ChestMge.cs 19 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Text;
  7. using System.Xml;
  8. using Sfs2X.Entities.Data;
  9. using UnityEngine;
  10. using UnityEngine.UI;
  11. using Random = UnityEngine.Random;
  12. public class ChestData
  13. {
  14. #region Config
  15. public int Value;
  16. public int Round;
  17. public int RemainValue;
  18. public int RemainRound;
  19. public int DatabaseRoomID;
  20. public long ID;
  21. public long Owner;
  22. public DateTime ActivatedTime;
  23. public ChestType ChestType;
  24. public Vector3 Position;
  25. public static int SystemRoomDatabaseID = 1;
  26. private static bool Initialized;
  27. //private static float XMin;
  28. //private static float XMax;
  29. //private static float YMin;
  30. //private static float YMax;
  31. private static Vector3 DefaultPosition;
  32. //private static Vector3 ChestDepthOffset = new Vector3(0, 0, 0.98f);
  33. private static Vector3 ChestDepthOffset = new Vector3(0, 0, 1.040916f);
  34. #endregion
  35. public ChestData(ISFSObject arg)
  36. {
  37. if (!Initialized)
  38. {
  39. Initialize();
  40. }
  41. ID = arg.GetLong(gd_chest.ID);
  42. Value = arg.GetInt(gd_chest.Value);
  43. Round = arg.GetInt(gd_chest.Round);
  44. RemainValue = arg.GetInt(gd_chest.RemainValue);
  45. RemainRound = arg.GetInt(gd_chest.RemainRound);
  46. DatabaseRoomID = arg.GetInt(gd_chest.DatabaseRoomID);
  47. Owner = arg.GetLong(gd_chest.Owner);
  48. ActivatedTime = DateUtil.GetTimeFromSecends(arg.GetLong(gd_chest.ActivatedTime).ToString());
  49. ChestType = (ChestType) arg.GetInt(gd_chest.Type);
  50. Vector3 defaultPosition = DefaultPosition + ChestDepthOffset;
  51. if (arg.ContainsKey(gd_chest.Position))
  52. {
  53. string vectorStr = arg.GetUtfString(gd_chest.Position);
  54. if (vectorStr == "null")
  55. {
  56. Position = defaultPosition;
  57. }
  58. else
  59. {
  60. Position = arg.GetUtfString(gd_chest.Position).StringToVector() + ChestDepthOffset;
  61. }
  62. }
  63. else
  64. {
  65. Position = defaultPosition;
  66. }
  67. }
  68. private static void Initialize()
  69. {
  70. Initialized = true;
  71. DefaultPosition = ManaReso.Get("PlazaRoomChestPos").position;
  72. //XMin = ManaReso.Get("ChestLowerLeft").position.x;
  73. //YMin = ManaReso.Get("ChestLowerLeft").position.y;
  74. //XMax = ManaReso.Get("ChestUpperRight").position.x;
  75. //YMax = ManaReso.Get("ChestUpperRight").position.y;
  76. }
  77. }
  78. public class ChestOperateData
  79. {
  80. public long ChestID;
  81. public bool Received;
  82. public int DatabaseRoomID;
  83. public int? RemainGuessAmt;
  84. public DateTime? LastActivatedTime; //只有系统宝箱才用
  85. public ChestOperateData(string str)
  86. {
  87. string[] strings = str.Split('|');
  88. ChestID = long.Parse(strings[0]);
  89. DatabaseRoomID = int.Parse(strings[1]);
  90. Received = int.Parse(strings[2]).ToBool();
  91. if (strings.Length > 3)
  92. {
  93. RemainGuessAmt = int.Parse(strings[3]);
  94. }
  95. if (strings.Length > 4)
  96. {
  97. LastActivatedTime = DateTime.Parse(strings[4]);
  98. }
  99. }
  100. public ChestOperateData(bool received, long chestID, int databaseRoomID)
  101. {
  102. Received = received;
  103. ChestID = chestID;
  104. DatabaseRoomID = databaseRoomID;
  105. }
  106. public override string ToString()
  107. {
  108. StringBuilder stringBuilder = new StringBuilder();
  109. stringBuilder.Append(ChestID);
  110. stringBuilder.Append("|" + DatabaseRoomID);
  111. stringBuilder.Append("|" + Received.ToInt());
  112. if (RemainGuessAmt != null)
  113. {
  114. stringBuilder.Append("|" + RemainGuessAmt);
  115. }
  116. if (LastActivatedTime != null)
  117. {
  118. stringBuilder.Append("|" + LastActivatedTime);
  119. }
