using UnityEngine; using UnityEngine.SceneManagement; using System; using System.Collections; public class Logo : MonoBehaviour { #region 变量 public static bool Complete; public static GameObject Camera; #endregion public void Awake() { Camera = GameObject.Find("Main Camera"); } public void Begin() { Complete = false; } public void Finish() { ManaReso.Instance.StopAsync(); Complete = true; Camera.SetActive(false); ManaUI.InitialInstantiate(); SceneManager.LoadScene(1); } }