Browse Source

修复ScrollRect Bug

jet 8 years ago
parent
commit
23d2a92400

+ 572 - 14
Assets/Resource/Prefab/PrefabUI/GroupA.prefab

@@ -71,7 +71,7 @@ GameObject:
   - component: {fileID: 222523982740571090}
   - component: {fileID: 114195526475831666}
   m_Layer: 5
-  m_Name: Ea_LotteryLab
+  m_Name: Ea_EndLab
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -282,6 +282,23 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1117310430233590
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224970587809829218}
+  - component: {fileID: 222898014806137968}
+  - component: {fileID: 114387187295789966}
+  m_Layer: 5
+  m_Name: Ea_LotteryLab
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1118196161762718
 GameObject:
   m_ObjectHideFlags: 0
@@ -542,6 +559,24 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 0
+--- !u!1 &1295334601588214
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224895607993445272}
+  - component: {fileID: 222514127571924514}
+  - component: {fileID: 114522679597640396}
+  - component: {fileID: 114332911769177308}
+  m_Layer: 5
+  m_Name: Ea_Score
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1306427129019066
 GameObject:
   m_ObjectHideFlags: 1
@@ -916,6 +951,23 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1451723807699192
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224502774355724910}
+  - component: {fileID: 222279693847194860}
+  - component: {fileID: 114465302002327662}
+  m_Layer: 5
+  m_Name: Ea_ScoreLab
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1453969658883076
 GameObject:
   m_ObjectHideFlags: 1
@@ -1171,6 +1223,24 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1559130588826966
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224715797354217602}
+  - component: {fileID: 222029254520006444}
+  - component: {fileID: 114037011384083958}
+  - component: {fileID: 114806148182181218}
+  m_Layer: 5
+  m_Name: Ea_Lottery
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1561751935045732
 GameObject:
   m_ObjectHideFlags: 1
@@ -1293,6 +1363,24 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1628625376529278
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224352106838077854}
+  - component: {fileID: 222358002632605832}
+  - component: {fileID: 114408800376138884}
+  - component: {fileID: 114607713392634438}
+  m_Layer: 5
+  m_Name: Ea_Cool
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1633132593604500
 GameObject:
   m_ObjectHideFlags: 1
@@ -1650,6 +1738,23 @@ GameObject:
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
+--- !u!1 &1758821326908514
+GameObject:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 5
+  m_Component:
+  - component: {fileID: 224814265392314688}
+  - component: {fileID: 222428512864499372}
+  - component: {fileID: 114938463512047924}
+  m_Layer: 5
+  m_Name: Ea_CoolLab
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
 --- !u!1 &1760594964275230
 GameObject:
   m_ObjectHideFlags: 1
@@ -1814,7 +1919,7 @@ GameObject:
   - component: {fileID: 114201895709335672}
   - component: {fileID: 114248502498641842}
   m_Layer: 5
-  m_Name: Ea_Lottery
+  m_Name: Ea_End
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -2238,6 +2343,33 @@ MonoBehaviour:
   m_FillAmount: 1
   m_FillClockwise: 1
   m_FillOrigin: 0
+--- !u!114 &114037011384083958
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1559130588826966}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_Sprite: {fileID: 21300000, guid: d190acd69d12a114c851133dbcb7c5f7, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
 --- !u!114 &114038762280828172
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -3080,7 +3212,7 @@ MonoBehaviour:
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: "\u62BD\u5956"
+  m_Text: "\u7ED3\u675F\u5C0F\u6E38\u620F"
 --- !u!114 &114197615394895498
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -3750,6 +3882,47 @@ MonoBehaviour:
   m_FillAmount: 1
   m_FillClockwise: 1
   m_FillOrigin: 0
+--- !u!114 &114332911769177308
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1295334601588214}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Navigation:
+    m_Mode: 3
+    m_SelectOnUp: {fileID: 0}
+    m_SelectOnDown: {fileID: 0}
+    m_SelectOnLeft: {fileID: 0}
+    m_SelectOnRight: {fileID: 0}
+  m_Transition: 1
+  m_Colors:
+    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+    m_ColorMultiplier: 1
+    m_FadeDuration: 0.1
+  m_SpriteState:
+    m_HighlightedSprite: {fileID: 0}
+    m_PressedSprite: {fileID: 0}
+    m_DisabledSprite: {fileID: 0}
+  m_AnimationTriggers:
+    m_NormalTrigger: Normal
+    m_HighlightedTrigger: Highlighted
+    m_PressedTrigger: Pressed
+    m_DisabledTrigger: Disabled
+  m_Interactable: 1
+  m_TargetGraphic: {fileID: 114522679597640396}
+  m_OnClick:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+      Culture=neutral, PublicKeyToken=null
 --- !u!114 &114343272652963740
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -3966,6 +4139,39 @@ MonoBehaviour:
     m_VerticalOverflow: 0
     m_LineSpacing: 1
   m_Text: "\u97F3\u6548"
+--- !u!114 &114387187295789966
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1117310430233590}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 20
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: "\u62BD\u5956"
 --- !u!114 &114391621175886564
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -4026,6 +4232,33 @@ MonoBehaviour:
     m_VerticalOverflow: 0
     m_LineSpacing: 1
   m_Text: "\u4E0B\u8F7D\u5B58\u6863"
+--- !u!114 &114408800376138884
