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@@ -1,4 +1,4 @@
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-using System.Collections;
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+using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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@@ -20,8 +20,9 @@ public class LanguageLabel
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public static string UI__AJ_Content = "UI__AJ_Content";
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public static string UI__AJ_Content = "UI__AJ_Content";
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public static string UI__AJ_UpdateFailed = "UI__AJ_UpdateFailed";
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public static string UI__AJ_UpdateFailed = "UI__AJ_UpdateFailed";
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public static string UI__AJ_Progress = "UI__AJ_Progress";
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public static string UI__AJ_Progress = "UI__AJ_Progress";
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+ public static string UI__U_WarningText = "UI__U_WarningText";
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//StartMark-Used by LabelUtility-Do not remove
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//StartMark-Used by LabelUtility-Do not remove
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- public static string UI = "UI";
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+ public static string UI = "UI";
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public static string UI__C_MiniGameLab = "UI__C_MiniGameLab";
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public static string UI__C_MiniGameLab = "UI__C_MiniGameLab";
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public static string UI__C_GardenLab = "UI__C_GardenLab";
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public static string UI__C_GardenLab = "UI__C_GardenLab";
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public static string UI__C_DressRoom = "UI__C_DressRoom";
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public static string UI__C_DressRoom = "UI__C_DressRoom";
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@@ -201,7 +202,6 @@ public class LanguageLabel
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public static string UI__T_RepeatName = "UI__T_RepeatName";
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public static string UI__T_RepeatName = "UI__T_RepeatName";
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public static string UI__U_Lab = "UI__U_Lab";
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public static string UI__U_Lab = "UI__U_Lab";
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public static string UI__U_WarningTitle = "UI__U_WarningTitle";
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public static string UI__U_WarningTitle = "UI__U_WarningTitle";
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- public static string UI__U_WarningText = "UI__U_WarningText";
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public static string UI__X_Self = "UI__X_Self";
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public static string UI__X_Self = "UI__X_Self";
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public static string UI__Y_GuessNumberDesc = "UI__Y_GuessNumberDesc";
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public static string UI__Y_GuessNumberDesc = "UI__Y_GuessNumberDesc";
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public static string UI__Y_GuessColorDesc = "UI__Y_GuessColorDesc";
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public static string UI__Y_GuessColorDesc = "UI__Y_GuessColorDesc";
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@@ -296,6 +296,8 @@ public class LanguageLabel
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public static string UI__AG_ConnectError = "UI__AG_ConnectError";
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public static string UI__AG_ConnectError = "UI__AG_ConnectError";
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public static string UI__AG_ApplyButtonTitle = "UI__AG_ApplyButtonTitle";
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public static string UI__AG_ApplyButtonTitle = "UI__AG_ApplyButtonTitle";
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public static string UI__AG_SearchNameEmpty = "UI__AG_SearchNameEmpty";
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public static string UI__AG_SearchNameEmpty = "UI__AG_SearchNameEmpty";
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+ public static string UI__AH_NewApplicant = "UI__AH_NewApplicant";
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+ public static string UI__AH_NewMessage = "UI__AH_NewMessage";
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public static string UI__AH_NicknameTitle = "UI__AH_NicknameTitle";
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public static string UI__AH_NicknameTitle = "UI__AH_NicknameTitle";
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public static string UI__AH_ContentTitle = "UI__AH_ContentTitle";
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public static string UI__AH_ContentTitle = "UI__AH_ContentTitle";
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public static string UI__AH_TimeTitle = "UI__AH_TimeTitle";
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public static string UI__AH_TimeTitle = "UI__AH_TimeTitle";
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@@ -336,6 +338,7 @@ public class LanguageLabel
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public static string PlazaroomMemberItem__ConnectError = "PlazaroomMemberItem__ConnectError";
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public static string PlazaroomMemberItem__ConnectError = "PlazaroomMemberItem__ConnectError";
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public static string PlazaroomMemberItem__SendMessageSucceed = "PlazaroomMemberItem__SendMessageSucceed";
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public static string PlazaroomMemberItem__SendMessageSucceed = "PlazaroomMemberItem__SendMessageSucceed";
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public static string FlowerName = "FlowerName";
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public static string FlowerName = "FlowerName";
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+ public static string FlowerName__Flower0 = "FlowerName__Flower0";
