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修复刷花Bug

LiuQilin 8 年之前
父节点
当前提交
479f66a886
共有 32 个文件被更改,包括 1057 次插入660 次删除
  1. 10 2
      Assets/AtlasUtility/AtlasReferenceTable.txt
  2. 8 0
      Assets/AtlasUtility/SerializeObject.prefab
  3. 3 2
      Assets/Resource/Logo.unity
  4. 11 11
      Assets/Resource/Prefab/Object/DebugMode.prefab
  5. 35 587
      Assets/Resource/Prefab/PrefabUI/GroupD.prefab
  6. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/Expression.png
  7. 118 30
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/Expression.png.meta
  8. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/哭按钮.png
  9. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/哭按钮.png.meta
  10. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/委屈按钮.png
  11. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/委屈按钮.png.meta
  12. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/开心按钮.png
  13. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/开心按钮.png.meta
  14. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/惊讶按钮.png
  15. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/惊讶按钮.png.meta
  16. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/期待按钮.png
  17. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/期待按钮.png.meta
  18. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/汗颜按钮.png
  19. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/汗颜按钮.png.meta
  20. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/色咪咪按钮.png
  21. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/色咪咪按钮.png.meta
  22. 二进制
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/郁闷按钮.png
  23. 92 0
      Assets/Resource/Sprite/Editor/PlazaRoom/表情/郁闷按钮.png.meta
  24. 2 1
      Assets/Resource/XML/PlayerConfig.xml
  25. 18 0
      Assets/Script/Manage/ManaData.cs
  26. 7 4
      Assets/Script/Manage/ManaInfoBox.cs
  27. 39 5
      Assets/Script/Manage/ManaMiniGame.cs
  28. 4 3
      Assets/Script/Manage/ManaReso.cs
  29. 57 8
      Assets/Script/Object/Player.cs
  30. 1 1
      Assets/Script/SFS/Manager/PlazaRoomManager.cs
  31. 6 6
      Assets/Script/Tool/Auxiliary.cs
  32. 2 0
      第三期.txt

+ 10 - 2
Assets/AtlasUtility/AtlasReferenceTable.txt

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+ 8 - 0
Assets/AtlasUtility/SerializeObject.prefab

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+ 3 - 2
Assets/Resource/Logo.unity

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+ 11 - 11
Assets/Resource/Prefab/Object/DebugMode.prefab

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+ 35 - 587
Assets/Resource/Prefab/PrefabUI/GroupD.prefab

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@@ -649,23 +632,6 @@ GameObject:
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二进制
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二进制
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二进制
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二进制
Assets/Resource/Sprite/Editor/PlazaRoom/表情/惊讶按钮.png


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二进制
Assets/Resource/Sprite/Editor/PlazaRoom/表情/期待按钮.png


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二进制
Assets/Resource/Sprite/Editor/PlazaRoom/表情/汗颜按钮.png


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二进制
Assets/Resource/Sprite/Editor/PlazaRoom/表情/色咪咪按钮.png


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二进制
Assets/Resource/Sprite/Editor/PlazaRoom/表情/郁闷按钮.png


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+ 2 - 1
Assets/Resource/XML/PlayerConfig.xml

@@ -1,5 +1,5 @@
 <PlayerConfig>
-  <Version value="5" />
+  <Version value="6" />
 
   <ID value="Default" />
   <SerialNumber value="Default" />
@@ -28,6 +28,7 @@
   <SignRound value="1" />
   <CircleTimer value="0" />
   <ADPlayTime value="4/23/2017 09:30:00 AM" />
+  <NewFlowerFlag value="1" />
   <MiniGameIndex value="0" />
   <NotificationIndex value="-1" />
   <OneTimeReward value="" />

+ 18 - 0
Assets/Script/Manage/ManaData.cs

@@ -1110,6 +1110,13 @@ public class ManaData : Regist
             To5(nativeDoc, defaultDoc);
         }
 
+        if (nativeVersion < 6)
+        {
+            Debug.LogWarning("UpdateArchive to 6");
+
+            To6(nativeDoc, defaultDoc);
+        }
+
         return nativeDoc;
     }
 
@@ -1254,4 +1261,15 @@ public class ManaData : Regist
 
         return nativeDoc;
     }
+
+    public static XmlDocument To6(XmlDocument nativeDoc, XmlDocument defaultDoc)
+    {
+        nativeDoc.SelectSingleNode("PlayerConfig").SelectSingleNode("Version").Attributes[0].Value = 6.ToString();
+
+        XmlNode xmlNode1 = defaultDoc.SelectSingleNode("PlayerConfig").SelectSingleNode("NewFlowerFlag");
+
+        nativeDoc.SelectSingleNode("PlayerConfig").AppendChild(nativeDoc.ImportNode(xmlNode1, true));
+
+        return nativeDoc;
+    }
 }