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1628625376529278}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_Sprite: {fileID: 21300000, guid: d190acd69d12a114c851133dbcb7c5f7, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
 --- !u!114 &114410644398333930
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -4146,6 +4379,39 @@ MonoBehaviour:
     m_VerticalOverflow: 0
     m_LineSpacing: 1
   m_Text: "\u5236\u4F5C\u56E2\u961F"
+--- !u!114 &114465302002327662
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1451723807699192}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 20
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: "\u5F971000\u5206"
 --- !u!114 &114469347800441656
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -4428,6 +4694,33 @@ MonoBehaviour:
       m_Calls: []
     m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
       Culture=neutral, PublicKeyToken=null
+--- !u!114 &114522679597640396
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1295334601588214}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_Sprite: {fileID: 21300000, guid: d190acd69d12a114c851133dbcb7c5f7, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
 --- !u!114 &114524516457890974
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -5004,6 +5297,47 @@ MonoBehaviour:
   m_FillAmount: 1
   m_FillClockwise: 1
   m_FillOrigin: 0
+--- !u!114 &114607713392634438
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1628625376529278}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Navigation:
+    m_Mode: 3
+    m_SelectOnUp: {fileID: 0}
+    m_SelectOnDown: {fileID: 0}
+    m_SelectOnLeft: {fileID: 0}
+    m_SelectOnRight: {fileID: 0}
+  m_Transition: 1
+  m_Colors:
+    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+    m_ColorMultiplier: 1
+    m_FadeDuration: 0.1
+  m_SpriteState:
+    m_HighlightedSprite: {fileID: 0}
+    m_PressedSprite: {fileID: 0}
+    m_DisabledSprite: {fileID: 0}
+  m_AnimationTriggers:
+    m_NormalTrigger: Normal
+    m_HighlightedTrigger: Highlighted
+    m_PressedTrigger: Pressed
+    m_DisabledTrigger: Disabled
+  m_Interactable: 1
+  m_TargetGraphic: {fileID: 114408800376138884}
+  m_OnClick:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+      Culture=neutral, PublicKeyToken=null
 --- !u!114 &114609628984828702
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -5787,6 +6121,47 @@ MonoBehaviour:
     m_VerticalOverflow: 0
     m_LineSpacing: 1
   m_Text: "\u7E41\u4F53\u4E2D\u6587"
+--- !u!114 &114806148182181218
+MonoBehaviour:
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+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1559130588826966}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Navigation:
+    m_Mode: 3
+    m_SelectOnUp: {fileID: 0}
+    m_SelectOnDown: {fileID: 0}
+    m_SelectOnLeft: {fileID: 0}
+    m_SelectOnRight: {fileID: 0}
+  m_Transition: 1
+  m_Colors:
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+    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+    m_ColorMultiplier: 1
+    m_FadeDuration: 0.1
+  m_SpriteState:
+    m_HighlightedSprite: {fileID: 0}
+    m_PressedSprite: {fileID: 0}
+    m_DisabledSprite: {fileID: 0}
+  m_AnimationTriggers:
+    m_NormalTrigger: Normal
+    m_HighlightedTrigger: Highlighted
+    m_PressedTrigger: Pressed
+    m_DisabledTrigger: Disabled
+  m_Interactable: 1
+  m_TargetGraphic: {fileID: 114037011384083958}
+  m_OnClick:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+      Culture=neutral, PublicKeyToken=null
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@@ -6287,6 +6662,39 @@ MonoBehaviour:
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   m_EffectDistance: {x: 3, y: -3}
   m_UseGraphicAlpha: 1
+--- !u!114 &114938463512047924
+MonoBehaviour:
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+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1758821326908514}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_RaycastTarget: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 0e86defab91f2fb4189708f6dde11005, type: 3}
+    m_FontSize: 20
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: "\u51B7\u5374\u5C0F\u6E38\u620F"
 --- !u!114 &114951327522623314
 MonoBehaviour:
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@@ -6512,6 +6920,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1073297405123464}
+--- !u!222 &222029254520006444
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1559130588826966}
 --- !u!222 &222036094272079320
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -6686,6 +7100,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1439459145622054}
+--- !u!222 &222279693847194860
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1451723807699192}
 --- !u!222 &222282759100015780
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -6716,6 +7136,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1471918456527438}
+--- !u!222 &222358002632605832
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1628625376529278}
 --- !u!222 &222360445233811070
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -6758,6 +7184,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1717352594692976}
+--- !u!222 &222428512864499372
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1758821326908514}
 --- !u!222 &222440036468904828
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -6800,6 +7232,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1004064193351708}
+--- !u!222 &222514127571924514
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1295334601588214}
 --- !u!222 &222521430506912012
