LiuQilin 8 éve
szülő
commit
aa5449a82c

BIN
.vs/MyLovelyGarden/v14/.suo


+ 38 - 36
Assets/Resource/Shader/Timer.shader

@@ -69,47 +69,49 @@
 				float angleF;
 				float angleR;
 
-
 				if(_Fill>=1)
 				{
 					col.a=0;
 				}
-				else if(i.uv.x <= 0.5 && i.uv.y >= 0.5)
-				{
-					float x = 0.5-i.uv.x;
-					float y = i.uv.y - 0.5;
-
-				 	angleR = degrees(atan(x/y));
-				}
-				else if(i.uv.x <= 0.5 && i.uv.y <= 0.5)
-				{
-					float x = 0.5-i.uv.x;
-					float y = 0.5-i.uv.y;
-
-				 	angleR = 90 + degrees(atan(y/x));
-				}
-				else if(i.uv.x >= 0.5 && i.uv.y <= 0.5)
-				{
-					float x = i.uv.x-0.5;
-					float y = 0.5-i.uv.y;
-
-				 	angleR = 180 + degrees(atan(x/y));
-				}
-				else if(i.uv.x >= 0.5 && i.uv.y >= 0.5)
-				{
-					float x = i.uv.x-0.5;
-					float y = i.uv.y-0.5;
-
-				 	angleR = 270 + degrees(atan(y/x));
-				}
-
-				angleF = 360*_Fill;
-
-				float angleOffset = angleF - angleR;
-
-				if(angleF >= 45 && angleOffset > 45)
+				else
 				{
-					col.a*=1-(angleOffset-45)/45;
+					if(i.uv.x <= 0.5 && i.uv.y >= 0.5)
+					{
+						float x = 0.5-i.uv.x;
+						float y = i.uv.y - 0.5;
+
+					 	angleR = degrees(atan(x/y));
+					}
+					else if(i.uv.x <= 0.5 && i.uv.y <= 0.5)
+					{
+						float x = 0.5-i.uv.x;
+						float y = 0.5-i.uv.y;
+
+					 	angleR = 90 + degrees(atan(y/x));
+					}
+					else if(i.uv.x >= 0.5 && i.uv.y <= 0.5)
+					{
+						float x = i.uv.x-0.5;
+						float y = 0.5-i.uv.y;
+
+					 	angleR = 180 + degrees(atan(x/y));
+					}
+					else if(i.uv.x >= 0.5 && i.uv.y >= 0.5)
+					{
+						float x = i.uv.x-0.5;
+						float y = i.uv.y-0.5;
+
+					 	angleR = 270 + degrees(atan(y/x));
+					}
+
+					angleF = 360*_Fill;
+
+					float angleOffset = angleF - angleR;
+
+					if(angleOffset > 45)
+					{
+						col.a*=1-(angleOffset-45)/45;
+					}
 				}
 
 				return col;

