Browse Source

修改公告布局

LiuQilin 7 years ago
parent
commit
82448d0eed

+ 10 - 10
Assets/Resource/Prefab/PrefabUI/Canvas.prefab

@@ -46994,7 +46994,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4156863, g: 0.4156863, b: 0.4156863, a: 1}
+  m_Color: {r: 0.58823526, g: 0.58823526, b: 0.58823526, a: 1}
   m_RaycastTarget: 0
   m_OnCullStateChanged:
     m_PersistentCalls:
@@ -47004,17 +47004,17 @@ MonoBehaviour:
   m_FontData:
     m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
     m_FontSize: 14
-    m_FontStyle: 0
+    m_FontStyle: 2
     m_BestFit: 1
-    m_MinSize: 10
-    m_MaxSize: 20
+    m_MinSize: 1
+    m_MaxSize: 16
     m_Alignment: 0
     m_AlignByGeometry: 0
     m_RichText: 0
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: 
+  m_Text: "\u8BF7\u586B\u5199\u63CF\u8FF0"
 --- !u!114 &114727140619187002
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -48831,7 +48831,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_Color: {r: 0.58823526, g: 0.58823526, b: 0.58823526, a: 1}
   m_RaycastTarget: 0
   m_OnCullStateChanged:
     m_PersistentCalls:
@@ -48841,17 +48841,17 @@ MonoBehaviour:
   m_FontData:
     m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
     m_FontSize: 14
-    m_FontStyle: 0
+    m_FontStyle: 2
     m_BestFit: 1
-    m_MinSize: 10
-    m_MaxSize: 30
+    m_MinSize: 1
+    m_MaxSize: 18
     m_Alignment: 3
     m_AlignByGeometry: 0
     m_RichText: 0
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: 
+  m_Text: "\u8BF7\u586B\u5199\u63CF\u8FF0"
 --- !u!114 &114780701629735946
 MonoBehaviour:
   m_ObjectHideFlags: 1

+ 87 - 0
Assets/Resource/Prefab/PrefabUI/NotifyContent.prefab

@@ -0,0 +1,87 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1001614888670902}
+  m_IsPrefabParent: 1
+--- !u!1 &1001614888670902
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224119303839935236}
+  - component: {fileID: 222127500826164432}
+  - component: {fileID: 114740039742146030}
+  m_Layer: 5
+  m_Name: NotifyContent
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &114740039742146030
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1001614888670902}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0, g: 0, b: 0, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 16
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 1
+    m_MaxSize: 40
+    m_Alignment: 3
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: New Text
+--- !u!222 &222127500826164432
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1001614888670902}
+--- !u!224 &224119303839935236
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1001614888670902}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 442.5, y: 335}
+  m_SizeDelta: {x: 585, y: 30}
+  m_Pivot: {x: 0.5, y: 0.5}

+ 8 - 0
Assets/Resource/Prefab/PrefabUI/NotifyContent.prefab.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b3735629db90d5c42acd23018f34baa1
+timeCreated: 1523154834
+licenseType: Pro
+NativeFormatImporter:
+  userData: 
+  assetBundleName: ui
+  assetBundleVariant: 

+ 87 - 0
Assets/Resource/Prefab/PrefabUI/NotifyDate.prefab

@@ -0,0 +1,87 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1464068286795752}
+  m_IsPrefabParent: 1
+--- !u!1 &1464068286795752
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224678874776621156}
+  - component: {fileID: 222654933557541702}
+  - component: {fileID: 114593351519412536}
+  m_Layer: 5
+  m_Name: NotifyDate
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &114593351519412536
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1464068286795752}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.3602941, g: 0.3602941, b: 0.3602941, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 14
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 1
+    m_MaxSize: 40
+    m_Alignment: 3
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: New Text
+--- !u!222 &222654933557541702
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1464068286795752}
+--- !u!224 &224678874776621156
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1464068286795752}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 442.5, y: 365}
+  m_SizeDelta: {x: 585, y: 30}
+  m_Pivot: {x: 0.5, y: 0.5}