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -7028,6 +7466,12 @@ CanvasRenderer:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   m_GameObject: {fileID: 1159596835805802}
+--- !u!222 &222898014806137968
+CanvasRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1117310430233590}
 --- !u!222 &222914456825476420
 CanvasRenderer:
   m_ObjectHideFlags: 1
@@ -7104,7 +7548,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 285, y: -112.5}
+  m_AnchoredPosition: {x: 285, y: -104.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224018473661974528
@@ -7442,7 +7886,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 285, y: -182.5}
+  m_AnchoredPosition: {x: 285, y: -174.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224198081419304548
@@ -7781,6 +8225,25 @@ RectTransform:
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224352106838077854
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1628625376529278}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
+  m_Children:
+  - {fileID: 224814265392314688}
+  m_Father: {fileID: 224445353531514128}
+  m_RootOrder: 6
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 115, y: -244.25}
+  m_SizeDelta: {x: 150, y: 50}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224356003411729646
 RectTransform:
   m_ObjectHideFlags: 1
@@ -7807,15 +8270,15 @@ RectTransform:
   m_GameObject: {fileID: 1813179996853434}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
   m_Children:
   - {fileID: 224611449969856780}
   m_Father: {fileID: 224445353531514128}
-  m_RootOrder: 4
+  m_RootOrder: 8
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 115, y: -182.5}
+  m_AnchoredPosition: {x: 115, y: -314.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224368021636000076
@@ -7912,7 +8375,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 285, y: -42.5}
+  m_AnchoredPosition: {x: 285, y: -34.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224414725468353712
@@ -8003,7 +8466,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 115, y: -112.5}
+  m_AnchoredPosition: {x: 115, y: -104.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224438358768258390
@@ -8060,15 +8523,18 @@ RectTransform:
   - {fileID: 224412598983516494}
   - {fileID: 224430338104111620}
   - {fileID: 224017329430376090}
-  - {fileID: 224365488563075746}
+  - {fileID: 224715797354217602}
   - {fileID: 224190381038569366}
+  - {fileID: 224352106838077854}
+  - {fileID: 224895607993445272}
+  - {fileID: 224365488563075746}
   m_Father: {fileID: 224133419404342274}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 67.5, y: 42.500015}
-  m_SizeDelta: {x: 400, y: 225}
+  m_AnchoredPosition: {x: 67.5, y: 104.3}
+  m_SizeDelta: {x: 400, y: 348.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224455867312941770
 RectTransform:
@@ -8179,6 +8645,24 @@ RectTransform:
   m_AnchoredPosition: {x: 55.000015, y: -20.00003}
   m_SizeDelta: {x: 109, y: 40}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224502774355724910
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1451723807699192}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 224895607993445272}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224504195463813296
 RectTransform:
   m_ObjectHideFlags: 1
@@ -8366,7 +8850,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 115, y: -42.5}
+  m_AnchoredPosition: {x: 115, y: -34.25}
   m_SizeDelta: {x: 150, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224572471254915138
@@ -8753,6 +9237,25 @@ RectTransform:
   m_AnchoredPosition: {x: -77, y: -57.1}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224715797354217602
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1559130588826966}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children:
+  - {fileID: 224970587809829218}
+  m_Father: {fileID: 224445353531514128}
+  m_RootOrder: 4
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 115, y: -174.25}
+  m_SizeDelta: {x: 150, y: 50}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224717482688195798
 RectTransform:
   m_ObjectHideFlags: 1
@@ -8949,6 +9452,24 @@ RectTransform:
   m_AnchoredPosition: {x: -86.333, y: -282}
   m_SizeDelta: {x: 172.66667, y: 44.333332}
   m_Pivot: {x: 0.0000000018626451, y: -0.0000002416607}
+--- !u!224 &224814265392314688
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1758821326908514}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 224352106838077854}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224820825785091366
 RectTransform:
   m_ObjectHideFlags: 1
@@ -9137,6 +9658,25 @@ RectTransform:
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: -4, y: -4}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224895607993445272
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1295334601588214}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
+  m_Children:
+  - {fileID: 224502774355724910}
+  m_Father: {fileID: 224445353531514128}
+  m_RootOrder: 7
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 285, y: -244.25}
+  m_SizeDelta: {x: 150, y: 50}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224901606115519454
 RectTransform:
   m_ObjectHideFlags: 1
@@ -9308,6 +9848,24 @@ RectTransform:
   m_AnchoredPosition: {x: 0.000011444001, y: -21.949997}
   m_SizeDelta: {x: 185, y: 43.9}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!224 &224970587809829218
+RectTransform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1117310430233590}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 224715797354217602}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!224 &224976199670148718
 RectTransform:
   m_ObjectHideFlags: 1

