//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.18408
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using System;
namespace cn.sharesdk.unity3d
{
///
/// Response state.
///
public enum ResponseState
{
Begin = 0, //Begin
Success = 1, //Success
Fail = 2, //Failure
Cancel = 3, //Cancel
BeginUPLoad = 4, //iOS 视频开始上传 youtube facebook Twitter v3.6.3
}
}