+ 8 - 0
Assets/Resource/Prefab/PrefabUI/NotifyDate.prefab.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 42200e1913f63a147a8bd9f0e1ff7c5f
+timeCreated: 1523154831
+licenseType: Pro
+NativeFormatImporter:
+  userData: 
+  assetBundleName: ui
+  assetBundleVariant: 

+ 81 - 0
Assets/Resource/Prefab/PrefabUI/NotifyImage.prefab

@@ -0,0 +1,81 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1173200693923306}
+  m_IsPrefabParent: 1
+--- !u!1 &1173200693923306
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224614070874996652}
+  - component: {fileID: 222585415214958542}
+  - component: {fileID: 114095346279043750}
+  m_Layer: 5
+  m_Name: NotifyImage
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &114095346279043750
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1173200693923306}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_Sprite: {fileID: 0}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+--- !u!222 &222585415214958542
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1173200693923306}
+--- !u!224 &224614070874996652
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1173200693923306}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 100, y: 100}
+  m_Pivot: {x: 0.5, y: 0.5}

+ 8 - 0
Assets/Resource/Prefab/PrefabUI/NotifyImage.prefab.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3cbac8864a3ca4a4fbee23187ed8b18d
+timeCreated: 1523154837
+licenseType: Pro
+NativeFormatImporter:
+  userData: 
+  assetBundleName: ui
+  assetBundleVariant: 

+ 1 - 1
Assets/Resource/Prefab/PrefabUI/NotifyItem.prefab.meta

@@ -4,5 +4,5 @@ timeCreated: 1504241686
 licenseType: Pro
 NativeFormatImporter:
   userData: 
-  assetBundleName: ui
+  assetBundleName: 
   assetBundleVariant: 

+ 87 - 0
Assets/Resource/Prefab/PrefabUI/NotifyTitle.prefab

@@ -0,0 +1,87 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1523257016453190}
+  m_IsPrefabParent: 1
+--- !u!1 &1523257016453190
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224078777674286616}
+  - component: {fileID: 222207120514850646}
+  - component: {fileID: 114498700149595716}
+  m_Layer: 5
+  m_Name: NotifyTitle
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &114498700149595716
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1523257016453190}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0, g: 0, b: 0, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 20
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 3
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: New Text
+--- !u!222 &222207120514850646
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1523257016453190}
+--- !u!224 &224078777674286616
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1523257016453190}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 442.5, y: 395}
+  m_SizeDelta: {x: 585, y: 30}
+  m_Pivot: {x: 0.5, y: 0.5}

+ 8 - 0
Assets/Resource/Prefab/PrefabUI/NotifyTitle.prefab.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 4267e2a622c30f343b2a61c510f2afbb
+timeCreated: 1523154828
+licenseType: Pro
+NativeFormatImporter:
+  userData: 
+  assetBundleName: ui
+  assetBundleVariant: 

+ 11 - 0
Assets/Resource/XML/Config/cost_config.xml

@@ -0,0 +1,11 @@
+<data>
+  <item id="1" desc="c*100" />
+  <comment>
+    <id>
+
+</id>
+    <desc>
+改名字花费
+</desc>
+  </comment>
+</data>

+ 8 - 0
Assets/Resource/XML/Config/cost_config.xml.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 64573e0aae0b5ca45bce73523d4fa971
+timeCreated: 1523153646
+licenseType: Pro
+TextScriptImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 17 - 17
Assets/Resource/XML/Config/dressRoom_config.xml

