using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlazaRoomStar : MonoBehaviour { #region Config public bool Inited; public TweenSr TweenSr; #endregion public void Show() { Initialize(); TweenSr.StartForward(); } public void Initialize() { if (Inited) { return; } else { TweenSr = GetComponent().CreateTweenSr(0, 1, 0.25f, false, true, Curve.EaseOutQuad); TweenSr.OnForwardFinish += () => { TweenSr.StartBackward(); }; TweenSr.OnBackwardFinish += () => { ResourceManager.Save(this); }; } } }