using UnityEngine; using UnityEngine.UI; using System; using System.Xml; using System.Text; using System.Collections; using System.Collections.Generic; public class ManaPlayer : MonoBehaviour { #region 变量 #endregion private void Awake() { Transform tra = ManaReso.Get("Player", Folder.Object, false, transform, false); tra.AddScript(); ManaReso.TraDic.Add(tra.name, tra); } }