@@ -1,8 +1,8 @@
 <data>
   <item id="1" jump_frequency="10" type="" index="" bodypart="" level="" buy_currency="" buy_amt="" buy_advance_currency="" buy_advance_amt="" pixelSize="" iconOffset="" icon1offset="" icon2offset="" spriteName="" spriteAlpha="" armatureName="" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="2" jump_frequency="" type="1" index="0" bodypart="1" level="" buy_currency="1" buy_amt="50000" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1" spriteAlpha="" armatureName="脑壳1" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="Desc0" />
-  <item id="3" jump_frequency="" type="1" index="1" bodypart="1" level="" buy_currency="1" buy_amt="10000000" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1(棕色)" spriteAlpha="" armatureName="脑壳1(棕色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="Desc1" />
-  <item id="4" jump_frequency="" type="1" index="2" bodypart="1" level="" buy_currency="2" buy_amt="50" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1(粉色)" spriteAlpha="" armatureName="脑壳1(粉色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="Desc2" />
+  <item id="2" jump_frequency="" type="1" index="0" bodypart="1" level="" buy_currency="1" buy_amt="50000" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1" spriteAlpha="" armatureName="脑壳1" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
+  <item id="3" jump_frequency="" type="1" index="1" bodypart="1" level="" buy_currency="1" buy_amt="10000000" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1(棕色)" spriteAlpha="" armatureName="脑壳1(棕色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
+  <item id="4" jump_frequency="" type="1" index="2" bodypart="1" level="" buy_currency="2" buy_amt="50" buy_advance_currency="" buy_advance_amt="" pixelSize="120" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳1(粉色)" spriteAlpha="" armatureName="脑壳1(粉色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="5" jump_frequency="" type="1" index="3" bodypart="1" level="" buy_currency="1" buy_amt="50000" buy_advance_currency="" buy_advance_amt="" pixelSize="105" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳2(黄色)" spriteAlpha="" armatureName="脑壳2(黄色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="6" jump_frequency="" type="1" index="4" bodypart="1" level="" buy_currency="1" buy_amt="10000000" buy_advance_currency="" buy_advance_amt="" pixelSize="105" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳2" spriteAlpha="" armatureName="脑壳2" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="7" jump_frequency="" type="1" index="5" bodypart="1" level="" buy_currency="2" buy_amt="50" buy_advance_currency="" buy_advance_amt="" pixelSize="105" iconOffset="" icon1offset="" icon2offset="" spriteName="脑壳2(粉色)" spriteAlpha="" armatureName="脑壳2(粉色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
@@ -29,12 +29,12 @@
   <item id="28" jump_frequency="" type="1" index="26" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="115" iconOffset="" icon1offset="" icon2offset="" spriteName="头发8(紫)" spriteAlpha="" armatureName="头发8(紫)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="29" jump_frequency="" type="1" index="27" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="115" iconOffset="" icon1offset="" icon2offset="" spriteName="头发8(绿)" spriteAlpha="" armatureName="头发8(绿)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="30" jump_frequency="" type="1" index="28" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="115" iconOffset="" icon1offset="" icon2offset="" spriteName="头发8(黑)" spriteAlpha="" armatureName="头发8(黑)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="31" jump_frequency="" type="1" index="29" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发14(粉色)" spriteAlpha="" armatureName="头发14(粉色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="32" jump_frequency="" type="1" index="30" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-蓝" spriteAlpha="" armatureName="头发9-蓝" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="33" jump_frequency="" type="1" index="31" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9(白)" spriteAlpha="" armatureName="头发9(白)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="34" jump_frequency="" type="1" index="32" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-粉" spriteAlpha="" armatureName="头发9-粉" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="35" jump_frequency="" type="1" index="33" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-黄" spriteAlpha="" armatureName="头发9-黄" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="36" jump_frequency="" type="1" index="34" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="105" iconOffset="15" icon1offset="-6.67,-77.62" icon2offset="" spriteName="头发15(咖啡),头发15(咖啡)+下" spriteAlpha="" armatureName="头发15(咖啡)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
