LiuQilin 8 gadi atpakaļ
vecāks
revīzija
5134aee339
64 mainītis faili ar 8810 papildinājumiem un 963 dzēšanām
  1. 3 3
      Assets/AtlasUtility/SerializeObject.prefab
  2. 0 384
      Assets/Resource/Prefab/Object/Bird0.prefab
  3. 0 8
      Assets/Resource/Prefab/Object/Bird0.prefab.meta
  4. 7 7
      Assets/Resource/Prefab/Object/Garden.prefab
  5. 0 77
      Assets/Resource/Prefab/Object/Rainbow.prefab
  6. 0 8
      Assets/Resource/Prefab/Object/Rainbow.prefab.meta
  7. 0 77
      Assets/Resource/Prefab/Object/Tree1.prefab
  8. 0 8
      Assets/Resource/Prefab/Object/Tree1.prefab.meta
  9. 25 1
      Assets/Resource/Sprite/Garden/宝箱.png.meta
  10. 0 0
      Assets/Resource/Sprite/Garden/选人物.png
  11. 1 1
      Assets/Resource/Sprite/Garden/选人物.png.meta
  12. 1 1
      Assets/Resource/Sprite/Logo/LOGO0041.png.meta
  13. 25 1
      Assets/Resource/Sprite/SpriteUI/Square.png.meta
  14. 1 1
      Assets/Resource/Sprite/SpriteUI/Wheel.png.meta
  15. 3 3
      Assets/Resource/Sprite/SpriteUI/九宫格对话框.png.meta
  16. 24 0
      Assets/Resource/Sprite/SpriteUI/保存按钮.png.meta
  17. 2 2
      Assets/Resource/Sprite/SpriteUI/关闭按钮.png.meta
  18. 2 2
      Assets/Resource/Sprite/SpriteUI/关闭按钮0.png.meta
  19. 2 2
      Assets/Resource/Sprite/SpriteUI/其他数值UI花朵数量.png.meta
  20. 1 1
      Assets/Resource/Sprite/SpriteUI/商店按钮.png.meta
  21. 25 1
      Assets/Resource/Sprite/SpriteUI/商店试衣间.png.meta
  22. 2 2
      Assets/Resource/Sprite/SpriteUI/回家.png.meta
  23. 2 2
      Assets/Resource/Sprite/SpriteUI/大底板.png.meta
  24. 2 2
      Assets/Resource/Sprite/SpriteUI/大技能背景.png.meta
  25. 3 3
      Assets/Resource/Sprite/SpriteUI/已经领取.png.meta
  26. 1 1
      Assets/Resource/Sprite/SpriteUI/快来打理花园对话框.png.meta
  27. 2 2
      Assets/Resource/Sprite/SpriteUI/成就按钮.png.meta
  28. 2 2
      Assets/Resource/Sprite/SpriteUI/打开按钮.png.meta
  29. 1 1
      Assets/Resource/Sprite/SpriteUI/按钮正常花.png.meta
  30. 2 2
      Assets/Resource/Sprite/SpriteUI/收起按钮.png.meta
  31. 2 2
      Assets/Resource/Sprite/SpriteUI/数据.png.meta
  32. 3 3
      Assets/Resource/Sprite/SpriteUI/新手指引箭头.png.meta
  33. 3 3
      Assets/Resource/Sprite/SpriteUI/方格背面.png.meta
  34. 3 3
      Assets/Resource/Sprite/SpriteUI/游戏图标影子.png.meta
  35. 3 3
      Assets/Resource/Sprite/SpriteUI/游戏界面.png.meta
  36. 25 1
      Assets/Resource/Sprite/SpriteUI/游戏等级评分.png.meta
  37. 3 3
      Assets/Resource/Sprite/SpriteUI/游戏返回按钮·左上角.png.meta
  38. 3 3
      Assets/Resource/Sprite/SpriteUI/点中4按钮白点.png.meta
  39. 25 1
      Assets/Resource/Sprite/SpriteUI/点赞图标.png.meta
  40. 25 1
      Assets/Resource/Sprite/SpriteUI/点赞图标底板.png.meta
  41. 25 1
      Assets/Resource/Sprite/SpriteUI/物品格子.png.meta
  42. 1 1
      Assets/Resource/Sprite/SpriteUI/特殊花朵.png.meta
  43. 25 1
      Assets/Resource/Sprite/SpriteUI/留言按钮.png.meta
  44. 2 2
      Assets/Resource/Sprite/SpriteUI/礼包.png.meta
  45. 1 1
      Assets/Resource/Sprite/SpriteUI/签到框.png.meta
  46. 2 2
      Assets/Resource/Sprite/SpriteUI/管理按钮.png.meta
  47. 2 2
      Assets/Resource/Sprite/SpriteUI/管理花园按钮.png.meta
  48. 1 1
      Assets/Resource/Sprite/SpriteUI/精灵按钮.png.meta
  49. 2 2
      Assets/Resource/Sprite/SpriteUI/翅膀其他用之前的看参考.png.meta
  50. 1 1
      Assets/Resource/Sprite/SpriteUI/花园按钮.png.meta
  51. 2 2
      Assets/Resource/Sprite/SpriteUI/设置.png.meta
  52. 2 2
      Assets/Resource/Sprite/SpriteUI/访问好友.png.meta
  53. 24 0
      Assets/Resource/Sprite/SpriteUI/试衣间.png.meta
  54. 24 0
      Assets/Resource/Sprite/SpriteUI/还原按钮.png.meta
  55. 2 2
      Assets/Resource/Sprite/SpriteUI/金币.png.meta
  56. 2 2
      Assets/Resource/Sprite/SpriteUI/金币钻石.png.meta
  57. 3 3
      Assets/Resource/Sprite/SpriteUI/钻石.png.meta
  58. 2 2
      Assets/Resource/Sprite/SpriteUI/领取UI地板.png.meta
  59. 1 1
      Assets/Resource/Sprite/SpriteUI/领取物品发光转动.png.meta
  60. 1 1
      Assets/Resource/Sprite/SpriteUI/魔法按钮.png.meta
  61. 8398 298
      Assets/Resource/TextureScaler.unity
  62. 50 1
      Assets/Script/Tool/TextureExam.cs
  63. 3 3
      ProjectSettings/EditorBuildSettings.asset
  64. 0 4
      ToDoList.txt

