using System; using System.Collections.Generic; using System.Linq; using System.Text; using LitJson; using UnityEngine; public class ShowListHttp { private static Action succeedCallback; private static Action failedCallback; public static void Test() { Get(0, FashionShowType.All, null, null); } public static void Get(int page, FashionShowType type, Action succeedCallback, Action failedCallback) { ShowListHttp.succeedCallback = succeedCallback; ShowListHttp.failedCallback = failedCallback; URLRequestData requestData = new URLRequestData(); requestData.Add("p", page); requestData.Add("s", type.GetHashCode()); //URLRequest.CreateURLRequest(true, HttpManager.AddShowURL, requestData, // Callback, URLRequest.Method.POST); URLRequest.CreateStrURLRequest(true, HttpManager.GetShowListURL, requestData, Callback, URLRequest.Method.POST); } private static void Callback(JsonData data) { Debug.Log(data.ToJson()); } private static void Callback(string str) { Debug.Log(str); } }