jet пре 8 година
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комит
72cea85708

+ 1 - 1
Assets/AtlasUtility/Script/Editor/TestEditor.cs

@@ -30,8 +30,8 @@
 
             if (GUILayout.Button("Test"))
             {
-                Debug.Log(Script.Graphic.depth);
                 
+
                 //Texture2D texture2D = new Texture2D(Script.Texture2D.width, Script.Texture2D.height, TextureFormat.RGBA32, false);
 
                 //for (int i = 0; i < texture2D.width; i++)

+ 7 - 7
Assets/AtlasUtility/SerializeObject.prefab

@@ -58,15 +58,15 @@ MonoBehaviour:
   PackPadding: 1
   PackPath: Assets/Resource/Sprite/SpriteUI
   SlicePath: Assets/AtlasUtility/Slice
-  PackName: BtnAtlas1
+  PackName: PanelAtlas2
   Atlas: {fileID: 0}
   Target: {fileID: 0}
   TextureList:
-  - {fileID: 2800000, guid: c1bd930204518d34490b0a65ce52cfe2, type: 3}
-  - {fileID: 2800000, guid: 82e315b06b317424fa171ba1079b64d3, type: 3}
-  - {fileID: 2800000, guid: 368f403b73078e24fbc0ed5b0fea1b1c, type: 3}
-  - {fileID: 2800000, guid: 65cd80b0cc4229943acab26732d161a6, type: 3}
-  - {fileID: 2800000, guid: a324ee6c20ae102438570789022106a8, type: 3}
-  - {fileID: 2800000, guid: bf1c75459cdd88441a7928bb916f47ef, type: 3}
+  - {fileID: 2800000, guid: 4b2aa598a8b767740afbd328b6a4f6af, type: 3}
+  - {fileID: 2800000, guid: 495ae6d1453b4e545a4e879a262f799f, type: 3}
+  - {fileID: 2800000, guid: 6d7a9b26c5292f24da196644249fb8b0, type: 3}
+  - {fileID: 2800000, guid: b53e691e4c8fc5c45b3b5436708d5c4d, type: 3}
+  - {fileID: 2800000, guid: b070139c782da6b4cb35cc70c7d66274, type: 3}
+  - {fileID: 2800000, guid: 5d5a33dd53e644745bf6b450e30cbf3f, type: 3}
   VirtualTextureList: []
   ReferenceTable: {fileID: 4900000, guid: e61ffc7d134032b48a4366dfa7284499, type: 3}

+ 18 - 0
Assets/Resource/Logo.unity

@@ -427,6 +427,7 @@ GameObject:
   m_Component:
   - component: {fileID: 1833966245}
   - component: {fileID: 1833966244}
+  - component: {fileID: 1833966246}
   m_Layer: 0
   m_Name: ManagerGame
   m_TagString: Untagged
@@ -460,3 +461,20 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1833966246
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 1833966243}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: ef3c42f14ba649d4aaf2ea3afe194ba7, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  Sprite: {fileID: 0}
+  Graphic: {fileID: 0}
+  TextAsset1: {fileID: 0}
+  TextAsset2: {fileID: 0}
+  Texture2D: {fileID: 0}
+  SpriteRenderer: {fileID: 0}

+ 4 - 1
Assets/Script/Editor/PostProcessor.cs

@@ -58,7 +58,7 @@ public class NewBehaviourScript
         
         plist.root.SetString("Bundle display name", "${CFBundleDisplayName }");
 
-        var infoDirs = Directory.GetDirectories(Application.dataPath + "/AppleDependecy");
+        var infoDirs = Directory.GetDirectories(Application.dataPath + "/AppleDependency");
         for (var i = 0; i < infoDirs.Length; ++i)
         {
             var files = Directory.GetFiles(infoDirs[i], "*.strings");
@@ -67,6 +67,9 @@ public class NewBehaviourScript
         
 
         //修改UnityAppController.mm
+        string scriptPath = buildPath + "/Classes/UnityAppController.mm";
+
+
 
 
         //添加URLScheme