+ 3 - 3
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     compressionQuality: 50
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/数据.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/新手指引箭头.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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     heightScale: 0.25
     normalMapFilter: 0
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@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/方格背面.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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     heightScale: 0.25
     normalMapFilter: 0
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@@ -68,7 +68,7 @@ TextureImporter:
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@@ -76,7 +76,7 @@ TextureImporter:
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/游戏图标影子.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/游戏界面.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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     heightScale: 0.25
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@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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     textureCompression: 1
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
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-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
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+ 25 - 1
Assets/Resource/Sprite/SpriteUI/游戏等级评分.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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   cubemapConvolution: 0
@@ -58,6 +58,30 @@ TextureImporter:
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     allowsAlphaSplitting: 0
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+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
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+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
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+  - buildTarget: iPhone
+    maxTextureSize: 2048
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/游戏返回按钮·左上角.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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   cubemapConvolution: 0
@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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     textureCompression: 1
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/点中4按钮白点.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
     externalNormalMap: 0
     heightScale: 0.25
     normalMapFilter: 0
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@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
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     crunchedCompression: 0

+ 25 - 1
Assets/Resource/Sprite/SpriteUI/点赞图标.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
     externalNormalMap: 0
     heightScale: 0.25
     normalMapFilter: 0
-  isReadable: 0
+  isReadable: 1
   grayScaleToAlpha: 0
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   cubemapConvolution: 0
@@ -58,6 +58,30 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
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+    textureCompression: 1
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+    overridden: 0
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+ 25 - 1
Assets/Resource/Sprite/SpriteUI/点赞图标底板.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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     heightScale: 0.25
     normalMapFilter: 0
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   grayScaleToAlpha: 0
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   cubemapConvolution: 0
@@ -58,6 +58,30 @@ TextureImporter:
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     allowsAlphaSplitting: 0
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+  - buildTarget: Standalone
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+    textureFormat: -1
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+    allowsAlphaSplitting: 0
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+  - buildTarget: iPhone
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+  - buildTarget: Android
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+    compressionQuality: 50
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+    overridden: 0
   spriteSheet:
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+ 25 - 1
Assets/Resource/Sprite/SpriteUI/物品格子.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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+  isReadable: 1
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   cubemapConvolution: 0
@@ -58,6 +58,30 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: iPhone
+    maxTextureSize: 2048
+    textureFormat: 33
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Android
+    maxTextureSize: 2048
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+    textureCompression: 1
+    compressionQuality: 50
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+    overridden: 0
   spriteSheet:
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+ 1 - 1
Assets/Resource/Sprite/SpriteUI/特殊花朵.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: iPhone
     maxTextureSize: 2048
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+    textureFormat: 33
     textureCompression: 1
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     crunchedCompression: 0