+  <item id="31" jump_frequency="" type="1" index="29" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发14(粉色)" spriteAlpha="" armatureName="头发14(粉色)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="32" jump_frequency="" type="1" index="30" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-蓝" spriteAlpha="" armatureName="头发9-蓝" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="33" jump_frequency="" type="1" index="31" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9(白)" spriteAlpha="" armatureName="头发9(白)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="34" jump_frequency="" type="1" index="32" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-粉" spriteAlpha="" armatureName="头发9-粉" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="35" jump_frequency="" type="1" index="33" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="头发9-黄" spriteAlpha="" armatureName="头发9-黄" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="36" jump_frequency="" type="1" index="34" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="105" iconOffset="15" icon1offset="-6.67,-77.62" icon2offset="" spriteName="头发15(咖啡),头发15(咖啡)+下" spriteAlpha="" armatureName="头发15(咖啡)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
   <item id="37" jump_frequency="" type="1" index="35" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="95" iconOffset="" icon1offset="" icon2offset="" spriteName="头发10(紫)" spriteAlpha="" armatureName="头发10(紫)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="38" jump_frequency="" type="1" index="36" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="95" iconOffset="" icon1offset="" icon2offset="" spriteName="头发10(棕)" spriteAlpha="" armatureName="头发10(棕)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="39" jump_frequency="" type="1" index="37" bodypart="1" level="50" buy_currency="2" buy_amt="500" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="95.34,-151.30" icon2offset="" spriteName="头发11(蓝),头发11(蓝)后" spriteAlpha="" armatureName="头发11(蓝)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="-70,100" desc="" />
@@ -54,8 +54,8 @@
   <item id="413" jump_frequency="" type="6" index="12" bodypart="3" level="40" buy_currency="2" buy_amt="200" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="8" spriteAlpha="" armatureName="鞋子10" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="414" jump_frequency="" type="6" index="13" bodypart="3" level="50" buy_currency="2" buy_amt="250" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="9" spriteAlpha="" armatureName="鞋子11" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="415" jump_frequency="" type="6" index="14" bodypart="3" level="50" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="10" spriteAlpha="" armatureName="鞋子12" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="416" jump_frequency="" type="6" index="15" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="-35,0" icon2offset="" spriteName="鞋子14-1,鞋子14-2" spriteAlpha="" armatureName="鞋子16" extraBodypart="" extraArmatureName="" ignore="" icon0offset="35,0" desc="" />
-  <item id="417" jump_frequency="" type="6" index="16" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="-35,0" icon2offset="" spriteName="鞋子15-1,鞋子15-2" spriteAlpha="" armatureName="鞋子17" extraBodypart="" extraArmatureName="" ignore="" icon0offset="35,0" desc="" />
+  <item id="416" jump_frequency="" type="6" index="15" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="-35,0" icon2offset="" spriteName="鞋子14-1,鞋子14-2" spriteAlpha="" armatureName="鞋子16" extraBodypart="" extraArmatureName="" ignore="" icon0offset="35,0" desc="DesignByKnife" />
+  <item id="417" jump_frequency="" type="6" index="16" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="-35,0" icon2offset="" spriteName="鞋子15-1,鞋子15-2" spriteAlpha="" armatureName="鞋子17" extraBodypart="" extraArmatureName="" ignore="" icon0offset="35,0" desc="DesignByKnife" />