+ 26 - 23
MyLovelyGarden.sln

@@ -1,13 +1,13 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2015
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyLovelyGarden.Plugins", "MyLovelyGarden.Plugins.csproj", "{6E74E584-9DFC-C050-676F-69A7C37E7E0C}"
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{8A8BB0A8-D809-F2DF-89D6-F26151FFF558}") = "MyLovelyGarden", "Assembly-CSharp-firstpass.csproj", "{76439BDA-6081-7FA3-9C3B-368968A7EA5E}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyLovelyGarden", "MyLovelyGarden.csproj", "{9F3A3259-D53B-F6C8-8878-C5B99621035A}"
+Project("{8A8BB0A8-D809-F2DF-89D6-F26151FFF558}") = "MyLovelyGarden", "Assembly-CSharp.csproj", "{21BB93BC-2239-D8F5-1219-201F8DCBAF49}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyLovelyGarden.Editor.Plugins", "MyLovelyGarden.Editor.Plugins.csproj", "{30FF29F4-DBAE-475C-A2D4-DCA87549A28A}"
+Project("{8A8BB0A8-D809-F2DF-89D6-F26151FFF558}") = "MyLovelyGarden", "Assembly-CSharp-Editor-firstpass.csproj", "{527B5E1B-6A56-0EB9-22D1-0FE7785A959A}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyLovelyGarden.Editor", "MyLovelyGarden.Editor.csproj", "{B575449E-FD9A-1672-368B-EC1E1252F6E4}"
+Project("{8A8BB0A8-D809-F2DF-89D6-F26151FFF558}") = "MyLovelyGarden", "Assembly-CSharp-Editor.csproj", "{A08052E5-32CE-91C0-FF56-C60C901D6BEF}"
 EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -15,24 +15,27 @@ Global
 		Release|Any CPU = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{6E74E584-9DFC-C050-676F-69A7C37E7E0C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{6E74E584-9DFC-C050-676F-69A7C37E7E0C}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{6E74E584-9DFC-C050-676F-69A7C37E7E0C}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{6E74E584-9DFC-C050-676F-69A7C37E7E0C}.Release|Any CPU.Build.0 = Release|Any CPU
-		{9F3A3259-D53B-F6C8-8878-C5B99621035A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{9F3A3259-D53B-F6C8-8878-C5B99621035A}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{9F3A3259-D53B-F6C8-8878-C5B99621035A}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{9F3A3259-D53B-F6C8-8878-C5B99621035A}.Release|Any CPU.Build.0 = Release|Any CPU
-		{30FF29F4-DBAE-475C-A2D4-DCA87549A28A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{30FF29F4-DBAE-475C-A2D4-DCA87549A28A}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{30FF29F4-DBAE-475C-A2D4-DCA87549A28A}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{30FF29F4-DBAE-475C-A2D4-DCA87549A28A}.Release|Any CPU.Build.0 = Release|Any CPU
-		{B575449E-FD9A-1672-368B-EC1E1252F6E4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{B575449E-FD9A-1672-368B-EC1E1252F6E4}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{B575449E-FD9A-1672-368B-EC1E1252F6E4}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{B575449E-FD9A-1672-368B-EC1E1252F6E4}.Release|Any CPU.Build.0 = Release|Any CPU
+		{76439BDA-6081-7FA3-9C3B-368968A7EA5E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{76439BDA-6081-7FA3-9C3B-368968A7EA5E}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{76439BDA-6081-7FA3-9C3B-368968A7EA5E}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{76439BDA-6081-7FA3-9C3B-368968A7EA5E}.Release|Any CPU.Build.0 = Release|Any CPU
+		{21BB93BC-2239-D8F5-1219-201F8DCBAF49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{21BB93BC-2239-D8F5-1219-201F8DCBAF49}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{21BB93BC-2239-D8F5-1219-201F8DCBAF49}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{21BB93BC-2239-D8F5-1219-201F8DCBAF49}.Release|Any CPU.Build.0 = Release|Any CPU
+		{527B5E1B-6A56-0EB9-22D1-0FE7785A959A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{527B5E1B-6A56-0EB9-22D1-0FE7785A959A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{527B5E1B-6A56-0EB9-22D1-0FE7785A959A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{527B5E1B-6A56-0EB9-22D1-0FE7785A959A}.Release|Any CPU.Build.0 = Release|Any CPU
+		{A08052E5-32CE-91C0-FF56-C60C901D6BEF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{A08052E5-32CE-91C0-FF56-C60C901D6BEF}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{A08052E5-32CE-91C0-FF56-C60C901D6BEF}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{A08052E5-32CE-91C0-FF56-C60C901D6BEF}.Release|Any CPU.Build.0 = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
 	EndGlobalSection
+	GlobalSection(MonoDevelopProperties) = preSolution
+		StartupItem = Assembly-CSharp.csproj
+	EndGlobalSection
 EndGlobal

BIN
ProjectSettings/GraphicsSettings.asset


+ 2 - 0
ToList.txt

@@ -5,6 +5,8 @@ ObjRoot(
 ScrollRect的Locate好像有点误差(金币不够时的导航)
 
 
+第一次启动慢 但之后就快了
+
 从购买到购买失败显示有点问题