Ver Fonte

修复点击人物响应Bug

liuqilin há 7 anos atrás
pai
commit
728283dfcc

+ 25 - 0
Assets/Plugins/Alipay/IOS/AlipaySDK.framework.meta

@@ -0,0 +1,25 @@
+fileFormatVersion: 2
+guid: 786969225a8dc4e0eb4e00a91e7e1501
+folderAsset: yes
+timeCreated: 1502698138
+licenseType: Pro
+PluginImporter:
+  serializedVersion: 1
+  iconMap: {}
+  executionOrder: {}
+  isPreloaded: 0
+  isOverridable: 0
+  platformData:
+    Any:
+      enabled: 0
+      settings: {}
+    Editor:
+      enabled: 0
+      settings:
+        DefaultValueInitialized: true
+    iOS:
+      enabled: 1
+      settings: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 2
Assets/Resource/Logo.unity

@@ -614,8 +614,9 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   AuditEdition: 0
   DebugMode: 0
-  CatchException: 1
-  DebugModeGo: {fileID: 0}
+  CatchException: 0
+  DebugModeGo: {fileID: 1264531325540048, guid: b22fd2d9abc702d43ac62a412537d4e9,
+    type: 2}
 --- !u!4 &1833966245
 Transform:
   m_ObjectHideFlags: 0

+ 1 - 1
Assets/Resource/Prefab/Object/Garden.prefab

@@ -853,7 +853,7 @@ Transform:
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1504532721299822}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -0.36744797, y: 2.653619, z: -1}
+  m_LocalPosition: {x: -0.36744797, y: 2.653619, z: -0.1}
   m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
   m_Children: []
   m_Father: {fileID: 4576759688754552}

+ 51 - 17
Assets/Resource/Prefab/PrefabUI/Canvas.prefab

@@ -16793,6 +16793,22 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1938169061283902
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224463365016899094}
+  - component: {fileID: 223841034135352024}
+  m_Layer: 5
+  m_Name: U_Parent
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1939768221391170
 GameObject:
   m_ObjectHideFlags: 1
@@ -17910,7 +17926,6 @@ GameObject:
   - component: {fileID: 222156513021321458}
   - component: {fileID: 114814403820785534}
   - component: {fileID: 225296112413584246}
-  - component: {fileID: 223259751514844538}
   m_Layer: 5
   m_Name: U_LoadingPanel
   m_TagString: Untagged
@@ -64557,43 +64572,43 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1759871904516498}
---- !u!223 &223259751514844538
+--- !u!223 &223654869320677392
 Canvas:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1994305511662682}
+  m_GameObject: {fileID: 1948781497737682}
   m_Enabled: 1
   serializedVersion: 2
-  m_RenderMode: 2
+  m_RenderMode: 0
   m_Camera: {fileID: 0}
   m_PlaneDistance: 100
   m_PixelPerfect: 0
   m_ReceivesEvents: 1
-  m_OverrideSorting: 1
+  m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
   m_SortingBucketNormalizedSize: 0
   m_SortingLayerID: 0
-  m_SortingOrder: 2
+  m_SortingOrder: 0
   m_TargetDisplay: 0
---- !u!223 &223654869320677392
+--- !u!223 &223841034135352024
 Canvas:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1948781497737682}
+  m_GameObject: {fileID: 1938169061283902}
   m_Enabled: 1
   serializedVersion: 2
-  m_RenderMode: 0
+  m_RenderMode: 2
   m_Camera: {fileID: 0}
   m_PlaneDistance: 100
   m_PixelPerfect: 0
   m_ReceivesEvents: 1
-  m_OverrideSorting: 0
+  m_OverrideSorting: 1
   m_OverridePixelPerfect: 0
   m_SortingBucketNormalizedSize: 0
   m_SortingLayerID: 0
-  m_SortingOrder: 0
+  m_SortingOrder: 2
   m_TargetDisplay: 0
 --- !u!224 &224000362090024068
 RectTransform:
@@ -70855,7 +70870,7 @@ RectTransform:
   m_Children:
   - {fileID: 224779912183468730}
   - {fileID: 224618393292954702}
-  m_Father: {fileID: 224694386806689142}
+  m_Father: {fileID: 224463365016899094}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
@@ -73222,7 +73237,7 @@ RectTransform:
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
-  m_Father: {fileID: 224694386806689142}
+  m_Father: {fileID: 224463365016899094}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
@@ -73529,6 +73544,27 @@ RectTransform:
   m_AnchoredPosition: {x: -55.9, y: 0.00000053644}
   m_SizeDelta: {x: 523.7, y: 62.8}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224463365016899094
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1938169061283902}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children:
+  - {fileID: 224450696968062950}
+  - {fileID: 224683451766537248}
+  - {fileID: 224315705662911506}
+  m_Father: {fileID: 224694386806689142}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 100, y: 100}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224463564165342122
 RectTransform:
   m_ObjectHideFlags: 1
@@ -78408,7 +78444,7 @@ RectTransform:
   m_Children:
   - {fileID: 224125343674225522}
   - {fileID: 224289193626966432}
-  m_Father: {fileID: 224694386806689142}
+  m_Father: {fileID: 224463365016899094}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
@@ -78651,9 +78687,7 @@ RectTransform:
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
-  - {fileID: 224450696968062950}
-  - {fileID: 224683451766537248}
-  - {fileID: 224315705662911506}
+  - {fileID: 224463365016899094}
   m_Father: {fileID: 224229560457679016}
   m_RootOrder: 38
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

