//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.18408 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace cn.sharesdk.unity3d { /// /// Response state. /// public enum ResponseState { Begin = 0, //Begin Success = 1, //Success Fail = 2, //Failure Cancel = 3, //Cancel BeginUPLoad = 4, //iOS 视频开始上传 youtube facebook Twitter v3.6.3 } }