using System.Collections; using System.Collections.Generic; using UnityEngine; public class ResourceLabel { public static string ChestTimer = "ChestTimer"; public static string PlazaRoom = "PlazaRoom"; public static string ObjPool = "ObjPool"; public static string Atlas = "Atlas"; public static string TimerMat = "TimerMat"; public static string EventSystem = "EventSystem"; public static string MainCamera = "MainCamera"; public static string Canvas = "Canvas"; public static string UI = "UI"; public static string LOGO0005 = "LOGO0005"; public static string PlazaroomMemberItem = "PlazaroomMemberItem"; public static string MailItem = "MailItem"; public static string NotifyItem = "NotifyItem"; public static string Music = "Music"; public static string MessageBox = "MessageBox"; public static string NickName = "NickName"; public static string PlazaRoomItem = "PlazaRoomItem"; public static string PlazaRoomStar = "PlazaRoomStar"; public static string CloseItem = "CloseItem"; public static string FlyGold = "FlyGold"; public static string FlowerItem = "FlowerItem"; public static string SignItem = "SignItem"; public static string LightwallUI = "LightwallUI"; public static string Firework = "Firework"; public static string AchieveItem = "AchieveItem"; public static string SkillItem = "SkillItem"; public static string CommentItem = "CommentItem"; public static string RankItem = "RankItem"; public static string HudText = "HudText"; public static string GardenInfoItem = "GardenInfoItem"; public static string PlazaInfoItem = "PlazaInfoItem"; public static string FashionShowCloseItem = "FashionShowCloseItem"; public static string Flower = "Flower"; public static string DropGold = "DropGold"; public static string DropDiamond = "DropDiamond"; public static string PlazaRoomChest = "PlazaRoomChest"; public static string ADChest = "ADChest"; public static string Star = "Star"; public static string Page = "Page"; public static string Player = "Player"; public static string Garden = "Garden"; public static string Tutorial = "Tutorial"; public static string DressRoom = "DressRoom"; public static string WifiOn = "wifi_ok"; public static string WifiOff = "wifi_lost"; public static string Expression = "Expression"; public static string Slot = "未开垦图标"; public static string SystemChest = "系统宝箱"; public static string DiamondChest = "钻石宝箱"; public static string NumberChest = "数字宝箱"; public static string FlowerChest = "花朵宝箱"; public static string FlowerShadow = "花影子"; public static string Chest = "宝箱"; public static string Rip = "Rip"; public static string Water = "Water"; public static string Fertilize = "Fertilize"; public static string Pack = "礼包"; public static string Gold = "金币"; public static string Diamond = "钻石"; public static string BigGold = "大金币图标"; public static string MinigameRateStar = "游戏等级评分"; public static string RobotConfig = "robot_config"; public static string StandTex = "stand_tex"; public static string StandSke = "stand_ske"; public static string StandTexture = "stand_texture"; public static string PhonoGraphTex = "PhonoGraph_tex"; public static string PhonoGraphSke = "PhonoGraph_ske"; public static string PhonoGraphTexture = "PhonoGraph_texture"; public static string Setting = "Setting"; public static string English = "English"; public static string ChineseSimplified = "ChineseSimplified"; public static string ChineseTraditional = "ChineseTraditional"; public static string DefaultNickName = "DefaultNickName"; public static string MinigameConfig = "minigame_config"; public static string DressroomConfig = "dressRoom_config"; public static string AchieveConfig = "achieve_config"; public static string LotteryConfig = "lottery_config"; public static string FlowerConfig = "flower_config"; public static string SigninConfig = "signin_config"; public static string PackConfig = "pack_config"; public static string SkillConfig = "skill_config"; public static string AbilityConfig = "ability_config"; public static string VisitConfig = "visit_config"; public static string PlazaroomConfig = "plaza_room_config"; public static string AwardConfig = "award_config"; public static string IAPConfig = "iap_config"; public static string OfflineConfig = "offline_config"; public static string PlayerConfig= "PlayerConfig"; public static string PlayerConfigXml = "PlayerConfig.xml"; public static string BtnClip = "BtnClip"; public static string SkillClip = "SkillClip"; public static string ErrorClip = "ErrorClip"; public static string DropClip = "DropClip"; public static string CloseClip = "CloseClip"; public static string FlowerClip = "FlowerClip"; public static string BubbleClip = "BubbleClip"; public static string CurrentClip = "CurrentClip"; public static string MiniEndClip = "MiniEndClip"; public static string GrayMat = "GrayMat"; public static string UIMaskMat = "UIMaskMat"; public static string GraySpriteMat = "GraySpriteMat"; public static string GrayMeshMat = "GrayMeshMat"; public static string DragonboneUGUIMat = "DragonboneUGUIMat"; }