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public static string FlowerName__Flower1 = "FlowerName__Flower1";
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public static string FlowerName__Flower1 = "FlowerName__Flower1";
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public static string FlowerName__Flower2 = "FlowerName__Flower2";
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public static string FlowerName__Flower2 = "FlowerName__Flower2";
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public static string FlowerName__Flower3 = "FlowerName__Flower3";
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public static string FlowerName__Flower3 = "FlowerName__Flower3";
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@@ -372,7 +375,22 @@ public class LanguageLabel
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public static string FlowerName__Flower34 = "FlowerName__Flower34";
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public static string FlowerName__Flower34 = "FlowerName__Flower34";
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public static string FlowerName__Flower35 = "FlowerName__Flower35";
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public static string FlowerName__Flower35 = "FlowerName__Flower35";
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public static string FlowerName__Flower36 = "FlowerName__Flower36";
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public static string FlowerName__Flower36 = "FlowerName__Flower36";
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+ public static string FlowerName__Flower37 = "FlowerName__Flower37";
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+ public static string FlowerName__Flower38 = "FlowerName__Flower38";
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+ public static string FlowerName__Flower39 = "FlowerName__Flower39";
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+ public static string FlowerName__Flower40 = "FlowerName__Flower40";
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+ public static string FlowerName__Flower41 = "FlowerName__Flower41";
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+ public static string FlowerName__Flower42 = "FlowerName__Flower42";
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+ public static string FlowerName__Flower43 = "FlowerName__Flower43";
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+ public static string FlowerName__Flower44 = "FlowerName__Flower44";
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+ public static string FlowerName__Flower45 = "FlowerName__Flower45";
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+ public static string FlowerName__Flower46 = "FlowerName__Flower46";
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+ public static string FlowerName__Flower47 = "FlowerName__Flower47";
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+ public static string FlowerName__Flower48 = "FlowerName__Flower48";
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+ public static string FlowerName__Flower49 = "FlowerName__Flower49";
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+ public static string FlowerName__Flower50 = "FlowerName__Flower50";
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public static string FlowerColor = "FlowerColor";
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public static string FlowerColor = "FlowerColor";
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+ public static string FlowerColor__Flower0 = "FlowerColor__Flower0";
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public static string FlowerColor__Flower1 = "FlowerColor__Flower1";
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public static string FlowerColor__Flower1 = "FlowerColor__Flower1";
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public static string FlowerColor__Flower2 = "FlowerColor__Flower2";
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public static string FlowerColor__Flower2 = "FlowerColor__Flower2";
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public static string FlowerColor__Flower3 = "FlowerColor__Flower3";
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public static string FlowerColor__Flower3 = "FlowerColor__Flower3";
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@@ -409,6 +427,20 @@ public class LanguageLabel
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public static string FlowerColor__Flower34 = "FlowerColor__Flower34";
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public static string FlowerColor__Flower34 = "FlowerColor__Flower34";
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public static string FlowerColor__Flower35 = "FlowerColor__Flower35";
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public static string FlowerColor__Flower35 = "FlowerColor__Flower35";
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public static string FlowerColor__Flower36 = "FlowerColor__Flower36";
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public static string FlowerColor__Flower36 = "FlowerColor__Flower36";
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+ public static string FlowerColor__Flower37 = "FlowerColor__Flower37";
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+ public static string FlowerColor__Flower38 = "FlowerColor__Flower38";
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+ public static string FlowerColor__Flower39 = "FlowerColor__Flower39";
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+ public static string FlowerColor__Flower40 = "FlowerColor__Flower40";
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+ public static string FlowerColor__Flower41 = "FlowerColor__Flower41";
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+ public static string FlowerColor__Flower42 = "FlowerColor__Flower42";
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+ public static string FlowerColor__Flower43 = "FlowerColor__Flower43";
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+ public static string FlowerColor__Flower44 = "FlowerColor__Flower44";
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+ public static string FlowerColor__Flower45 = "FlowerColor__Flower45";
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+ public static string FlowerColor__Flower46 = "FlowerColor__Flower46";
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+ public static string FlowerColor__Flower47 = "FlowerColor__Flower47";