   <item id="418" jump_frequency="" type="6" index="17" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="鞋子14a" spriteAlpha="" armatureName="鞋子14a" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="419" jump_frequency="" type="6" index="18" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="鞋子14b" spriteAlpha="" armatureName="鞋子14b" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="420" jump_frequency="" type="6" index="19" bodypart="3" level="15" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="40" iconOffset="15" icon1offset="" icon2offset="" spriteName="鞋子14c" spriteAlpha="" armatureName="鞋子14c" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
@@ -76,8 +76,8 @@
   <item id="215" jump_frequency="" type="3" index="14" bodypart="2" level="50" buy_currency="2" buy_amt="1500" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="裙子12" spriteAlpha="" armatureName="裙子12" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="216" jump_frequency="" type="3" index="15" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="裙子13" spriteAlpha="" armatureName="裙子13" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="217" jump_frequency="" type="3" index="16" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="裙子13(紫)" spriteAlpha="" armatureName="裙子13(紫)" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="218" jump_frequency="" type="3" index="17" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="下衣14" spriteAlpha="" armatureName="下衣14" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="219" jump_frequency="" type="3" index="18" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="下衣15" spriteAlpha="" armatureName="裙子15" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
+  <item id="218" jump_frequency="" type="3" index="17" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="下衣14" spriteAlpha="" armatureName="下衣14" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="219" jump_frequency="" type="3" index="18" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="下衣15" spriteAlpha="" armatureName="裙子15" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
   <item id="220" jump_frequency="" type="3" index="19" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="下衣14a" spriteAlpha="" armatureName="下衣14a" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="221" jump_frequency="" type="3" index="20" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="1.08,77.07" icon2offset="" spriteName="下衣14b,下衣14b蝴蝶结" spriteAlpha="" armatureName="下衣14b" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="222" jump_frequency="" type="3" index="21" bodypart="2" level="50" buy_currency="2" buy_amt="2000" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="1.08,77.08" icon2offset="" spriteName="下衣14c,下衣14c蝴蝶结" spriteAlpha="" armatureName="下衣14c" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
@@ -93,8 +93,8 @@
   <item id="610" jump_frequency="" type="4" index="9" bodypart="4" level="40" buy_currency="2" buy_amt="300" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰10" spriteAlpha="" armatureName="头饰10" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="611" jump_frequency="" type="4" index="10" bodypart="4" level="50" buy_currency="2" buy_amt="350" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰11" spriteAlpha="" armatureName="头饰11" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="612" jump_frequency="" type="4" index="11" bodypart="4" level="50" buy_currency="2" buy_amt="400" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰12" spriteAlpha="" armatureName="头饰12" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="613" jump_frequency="" type="4" index="12" bodypart="4" level="50" buy_currency="2" buy_amt="450" buy_advance_currency="" buy_advance_amt="" pixelSize="80" iconOffset="" icon1offset="" icon2offset="" spriteName="装饰14" spriteAlpha="" armatureName="装饰14" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="614" jump_frequency="" type="4" index="13" bodypart="4" level="50" buy_currency="2" buy_amt="400" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰15" spriteAlpha="" armatureName="头饰15" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
+  <item id="613" jump_frequency="" type="4" index="12" bodypart="4" level="50" buy_currency="2" buy_amt="450" buy_advance_currency="" buy_advance_amt="" pixelSize="80" iconOffset="" icon1offset="" icon2offset="" spriteName="装饰14" spriteAlpha="" armatureName="装饰14" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="614" jump_frequency="" type="4" index="13" bodypart="4" level="50" buy_currency="2" buy_amt="400" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰15" spriteAlpha="" armatureName="头饰15" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