+ 25 - 1
Assets/Resource/Sprite/SpriteUI/留言按钮.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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   cubemapConvolution: 0
@@ -58,6 +58,30 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
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+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: iPhone
+    maxTextureSize: 2048
+    textureFormat: 33
+    textureCompression: 1
+    compressionQuality: 50
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+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Android
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+    overridden: 0
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/礼包.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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@@ -76,7 +76,7 @@ TextureImporter:
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+ 1 - 1
Assets/Resource/Sprite/SpriteUI/签到框.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/管理按钮.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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@@ -76,7 +76,7 @@ TextureImporter:
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/管理花园按钮.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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     crunchedCompression: 0
@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
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     compressionQuality: 50
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+ 1 - 1
Assets/Resource/Sprite/SpriteUI/精灵按钮.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
-    textureFormat: 4
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/翅膀其他用之前的看参考.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
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     compressionQuality: 50
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+ 1 - 1
Assets/Resource/Sprite/SpriteUI/花园按钮.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
-    textureFormat: 4
+    textureFormat: 33
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/设置.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
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-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/访问好友.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
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@@ -76,7 +76,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
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+ 24 - 0
Assets/Resource/Sprite/SpriteUI/试衣间.png.meta

@@ -58,6 +58,30 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 2048
+    textureFormat: -1
+    textureCompression: 1
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+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: iPhone
+    maxTextureSize: 2048
+    textureFormat: 33
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Android
+    maxTextureSize: 2048
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+    overridden: 0
   spriteSheet:
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+ 24 - 0
Assets/Resource/Sprite/SpriteUI/还原按钮.png.meta

@@ -58,6 +58,30 @@ TextureImporter:
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 2048
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+    textureCompression: 1
+    compressionQuality: 50
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+    allowsAlphaSplitting: 0
+    overridden: 0
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+    maxTextureSize: 2048
+    textureFormat: 33
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
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+    overridden: 0
+  - buildTarget: Android
+    maxTextureSize: 2048
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+    textureCompression: 1
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+    allowsAlphaSplitting: 0
+    overridden: 0
   spriteSheet:
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/金币.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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@@ -76,7 +76,7 @@ TextureImporter:
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     maxTextureSize: 2048
-    textureFormat: -1
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+ 2 - 2
Assets/Resource/Sprite/SpriteUI/金币钻石.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
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   - buildTarget: iPhone
     maxTextureSize: 2048
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     crunchedCompression: 0
@@ -76,7 +76,7 @@ TextureImporter:
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   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
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+ 3 - 3
Assets/Resource/Sprite/SpriteUI/钻石.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
     externalNormalMap: 0
     heightScale: 0.25
     normalMapFilter: 0
-  isReadable: 0
+  isReadable: 1
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   cubemapConvolution: 0
@@ -68,7 +68,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: iPhone
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 33
     textureCompression: 1
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     crunchedCompression: 0
@@ -76,7 +76,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
     crunchedCompression: 0

+ 2 - 2
Assets/Resource/Sprite/SpriteUI/领取UI地板.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: iPhone
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 33
     textureCompression: 1
     compressionQuality: 50
     crunchedCompression: 0
@@ -76,7 +76,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: Android
     maxTextureSize: 2048
-    textureFormat: -1
+    textureFormat: 47
     textureCompression: 1
     compressionQuality: 50
     crunchedCompression: 0

