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@@ -137,20 +137,6 @@ public class ManaPlayer : Regist
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}
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}
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- assetPath = AssetDatabase.GetAssetPath(ManaReso.Load<Texture2D>("Closet_texture", Folder.Scene));
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-
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- objects = AssetDatabase.LoadAllAssetsAtPath(assetPath);
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-
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- for (int i = 0; i < objects.Length; i++)
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- {
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- Sprite sprite = objects[i] as Sprite;
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-
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- if (sprite != null)
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- {
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- CloseSpriteDic.Add(sprite.name, sprite);
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- }
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- }
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-
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#endif
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}
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else
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@@ -163,15 +149,6 @@ public class ManaPlayer : Regist
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CloseSpriteDic.Add(sprite.name, sprite);
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}
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-
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- //Object[] objects = Bundle.Scene.LoadAssetWithSubAssets("Closet_texture", typeof(Sprite));
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-
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- //for (int i = 0; i < objects.Length; i++)
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- //{
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- // Sprite sprite = (Sprite)objects[i];
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-
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- // CloseSpriteDic.Add(sprite.name, sprite);
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- //}
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}
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