   <item id="615" jump_frequency="" type="4" index="14" bodypart="4" level="50" buy_currency="2" buy_amt="400" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰13-1" spriteAlpha="" armatureName="头饰13-1" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="616" jump_frequency="" type="4" index="15" bodypart="4" level="50" buy_currency="2" buy_amt="400" buy_advance_currency="" buy_advance_amt="" pixelSize="100" iconOffset="" icon1offset="" icon2offset="" spriteName="头饰13-2" spriteAlpha="" armatureName="头饰13-2" extraBodypart="" extraArmatureName="" ignore="" icon0offset="" desc="" />
   <item id="801" jump_frequency="" type="2" index="0" bodypart="5" level="" buy_currency="1" buy_amt="50000" buy_advance_currency="" buy_advance_amt="" pixelSize="80" iconOffset="" icon1offset="-55.32,19.11" icon2offset="53.41,16.68" spriteName="上衣1,上衣1袖子右,上衣1袖子左" spriteAlpha="" armatureName="上衣1" extraBodypart="10,9" extraArmatureName="短袖1右,短袖1左" ignore="" icon0offset="15,0" desc="" />
@@ -114,8 +114,8 @@
   <item id="815" jump_frequency="" type="2" index="14" bodypart="5" level="50" buy_currency="2" buy_amt="600" buy_advance_currency="" buy_advance_amt="" pixelSize="85" iconOffset="" icon1offset="-59.77,16.52" icon2offset="56.81,13.58" spriteName="上衣12,上衣12袖子右,上衣12袖子左" spriteAlpha="" armatureName="上衣12" extraBodypart="10,9" extraArmatureName="短袖12右,短袖12左" ignore="" icon0offset="" desc="" />
   <item id="816" jump_frequency="" type="2" index="15" bodypart="5" level="50" buy_currency="2" buy_amt="650" buy_advance_currency="" buy_advance_amt="" pixelSize="60" iconOffset="" icon1offset="-50,36.31" icon2offset="57.8,33.83" spriteName="上衣13,上衣13袖子右,上衣13袖子左" spriteAlpha="" armatureName="上衣13" extraBodypart="10,9" extraArmatureName="短袖13右,短袖13左" ignore="" icon0offset="" desc="" />
   <item id="817" jump_frequency="" type="2" index="16" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="80" iconOffset="" icon1offset="-59.77,36.31" icon2offset="57.8,33.83" spriteName="上衣13(紫),上衣13蓝袖子右,上衣13蓝袖子左" spriteAlpha="" armatureName="上衣13(紫)" extraBodypart="10,9" extraArmatureName="短袖13蓝右,短袖13蓝左" ignore="" icon0offset="" desc="" />
-  <item id="818" jump_frequency="" type="2" index="17" bodypart="5" level="50" buy_currency="2" buy_amt="750" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="上衣14" spriteAlpha="" armatureName="上衣14" extraBodypart="10,9" extraArmatureName="" ignore="" icon0offset="" desc="" />
-  <item id="819" jump_frequency="" type="2" index="18" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="73" iconOffset="" icon1offset="71.85,2.89" icon2offset="-66.24,-0.4" spriteName="上衣15,上衣15(袖子)-1,上衣15(袖子)-2" spriteAlpha="" armatureName="上衣15" extraBodypart="10,9" extraArmatureName="上衣15(袖子)左,上衣15(袖子)右" ignore="" icon0offset="" desc="" />
+  <item id="818" jump_frequency="" type="2" index="17" bodypart="5" level="50" buy_currency="2" buy_amt="750" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="上衣14" spriteAlpha="" armatureName="上衣14" extraBodypart="10,9" extraArmatureName="" ignore="" icon0offset="" desc="DesignByKnife" />
+  <item id="819" jump_frequency="" type="2" index="18" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="73" iconOffset="" icon1offset="71.85,2.89" icon2offset="-66.24,-0.4" spriteName="上衣15,上衣15(袖子)-1,上衣15(袖子)-2" spriteAlpha="" armatureName="上衣15" extraBodypart="10,9" extraArmatureName="上衣15(袖子)左,上衣15(袖子)右" ignore="" icon0offset="" desc="DesignByKnife" />
   <item id="820" jump_frequency="" type="2" index="19" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="90" iconOffset="" icon1offset="" icon2offset="" spriteName="上衣14a" spriteAlpha="" armatureName="上衣14a" extraBodypart="10,9" extraArmatureName="上衣14a-袖子2,上衣14a-袖子1" ignore="" icon0offset="" desc="" />
   <item id="821" jump_frequency="" type="2" index="20" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="70" iconOffset="" icon1offset="-59.56,16.23" icon2offset="56.97,13.65" spriteName="上衣14b,上衣14b-袖子2,上衣14b-袖子1" spriteAlpha="" armatureName="上衣14b" extraBodypart="10,9" extraArmatureName="上衣14b-袖子2,上衣14b-袖子1" ignore="" icon0offset="" desc="" />
   <item id="822" jump_frequency="" type="2" index="21" bodypart="5" level="50" buy_currency="2" buy_amt="700" buy_advance_currency="" buy_advance_amt="" pixelSize="70" iconOffset="" icon1offset="-59.56,16.23" icon2offset="56.97,13.65" spriteName="上衣14c,上衣14c-袖子2,上衣14c-袖子1" spriteAlpha="" armatureName="上衣14c" extraBodypart="10,9" extraArmatureName="上衣14c-袖子2,上衣14c-袖子1" ignore="" icon0offset="" desc="" />