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+ public static string FlowerColor__Flower48 = "FlowerColor__Flower48";
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+ public static string FlowerColor__Flower49 = "FlowerColor__Flower49";
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+ public static string FlowerColor__Flower50 = "FlowerColor__Flower50";
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public static string SkillName = "SkillName";
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public static string SkillName = "SkillName";
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public static string SkillName__Pack1 = "SkillName__Pack1";
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public static string SkillName__Pack1 = "SkillName__Pack1";
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public static string SkillName__Pack2 = "SkillName__Pack2";
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public static string SkillName__Pack2 = "SkillName__Pack2";
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@@ -830,6 +862,8 @@ public class LanguageLabel
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public static string DressRoom__Armature38 = "DressRoom__Armature38";
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public static string DressRoom__Armature38 = "DressRoom__Armature38";
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public static string DressRoom__Armature39 = "DressRoom__Armature39";
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public static string DressRoom__Armature39 = "DressRoom__Armature39";
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public static string DressRoom__Armature40 = "DressRoom__Armature40";
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public static string DressRoom__Armature40 = "DressRoom__Armature40";
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+ public static string DressRoom__Armature41 = "DressRoom__Armature41";
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+ public static string DressRoom__Armature42 = "DressRoom__Armature42";
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public static string DressRoom__Armature201 = "DressRoom__Armature201";
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public static string DressRoom__Armature201 = "DressRoom__Armature201";
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public static string DressRoom__Armature202 = "DressRoom__Armature202";
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public static string DressRoom__Armature202 = "DressRoom__Armature202";
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public static string DressRoom__Armature203 = "DressRoom__Armature203";
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public static string DressRoom__Armature203 = "DressRoom__Armature203";
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@@ -852,6 +886,8 @@ public class LanguageLabel
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public static string DressRoom__Armature220 = "DressRoom__Armature220";
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public static string DressRoom__Armature220 = "DressRoom__Armature220";
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public static string DressRoom__Armature221 = "DressRoom__Armature221";
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public static string DressRoom__Armature221 = "DressRoom__Armature221";
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public static string DressRoom__Armature222 = "DressRoom__Armature222";
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public static string DressRoom__Armature222 = "DressRoom__Armature222";
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+ public static string DressRoom__Armature223 = "DressRoom__Armature223";
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+ public static string DressRoom__Armature224 = "DressRoom__Armature224";
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public static string DressRoom__Armature401 = "DressRoom__Armature401";
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public static string DressRoom__Armature401 = "DressRoom__Armature401";
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public static string DressRoom__Armature402 = "DressRoom__Armature402";
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public static string DressRoom__Armature402 = "DressRoom__Armature402";
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public static string DressRoom__Armature403 = "DressRoom__Armature403";
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public static string DressRoom__Armature403 = "DressRoom__Armature403";
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@@ -872,6 +908,8 @@ public class LanguageLabel
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public static string DressRoom__Armature418 = "DressRoom__Armature418";
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public static string DressRoom__Armature418 = "DressRoom__Armature418";
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public static string DressRoom__Armature419 = "DressRoom__Armature419";
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public static string DressRoom__Armature419 = "DressRoom__Armature419";
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public static string DressRoom__Armature420 = "DressRoom__Armature420";
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public static string DressRoom__Armature420 = "DressRoom__Armature420";
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+ public static string DressRoom__Armature421 = "DressRoom__Armature421";
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+ public static string DressRoom__Armature422 = "DressRoom__Armature422";
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public static string DressRoom__Armature601 = "DressRoom__Armature601";
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public static string DressRoom__Armature601 = "DressRoom__Armature601";
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public static string DressRoom__Armature602 = "DressRoom__Armature602";
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public static string DressRoom__Armature602 = "DressRoom__Armature602";
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public static string DressRoom__Armature603 = "DressRoom__Armature603";
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public static string DressRoom__Armature603 = "DressRoom__Armature603";
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@@ -888,6 +926,8 @@ public class LanguageLabel
