LiuQilin 8 years ago
parent
commit
8d2ebd30e5

BIN
.vs/MyLovelyGarden/v14/.suo


+ 1 - 1
Assets/Resource/XML/PlayerConfig.xml

@@ -1,5 +1,5 @@
 <PlayerConfig>
-  <Version value="611" />
+  <Version value="614" />
 
   <ID value="Default" />
 ////  <TutorialA value="0" />

+ 5 - 5
Assets/Script/Extension/ExtensionEqual.cs

@@ -7,7 +7,7 @@ public static class ExtensionEqua
 {
     public static bool Equal(this int i1, int i2, int accuracy = 0)
     {
-        if (Math.Abs(i1 - i2) < accuracy)
+        if (Math.Abs(i1 - i2) <= accuracy)
         {
             return true;
         }
@@ -19,7 +19,7 @@ public static class ExtensionEqua
 
     public static bool Equal(this float f1, float f2, float accuracy = 0.0005f)
     {
-        if (Math.Abs(f1 - f2) < accuracy)
+        if (Math.Abs(f1 - f2) <= accuracy)
         {
             return true;
         }
@@ -31,7 +31,7 @@ public static class ExtensionEqua
 
     public static bool Equal(this Color c1, Color c2, float accuracy = 0.0005f)
     {
-        if (Math.Abs(c1.r - c2.r) < accuracy && Math.Abs(c1.g - c2.g) < accuracy && Math.Abs(c1.b - c2.b) < accuracy && Math.Abs(c1.a - c2.a) < accuracy)
+        if (Math.Abs(c1.r - c2.r) <= accuracy && Math.Abs(c1.g - c2.g) <= accuracy && Math.Abs(c1.b - c2.b) <= accuracy && Math.Abs(c1.a - c2.a) <= accuracy)
         {
             return true;
         }
@@ -43,7 +43,7 @@ public static class ExtensionEqua
 
     public static bool Equal(this Vector2 v1, Vector2 v2, float accuracy = 0.0005f)
     {
-        if (Math.Abs(v1.x - v2.x) < accuracy && Math.Abs(v1.y - v2.y) < accuracy)
+        if (Math.Abs(v1.x - v2.x) <= accuracy && Math.Abs(v1.y - v2.y) <= accuracy)
         {
             return true;
         }
@@ -55,7 +55,7 @@ public static class ExtensionEqua
 
     public static bool Equal(this Vector3 v1, Vector3 v2, float accuracy = 0.0005f)
     {
-        if (Math.Abs(v1.x - v2.x) < accuracy && Math.Abs(v1.y - v2.y) < accuracy && Math.Abs(v1.z - v2.z) < accuracy)
+        if (Math.Abs(v1.x - v2.x) <= accuracy && Math.Abs(v1.y - v2.y) <= accuracy && Math.Abs(v1.z - v2.z) <= accuracy)
         {
             return true;
         }

+ 2 - 0
ToList.txt

@@ -1,3 +1,5 @@
+请勿重复下载的判断方式
+
 重新导出配置
 
 关闭调试界面