  120. return stringBuilder.ToString();
  121. }
  122. }
  123. public class ChestMge : Regist
  124. {
  125. #region Config
  126. public static int PlayerMaxGuessAmt = 3;
  127. private static Text Desc;
  128. private static Text BtnLab;
  129. private static Text SliderValueLab;
  130. private static Slider Slider;
  131. private static Button Btn;
  132. private static Button GuessBtn;
  133. private static InputField InputField;
  134. private static InputField GuessInputField;
  135. private static string RefundNodeName = "Refund";
  136. private static string ReceivedNodeName = "Received";
  137. public static List<PlazaRoomChest> PlazaRoomChests = new List<PlazaRoomChest>();
  138. public static List<int> RefundRoomIDs = new List<int>();
  139. public static Dictionary<long, ChestOperateData> OperateDataDictionary = new Dictionary<long, ChestOperateData>();
  140. #endregion
  141. public override void RegistValueA()
  142. {
  143. XmlNodeList RefundNodes = ManaData.PlayerNode.SelectNodes(RefundNodeName);
  144. XmlNodeList ReceivedNodes = ManaData.PlayerNode.SelectNodes(ReceivedNodeName);
  145. for (int i = 0; i < RefundNodes.Count; i++)
  146. {
  147. RefundRoomIDs.Add(int.Parse(RefundNodes[i].InnerText));
  148. }
  149. for (int i = 0; i < ReceivedNodes.Count; i++)
  150. {
  151. //Debug.Log(ReceivedNodes[i].InnerText);
  152. ChestOperateData chestOperateData = new ChestOperateData(ReceivedNodes[i].InnerText);
  153. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  154. }
  155. //foreach (var VARIABLE in RefundRoomIDs)
  156. //{
  157. // Debug.LogWarning("refund " + VARIABLE);
  158. //}
  159. //foreach (var VARIABLE in ChestRoomDictionary)
  160. //{
  161. // Debug.LogWarning("received " + VARIABLE.Key);
  162. //}
  163. CheckRefund();
  164. GetChestExpireStatus();
  165. }
  166. public override void RegistReference()
  167. {
  168. Btn = ManaReso.Get<Button>("Yb_Btn");
  169. GuessBtn = ManaReso.Get<Button>("Y_Btn");
  170. Desc = ManaReso.Get<Text>("Yb_Desc");
  171. Slider = ManaReso.Get<Slider>("Yb_Slider");
  172. BtnLab = ManaReso.Get<Text>("Yb_BtnLab");
  173. InputField = ManaReso.Get<InputField>("Yb_InputField");
  174. GuessInputField = ManaReso.Get<InputField>("Y_InputField");
  175. SliderValueLab = ManaReso.Get<Text>("Yb_SliderValueLab");
  176. GuessInputField.onValueChanged.AddListener(OnGuessInputValueChange);
  177. OnGuessInputValueChange(null);
  178. }
  179. public static void OnGuessInputValueChange(string value)
  180. {
  181. if (string.IsNullOrEmpty(value))
  182. {
  183. GuessBtn.image.material = Lib.GrayMat;
  184. GuessBtn.interactable = false;
  185. }
  186. else
  187. {
  188. GuessBtn.image.material = null;
  189. GuessBtn.interactable = true;
  190. }
  191. }
  192. public static void OpenCreatePanel()
  193. {
  194. ManaReso.Get("Y_Chest").TweenForCG();
  195. ManaReso.SetActive("Ya_GetAward", false);
  196. ManaReso.SetActive("Y_Guess", false);
  197. ManaReso.SetActive("Yb_CreateChest", true);
  198. OnSliderValueChange(Slider.value);
  199. OnInputValueChange(InputField.text);
  200. Slider.value = 1;
  201. Slider.maxValue = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.MaxPlayer;
  202. }
  203. public static void CloseChestPanel()
  204. {
  205. ManaReso.Get("Y_Chest").TweenBacCG();
  206. }
  207. public static void OnLuckyToggle(bool enable)
  208. {
  209. if (enable)
  210. {
  211. ChestType = ChestType.Lucky;
  212. ManaLan.Add(Desc, new LanStr("UI", "Yb_LuckyDesc"));
  213. }
  214. }
  215. public static void OnColorToggle(bool enable)
  216. {
  217. if (enable)
  218. {
  219. ChestType = ChestType.GuessColor;
  220. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessColorDesc"));
