@@ -1,5 +1,5 @@
<PlayerConfig>
- <Version value="425" />
+ <Version value="426" />
<ID value="Default" />
//// <TutorialA value="1" />
@@ -87,6 +87,9 @@ public class ManaTutorial : Regist
{
ManaReso.Get<Image>("N_Mask").material = ManaReso.Load<Material>("UIMaskMat", Folder.UI);
+ Tutorial.Arrow = ManaReso.Get("N_Arrow");
+ Tutorial.Material = ManaReso.Get<Image>("N_Mask").material;
+
if (TutorialA)
ManaReso.Get("TutorialMask").AddScript<SceneMask>();
@@ -922,5 +925,6 @@ public class ManaTutorial : Regist
#region DebugList
//教程结束后各部分能否正常运行
+//教程的存档
#endregion
@@ -21,19 +21,6 @@ public class Tutorial : Regist, IPointerClickHandler
- public override bool RegistImmed()
- {
- if (base.RegistImmed())
- return true;
- }
-
- Arrow = ManaReso.Get("N_Arrow");
- Material = ManaReso.Get<Image>("N_Mask").material;
- return false;
public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform target)