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public static string DressRoom__Armature614 = "DressRoom__Armature614";
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public static string DressRoom__Armature614 = "DressRoom__Armature614";
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public static string DressRoom__Armature615 = "DressRoom__Armature615";
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public static string DressRoom__Armature615 = "DressRoom__Armature615";
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public static string DressRoom__Armature616 = "DressRoom__Armature616";
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public static string DressRoom__Armature616 = "DressRoom__Armature616";
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+ public static string DressRoom__Armature617 = "DressRoom__Armature617";
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+ public static string DressRoom__Armature618 = "DressRoom__Armature618";
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public static string DressRoom__Armature801 = "DressRoom__Armature801";
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public static string DressRoom__Armature801 = "DressRoom__Armature801";
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public static string DressRoom__Armature802 = "DressRoom__Armature802";
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public static string DressRoom__Armature802 = "DressRoom__Armature802";
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public static string DressRoom__Armature803 = "DressRoom__Armature803";
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public static string DressRoom__Armature803 = "DressRoom__Armature803";
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@@ -910,11 +950,15 @@ public class LanguageLabel
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public static string DressRoom__Armature820 = "DressRoom__Armature820";
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public static string DressRoom__Armature820 = "DressRoom__Armature820";
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public static string DressRoom__Armature821 = "DressRoom__Armature821";
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public static string DressRoom__Armature821 = "DressRoom__Armature821";
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public static string DressRoom__Armature822 = "DressRoom__Armature822";
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public static string DressRoom__Armature822 = "DressRoom__Armature822";
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+ public static string DressRoom__Armature823 = "DressRoom__Armature823";
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+ public static string DressRoom__Armature824 = "DressRoom__Armature824";
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public static string DressRoom__Armature1001 = "DressRoom__Armature1001";
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public static string DressRoom__Armature1001 = "DressRoom__Armature1001";
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public static string DressRoom__Armature1002 = "DressRoom__Armature1002";
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public static string DressRoom__Armature1002 = "DressRoom__Armature1002";
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public static string DressRoom__Armature1003 = "DressRoom__Armature1003";
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public static string DressRoom__Armature1003 = "DressRoom__Armature1003";
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public static string DressRoom__Armature1004 = "DressRoom__Armature1004";
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public static string DressRoom__Armature1004 = "DressRoom__Armature1004";
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public static string DressRoom__Armature1005 = "DressRoom__Armature1005";
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public static string DressRoom__Armature1005 = "DressRoom__Armature1005";
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+ public static string DressRoom__Armature1006 = "DressRoom__Armature1006";
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+ public static string DressRoom__Armature1007 = "DressRoom__Armature1007";
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public static string DressRoom__DesignByKnife = "DressRoom__DesignByKnife";
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public static string DressRoom__DesignByKnife = "DressRoom__DesignByKnife";
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public static string Tip = "Tip";
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public static string Tip = "Tip";
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public static string Tip__Tip1 = "Tip__Tip1";
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public static string Tip__Tip1 = "Tip__Tip1";
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@@ -926,6 +970,7 @@ public class LanguageLabel
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public static string Tip__Tip7 = "Tip__Tip7";
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public static string Tip__Tip7 = "Tip__Tip7";
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public static string Tip__Tip8 = "Tip__Tip8";
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public static string Tip__Tip8 = "Tip__Tip8";
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public static string Tip__Tip9 = "Tip__Tip9";
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public static string Tip__Tip9 = "Tip__Tip9";
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+ public static string Tip__Tip10 = "Tip__Tip10";
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public static string MinigameName = "MinigameName";
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public static string MinigameName = "MinigameName";
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public static string MinigameName__Punch = "MinigameName__Punch";
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public static string MinigameName__Punch = "MinigameName__Punch";
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public static string MinigameName__Memory = "MinigameName__Memory";
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public static string MinigameName__Memory = "MinigameName__Memory";
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