+ 7 - 4
Assets/Script/Manage/ManaInfoBox.cs

@@ -28,12 +28,15 @@ public class ManaInfoBox : Regist
         public float DurationTimer;
         public string InfoItemName;
         public List<InfoText> TextList = new List<InfoText>();
+
+        public ObjType ObjType;
         public Transform Grid;
         public CanvasGroup CanvasGroup;
 
-        public InfoBox(int maxCount, float duration, string infoItemName, Transform grid)
+        public InfoBox(int maxCount, float duration, string infoItemName, ObjType objType, Transform grid)
         {
             Grid = grid;
+            ObjType = objType;
             DurationTime = duration;
             MaxCount = maxCount;
             InfoItemName = infoItemName;
@@ -79,7 +82,7 @@ public class ManaInfoBox : Regist
             }
 
 
-            TextPlus text = ManaReso.GetInfoItem(InfoItemName);
+            TextPlus text = ManaReso.GetInfoItem(InfoItemName, ObjType);
             text.ImagePlus.sprite = atlas;
             text.SetParent(Grid);
             text.rectTransform.SetAsFirstSibling();
@@ -114,8 +117,8 @@ public class ManaInfoBox : Regist
 
     public override void RegistValueA()
     {
-        GardenInfoBox = new InfoBox(MaxGardenInfoCount, 45f, "C_InfoItem", ManaReso.Get("C_Info"));
-        PlazaRoomInfoBox = new InfoBox(MaxPlazaRoomCount, Mathf.Infinity, "X_InfoItem", ManaReso.Get("X_Info"));
+        GardenInfoBox = new InfoBox(MaxGardenInfoCount, 45f, "C_InfoItem", ObjType.C_InfoItem,  ManaReso.Get("C_Info"));
+        PlazaRoomInfoBox = new InfoBox(MaxPlazaRoomCount, Mathf.Infinity, "X_InfoItem", ObjType.X_InfoItem, ManaReso.Get("X_Info"));
     }
 
     public void Update()

+ 39 - 5
Assets/Script/Manage/ManaMiniGame.cs

@@ -1239,11 +1239,12 @@ public class ManaMiniGame : Regist
         }
     }
 
-    public static void InitializeAward()
+
+    public static void SetNewFlowerStatus()
     {
-        float flowerRate = (float)Auxiliary.FmlParse(Award.FlowerFml, "l", ManaCenter.Level.ToString(), "f", ManaGarden.MyFlower.ToString());
+        bool newFlowerFlag = ManaData.GetPlayerBool("NewFlowerFlag");
 
-        if (Random.Range(0, 1f) <= flowerRate)
+        if (newFlowerFlag)
         {
             if (ManaGarden.MyFlower < ManaGarden.TotalFlower)
             {
@@ -1270,6 +1271,35 @@ public class ManaMiniGame : Regist
         }
     }
 
+    public static void ResetNewFlowerStatus()
+    {
+        float flowerRate = (float)Auxiliary.FmlParse(Award.FlowerFml, "l", ManaCenter.Level.ToString(), "f", ManaGarden.MyFlower.ToString());
+        
+        if (Random.Range(0, 1f) <= flowerRate)
+        {
+            if (ManaGarden.MyFlower < ManaGarden.TotalFlower)
+            {
+                foreach (var kv in ManaGarden.FlowerInfoDic)
+                {
+                    if (kv.Value.Unlock == false)
+                    {
+                        ManaData.SavePlayerBool("NewFlowerFlag", true);
+
+                        break;
+                    }
+                }
+            }
+            else
+            {
+                ManaData.SavePlayerBool("NewFlowerFlag", false);
+            }
+        }
+        else
+        {
+            ManaData.SavePlayerBool("NewFlowerFlag", false);
+        }
+    }
+
 
     public static void GameEnd()
     {
@@ -1280,6 +1310,8 @@ public class ManaMiniGame : Regist
             ManaCenter.MiniLock = false;
 
             ManaCenter.MiniTimer = Mathf.Lerp(180, 300, Random.Range(0, 1f));
+
+            ResetNewFlowerStatus();
         }
 
 
@@ -1344,12 +1376,12 @@ public class ManaMiniGame : Regist
             {
                 InitializeMode();
 
-                InitializeAward();
-
                 FlowerLock = true;
             }
         }
 