+ 1 - 3
Assets/Resource/XML/lan/ChineseSimplified.xml

@@ -921,9 +921,7 @@
     <Armature1003 desc=""><![CDATA[精灵之翼]]></Armature1003>
     <Armature1004 desc=""><![CDATA[蝴蝶妖精]]></Armature1004>
     <Armature1005 desc=""><![CDATA[蝶梦]]></Armature1005>
-    <Desc0 desc=""><![CDATA[描述0]]></Desc0>
-    <Desc1 desc=""><![CDATA[描述1]]></Desc1>
-    <Desc2 desc=""><![CDATA[描述2]]></Desc2>
+    <DesignByKnife desc=""><![CDATA[热心玩家小刀设计]]></DesignByKnife>
   </DressRoom>
   <Tip>
     <Tip1 desc=""><![CDATA[玩累了就休息一下,即使离线,花园也有收益哟~]]></Tip1>

+ 1 - 3
Assets/Resource/XML/lan/ChineseTraditional.xml

@@ -921,9 +921,7 @@
     <Armature1003 desc=""><![CDATA[精靈之翼]]></Armature1003>
     <Armature1004 desc=""><![CDATA[蝴蝶妖精]]></Armature1004>
     <Armature1005 desc=""><![CDATA[蝶夢]]></Armature1005>
-    <Desc0 desc=""><![CDATA[]]></Desc0>
-    <Desc1 desc=""><![CDATA[]]></Desc1>
-    <Desc2 desc=""><![CDATA[]]></Desc2>
+    <DesignByKnife desc=""><![CDATA[熱心玩家小刀設計]]></DesignByKnife>
   </DressRoom>
   <Tip>
     <Tip1 desc=""><![CDATA[玩累了就休息一下,即使離線,花園也有收益喲~]]></Tip1>

+ 1 - 3
Assets/Resource/XML/lan/English.xml

@@ -920,9 +920,7 @@ Increase all Coin prudoction by [&coin_person&](permanently)]]></Pack12>
     <Armature1003 desc=""><![CDATA[Elf Wings]]></Armature1003>
     <Armature1004 desc=""><![CDATA[Butterfly Elf]]></Armature1004>
     <Armature1005 desc=""><![CDATA[Dream of Butterfly]]></Armature1005>
-    <Desc0 desc=""><![CDATA[]]></Desc0>
-    <Desc1 desc=""><![CDATA[]]></Desc1>
-    <Desc2 desc=""><![CDATA[]]></Desc2>
+    <DesignByKnife desc=""><![CDATA[Design by player 小刀]]></DesignByKnife>
   </DressRoom>
   <Tip>
     <Tip1 desc=""><![CDATA[The visitors will come to pay the tickest for your garden even if your are offline!]]></Tip1>

+ 5 - 1
Assets/Script/Label/ResourceLabel.cs

@@ -27,7 +27,11 @@ public class ResourceLabel
     public static string LOGO0005 = "LOGO0005";
     public static string PlazaroomMemberItem = "PlazaroomMemberItem";
     public static string MailItem = "MailItem";
-    public static string NotifyItem = "NotifyItem";
+    public static string NotifyTitle = "NotifyTitle";
+    public static string NotifyContent = "NotifyContent";
+    public static string NotifyDate = "NotifyDate";
+    public static string NotifyImage = "NotifyImage";
+    //public static string NotifyItem = "NotifyItem";
     public static string Music = "Music";
     public static string MessageBox = "MessageBox";
     public static string NickName = "NickName";