  221. }
  222. }
  223. public static void OnNumberToggle(bool enable)
  224. {
  225. if (enable)
  226. {
  227. ChestType = ChestType.GuessNumber;
  228. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessNumberDesc"));
  229. }
  230. }
  231. public static void OnInputValueChange(string value)
  232. {
  233. if (string.IsNullOrEmpty(value) || int.Parse(value) < 20)
  234. {
  235. Btn.interactable = false;
  236. Btn.image.material = Lib.GrayMat;
  237. ManaLan.Add(BtnLab, new LanStr("UI", "Yb_Minimum"));
  238. return;
  239. }
  240. Cost = int.Parse(value);
  241. ManaReso.SetText("Yb_CostLab", Language.GetStr("UI", "AA_Cost") + "<(钻石)>" + Cost);
  242. if (ManaCenter.Diamond < Cost)
  243. {
  244. Btn.interactable = false;
  245. Btn.image.material = Lib.GrayMat;
  246. ManaLan.Add(BtnLab, new LanStr("Common", "ShortDiamond"));
  247. }
  248. else
  249. {
  250. Btn.interactable = true;
  251. Btn.image.material = null;
  252. ManaLan.Add(BtnLab, new LanStr("Common", "Confirm"));
  253. }
  254. }
  255. public static void OnSliderValueChange(float value)
  256. {
  257. Round = (int) value;
  258. SliderValueLab.text = Round + Language.GetStr("UI", "Yb_SliderValueLab");
  259. }
  260. private static int Cost;
  261. private static int Round;
  262. private static float ChestXMinOffset = 1;
  263. private static float ChestXMaxOffset = 2;
  264. private static ChestType ChestType = ChestType.Lucky;
  265. public static void CreateChest()
  266. {
  267. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_SendRequest"));
  268. ManaReso.Get("Y_Tip").TweenForCG();
  269. int databaseRoomID = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID;
  270. long serialNumber = long.Parse(ManaServer.SerialNumber);
  271. Vector3 position = PlayerPosToChestPos(SFSManager.GardenSmartFox.PlazaRoomManager.SelfInstance.Player.transform.position);
  272. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CreateChest(Round, Cost, ChestType, databaseRoomID, serialNumber, position);
  273. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = false;
  274. }
  275. public static Vector3 PlayerPosToChestPos(Vector3 playerPos)
  276. {
  277. return playerPos + Mathf.Sign(Random.Range(-1f, 1f))*new Vector3(Random.Range(ChestXMinOffset, ChestXMaxOffset), 0, 0);
  278. }
  279. public static void OnCreateChestError()
  280. {
  281. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateError"));
  282. ManaReso.Get("Y_Tip").TweenBacCG();
  283. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  284. }
  285. public static void OnCreateChestSucceed()
  286. {
  287. ManaCenter.CreateChestAmt++;
  288. if (ChestType == ChestType.Lucky)
  289. {
  290. ManaCenter.CreateLuckyChestAmt++;
  291. }
  292. else if (ChestType == ChestType.GuessColor)
  293. {
  294. ManaCenter.CreateGuessColorChestAmt++;
  295. }
  296. else if (ChestType == ChestType.GuessNumber)
  297. {
  298. ManaCenter.CreateGuessNumberChestAmt++;
  299. }
  300. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateSucceed"));
  301. ManaReso.Get("Y_Tip").TweenBacCG();
  302. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  303. ManaCenter.AddDiamond(-Cost, StaticsManager.ItemID.创建宝箱, StaticsManager.ConsumeModule.Charge);
  304. CloseChestPanel();
  305. }
  306. public static void OnReceiveNewChest(ChestData chestData)
  307. {
  308. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  309. {
  310. return;
  311. }
  312. ManaAudio.PlayClip(Clip.BubbleClip);
  313. InstantiateChest(chestData);
  314. if (chestData.Owner == long.Parse(ManaServer.SerialNumber))
  315. {
  316. if (SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID != ChestData.SystemRoomDatabaseID)
  317. {
