcon;
  216. public List<Transform> ElfList = new List<Transform>();
  217. private Dictionary<string, Transform> ChildDic = new Dictionary<string, Transform>();
  218. #endregion
  219. public override void RegistImmed()
  220. {
  221. if (RegistFlag)
  222. {
  223. return;
  224. }
  225. else
  226. {
  227. RegistFlag = true;
  228. }
  229. enabled = true;
  230. Auxiliary.CompileDic(transform, ChildDic);
  231. GoldBk = ChildDic["GoldBk"];
  232. GoldIcon = ChildDic["GoldIcon"];
  233. ParticleAC = ChildDic["FlashLight"].GetComponent<Animator>();
  234. FlowerIcon = ChildDic["FlowerIcon"].GetComponent<SpriteRenderer>();
  235. OperateBk = ChildDic["OperateBk"].GetComponent<SpriteRenderer>();
  236. OperateIcon = ChildDic["OperateIcon"].GetComponent<SpriteRenderer>();
  237. OperateOutline = ChildDic["OperateOutline1"].GetComponent<SpriteRenderer>();
  238. Tween tween = FlowerIcon.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  239. tween.OnForwardFinish += () =>
  240. {
  241. FlowerIcon.TweenBacSr();
  242. };
  243. tween = OperateIcon.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  244. tween.OnForwardFinish += () =>
  245. {
  246. OperateIcon.TweenBacSr();
  247. };
  248. tween = OperateBk.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  249. tween.OnForwardFinish += () =>
  250. {
  251. OperateBk.TweenBacSr();
  252. };
  253. tween = OperateBk.CreateTweenScale(OperateBk.transform.localScale + new Vector3(0.1f, 0.1f, 0.1f), 0.25f, false, true, Curve.EaseOutQuad);
  254. tween.OnBackwardFinish += () =>
  255. {
  256. if (OpType != OpType.Null)
  257. {
  258. OperateBk.SetActive(true);
  259. }
  260. };
  261. }
  262. #region MiniGame
  263. public void GameOver()
  264. {
  265. OpType = OpType.Null;
  266. ChildDic["MiniGame"].SetActive(false);
  267. OperateBk.TweenBacScale();
  268. }
  269. public void GameBegin()
  270. {
  271. ChildDic["MiniGame"].SetActive(true);
  272. OperateIcon.SetActive(false);
  273. }
  274. public void FirstOp()
  275. {
  276. OperateBk.TweenForScale();
  277. OperateIcon.SetAlpha(1);
  278. OperateOutline.SetAlpha(1);
  279. OperateIcon.SetActive(true);
  280. OperateOutline.SetActive(true);
  281. }
  282. public void SecondOp()
  283. {
  284. OperateIcon.SetAlpha(1);
  285. OperateOutline.SetAlpha(1);
  286. OperateIcon.SetActive(true);
  287. OperateOutline.SetActive(false);
  288. }
  289. public void ThirdOp()
  290. {
  291. OperateIcon.SetAlpha(0.5f);
  292. OperateOutline.SetAlpha(0.5f);
  293. OperateIcon.SetActive(true);
  294. OperateOutline.SetActive(false);
  295. }
  296. public void CreateOp(int sequence)
  297. {
  298. float random = Random.Range(0f, 1f);
  299. OperateBk.SetActive(true);
  300. if (random <= 0.3333333f)
  301. {
  302. OpType = OpType.Rip;
  303. }
  304. else if (random <= 0.6666666f)
  305. {
  306. OpType = OpType.Water;
  307. }
  308. else
  309. {
  310. OpType = OpType.Fertilize;
  311. }
  312. if (sequence == 0)
  313. {
  314. FirstOp();
  315. }
  316. else if (sequence == 1)
  317. {
  318. SecondOp();
  319. }
  320. else
  321. {
  322. ThirdOp();
  323. }
  324. }
  325. public void CreateOp(int sequence, OpType opType)
