|
@@ -823,12 +823,12 @@ public class TutorialManager : Regist
|
|
|
|
|
|
ResourceManager.Get<ContentSizeFitter>(CanvasLabel.F_TipBK).SetLayoutVertical();
|
|
|
ResourceManager.Get<ContentSizeFitter>(CanvasLabel.F_TipBK).SetLayoutHorizontal();
|
|
|
- Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_TipBtn), 3);
|
|
|
+ Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_TipBtn), 3, false);
|
|
|
Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_TipBK), 1);
|
|
|
- Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_Tip), 2);
|
|
|
- Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_DataB), 1);
|
|
|
- Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_CoinLab), 2);
|
|
|
- Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_DiamondLab), 2);
|
|
|
+ Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_Tip), 2, false);
|
|
|
+ Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_DataB), 1, false);
|
|
|
+ Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_CoinLab), 2, false);
|
|
|
+ Tutorial.HightScreen(ResourceManager.Get(CanvasLabel.F_CoinLabArrow), ResourceManager.Get(CanvasLabel.F_DiamondLab), 2, false);
|
|
|
}
|
|
|
|
|
|
|
|
@@ -1007,7 +1007,7 @@ public class TutorialManager : Regist
|
|
|
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1022,7 +1022,7 @@ public class TutorialManager : Regist
|
|
|
{
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1037,7 +1037,7 @@ public class TutorialManager : Regist
|
|
|
{
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1052,7 +1052,7 @@ public class TutorialManager : Regist
|
|
|
{
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1067,7 +1067,7 @@ public class TutorialManager : Regist
|
|
|
{
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1082,7 +1082,7 @@ public class TutorialManager : Regist
|
|
|
{
|
|
|
int index = MiniGameManager.GetMemoryGameButtonIndex(MiniGameManager.FindSoloGameIndexList[0]);
|
|
|
Button button = MiniGameManager.D_MemoryGameBtns[index].GetComponent<Button>();
|
|
|
- Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform);
|
|
|
+ Tutorial.HightScreen(MiniGameManager.D_MemoryGameArrows[index], button.transform, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
button.AddButtonEventOnetime
|
|
|
(
|
|
|
() =>
|
|
@@ -1118,7 +1118,7 @@ public class TutorialManager : Regist
|
|
|
|
|
|
ResourceManager.SetActive(CanvasLabel.N_Tutorial, true);
|
|
|
|
|
|
- Tutorial.HightScreen(arrowTra, targetTra);
|
|
|
+ Tutorial.HightScreen(arrowTra, targetTra, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
}
|
|
|
|
|
|
|
|
@@ -1256,7 +1256,7 @@ public class TutorialManager : Regist
|
|
|
|
|
|
ResourceManager.SetActive(CanvasLabel.N_Tutorial, true);
|
|
|
|
|
|
- Tutorial.HightScreen(arrowTra, targetTra);
|
|
|
+ Tutorial.HightScreen(arrowTra, targetTra, 1, true, new Vector3(0.05f, 0.05f, 0.05f));
|
|
|
}
|
|
|
|
|
|
|