+ 9 - 1
Assets/Resource/Sprite/Editor/Atlas/Atlas.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: b31bbacb2e0ff3d459f4878983a39b50
-timeCreated: 1502765931
+timeCreated: 1516718299
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName:
@@ -88,6 +88,14 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 512
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites:

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/4大技能1.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 896d2ef2d74c6054a8071b2d2b30fb23
-timeCreated: 1516696047
+timeCreated: 1516718281
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/4大技能3.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 6bf7107fcfb942444a73edd96119cf73
-timeCreated: 1516696092
+timeCreated: 1516718279
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/4大技能4.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 4091a559cf23f05459a28b7ca025869e
-timeCreated: 1516696082
+timeCreated: 1516718274
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 34 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/SkillAtlas.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 20cc63257e52e564a874a929d22da1c2
-timeCreated: 1516696185
+timeCreated: 1516718268
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName:
@@ -99,6 +99,38 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: iPhone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Android
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites:
@@ -638,5 +670,5 @@ TextureImporter:
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: 
+  assetBundleName: atlas2
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/红-公园.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 1276cd71c9e4bf640a500d6964c9cdf4
-timeCreated: 1516696022
+timeCreated: 1516718265
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/红-黄鹂鸟.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 4e30e472b2aa96e4e996163bc9dc2956
-timeCreated: 1516696038
+timeCreated: 1516718275
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/绿-免费金币.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 1b99103238d3dda4e823f21e5aa6cacf
-timeCreated: 1516696030
+timeCreated: 1516718266
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/蓝-中量钻石.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 402c13b6ff9d56e48b2a287ebc74b1fe
-timeCreated: 1516696073
+timeCreated: 1516718274
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/蓝-大量钻石.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 731123059d96d714aa18799968c7aefa
-timeCreated: 1516696064
+timeCreated: 1516718279
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 10 - 2
Assets/Resource/Sprite/Mobile/UI/Skill/蓝-小量钻石.png.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: edb735d32097847409537bb4a8783a99
-timeCreated: 1516696055
+timeCreated: 1516718301
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
@@ -82,11 +82,19 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
   spritePackingTag: 
   userData: 
-  assetBundleName: atlas2
+  assetBundleName: 
   assetBundleVariant: 

+ 19 - 5
Assets/Script/Manage/UIManager.cs

@@ -1673,10 +1673,10 @@ public class UIManager : Regist
         }
         SpriteAsset.AddBundleSpriteInfo(spriteList.ToArray());
 
-        Texture2D texture = ResourceManager.LoadSprite("4大技能1", Folder.UI).texture;
-        Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
+        //Texture2D texture = ResourceManager.LoadSprite("SkillAtlas", Folder.Atlas2).texture;
+        //Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
         ResourceManager.Get<TextPlus>(CanvasLabel.K_Lab1).Scale = 1.8f;
-        ResourceManager.Get<Image>(CanvasLabel.K_ImagePlus1).sprite = sprite;
+        ResourceManager.Get<Image>(CanvasLabel.K_ImagePlus1).sprite = ResourceManager.LoadSprite("SkillAtlas", Folder.Atlas2);
 