  326. {
  327. OpType = opType;
  328. OperateBk.SetActive(true);
  329. if (sequence == 0)
  330. {
  331. FirstOp();
  332. }
  333. else if (sequence == 1)
  334. {
  335. SecondOp();
  336. }
  337. else
  338. {
  339. ThirdOp();
  340. }
  341. }
  342. public bool Operate(OpType opType)
  343. {
  344. if (opType == OpType.Rip)
  345. {
  346. ManaReso.Get("D_Rip2").TweenForScale();
  347. }
  348. else if (opType == OpType.Water)
  349. {
  350. ManaReso.Get("D_Water2").TweenForScale();
  351. }
  352. else if (opType == OpType.Fertilize)
  353. {
  354. ManaReso.Get("D_Fertilize2").TweenForScale();
  355. }
  356. if (opType != OpType) //操作错误
  357. {
  358. OperateBk.TweenForSr();
  359. FlowerIcon.TweenForSr();
  360. OperateIcon.TweenForSr();
  361. OperateIcon.Shake(0.5f, 3, new Vector3(0.2f, 0, 0), Curve.EaseOutQuad);
  362. ManaAudio.PlayClip(Clip.ErrorClip);
  363. return false;
  364. }
  365. else //操作正确
  366. {
  367. ManaReso.GetHudText("+15", Color.white, 90, ChildDic["ScorePosTra"], ManaReso.Get("D_Status"), true);
  368. ManaMiniGame.Score += 15;
  369. PlayParticle();
  370. OpType = OpType.Null;
  371. OperateBk.TweenBacScale();
  372. OperateBk.SetActive(false);
  373. OperateIcon.SetActive(false);
  374. OperateOutline.SetActive(false);
  375. ManaAudio.PlayClip(Clip.BtnClip);
  376. return true;
  377. }
  378. }
  379. #endregion
  380. public void PlayAnim(ObjType obj, float xMin = -0.75f, float xMax = 0.75f, float yMin = 0, float yMax = 0.75f)
  381. {
  382. ElfList.Add(ManaReso.GetElf(this, new Vector4(xMin, xMax, yMin, yMax), obj));
  383. }
  384. public void PlayParticle()
  385. {
  386. ParticleAC.SetTrigger("Play");
  387. }
  388. public void GetAward()
  389. {
  390. ManaAudio.PlayClip(Clip.CurrentClip);
  391. PlayParticle();
  392. ManaGarden.AwardValid = true;
  393. int coin = Mathf.CeilToInt((float)Auxiliary.FmlParse(CoinFml, "l", Mathf.Clamp(ManaData.Level, 1, Mathf.Infinity).ToString()));
  394. ManaData.Coin += coin;
  395. ManaData.FlowerCoin++;
  396. ManaReso.GetHudText("+" + coin, Color.white, 90, ChildDic["GoldPosTra"], ManaReso.Get("A_HudParent"), true);
  397. GoldBk.SetActive(false);
  398. GoldBk.GetTweenSr().InOrigin = true;
  399. GoldIcon.GetTweenSr().InOrigin = true;
  400. }
  401. public void ShowAward()
  402. {
  403. GoldBk.CreateTweenSr(new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), 1f, true, true, Curve.EaseOutQuad);
  404. GoldIcon.CreateTweenSr(new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), 1f, true, true, Curve.EaseOutQuad);
  405. GoldBk.SetY(transform.position.y + 2.5f);
  406. GoldBk.TweenForSr();
  407. GoldIcon.TweenForSr();
  408. GoldBk.MoveOffset2D
  409. (
  410. new Vector3(0, 0.5f, 0),
  411. 1f,
  412. true,
  413. Curve.EaseOutQuad
  414. );
  415. }
  416. public void OnPointerClick(PointerEventData eventData)
  417. {
  418. if (eventData.rawPointerPress.transform == transform)
  419. {
  420. ManaReso.Get("G_Flower").TweenForCG();
  421. ManaGarden.ShowFlowerCard(FlowerInfo);
  422. }
  423. else if (eventData.rawPointerPress.transform == GoldBk)
  424. {
  425. Award = false;
  426. }
  427. }
  428. }