Browse Source

移除了不用的代码

LiuQilin 8 years ago
parent
commit
d0dff34934

BIN
Assets/Resource/Logo.unity


BIN
Assets/Resource/Prefab/PrefabUI/GroupA.prefab


+ 0 - 18
Assets/Script/Manage/ManaAchieve.cs

@@ -531,29 +531,11 @@ public class ManaAchieve : Regist
             DeleDic[type].SafeInvoke(value);
         }
     }
-
-
-    public static void Reload()
-    {
-        foreach (var kv in AchieveDic)
-        {
-            if (kv.Value.AchieveItem != null)
-            {
-                ManaReso.Save(kv.Value.AchieveItem, true);
-            }
-        }
-
-        DeleDic = new Dictionary<AchieveType, UnityAction<double>>();
-        AchieveDic = new Dictionary<int, Achieve>();
-
-        Instance.RegistValueA();
-    }
 }
 
 #region DebugList
 
 //状态的转换(进行中->待领取->已完成)
 //成就的存档(进行中 已完成)
-//Reload后的成就
 
 #endregion

+ 0 - 62
Assets/Script/Manage/ManaCenter.cs

@@ -478,52 +478,6 @@ public class ManaCenter : Regist
     }
 
 
-    public static void Reload()
-    {
-        Complete = false;
-
-        SaveTimer = 0;
-
-        ManaTutorial.TutorialB_ = ManaData.GetPlayerBool("TutorialB");
-        ManaTutorial.TutorialC_ = ManaData.GetPlayerBool("TutorialC");
-        ManaTutorial.TutorialIndexB = ManaData.GetPlayerInt("TutorialIndexB");
-        ManaTutorial.TutorialIndexC = ManaData.GetPlayerInt("TutorialIndexC");
-
-        foreach (var kv in SkillDic)
-        {
-            kv.Value.Reactive();
-        }
-
-        ManaReso.Get("Tree1").GetTweenSr().InOrigin = true;
-        ManaReso.Get("Tree2").GetTweenSr().InOrigin = true;
-        ManaReso.Get("Rainbow").GetTweenSr().InOrigin = true;
-
-        UseList = new List<Skill>();
-        CoolList = new List<Skill>();
-        
-
-        Instance.RegistValueB();
-
-        RegistSkill(false);
-        RegistIncome();
-
-        if (OfflineLock)
-        {
-            if (!ManaTutorial.TutorialA && !ManaTutorial.TutorialB)
-            {
-                ManaReso.Get("C_Group").TweenBacCG();
-
-                ManaReso.Get("B_SignIn").TweenForCG();
-                ManaReso.Get("Ba_Notice").TweenForCG();
-            }
-        }
-
-
-        Complete = true;
-
-        Level = Level;
-    }
-
     public override void Reactive()
     {
         foreach (var kv in SkillDic)
@@ -1042,20 +996,6 @@ public class ManaCenter : Regist
             DownloadLock = true;
 
             ManaData.SaveXml();
-
-            //ManaMiniGame.MiniGameIndex = ManaData.GetPlayerInt("MiniGameIndex");
-
-            //Garden.Reload();
-
-            //ManaCenter.Reload();
-
-            //ManaGarden.Reload();
-
-            //ManaAchieve.Reload();
-
-            //ManaPlayer.Reload();
-
-            //ManaSign.Reload();
         }
         else
         {
@@ -1156,6 +1096,4 @@ public class ManaCenter : Regist
 //技能升级后的效果
 //技能结束后的效果
 
-//Reload之后的技能
-
 #endregion

+ 0 - 41
Assets/Script/Manage/ManaGarden.cs

@@ -187,47 +187,6 @@ public class ManaGarden : Regist
     }
 
 
-    public static void Reload()
-    {
-        for (int i = 0; i < PageList.Count; i++)
-        {
-            ManaReso.Save(PageList[i]);
-        }
-
-        for (int i = 0; i < PlantList.Count; i++)
-        {
-            PlantList[i].Retrieve();
-        }
-
-        for (int i = 0; i < SlotList.Count; i++)
-        {
-            SlotList[i].Lock = false;
-            SlotList[i].Available = false;
-
-            DestroyImmediate(SlotList[i]);
-        }
-
-        foreach (var kv in FlowerInfoDic)
-        {
-            kv.Value.Unlock = false;
-        }
-
-        Slot = 0;
-        MyFlowerSpec = 0;
-        MyFlowerRegu = 0;
-
-        ElfList = new List<ObjType>();
-        SlotList = new List<Slot>();
-        PageList = new List<Transform>();
-        PlantList = new List<Slot>();
-
-
-        CreatePage();
-        CreatePage();
-
-        Instance.RegistValueA();
-    }
-
     public override void Instantiate()
     {
         ManaReso.Get("Garden", Folder.Discard, true, transform, true, ObjType.Garden).AddScript<Garden>();

+ 0 - 12
Assets/Script/Manage/ManaPlayer.cs

@@ -28,18 +28,6 @@ public class ManaPlayer : Regist
 
     #endregion
 
-    public static void Reload()
-    {
-        ManaReso.TraDic.Remove("Player");
-
-        ManaReso.Save(Player);
-
-        Instance.GetPlayer();
-
-        ManaReso.Get<HudTarget>("C_MiniGame").PosTra = Player.ChildDic["EnterGameTra"];
-    }
-
-
     public override void Instantiate()
     {
         if (!Complete)

+ 0 - 21
Assets/Script/Manage/ManaSign.cs

@@ -213,27 +213,6 @@ public class ManaSign : Regist
         ManaCenter.SignAmt++;
     }
 
-
-    public static void Reload()
-    {
-        SignTime = DateTime.Parse(ManaData.GetPlayerString("SignTime"));
-
-        SignIndex = ManaData.GetPlayerInt("SignIndex");
-        SignRound = ManaData.GetPlayerInt("SignRound");
-
-        foreach (var kv in SignDic)
-        {
-            kv.Value.SetUI();
-
-            kv.Value.Mark.SetActive(false);
-        }
-
-        for (int i = 1; i < SignIndex; i++)
-        {
-            SignDic[i].Mark.SetActive(true);
-        }
-    }
-
     public override void RegistValueB()
     {
         SignTime = DateTime.Parse(ManaData.GetPlayerString("SignTime"));

+ 0 - 9
Assets/Script/Object/Garden.cs

@@ -51,15 +51,6 @@ public class Garden : Regist, IDragHandler, IPointerClickHandler, IEndDragHandle
 
     #endregion
 
-    public static void Reload()
-    {
-        ResetPage();
-
-        CurPage = 0;
-
-        PagePos = new List<Vector3>();
-    }
-
     public override void RegistValueA()
     {
         Instance = this;

+ 4 - 4
Assets/Script/Object/Skill/Ability.cs

@@ -549,10 +549,10 @@ public class Ability : SkillRoot
 
     public virtual void AnnulB()
     {
-        for (int i = 0; i < Auxiliary.IntParse(UnlockPos, 0); i++)
-        {
-            ManaGarden.LockSlot();
-        }
+        //for (int i = 0; i < Auxiliary.IntParse(UnlockPos, 0); i++)
+        //{
+        //    ManaGarden.LockSlot();
+        //}
     }
 
     public override void AnnulA()