+        SetNewFlowerStatus();
+
         if (ManaTutorial.TutorialB)
         {
             InitializeMode();
@@ -1561,6 +1593,8 @@ public class ManaMiniGame : Regist
 
     public static void GameBegin()
     {
+        ManaData.SavePlayerBool("NewFlowerFlag", false);
+
         Game = true;
         MiniGameIndex++;
 

+ 4 - 3
Assets/Script/Manage/ManaReso.cs

@@ -54,7 +54,8 @@ public enum ObjType
     MessageBox,
     HudText,
     MailItem,
-    InfoItem,
+    C_InfoItem,
+    X_InfoItem,
     SkillItem,
     SignItem,
     RankItem,
@@ -705,9 +706,9 @@ public class ManaReso : Regist
     }
 
 
-    public static TextPlus GetInfoItem(string infoItemName)
+    public static TextPlus GetInfoItem(string infoItemName, ObjType objType)
     {
-        Transform tra = Get(infoItemName, Folder.UI, false, Get("Canvas"), false, ObjType.InfoItem);
+        Transform tra = Get(infoItemName, Folder.UI, false, Get("Canvas"), false, objType);
 
         tra.SetAsFirstSibling();
 

+ 57 - 8
Assets/Script/Object/Player.cs

@@ -536,10 +536,10 @@ public class Player : Regist , IPointerClickHandler
 
     public Dictionary<string, Transform> ChildDic = new Dictionary<string, Transform>();
 
-    public static Dictionary<string, Vector3> ExpressionPositionDictionary = new Dictionary<string, Vector3>
+    public static Dictionary<string, Vector3> LeftExpressionPositionDictionary = new Dictionary<string, Vector3>
     {
         {"郁闷", new Vector3(0, -0.22f, -0.001f)},
-        {"汗颜", new Vector3(0.29f, 0.91f, -0.001f)},
+        {"汗颜", new Vector3(0.35f, 0.91f, -0.001f)},
         {"惊讶", new Vector3(0.09f, -0.07f, -0.001f)},
         {"开心", new Vector3(0.1f, -0.22f, -0.001f)},
         {"哭", new Vector3(0.07f, -0.64f, -0.001f)},
@@ -548,6 +548,18 @@ public class Player : Regist , IPointerClickHandler
         {"委屈", new Vector3(0f, -0.27f, -0.001f)},
     };
 
+    public static Dictionary<string, Vector3> RightExpressionPositionDictionary = new Dictionary<string, Vector3>
+    {
+        {"郁闷", new Vector3(0, -0.22f, -0.001f)},
+        {"汗颜", new Vector3(-0.22f, 0.91f, -0.001f)},
+        {"惊讶", new Vector3(-0.09f, -0.07f, -0.001f)},
+        {"开心", new Vector3(-0.1f, -0.22f, -0.001f)},
+        {"哭", new Vector3(-0.07f, -0.64f, -0.001f)},
+        {"期待", new Vector3(-0.04f, -0.20f, -0.001f)},
+        {"色咪咪", new Vector3(-0.03f, -0.09f, -0.001f)},
+        {"委屈", new Vector3(0f, -0.27f, -0.001f)},
+    };
+
     #region 换装
 
     public string Eye;
@@ -733,21 +745,25 @@ public class Player : Regist , IPointerClickHandler
         MouseSlot.UnityTransform.GetChild(0).SetActive(true);
     }
 
+    private string ExpressionName;
+    private Coroutine ResetExpressionCoroutine;
     public void ChangeExpression(string expressionName, float duration)
     {
-        Vector3 position = ExpressionPositionDictionary[expressionName];
-        //position.x *= transform.lossyScale.x;
-        //position.y *= transform.lossyScale.y;
+        ExpressionName = expressionName;
 
         ExpressionSr.sprite = ManaReso.LoadSprite(expressionName, Folder.Scene);
         ExpressionSr.transform.parent = EyeSlot.UnityTransform;
-        ExpressionSr.transform.localPosition = position;
 
         ExpressionSr.SetActive(true);
         EyeSlot.UnityTransform.GetChild(0).SetActive(false);
         MouseSlot.UnityTransform.GetChild(0).SetActive(false);
 
