using UnityEngine; using UnityEngine.UI; using System.Collections; public static class ExtensionImage { public static void Resize(this Image image, float ratioX, float ratioY) { Vector2 newSize = image.sprite.rect.size; newSize.x *= ratioX; newSize.y *= ratioY; image.rectTransform.sizeDelta = newSize; } public static void Resize(this Image image, Vector2 newSize) { image.rectTransform.sizeDelta = newSize; } }