using UnityEngine; using System.Collections; public class Regist : MonoBehaviour { #region Config public bool RegistLock = false; #endregion public virtual void InstantiatePrefabs() { } public virtual bool InitAtOnce() { if (RegistLock) { return true; } else { RegistLock = true; return false; } } public virtual void FirstInit() { } public virtual void SecondInit() { } public virtual void ThirdInit() { } public virtual void RegistReference() { } public virtual void SwitchLanguage() { } public virtual void Reactive() { } public virtual void TutorialToRegular() { } }