  318. RefundRoomIDs.UniqueAdd(SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID);
  319. }
  320. }
  321. }
  322. private static void CheckRefund()
  323. {
  324. if (RefundRoomIDs.Count == 0)
  325. {
  326. return;
  327. }
  328. else
  329. {
  330. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CheckChestRefund(RefundRoomIDs);
  331. }
  332. }
  333. private static void GetChestExpireStatus()
  334. {
  335. if (OperateDataDictionary.Keys.Count == 0)
  336. {
  337. return;
  338. }
  339. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.GetChestExpireStatus(OperateDataDictionary.Keys.ToList());
  340. }
  341. public static void OnReceiveChestExpireStatus(List<long> chestIDs)
  342. {
  343. foreach (var chestID in chestIDs)
  344. {
  345. //Debug.LogWarning("expire " + chestID);
  346. OperateDataDictionary.Remove(chestID);
  347. }
  348. }
  349. public static void RetrieveAllChest()
  350. {
  351. foreach (var plazaRoomChest in PlazaRoomChests)
  352. {
  353. plazaRoomChest.RetriveChest();
  354. }
  355. PlazaRoomChests = new List<PlazaRoomChest>();
  356. }
  357. private static void InstantiateChest(ChestData chestData)
  358. {
  359. if (chestData.ChestType != ChestType.System)
  360. {
  361. if (chestData.RemainRound <= 0 || chestData.RemainValue <= 0)
  362. {
  363. return;
  364. }
  365. ChestOperateData chestOperateData;
  366. OperateDataDictionary.TryGetValue(chestData.ID, out chestOperateData);
  367. if (chestOperateData == null || chestOperateData.Received == false)
  368. {
  369. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  370. chest.Init(chestData);
  371. PlazaRoomChests.Add(chest);
  372. if (chestOperateData == null || chestOperateData.RemainGuessAmt == null || chestOperateData.RemainGuessAmt > 0)
  373. {
  374. chest.Active();
  375. chest.TurnNormalColor();
  376. }
  377. else
  378. {
  379. chest.Deactive();
  380. chest.TurnGray();
  381. }
  382. }
  383. }
  384. else
  385. {
  386. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  387. chest.SystemChestInit(chestData);
  388. PlazaRoomChests.Add(chest);
  389. }
  390. }
  391. private static int SystemChestActivateTimespan = 600;
  392. public static void ReceiveAllChestData(List<ChestData> chestDatas)
  393. {
  394. ManaAudio.PlayClip(Clip.BubbleClip);
  395. foreach (var chestData in chestDatas)
  396. {
  397. InstantiateChest(chestData);
  398. }
  399. }
  400. public static void ActivateSystemChest(DateTime activatedTime)
  401. {
  402. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  403. {
  404. return;
  405. }
  406. if (PlazaRoomChest.SystemChest == null)
  407. {
  408. return;
  409. }
  410. if (OperateDataDictionary.Keys.Contains(PlazaRoomChest.SystemChest.ChestData.ID))
  411. {
  412. if (activatedTime.Subtract(OperateDataDictionary[PlazaRoomChest.SystemChest.ChestData.ID].LastActivatedTime.Value).TotalSeconds >= SystemChestActivateTimespan)
  413. {
  414. ReactivateSystemChest(activatedTime);
  415. }
  416. return;
  417. }
  418. PlazaRoomChest.SystemChest.Active();
  419. PlazaRoomChest.SystemChest.TurnNormalColor();
  420. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  421. }
  422. public static void ReactivateSystemChest(DateTime activatedTime)
  423. {
  424. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  425. {
  426. return;
  427. }
  428. if (PlazaRoomChest.SystemChest == null)
  429. {
  430. return;
  431. }
  432. OperateDataDictionary.Remove(PlazaRoomChest.SystemChest.ChestData.ID);
  433. PlazaRoomChest.SystemChest.Active();
  434. PlazaRoomChest.SystemChest.TurnNormalColor();
  435. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  436. PlazaRoomChest.SystemChest.LastActivatedTime = activatedTime;
  437. }