+ 1 - 1
Assets/Script/Editor/Setting.txt

@@ -1 +1 @@
-UnityIAP
+AliPay

+ 10 - 8
Assets/Script/Extension/ExtensionScrollRect.cs

@@ -19,6 +19,8 @@ public static class ExtensionScrollRect
 {
     public static MoveRoot Locate(this ScrollRect scrollRect, int index, float duration, Curve curve, LocatePos locatePos)
     {
+        float scaleFactor = scrollRect.GetComponent<Image>().canvas.scaleFactor;
+
         LayoutGroup layoutGroup = scrollRect.content.GetComponent<LayoutGroup>();
 
         RectTransform tra1 = scrollRect.GetComponent<RectTransform>();
@@ -31,8 +33,8 @@ public static class ExtensionScrollRect
 
         if (locatePos == LocatePos.Up)
         {
-            Vector3 itemPos = tra2.position + new Vector3(0, rect2.yMax, 0);
-            Vector3 targetPos = tra1.position + new Vector3(0, rect1.yMax - layoutGroup.padding.top, 0);
+            Vector3 itemPos = tra2.position + new Vector3(0, rect2.yMax, 0) * scaleFactor;
+            Vector3 targetPos = tra1.position + new Vector3(0, rect1.yMax - layoutGroup.padding.top, 0) * scaleFactor;
 
