using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class FashionShowCommentPanel : Regist { #region Config //StartMark-Used by LabelUtility-Do not remove private static Text NicknameTitle; private static Text ContentTitle; private static Text Title; private static Text CloseButtonText; private static Text SendCommentButtonText; private static Text Placeholder; //private static Text PlaceholderText; //private static Text Tip; private static Button CloseButton; private static Button SendCommentButton; //EndMark-Used by LabelUtility-Do not remove private static Transform Mask; private static VirtualScrollRectPlus VirtualScrollRectPlus; #endregion public override void RegistReference() { base.RegistReference(); NicknameTitle = ResourceManager.Get(CanvasLabel.Ph_NicknameTitle); ContentTitle = ResourceManager.Get(CanvasLabel.Ph_ContentTitle); Title = ResourceManager.Get(CanvasLabel.Ph_Title); CloseButtonText = ResourceManager.Get(CanvasLabel.Ph_CloseButtonText); SendCommentButtonText = ResourceManager.Get(CanvasLabel.Ph_SendCommentButtonText); Placeholder = ResourceManager.Get(CanvasLabel.Ph_Placeholder); //PlaceholderText = ResourceManager.Get(CanvasLabel.Ph_PlaceholderText); //Tip = ResourceManager.Get(CanvasLabel.Ph_Tip); CloseButton = ResourceManager.Get