using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class FashionShowCommentPanel : Regist { #region Config private static Text NicknameTitle; private static Text ContentTitle; private static Text Title; private static Text CloseButtonText; private static Text SendCommentButtonText; private static Text Placeholder; private static Button CloseButton; private static Button SendCommentButton; private static Transform Mask; private static InputField commentInputField; private static VirtualScrollRectPlus VirtualScrollRectPlus; private static int currentCommentPage; private static int currentCommentIndex; private static bool requesting; private static ShowCommentsHttp commentDataHttp; private static GetFashionShowData showData; private static List commentDatas = new List(); private static List commentItems = new List(); #endregion public override void RegistReference() { base.RegistReference(); NicknameTitle = ResourceManager.Get(CanvasLabel.Ph_NicknameTitle); ContentTitle = ResourceManager.Get(CanvasLabel.Ph_ContentTitle); Title = ResourceManager.Get(CanvasLabel.Ph_Title); CloseButtonText = ResourceManager.Get(CanvasLabel.Ph_CloseButtonText); SendCommentButtonText = ResourceManager.Get(CanvasLabel.Ph_SendCommentButtonText); Placeholder = ResourceManager.Get(CanvasLabel.Ph_Placeholder); CloseButton = ResourceManager.Get