using UnityEngine; using System.Collections; using System.Collections.Generic; public class Lib { public static Color Orange = new Color(233/255f, 63/255f, 20/255f, 1); public static Color LightGray = new Color(165/255f, 192/255f, 200/255f, 1); public static Material GrayMat { get { return ManaReso.Load("GrayMat", Folder.UI); } } }