         ResourceManager.AddButtonEvent
         (
@@ -1712,7 +1712,14 @@ public class UIManager : Regist
                         Bubble.LinkButton.GetComponent<Text>().text = Language.GetStr(LanguageLabel.UI__F_LinkButton);
                         Bubble.LinkButton.SetActive(true);
                         Bubble.LinkButton.onClick.RemoveAllListeners();
-                        Bubble.LinkButton.onClick.AddListener(() => AlertPanel.Show(Language.GetStr(LanguageLabel.UI__F_IncreaseSource).Replace(TransferLabel.Value, ""), Manager.ExtraPersonSourceSpritesName));
+                        Bubble.LinkButton.onClick.AddListener
+                        (
+                            () =>
+                            {
+                                AudioManager.PlayClip(ResourceLabel.BubbleClip);
+                                AlertPanel.Show(Language.GetStr(LanguageLabel.UI__F_IncreaseSource).Replace(TransferLabel.Value, ""), Manager.ExtraPersonSourceSpritesName);
+                            }
+                        );
                     }
                 }
                 content0 = content0.Replace(TransferLabel.Value, person);
@@ -1767,7 +1774,14 @@ public class UIManager : Regist
                         Bubble.LinkButton.GetComponent<Text>().text = Language.GetStr(LanguageLabel.UI__F_LinkButton);
                         Bubble.LinkButton.SetActive(true);
                         Bubble.LinkButton.onClick.RemoveAllListeners();
-                        Bubble.LinkButton.onClick.AddListener(()=>AlertPanel.Show(Language.GetStr(LanguageLabel.UI__F_IncreaseSource).Replace(TransferLabel.Value, ""), Manager.ExtraCoinPersonSourceSpritesName));
+                        Bubble.LinkButton.onClick.AddListener
+                        (
+                            () =>
+                            {
+                                AudioManager.PlayClip(ResourceLabel.BubbleClip);
+                                AlertPanel.Show(Language.GetStr(LanguageLabel.UI__F_IncreaseSource).Replace(TransferLabel.Value, ""), Manager.ExtraCoinPersonSourceSpritesName);
+                            }
+                        );
                     }
                 }
                 content0 = content0.Replace(TransferLabel.Value, coinPerson);

+ 2 - 2
Assets/Script/Object/Player.cs

@@ -1589,8 +1589,8 @@ public class Player : Regist , IPointerClickHandler
         }
         else
         {
-            UAC.transform.SetLZ(2.5f);
-
+            //UAC.transform.SetLZ(2.5f);
+            UAC.transform.SetLZ(0.7f);
             SetSlotLocalZ(WingSlot, 0.00003f);
             SetSlotLocalZ(EyeSlot, -0.00001f);
             SetSlotLocalZ(TopSlot, -0.00003f);

+ 4 - 0
Assets/Script/Tool/Bundle.cs

@@ -195,6 +195,10 @@ public class Bundle : MonoBehaviour
             {
                 return Atlas.LoadAsset<T>(goName);
             }
+            else if (folder == Folder.Atlas2)
+            {
+                return Atlas2.LoadAsset<T>(goName);
+            }
             else if (folder == Folder.Discard)
             {
                 return Discard.LoadAsset<T>(goName);

+ 3 - 3
ProjectSettings/GraphicsSettings.asset

@@ -43,13 +43,13 @@ GraphicsSettings:
     type: 0}
   m_TierSettings_Tier1:
     renderingPath: 1
-    useCascadedShadowMaps: 0
+    useCascadedShadowMaps: 1
   m_TierSettings_Tier2:
     renderingPath: 1
-    useCascadedShadowMaps: 0
+    useCascadedShadowMaps: 1
   m_TierSettings_Tier3:
     renderingPath: 1
-    useCascadedShadowMaps: 0
+    useCascadedShadowMaps: 1
   m_DefaultRenderingPath: 1
   m_DefaultMobileRenderingPath: 1
   m_TierSettings: []

+ 0 - 2
第五期.txt

@@ -1,7 +1,5 @@
 微信支付
 
-重置我的存档 其他玩家访问会闪屏
-
 
 //关闭DebugMode 开启CatchException