using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using UnityEngine.UI; public class PayCard { public static Action onPayChannelSelect; private static bool inited; public static void Init() { if (inited) { return; } inited = true; ResourceManager.Get(CanvasLabel.AK_PayCard).CreateTweenCG(1, 0.25f, false, true, Curve.EaseOutQuad); ResourceManager.Get