+ 17 - 17
Assets/Script/Manage/AnnounceManager.cs

@@ -40,28 +40,28 @@ public class AnnounceManager
     {
         Inited = true;
 
-        List<Content> contents = ContentDictionary[language];
+        //List<Content> contents = ContentDictionary[language];
 
-        for (int i = 0; i < contents.Count; i++)
-        {
-            Transform transform = ResourceManager.Get(ResourceLabel.NotifyItem, Folder.UI, false, ResourceManager.Get(CanvasLabel.R_Grid), false);
+        //for (int i = 0; i < contents.Count; i++)
+        //{
+        //    Transform transform = ResourceManager.Get(ResourceLabel.NotifyItem, Folder.UI, false, ResourceManager.Get(CanvasLabel.R_Grid), false);
 
-            if (contents[i].IsSprite)
-            {
-                transform.GetComponent<Text>().fontSize = SpriteSize;
-                transform.GetComponent<Text>().verticalOverflow = VerticalWrapMode.Overflow;
-                transform.GetComponent<Text>().horizontalOverflow = HorizontalWrapMode.Overflow;
-                transform.GetComponent<Text>().resizeTextForBestFit = false;
-                transform.GetComponent<ContentSizeFitter>().enabled = true;
+        //    if (contents[i].IsSprite)
+        //    {
+        //        transform.GetComponent<Text>().fontSize = SpriteSize;
+        //        transform.GetComponent<Text>().verticalOverflow = VerticalWrapMode.Overflow;
+        //        transform.GetComponent<Text>().horizontalOverflow = HorizontalWrapMode.Overflow;
+        //        transform.GetComponent<Text>().resizeTextForBestFit = false;
+        //        transform.GetComponent<ContentSizeFitter>().enabled = true;
 
-                transform.GetChild(0).GetComponent<Image>().sprite = HttpManager.AnnounceSpite;
-            }
+        //        transform.GetChild(0).GetComponent<Image>().sprite = HttpManager.AnnounceSpite;
+        //    }
 
-            transform.GetComponent<Text>().text = contents[i].content;
-            transform.GetComponent<Text>().alignment = contents[i].Alignment;
+        //    transform.GetComponent<Text>().text = contents[i].content;
+        //    transform.GetComponent<Text>().alignment = contents[i].Alignment;
 
-            Textes.Add(transform.GetComponent<Text>());
-        }
+        //    Textes.Add(transform.GetComponent<Text>());
+        //}
     }
 
 

+ 6 - 1
Assets/Script/Manage/HttpManager.cs

@@ -530,6 +530,8 @@ public class HttpManager : Regist
         {
             document.LoadXml(xml);
 
+            Debug.Log(document.OuterXml);
+
             rootNode = document.SelectSingleNode("announce");
 
             AnnounceIndex = int.Parse(rootNode.SelectSingleNode("version").InnerText);
@@ -558,8 +560,9 @@ public class HttpManager : Regist
 
     public static void DecodeAnnounceData(XmlNode node, List<string> urlList)
     {
+        //Debug.Log(node.InnerText);
         XmlNodeList nodeList = node.SelectNodes("title");
-
+        
         for (int i = 0; i < nodeList.Count; i++)
         {
             AnnounceManager.AddContent(false, nodeList[i].Attributes[0].Value, nodeList[i].InnerText, TextAnchor.MiddleLeft);
@@ -571,6 +574,8 @@ public class HttpManager : Regist
 
         for (int i = 0; i < nodeList.Count; i++)
         {
+            //Debug.Log(nodeList[i].Name);
+            //Debug.LogWarning(nodeList[i].Value);
             if (nodeList[i].Name == "text")
             {
                 AnnounceManager.AddContent(false, nodeList[i].Attributes[0].Value, nodeList[i].InnerText, TextAnchor.MiddleLeft);