             Vector3 offset = targetPos - itemPos;
             offset.x = 0;
@@ -41,8 +43,8 @@ public static class ExtensionScrollRect
         }
         if (locatePos == LocatePos.Down)
         {
-            Vector3 itemPos = tra2.position + new Vector3(0, rect2.yMin, 0);
-            Vector3 targetPos = tra1.position + new Vector3(0, rect1.yMin + layoutGroup.padding.bottom, 0);
+            Vector3 itemPos = tra2.position + new Vector3(0, rect2.yMin, 0) * scaleFactor;
+            Vector3 targetPos = tra1.position + new Vector3(0, rect1.yMin  + layoutGroup.padding.bottom, 0) * scaleFactor;
 
             Vector3 offset = targetPos - itemPos;
             offset.x = 0;
@@ -61,8 +63,8 @@ public static class ExtensionScrollRect
         }
         if (locatePos == LocatePos.Left)
         {
-            Vector3 itemPos = tra2.position + new Vector3(rect2.xMin, 0, 0);
-            Vector3 targetPos = tra1.position + new Vector3(rect1.xMin + layoutGroup.padding.left, 0, 0);
+            Vector3 itemPos = tra2.position + new Vector3(rect2.xMin, 0, 0) * scaleFactor;
+            Vector3 targetPos = tra1.position + new Vector3(rect1.xMin + layoutGroup.padding.left, 0, 0) * scaleFactor;
 
             Vector3 offset = targetPos - itemPos;
             offset.y = 0;
@@ -71,8 +73,8 @@ public static class ExtensionScrollRect
         }
         if (locatePos == LocatePos.Right)
         {
-            Vector3 itemPos = tra2.position + new Vector3(rect2.xMax, 0, 0);
-            Vector3 targetPos = tra1.position + new Vector3(rect1.xMax - layoutGroup.padding.right, 0, 0);
+            Vector3 itemPos = tra2.position + new Vector3(rect2.xMax, 0, 0) * scaleFactor;
+            Vector3 targetPos = tra1.position + new Vector3(rect1.xMax - layoutGroup.padding.right, 0, 0) * scaleFactor;
 
             Vector3 offset = targetPos - itemPos;
             offset.y = 0;

+ 2 - 1
Assets/Script/Manage/ManaTutorial.cs

@@ -1,4 +1,5 @@
-using UnityEngine;
+using System;
+using UnityEngine;
 using UnityEngine.UI;
 
 using System.Collections;

+ 40 - 0
Assets/Script/Manage/ManaUI.cs

@@ -1114,6 +1114,46 @@ public class ManaUI : Regist
 
         #endregion
 
+
+        #region Ea_Cool
+
+        ManaReso.AddButtonEvent
+        (
+            "Ea_Cool",
+            () =>
+            {
+                ManaCenter.MiniTimer = 0;
+            }
+        );
+
+        #endregion
+
+        #region Ea_Score
+
+        ManaReso.AddButtonEvent
+        (
+            "Ea_Score",
+            () =>
+            {
+                ManaMiniGame.Score = 1000;
+            }
+        );
+
+        #endregion
+
+        #region Ea_End
+
+        ManaReso.AddButtonEvent
+        (
+            "Ea_End",
+            () =>
+            {
+                ManaMiniGame.GameTimer = 45;
+            }
+        );
+
+        #endregion
+
         #endregion
 
         #region F

+ 26 - 0
Assets/Script/Tool/Test.cs

@@ -0,0 +1,26 @@
+using UnityEngine;
+
+using System.Collections;
+using System.Collections.Generic;
+
+public class Test : MonoBehaviour
+{
+    public static Test Instance;
+
+    public GameObject GameObject;
+
+    public void Awake()
+    {
+        Instance = this;
+
+        DontDestroyOnLoad(transform.parent.gameObject);
+    }
+
+    public void SetGo(Vector3 pos, Transform parent)
+    {
+        //GameObject.transform.SetParent(parent);
+        //GameObject.transform.localPosition = pos;
+     
+        GameObject.transform.position = pos;
+    }
+}

+ 12 - 0
Assets/Script/Tool/Test.cs.meta

@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: e806eebc7a2354847bb22ca7e911af4c
+timeCreated: 1502174425
+licenseType: Pro
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: