using LitJson; using UnityEngine; using System; using System.Collections; using UnityEngine.Events; public class ManaServer : Regist { #region 变量 public static bool Connect; public static DateTime Time; #endregion public static void Login() { URLRequestData urlData = new URLRequestData(); urlData.Add("u", SystemInfo.deviceUniqueIdentifier); URLRequest.CreateURLRequest("https://garden.dashgame.com/index.php/Home/User/login", urlData, LoginCallBack, URLRequest.Method.POST); } private static void LoginCallBack(JsonData jsonData) { if (jsonData["c"].ToString() == "0") { Connect = true; } } }