using UnityEngine; using UnityEngine.SceneManagement; using System; using System.Collections; public class Logo : MonoBehaviour { #region 变量 public static bool LogoComplete; public static GameObject Cameta; #endregion public void Awake() { Cameta = GameObject.Find("Main Camera"); } public void Begin() { LogoComplete = false; } public void Complete() { LogoComplete = true; Cameta.SetActive(false); ManaUI.InitialInstantiate(); ManaReso.Instance.StopAsync(); SceneManager.LoadScene(1); } }