-        Auxiliary.Instance.DelayCall
+        FlipExpression(expressionName, PlayerDirection);
+
+        if (ResetExpressionCoroutine != null)
+            Auxiliary.Instance.StopCoroutine(ResetExpressionCoroutine);
+
+        ResetExpressionCoroutine = Auxiliary.Instance.DelayCall
         (
             () =>
             {
@@ -760,18 +776,51 @@ public class Player : Regist , IPointerClickHandler
 
     public void Flip(PlayerDirection direction)
     {
+        FlipExpression(ExpressionName, direction);
+
         if (direction == PlayerDirection.Left)
         {
             UAC.armature.flipX = false;
-            ExpressionSr.flipX = false;
+
             playerDirection = PlayerDirection.Left;
         }
+        else if (direction == PlayerDirection.Right)
+        {
+            UAC.armature.flipX = true;
+
+            playerDirection = PlayerDirection.Right;
+        }
         else
         {
+            throw new Exception();
+        }
+    }
+
+    public void FlipExpression(string expressionName, PlayerDirection direction)
+    {
+        if (string.IsNullOrEmpty(ExpressionName))
+        {
+            return;
+        }
+
+        if (direction == PlayerDirection.Left)
+        {
+            ExpressionSr.flipX = false;
+            ExpressionSr.transform.localPosition = LeftExpressionPositionDictionary[ExpressionName];
+        }
+        else if (direction == PlayerDirection.Right)
+        {
             UAC.armature.flipX = true;
+
             ExpressionSr.flipX = true;
+            ExpressionSr.transform.localPosition = RightExpressionPositionDictionary[ExpressionName];
+
             playerDirection = PlayerDirection.Right;
         }
+        else
+        {
+            throw new Exception();
+        }
     }
 
 

+ 1 - 1
Assets/Script/SFS/Manager/PlazaRoomManager.cs

@@ -488,7 +488,7 @@ public class PlazaRoomManager
         string expressionName = Enum.GetName(typeof(ExpressionID), expressionID);
         plazaRoomPlayer.Player.ChangeExpression(expressionName, 3);
 
-        ManaInfoBox.Show(InfoCategory.PlazaRoom, $"{plazaRoomPlayer.NickName} : <({expressionName})>", 10, ManaReso.LoadSprite("Expression", Folder.Scene));
+        ManaInfoBox.Show(InfoCategory.PlazaRoom, $"{plazaRoomPlayer.NickName} : <({expressionName}按钮)>", 10, ManaReso.LoadSprite("Expression", Folder.Scene));
     }
 
     public void ReceivePublicMessage(string message, User sender)

+ 6 - 6
Assets/Script/Tool/Auxiliary.cs

@@ -153,20 +153,20 @@ public class Auxiliary : Regist
 
             //PlayerPrefs.SetString("config", ToString(md5.ComputeHash(bytes)));
 
-            //ManaCenter.MiniTimer = 0;
+            ManaCenter.MiniTimer = 0;
 
-            GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.OnEnterPlazaRoomButton();
+            //GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.OnEnterPlazaRoomButton();
         }
 
         if (Input.GetKeyDown(KeyCode.X))
         {
-            GardenSmartFoxManager.GardenSmartFox.ExtensionManager.PlazaRoomExtension.SendPublicMessage("123");
+            //GardenSmartFoxManager.GardenSmartFox.ExtensionManager.PlazaRoomExtension.SendPublicMessage("123");
 
             //ManaPlayer.Player.PlayAnim("newAnimation");
 
             //StartCoroutine(ManaServer.DownloadAllAsset(new List<string>() { "http://or5zgoeui.bkt.clouddn.com/game_icon.png", "https://ss2.bdstatic.com/70cFvnSh_Q1YnxGkpoWK1HF6hhy/it/u=3853411417,2245648913&fm=26&gp=0.jpg" }, ManaServer.DownloadAllTexture));
 
-            //ManaMiniGame.GameTimer = 45;
+            ManaMiniGame.GameTimer = 45;
 
             //Lottery.TempTypeList = new List<int>();
             //Lottery.TempValueList = new List<int>();
@@ -181,7 +181,7 @@ public class Auxiliary : Regist
 
         if (Input.GetKeyDown(KeyCode.C))
         {
-            GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.SendExpression(ExpressionID.郁闷);
+            //GardenSmartFoxManager.GardenSmartFox.PlazaRoomManager.SendExpression(ExpressionID.郁闷);
 
             //SFSObject sfsObject = new SFSObject();
             //sfsObject.PutInt(DataID.SenderID.GetHashString(), 0);
@@ -197,7 +197,7 @@ public class Auxiliary : Regist
 
             //ManaReso.Get("C_Notify").TweenForCG();
 
-            //ManaMiniGame.Score += 400;
+            ManaMiniGame.Score += 400;
 
             //ManaSign.SignTime = new DateTime(2007, 1, 1);
         }

+ 2 - 0
第三期.txt

@@ -1,3 +1,5 @@
+留声机缺了一块
+
 黑色遮罩还没播放完就加载出Plaza了
 
 进入Plaza后不弹出宝箱 星星等