+ 1 - 1
Assets/Resource/Sprite/SpriteUI/领取物品发光转动.png.meta

@@ -19,7 +19,7 @@ TextureImporter:
     externalNormalMap: 0
     heightScale: 0.25
     normalMapFilter: 0
-  isReadable: 0
+  isReadable: 1
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   cubemapConvolution: 0

+ 1 - 1
Assets/Resource/Sprite/SpriteUI/魔法按钮.png.meta

@@ -68,7 +68,7 @@ TextureImporter:
     overridden: 0
   - buildTarget: iPhone
     maxTextureSize: 2048
-    textureFormat: 4
+    textureFormat: 33
     textureCompression: 1
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     crunchedCompression: 0

Failā izmaiņas netiks attēlotas, jo tās ir par lielu
+ 8398 - 298
Assets/Resource/TextureScaler.unity


+ 50 - 1
Assets/Script/Tool/TextureExam.cs

@@ -2,6 +2,7 @@
 
 using System.Collections;
 using System.Collections.Generic;
+using System.IO;
 using UnityEngine.UI;
 
 public class TextureExam : MonoBehaviour
@@ -10,17 +11,55 @@ public class TextureExam : MonoBehaviour
     public Image CurImage;
     public SpriteRenderer CurSR;
     public InputField InputField;
+    public InputField InputFieldPadding;
     public Camera Camera;
     public Transform ExamParent;
     public Sprite OriginSprite;
     public Texture2D OriginTexture;
     public Vector3 OriginSize;
 
+    public void Start()
+    {
+        CurImage = ExamParent.GetChild(0).GetComponent<Image>();
+        CurSR = ExamParent.GetChild(0).GetComponent<SpriteRenderer>();
+
+        if (CurImage != null)
+        {
+            OriginSprite = CurImage.sprite;
+            OriginTexture = CurImage.sprite.texture;
+
+            CurImage.SetActive(true);
+        }
+
+        if (CurSR != null)
+        {
+            OriginSize = CurSR.transform.localScale;
+            OriginSprite = CurSR.sprite;
+            OriginTexture = CurSR.sprite.texture;
+
+            CurSR.SetActive(true);
+        }
+    }
+
+    public void SetReadable()
+    {
+        //for (int i = 0; i < ExamParent.childCount; i++)
+        //{
+        //    ExamParent.GetChild(i).GetComponent<Image>.
+        //}
+    }
+
     public void ZoomIn()
     {
         Camera.orthographicSize = 1.5f;
     }
 
+    public void ZoomIn2()
+    {
+        Camera.orthographicSize = 3.5f;
+    }
+
+
     public void ZoomOut()
     {
         Camera.orthographicSize = 5f;
@@ -128,8 +167,9 @@ public class TextureExam : MonoBehaviour
     public void Scale()
     {
         float factor = float.Parse(InputField.text);
+        int padding = int.Parse(InputFieldPadding.text);
 
-        Texture2D newTexture = ScaleTextureCore(1, factor, OriginTexture);
+        Texture2D newTexture = ScaleTextureCore(padding, factor, OriginTexture);
 
         newTexture.Apply();
         
@@ -148,6 +188,15 @@ public class TextureExam : MonoBehaviour
         }
     }
 
+    public void Record()
+    {
+        StreamWriter streamWriter = new StreamWriter(Application.persistentDataPath + "/TextureExam.txt", true);
+
+        streamWriter.WriteLine(OriginSprite.name + " " + InputField.text + " " + InputFieldPadding.text);
+
+        streamWriter.Close();
+    }
+
 
     protected Texture2D ScaleTextureCore(int padding, float factor, Texture2D sourceTexture)
     {

+ 3 - 3
ProjectSettings/EditorBuildSettings.asset

@@ -5,9 +5,9 @@ EditorBuildSettings:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Scenes:
-  - enabled: 1
+  - enabled: 0
     path: Assets/Resource/Logo.unity
-  - enabled: 1
-    path: Assets/Resource/Garden.unity
   - enabled: 0
+    path: Assets/Resource/Garden.unity
+  - enabled: 1
     path: Assets/Resource/TextureScaler.unity

+ 0 - 4
ToDoList.txt

@@ -14,10 +14,6 @@
 IOS设置Team
 
 
-MipMap
-
-FlowerHouse动画控制器优化
-
 把常用的UI预显示一次
 
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