using System; using System.Collections; using UnityEngine; namespace cn.sharesdk.unity3d { [Serializable] public class ShareSDKConfig { public string appKey; public string appSecret; public ShareSDKConfig() { this.appKey = "moba6b6c6d6"; this.appSecret = "b89d2427a3bc7ad1aea1e1e8c1d36bf3"; } } }