  438. public static void DeactivateSystemChest(long pasttime)
  439. {
  440. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  441. {
  442. return;
  443. }
  444. if (PlazaRoomChest.SystemChest == null)
  445. {
  446. return;
  447. }
  448. PlazaRoomChest.SystemChest.Deactive();
  449. PlazaRoomChest.SystemChest.TurnGray();
  450. PlazaRoomChest.SystemChest.ChestTimer = PlazaRoomChest.SystemChest.ChestTime - pasttime + 1;
  451. }
  452. public static void ReceiveChestAward(int award, long chestID)
  453. {
  454. ChestOperateData chestOperateData;
  455. if (OperateDataDictionary.TryGetValue(chestID, out chestOperateData))
  456. {
  457. chestOperateData.Received = true;
  458. }
  459. else
  460. {
  461. chestOperateData = new ChestOperateData(true, PlazaRoomChest.CurrentChest.ChestData.ID, PlazaRoomChest.CurrentChest.ChestData.DatabaseRoomID);
  462. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  463. }
  464. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  465. if (award <= 0)
  466. {
  467. ManaReso.Get("Y_Chest").TweenBacCG();
  468. Bubble.Show(null, Language.GetStr("UI", "Y_SoldOut"));
  469. }
  470. else
  471. {
  472. ManaAudio.PlayClip(Clip.CurrentClip);
  473. ManaReso.Get("Y_Chest").TweenForCG();
  474. ManaReso.SetActive("Ya_GetAward", true);
  475. ManaReso.SetActive("Y_Guess", false);
  476. ManaReso.SetActive("Yb_CreateChest", false);
  477. ManaReso.SetText("Ya_Desc", $"x{award}");
  478. ManaCenter.AddDiamond(award, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestAward);
  479. ManaCenter.GetChestAwardAmt++;
  480. }
  481. for (int i = 0; i < PlazaRoomChests.Count; i++)
  482. {
  483. if (PlazaRoomChests[i].ChestData.ID == chestID)
  484. {
  485. if (PlazaRoomChests[i].ChestData.ChestType == ChestType.System)
  486. {
  487. PlazaRoomChests[i].ResetChestTimer();
  488. OperateDataDictionary[chestID].RemainGuessAmt = 0;
  489. OperateDataDictionary[chestID].LastActivatedTime = PlazaRoomChests[i].LastActivatedTime;
  490. }
  491. else
  492. {
  493. PlazaRoomChests[i].RetriveChest();
  494. PlazaRoomChests.RemoveAt(i--);
  495. }
  496. }
  497. }
  498. }
  499. public static void ReceiveChestRefund(int refund, List<int> databaseRoomIDs)
  500. {
  501. foreach (var databaseRoomID in databaseRoomIDs)
  502. {
  503. RefundRoomIDs.Remove(databaseRoomID);
  504. }
  505. if (refund > 0)
  506. {
  507. ManaCenter.AddDiamond(refund, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestRefund);
  508. ManaInfoBox.Show(InfoCategory.Garden, Language.GetStr("UI", "Y_Refund")+refund, 10, Color.white);
  509. }
  510. }
  511. public static void Save()
  512. {
  513. ClearRefundAndOperateData(ManaData.PlayerNode);
  514. foreach (var id in RefundRoomIDs)
  515. {
  516. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, RefundNodeName, null);
  517. node.InnerText = id.ToString();
  518. ManaData.PlayerNode.AppendChild(node);
  519. }
  520. foreach (var kv in OperateDataDictionary)
  521. {
  522. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, ReceivedNodeName, null);
  523. node.InnerText = kv.Value.ToString();
  524. ManaData.PlayerNode.AppendChild(node);
  525. //Debug.LogWarning($"{kv.Key}|{kv.Value}");
  526. }
  527. }
  528. public static void ClearRefundAndOperateData(XmlNode playerConfigNode)
  529. {
  530. XmlNode node = playerConfigNode.SelectSingleNode(RefundNodeName);
  531. while (node != null)
  532. {
  533. playerConfigNode.RemoveChild(node);
  534. node = playerConfigNode.SelectSingleNode(RefundNodeName);
  535. }
  536. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  537. while (node != null)
  538. {
  539. playerConfigNode.RemoveChild(node);
  540. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  541. }
  542. }
  543. }